波斯传统:修订间差异

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{{Version|1.0}}
{{Version|2.0}}
<section begin=intro/>
{{see also|军事传统}}
The ''Persian traditions'' cover the tactics of the peoples of the Scythian steppe and satellites of the former Achaemenid empire. Life on and around the steppe has forged these peoples into exquisite horsemen who, armed with a bow, can harry and surround their opponents from beyond their reach, while their infantry concentrates on whittling down the worn out formation.
<section begin=intro/>'' 波斯传统'' 是斯基泰草原上奔驰的男人们应当掌握的武艺,以及前阿契美尼德王朝遗留下来的军事遗产的结合。在草原及其周边的生活铸就了人们精湛的骑射技术,使得他们能够在接敌之前快速穿插并包围敌军,而波斯的步兵队则严阵以待,负责啃啮敌军已经疲惫不堪的军阵。<section end=intro/>
<section end=intro/>
 
== Availability and focus ==
== Availability ==
; Availability
[[File:Persian achaemenid path 2.png|thumb|250px|right|''Persian'' traditions.]]
The ''Persian traditions'' are available for {{flag|Bactria}} or for countries with the following culture groups: {{MultiColumn|
[[File:Persian philosophy start bonus.png|thumb|250px|right|''Persian rural'' traditions.]]
The Persian military tradition groups, ''Persian'' and ''Persian Rural'', are available for {{flag|Bactria}} and {{flag|Arachosia}}, or for countries with the following culture groups: {{MultiColumn|
* Anatolian
* Aramaic
* Aramaic
* Bactrian
* Bactrian
* Persian
* Caucasian
* Iranian
* Scythian
* Scythian
|4}}
|3}}


; Focuses
The ''Persian rural'' traditions are additionally available for {{flag|Parthia}}, as well as countries with Bosporan heritage or Heritage of Spartokos.
 
This tradition group can also be unlocked by embracing the military tradition:
* ''[[Greek traditions#Embrace Graeco-Persian Influence|Embrace Graeco-Persian Influence]]'' (from the ''Greek'' military tradition group)
* ''[[Indian traditions#Embrace Indo-Persian Influence|Embrace Indo-Persian Influence]]'' (from the ''Indian'' military tradition group)
 
