扎尔莫克西斯信仰

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Whether Zalmoxis was originally a prophet or a god, is unknown. The Dacians and Getae however, revere Zalmoxis as a divine being, ascribing many miraculous acts to him.
— In-game description

The Zalmoxian religion is a polytheistic faith found in Dacia. This article documents the deities associated with the religion. All values are for Omen.png +100% Omen Power.

All Zalmoxian deities can be accessed by any polytheistic nation that controls their holy site or has a specific percentage of Zalmoxian pops: 5% for Very Common deities, 10% for Common deities, 20% for Rare deities, and 40% for Very Rare deities. Many Zalmoxian deities can also be accessed by Propontic-cultured countries regardless of whether or not they are Zalmoxian or control Zalmoxian pops or holy sites, as long as they are still polytheistic.

Every Zalmoxian nation benefits from Tribesman output +3% National Tribesman Output.

General deities

These deities are available to all Zalmoxian nations, and all polytheistic nations that have enough Zalmoxian pops or control the deity's holy site:

Deity Category Rarity Passive effect Omen effect Apotheosis effect Holy site
Pleistoros War Rare 大队招募速度 +10% Cohort Recruit Speed Morale.png +5% Morale of Armies Supply limit.png +5.00 Supply Limit and Fort defense.png +15% Local Fort Defense in the capital province and another random province, for five years
Zalmoxis Culture Common Research points.png +5% Research Points Civilization.png +0.04% Monthly Civilization Change Up to 5 pops in a random territory Pop assimilation.png assimilate to the deity’s culture

Greco-Thracian deities

These deities are available to all Zalmoxian nations, and all polytheistic nations that either have enough Zalmoxian pops, control the deity's holy site, or have Propontic as their primary culture:

Deity Category Rarity Passive effect Omen effect Apotheosis effect Holy site
Sabazios War Rare Popularity.png +0.05 Monthly Ruler Popularity Gain Tribesman happiness +6% National Tribesman Happiness Gain Military experience.png 0.50 Military Experience, multiplied by the deity’s Military power.png Martial, with a minimum of Military experience.png +2 and a maximum of Military experience.png +5 4310, Kardzhali, 俄德律西亚的国旗 俄德律西亚
Zibelthiurdos Culture Rare link= 28px −0.025 Aggressive Expansion Change Religious tech investment.png +12% Religious Tech Investment Up to 5 pops in a random territory will convert to the deity’s faith 499, Spinopara, 瑟耳狄亚的国旗 瑟耳狄亚
Derzelas Economy Rare National tax +10% National Tax Tyranny −0.04 Monthly Tyranny Gain Wealth 15 Wealth multiplied by the deity’s Civic power.png Finesse, with a minimum of Wealth 50 and an additional Wealth 75 gold if the deity has more than Civic power.png 10 Finesse 4248, Odessus, 色雷斯的国旗 色雷斯
Bassareus Fertility Rare Global population growth.png +0.10% National Population Growth Popularity.png +0.10 Monthly Ruler Popularity Gain 1 Slaves Slave appears in the capital; 2 if the deity’s Civic power.png Finesse is at least 6; 4 if the deity’s Civic power.png Finesse is at least 9
Semele Fertility Rare Global food capacity.png +150 Base Food Capacity Monthly food.png +15% Global Monthly Food Modifier Gain Monthly food.png 50 Food in every province, multiplied by the deity’s Oratory power.png Charisma

These deities are additionally available to 雅典的国旗 雅典 as long as it follows a polytheistic religion, as well as being available to all Zalmoxian nations and all polytheistic nations that either have enough Zalmoxian pops, control the deity's holy site, or have Propontic as their primary culture:

Deity Category Rarity Passive effect Omen effect Apotheosis effect Holy site
Bendis Economy Rare Commerce value.png +15% National Commerce Income Pop citizen happiness.png +6% National Citizen Happiness If the deity has more than Finesse.png 8 finesse, gain Province investment 1 Free Province Investment
Otherwise, the culture with the most pops gets Happiness.png +8% Culture Happiness and Slave output +10% Culture Slave Output
4911, Tamasidava, 革提亚的国旗 革提亚