哈尔迪多神教

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(重定向自Khaldic
The Khaldic pantheon represents a religion which grew out of the Urartian culture, many centuries before. A principally polytheistic faith, the chief god was known as Khaldi, and was worshiped as a warrior god.
— In-game description

The Khaldic religion is a polytheistic faith found around the Caucasus. This article documents the deities associated with the religion. All values are for Omen.png +100% Omen Power.

Many Khaldic deities can be accessed by any polytheistic nation that controls their holy site or has a specific percentage of Khaldic pops: 5% for Very Common deities, 10% for Common deities, 20% for Rare deities, and 40% for Very Rare deities.

Every Khaldic nation benefits from (unrecognized string “freeman output” for Template:Icon) +6% National Freeman Output.

General deities

These deities are available to all Khaldic nations, and all polytheistic nations that have enough Khaldic pops or control the deity's holy site:

Deity Category Rarity Passive effect Omen effect Apotheosis effect Holy site
Shivini War Rare 补员速度 +5% Reinforcement Speed manpower_recovery_speed修正 +8% Manpower Recovery Speed 1 自由民人口 Freeman appears in the capital; 2 if the deity’s 民政点数 Finesse is at least 6; 4 if the deity’s 民政点数 Finesse is at least 9
Theispas War Rare 战争分数花费 −5% War score Cost Morale.png +5% Morale of Armies Gain (unrecognized string “military exp” for Template:Icon) 0.50 Military Experience, multiplied by the deity’s Military power.png Martial, with a minimum of (unrecognized string “military exp” for Template:Icon) +2 and a maximum of (unrecognized string “military exp” for Template:Icon) +5 1575, Erebuni, 亚美尼亚的国旗 亚美尼亚
Khaldi Culture Common link= 28px −0.025 Aggressive Expansion Change (unrecognized string “state religion happiness” for Template:Icon) +12% State Religion Happiness Up to 5 pops in a random territory (unrecognized string “conversion” for Template:Icon) convert to the deity’s faith 1570, Armaouira, 亚美尼亚的国旗 亚美尼亚
Arubani Culture Rare research_points修正 +5% Research Points (unrecognized string “civilization” for Template:Icon) +0.04% Monthly Civilization Change Gain oratory_tech_investment修正 +2.50 Oratory Advances progress multiplied by the deity’s Oratory power.png Charisma, with a minimum of oratory_tech_investment修正 +5 and a maximum of oratory_tech_investment修正 +25
Dsvininaue Economy Rare (unrecognized string “trade route cost” for Template:Icon) −25% Create Trade Route Cost (unrecognized string “citizen output” for Template:Icon) +10% National Citizen Output If the deity has more than Finesse.png 8 finesse, gain (unrecognized string “province investment” for Template:Icon) 1 Free Province Investment
Otherwise, the culture with the most pops gets 幸福度 +8% Culture Happiness and (unrecognized string “slave output” for Template:Icon) +10% Culture Slave Output
Epaninaue Economy Rare (unrecognized string “slave output” for Template:Icon) +8% National Slave Output Tax income.png +10% National Tax Gain (unrecognized string “wealth” for Template:Icon) 15 Wealth multiplied by the deity’s 民政点数 Finesse, with a minimum of (unrecognized string “wealth” for Template:Icon) 50 and an additional (unrecognized string “wealth” for Template:Icon) 75 gold if the deity has more than 民政点数 10 Finesse
Bagvarti Fertility Rare (unrecognized string “province loyalty” for Template:Icon) +0.025 Provincial Loyalty (unrecognized string “integrated culture happiness” for Template:Icon) +7% Integrated Culture Happiness 1 奴隶人口 Slave appears in the capital; 2 if the deity’s 民政点数 Finesse is at least 6; 4 if the deity’s 民政点数 Finesse is at least 9
Huba Fertility Rare local_population_growth修正 +0.10% National Population Growth 每月厌战 −0.04 Monthly War Exhaustion local_population_growth修正 +0.15% Local Population Growth in the capital province for five years

Exclusive deities

The following Khaldic deities are only available to specific countries.

Armenian deities

These deities are available to nations of Armenian culture, as long as they are Khaldic or polytheistic and have enough Khaldic pops, as well as to any polytheistic country that controls the deity's holy site:

Deity Category Rarity Passive effect Omen effect Apotheosis effect Holy site
Aramazd War Common 战争分数花费 −5% War score Cost military_tech_investment修正 +12% Military Tech Investment Gain military_tech_investment修正 2.50 Martial Advances progress multiplied by the deity’s Military power.png Martial, with a minimum of military_tech_investment修正 +5 and a maximum of military_tech_investment修正 +25
Vahagn War Common Morale.png +3% Morale of Armies discipline修正 +5% Discipline supply_limit修正 +5.00 Supply Limit and Fort defense.png +15% Local Fort Defense in the capital province and another random province, for five years 994, Ashtishat, 亚美尼亚的国旗 亚美尼亚
Nane War Rare link= 28px −5% Aggressive Expansion Impact Morale.png +5% Morale of Armies 1 自由民人口 Freeman appears in the capital; 2 if the deity’s 民政点数 Finesse is at least 6; 4 if the deity’s 民政点数 Finesse is at least 9 1791, Ibora, 本都的国旗 本都
Mihr Culture Common (unrecognized string “freeman output” for Template:Icon) +10% National Freeman Output manpower_recovery_speed修正 +8% Manpower Recovery Speed Gain 28px +2.50 Civic Advances progress multiplied by the deity’s 民政点数 Finesse, with a minimum of 28px +5 and a maximum of 28px +25 1762, Elegeia, 亚美尼亚的国旗 亚美尼亚
Tir Culture Rare research_points修正 +5% Research Points 暴政度 −0.04 Monthly Tyranny Gain 28px +2.50 Civic Advances progress multiplied by the deity’s 民政点数 Finesse, with a minimum of 28px +5 and a maximum of 28px +25 1571, Artaxata, 亚美尼亚的国旗 亚美尼亚
Tsovinar Economy Rare commerce_value修正 +15% National Commerce Income (unrecognized string “citizen output” for Template:Icon) +10% National Citizen Output A 公民人口 Citizen appears in the capital; 2 if the deity’s 民政点数 Finesse is at least 6; 4 if the deity’s 民政点数 Finesse is at least 9 1591, Karchakhpyur, 亚美尼亚的国旗 亚美尼亚
Anahit Fertility Common local_population_growth修正 +0.10% National Population Growth (unrecognized string “freeman output” for Template:Icon) +10% National Freeman Output Gain (unrecognized string “food” for Template:Icon) 50 Food in every province, multiplied by the deity’s Oratory power.png Charisma 1767, Eriza, 亚美尼亚的国旗 亚美尼亚
Spandaramet Fertility Rare (unrecognized string “food” for Template:Icon) +10% Global Monthly Food Modifier 每月厌战 −0.04 Monthly War Exhaustion 1 奴隶人口 Slave appears in the capital; 2 if the deity’s 民政点数 Finesse is at least 6; 4 if the deity’s 民政点数 Finesse is at least 9