== Focus ==
The traditions focus on strengthening the below unit types and possibly unlock some new abilities:
The traditions focus on strengthening the below unit types and possibly unlock some new abilities:
* {{icon|cost|24px}} {{green|−25%}} Horse archers cost
* Unit focus:
* Unit focus:
** Strong {{icon|Horse archers}} Horse archers
** Strong {{icon|Horse archers}} Horse archers
第20行: 第28行:
** Good {{icon|Light cavalry}} Light cavalry
** Good {{icon|Light cavalry}} Light cavalry
* Possible ability unlocks:
* Possible ability unlocks:
** Military Colonies
** {{icon|military colonies}} Military Colonies
** Raise Levies
** {{icon|Cavalry Skirmish|24px}} Cavalry Skirmish
** {{icon|Cavalry Skirmish|24px}} Cavalry Skirmish
* Possible unit unlocks:
** {{icon|octere}} Octere
== Persian traditions ==
[[File:Persian traditions.png|thumb|500px|center|''Persian'' traditions.]]
<tabber>
Statistics =
{| class="mildtable sortable plainlist" width=100%
! class="unsortable" width=1% | !! width=15% | Tradition
! width=25% | On activation effect !! width=25% | Effect !! width=25% | Requirements
|- id="Kleruchoi"
| [[File:Persian bactrian path 4.png|200px]] || Kleruchoi
|
* A city fullfiling the below:
** {{icon|capital}} Is not part of the capital state
** {{icon|culture}} Does ''not'' have the dominant culture group
** {{icon|culture}} Has a neighboring city without the dominant culture group
** {{icon|yes}} Has the highest room to grow (''population cap'' − ''total population'')
* Gains the "Colony" modifier:
** {{icon|migration attraction|24px}} {{green|+2.0}} Migration attraction
** {{icon|time|24px}} {{green|+10%}} Pop assimilation speed
* Get the event [[Cultural events#cultural_integration.11|''"[ROOT.GetProvince.GetName] - A [ROOT.GetPrimaryCulture.GetName] Colony"'']].
|
* {{icon|military colonies|24px}} Enable ''"Military Colonies"'' ability
* {{icon|cost|24px}} {{green|−10%}} Found city cost modifier
| N/A
|- id="Titans of Battle"
| [[File:Persian bactrian path 5.png|200px]] || Titans of Battle
| N/A
| {{icon|defense|24px}} {{green|+10%}} War elephant defense
| Kleruchoi
|- id="Embrace Perso-Indian Influence"
| [[File:Mauryan noble path 1.png|200px]] || Embrace Perso-Indian Influence
|
* {{icon|yes|24px}} Unlock [[Indian traditions|Indian tradition groups]] if any of the below {{icon|culture|24px}} culture groups has ''either'' '''500''' pops or is equal to '''25%''' of the country's primary culture pops: {{MultiColumn|
** Aryan
** Dravidian
** Pracyan
** Tibetan
|2}}
| {{icon|combat bonus|24px}} {{green|+5%}} Combat bonus in jungle
| Titans of Battle
|- id="Footsloggers"
| [[File:Persian scythian path 7.png|200px]] || Footsloggers
| N/A
| {{icon|offense|24px}} {{green|+10%}} Light infantry offense
| Kleruchoi
|- id="Bactrian Horsemen"
| [[File:Persian bactrian path 1.png|200px]] || Bactrian Horsemen
| N/A
| {{icon|offense|24px}} {{green|+10%}} Light cavalry offense
| Footsloggers
|- id="Nomadic Lifestyle"
| [[File:Persian scythian path 2.png|200px]] || Nomadic Lifestyle
| N/A
|
* {{icon|Monthly war exhaustion|24px}} {{green|−0.01}} Monthly war exhaustion
* {{icon|defense|24px}} {{green|+10%}} Light cavalry defense
* {{icon|defense|24px}} {{green|+10%}} Light infantry defense
| Bactrian Horsemen
|- id="Heartland"
| [[File:Persian bactrian path 7.png|200px]] || Heartland
| N/A
|
* {{icon|Army weight modifier|24px}} {{green|−15%}} Army attrition
* {{icon|combat bonus|24px}} {{green|+5%}} Combat bonus in hills
| N/A
|- id="Reform of the Navy"
| [[File:Persian achaemenid path 3.png|200px]] || Reform of the Navy
| N/A
|
* {{icon|octere|24px}} Allows ''"Octere"'' units
* {{icon|combat bonus|24px}} {{green|−10%}} Ship damage taken
| Heartland
|- id="Disillusioned Masses"
| [[File:Persian bactrian path end bonus.png|200px]] || Disillusioned Masses
| {{icon|freemen|24px}} Gain 2 Freemen in 6 cities with the highest room to grow (''population cap'' − ''total population'')
| {{icon|maintenance|24px}} {{green|−10%}} Mercenary army maintenance
| Reform of the Navy
|- id="Massed Assault"
| [[File:Persian achaemenid path end bonus.png|200px]] || Massed Assault
| N/A
| {{icon|Siege ability|24px}} {{green|+10%}} Siege ability
| Heartland
|- id="Kardakes"
| [[File:Persian achaemenid path 7.png|200px]] || Kardakes
| N/A
| {{icon|cost|24px}} {{green|−15%}} Heavy infantry cost
| Massed Assault
|- id="The Immortals"
| [[File:Persian achaemenid path 2.png|200px]] || The Immortals
|
* A new character is generated with:
** {{icon|martial}} 8 Martial
** {{icon|confident}} Confident trait
| {{icon|defense|24px}} {{green|+10%}} Heavy infantry defense
| Kardakes
|- id="Perfect Storm"
| [[File:Persian bactrian path 3.png|200px]] || Perfect Storm
| N/A
| {{icon|offense|24px}} {{green|+15%}} Heavy infantry offense
| The Immortals
|}
|-|
Description =
{| class="mildtable sortable"
! class="unsortable" width=1% | !! width=15% | Tradition
! class="unsortable" width=80% | Description
|- id="Kleruchoi"
| [[File:Persian bactrian path 4.png|200px]] || Kleruchoi
