阿拉伯多神教

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(重定向自Arabic
Religion in Arabia was a polytheistic mixture of deities, aspects and demons, practiced in localities and enclaves around the region. Allah, the Creator-God, may have been worshiped as the head of the pantheon during this period, in some locations.
— In-game description

The Arabic religion is a polytheistic faith found on and around the Arabian peninsula. This article documents the deities associated with the religion. All values are for Omen.png +100% Omen Power.

Many Arabic deities can be accessed by any polytheistic nation that controls their holy site or has a specific percentage of Arabic pops: 5% for Very Common deities, 10% for Common deities, 20% for Rare deities, and 40% for Very Rare deities.

Every Arabic nation benefits from (unrecognized string “tribesman happiness” for Template:Icon) +8% National Tribesman Happiness.

General deities

These deities are available to all Arabic nations, and all polytheistic nations that have enough Arabic pops or control the deity's holy site:

Deity Category Rarity Passive effect Omen effect Apotheosis effect Holy site
Al-Uzza War Rare (unrecognized string “military exp” for Template:Icon)+5% Monthly Military Experience manpower_recovery_speed修正+8% Manpower Recovery Speed 1 自由民人口 Freeman appears in the capital; 2 if the deity’s 民政点数 Finesse is at least 6; 4 if the deity’s 民政点数 Finesse is at least 9 7576, Ta'if, 达奇弗的国旗 达奇弗
Alilat War Rare (unrecognized string “starting experience” for Template:Icon) +10% Cohort Starting Experience Morale.png +5% Morale of Armies Gain Manpower.png 1,000 Manpower, multiplied by the deity’s Military power.png Martial, and an extra 1,000 if the deity’s Military power.png Martial is at least 11, if manpower is below 80%
Gain (unrecognized string “military exp” for Template:Icon) 2.00 Military Experience, otherwise
754, Palmyra, 弗里吉亚的国旗 弗里吉亚
Ailiah Culture Rare link= 28px −0.025 Aggressive Expansion Change (unrecognized string “unintegrated culture group happiness” for Template:Icon) +4% Unintegrated Culture Group Happiness Up to 5 pops in a random territory Pop assimilation.png assimilate to the deity’s culture 7575, Makarabah, 塔穆德的国旗 塔穆德
Al-Kutbay Culture Rare research_points修正 +5% Research Points (unrecognized string “citizen happiness” for Template:Icon) +6% National Citizen Happiness Up to 5 pops in a random territory (unrecognized string “conversion” for Template:Icon) convert to the deity’s faith 704, Ailath, 纳巴忒阿的国旗 纳巴忒阿
Al-Qaum Economy Rare (unrecognized string “capital trade routes” for Template:Icon) +2.00 Capital Import Routes commerce_value修正 +12% National Commerce Income A 公民人口 Citizen appears in the capital; 2 if the deity’s 民政点数 Finesse is at least 6; 4 if the deity’s 民政点数 Finesse is at least 9 729, Petra, 纳巴忒阿的国旗 纳巴忒阿
Manat Economy Rare (unrecognized string “province loyalty” for Template:Icon) +0.025 Provincial Loyalty (unrecognized string “citizen output” for Template:Icon) +10% National Citizen Output Gain (unrecognized string “wealth” for Template:Icon) 15 Wealth multiplied by the deity’s 民政点数 Finesse, with a minimum of (unrecognized string “wealth” for Template:Icon) 50 and an additional (unrecognized string “wealth” for Template:Icon) 75 gold if the deity has more than 民政点数 10 Finesse 4629, Rabigh, 塔穆德的国旗 塔穆德
Orotalt Fertility Rare (unrecognized string “food” for Template:Icon) +10% Global Monthly Food Modifier Tax income.png +10% National Tax local_population_growth修正 +0.15% Local Population Growth in the capital province for five years 4607, Badais, 利雅的国旗 利雅
Ta'lab Fertility Rare (unrecognized string “pop cap” for Template:Icon) +10% Population Capacity (unrecognized string “food” for Template:Icon) +15% Global Monthly Food Modifier 1 奴隶人口 Slave appears in the capital; 2 if the deity’s 民政点数 Finesse is at least 6; 4 if the deity’s 民政点数 Finesse is at least 9 4683, Sirwa, 萨巴的国旗 萨巴