| ''The Macedonians created scores of settlements in Bactria during Alexander's conquests, many of which prospered. The Kleruchoi, as they were known, provided a loyal manpower base for generations.''
|- id="Titans of Battle"
| [[File:Persian bactrian path 5.png|200px]] || Titans of Battle
| ''The proximity to India, led to the adoption of elephants as an entire wing of the army. Riders would sit, mounted on a howdah, giving them a vantage point over the melee below.''
|- id="Embrace Perso-Indian Influence"
| [[File:Mauryan noble path 1.png|200px]] || Embrace Perso-Indian Influence
| N/A
|- id="Footsloggers"
| [[File:Persian scythian path 7.png|200px]] || Footsloggers
| ''While the majority of steppe warfare was mounted, scythian infantry are reported in numerous engagements in mid-antiquity. The Battle of Thatis saw the use of a large Siracian contingent of infantry, warring against the early Bosporan kingdom.''
|- id="Bactrian Horsemen"
| [[File:Persian bactrian path 1.png|200px]] || Bactrian Horsemen
| ''Both the Achaemenids and the Macedonians used Bactrian horsemen in their forces, due to their skill and availability. Like the western Scythians, their culture was heavily influenced by an equine nomadic lifestyle.''
|- id="Nomadic Lifestyle"
| [[File:Persian scythian path 2.png|200px]] || Nomadic Lifestyle
| ''The people of the steppe are often on the move. Their constant readiness is quite a boon when making war.''
|- id="Heartland"
| [[File:Persian bactrian path 7.png|200px]] || Heartland
| ''The heartland of Bactria itself was a lush, fertile plain, surrounded by mountains, steppe and desert, in all directions. The adaptability required to survive here, leads to our armies being better prepared than most.''
|- id="Reform of the Navy"
| [[File:Persian achaemenid path 3.png|200px]] || Reform of the Navy
| ''The Achaemenid dynasty oversaw the implementation of a navy in Persia, drawing on the nearby Phoenician mariners to crew it. Such a legacy of naval tradition still imbues our people.''
|- id="Disillusioned Masses"
| [[File:Persian bactrian path end bonus.png|200px]] || Disillusioned Masses
| ''The grand campaign of Alexander left behind thousands of mercenaries, willing to serve for their subsistence. Latterly, many of the surrounding tribes began to be assimilated, leading to plentiful and cheap mercenary contracts being available.''
|- id="Massed Assault"
| [[File:Persian achaemenid path end bonus.png|200px]] || Massed Assault
| ''The sheer quantity of our troops can overwhelm any pitiful resistance. The cost in lives may be high, but the victory is made all the sweeter for it.''
|- id="Kardakes"
| [[File:Persian achaemenid path 7.png|200px]] || Kardakes
| ''Latterly, the Persians relied on heavily armored mercenary infantry known as the Kardakes. Present during Alexander's invasion, they were recruited from Persian lands, but employed as cheap mercenaries.''
|- id="The Immortals"
| [[File:Persian achaemenid path 2.png|200px]] || The Immortals
| ''A legendary unit of soldiers known as the Immortals, supposedly named due to the constant size of the unit at 10,000 strong, the Immortals utilized a diverse array of weaponry, and heavy armor, providing a backbone of heavy infantry around which the rest of the army was formed.''
|- id="Perfect Storm"
| [[File:Persian bactrian path 3.png|200px]] || Perfect Storm
| ''The Greco-Bactrian Kingdom, which developed in the mid-3rd Century BC, was a cultural melting pot of styles, people, and most importantly, tactics. The fusion of these diverse ways of doing battle, made for a formidable fighting force.''
|}
</tabber>
== Persian rural traditions ==
[[File:Persian rural traditions.png|thumb|500px|center|''Persian rural'' traditions.]]
<tabber>
Statistics =
{| class="mildtable sortable plainlist" width=100%
! class="unsortable" width=1% | !! width=15% | Tradition
! width=25% | On activation effect !! width=25% | Effect !! width=25% | Requirements
|- id="Greco-Bactria"
| [[File:Persian bactrian path 2.png|200px]] || Greco-Bactria
| {{icon|province investment|24px}} Gain {{green|4}} Province investments
|
* {{icon|Fort|24px}} {{green|+15%}} Fort defense
* {{icon|Fort|24px}} {{green|+1}} National fort infrastructure capacity
| N/A
|- id="Reactive Recruitment"
| [[File:Persian achaemenid path 4.png|200px]] || Reactive Recruitment
|
* A new character is generated with:
** {{icon|martial}} 8 Martial
** {{icon|conqueror}} Conqueror trait
| {{icon|Levy|24px}} {{green|+2.5%}} Levy size multiplier
| Greco-Bactria
|- id="Steppe Mastery"
| [[File:Persian scythian path 6.png|200px]] || Steppe Mastery
| N/A
|
* {{icon|Army weight modifier|24px}} {{green|−20%}} Army weight modifier
* {{icon|combat bonus|24px}} {{green|+10%}} Combat bonus in plains
| Reactive Recruitment
|- id="Royal Line"
| [[File:Persian achaemenid path 5.png|200px]] || Royal Line
|
* {{icon|ruler|24px}} Current ruler gains:
** {{icon|charisma|24px}} {{green|+2}} Charisma
** {{icon|popularity|24px}} {{green|+25}} Popularity
|
* {{icon|morale|24px}} {{green|+5%}} Morale of armies
* {{icon|Popularity|24px}} {{green|+0.05}} Monthly ruler popularity gain
| Steppe Mastery


== Paths ==
|- id="Embrace Perso-Levantine Influence"
{{SVersion|1.0}}
| [[File:Levantine arabian path 5.png|200px]] || Embrace Perso-Levantine Influence
; Starting bonus
|
{{Effectbox|width=96%|file=Persian philosophy start bonus|Scythian Horse Archers
* {{icon|yes|24px}} Unlock [[Levantine traditions|Levantine tradition groups]] if any of the below {{icon|culture|24px}} culture groups has ''either'' '''500''' pops or is equal to '''25%''' of the country's primary culture pops: {{MultiColumn|
|Strong-backed Scythian horses have been used by the nomadic tribes of the steppe for generations. Unparalleled as skirmishing troops, the chaos they could incur was a major advantage to thsoe lucky enough to be able to raise or hire them.
** Aksumite
|modifiers=* {{icon|cost|24px}} {{green| −15%}} Horse archers cost }}
** Arabian
** Egyptian
** Levantine
** Nubian
|2}}
| {{icon|combat bonus|24px}} {{green|+5%}} Combat bonus in open sea
| Reactive Recruitment


{| class="wikitable plainlist" width=32% style="float:left; margin-right: 10px;"
|- id="Legacy of Cyrus"
! Parthian path
| [[File:Persian achaemenid path 1.png|200px]] || Legacy of Cyrus
|-
|
| [[File:Persian scythian path 1.png|left]]
* {{icon|legitimacy|24px}} Gain {{green|+25}} Legitimacy
* '''The Parthian Shot'''
* {{icon|ruler|24px}} Current ruler gains:
* {{icon|offense|24px}} {{green|+15%}} Horse archers offense
** {{icon|charisma|24px}} {{green|+2}} Charisma
|-
|
| [[File:Persian scythian path 2.png|left]]
* {{icon|legitimacy|24px}} {{green|+0.01}} Monthly legitimacy
* '''Nomadic Lifestyle'''
* {{icon|manpower|24px}} {{green|+10%}} National manpower
* {{icon|Cohort recruit speed|24px}} {{green|+25%}} Cohort recruit speed
| Embrace Perso-Levantine Influence
* {{icon|Monthly war exhaustion|24px}} {{green| −0.02}} Monthly war exhaustion
 
|-
|- id="Born to Ride"
| [[File:Persian scythian path 3.png|left]]
| [[File:Persian scythian path end bonus.png|200px]] || Born to Ride
* '''Hit and Run'''
| {{icon|freemen|24px}} Gain 2 Freemen in 3 cities with the highest room to grow (''population cap'' ''total population'')
* {{icon|morale|24px}} {{green|+10%}} Horse archers morale
|
|-
* {{icon|combat bonus|24px}} {{green|+10%}} Combat bonus in plains
| [[File:Persian scythian path 4.png|left]]
* '''Cavalry Skirmish'''
* {{icon|Cavalry Skirmish|24px}} Enable ''"Cavalry Skirmish"'' tactic
|-
| [[File:Persian scythian path 5.png|left]]
* '''Cataphracts'''
* {{icon|cost|24px}} {{green|−20%}} Heavy cavalry cost
|-
| [[File:Persian scythian path 6.png|left]]
* '''Steppe Mastery'''
* {{icon|Army weight modifier|24px}} {{green|−15%}} Army weight modifier
|-
| [[File:Persian scythian path 7.png|left]]
* '''Footsloggers'''
* {{icon|defense|24px}} {{green|+15%}} Light infantry defense
|-
| [[File:Persian scythian path end bonus.png|left]]
* '''Bonus: Born to Ride'''
* {{icon|discipline|24px}} {{green|+10%}} Heavy cavalry discipline
* {{icon|discipline|24px}} {{green|+10%}} Heavy cavalry discipline
* {{icon|discipline|24px}} {{green|+10%}} Horse archers discipline
* {{icon|discipline|24px}} {{green|+10%}} Horse archers discipline
| N/A
|- id="Cataphracts"
| [[File:Persian scythian path 5.png|200px]] || Cataphracts
|
* {{icon|Nobles|24px}} Gain 2 Nobles in 3 cities with:
** {{icon|culture|24px}} Dominant culture is the primary culture
** {{icon|yes|24px}} The highest room to grow (''population cap'' − ''total population'')
|
* {{icon|defense|24px}} {{green|+25%}} Heavy cavalry defense
* {{icon|offense|24px}} {{green|+25%}} Heavy cavalry offense
| Born to Ride
|- id="Cavalry Skirmish"
| [[File:Persian scythian path 4.png|200px]] || Cavalry Skirmish
| {{icon|innovation|24px}} Gain {{green|4}} Innovations
|
* {{icon|Cavalry Skirmish|24px}} Enable ''"Cavalry Skirmish"'' tactic
* {{icon|discipline|24px}} {{green|+5%}} Heavy cavalry discipline
| Cataphracts
|- id="Hit and Run"
| [[File:Persian scythian path 3.png|200px]] || Hit and Run
| N/A
| {{icon|morale|24px}} {{green|+10%}} Horse archers morale
| Born to Ride
|- id="Hippotoxotai"
| [[File:Persian bactrian path 6.png|200px]] || Hippotoxotai
| N/A
| {{icon|defense|24px}} {{green|+10%}} Horse archers defense
| Hit and Run
|- id="The Parthian Shot"
| [[File:Persian scythian path 1.png|200px]] || The Parthian Shot
| N/A
| {{icon|offense|24px}} {{green|+10%}} Horse archers offense
| Hippotoxotai
|- id="To Blot Out the Sun"
| [[File:Persian achaemenid path 6.png|200px]] || To Blot Out the Sun
| N/A
|
* {{icon|offense|24px}} {{green|+10%}} Archers offense
* {{icon|defense|24px}} {{green|+10%}} Horse archers defense
| Hippotoxotai
|}
|}


{| class="wikitable plainlist" width=32% style="float:left; margin-right: 10px;"
|-|
! Resurgent Achaemenid path
Description =
|-
 
| [[File:Persian achaemenid path 1.png|left]]
{| class="mildtable sortable"
* '''Legacy of Cyrus'''
! class="unsortable" width=1% | !! width=15% | Tradition
* {{icon|manpower|24px}} {{green|+10%}} National manpower
! class="unsortable" width=80% | Description
|-
 
| [[File:Persian achaemenid path 2.png|left]]
|- id="Greco-Bactria"
* '''The Immortals'''
| [[File:Persian bactrian path 2.png|200px]] || Greco-Bactria
* {{icon|defense|24px}} {{green|+15%}} Heavy infantry defense
| ''The Greek influences on Bactria took hold unusually swiftly. Architecture and fortifications sprang up in these styles, often regarded as superior to their less hellenized neighbors.''
|-
 
| [[File:Persian achaemenid path 3.png|left]]
|- id="Reactive Recruitment"
* '''Reform of the Navy'''
| [[File:Persian achaemenid path 4.png|200px]] || Reactive Recruitment
* {{icon|morale|24px}} {{green|+10%}} Trireme morale
| ''The vast hosts of ancient Persian kings are mentioned in numerous sources. The act of levying local men of fighting age must have contributed significantly to the dazzling size of the warhosts raised.''
|-
 
| [[File:Persian achaemenid path 4.png|left]]
|- id="Steppe Mastery"
* '''Reactive Recruitment'''
| [[File:Persian scythian path 6.png|200px]] || Steppe Mastery
* {{icon|yes|21px}} Enable ''"Raise Levies"'' ability
| ''The nomadic lifestyle instills our people with an excellent knowledge of how to act and survive in this harsh terrain.''
|-
 
| [[File:Persian achaemenid path 5.png|left]]
|- id="Royal Line"
* '''Royal Line'''
| [[File:Persian achaemenid path 5.png|200px]] || Royal Line
* {{icon|morale|24px}} {{green|+5%}} Morale of armies
| ''The Achaemenid line ran, unbroken from Cyrus to the fall of the Empire at the hands of Alexander the Great. Despite the recent subjujation, the glory days of the Persian empire remains strong and within living memory.''
* {{icon|Popularity|24px}} {{green|+5%}} Ruler popularity gain
 
|-
|- id="Embrace Perso-Levantine Influence"
| [[File:Persian achaemenid path 6.png|left]]
| [[File:Levantine arabian path 5.png|200px]] || Embrace Perso-Levantine Influence
* '''To Blot Out the Sun'''
| N/A
* {{icon|offense|24px}} {{green|+15%}} Archers offense
 
|-
|- id="Legacy of Cyrus"
| [[File:Persian achaemenid path 7.png|left]]
| [[File:Persian achaemenid path 1.png|200px]] || Legacy of Cyrus
* '''Kardakes'''
| ''The huge hosts of the Achaemenid empire instilled the Hellenic civilizations to the west with the utmost fear. The vast territory controlled by his empire, and the willingness of his people to serve, guaranteed a high throughput of soldiers.''
* {{icon|cost|24px}} {{green|−15%}} Heavy infantry cost
 
|-
|- id="Born to Ride"
| [[File:Persian achaemenid path end bonus.png|left]]
| [[File:Persian scythian path end bonus.png|200px]] || Born to Ride
* '''Bonus: Massed Assault'''
| ''The Sarmatian and Scythian tribes learn their horsemanship from a young age, developing an affinity for the saddle unlike any western culture. This knowledge can be put to good practical use when organizing our armies.''
* {{icon|Siege ability|24px}} {{green|+10%}} Siege ability
 
|}
|- id="Cataphracts"
| [[File:Persian scythian path 5.png|200px]] || Cataphracts
| ''Many cultures with a history of equine mastery developed usage of heavy cavalry, or cataphracts, as a means of countering small arms. With both horse and rider clad in heavy scale or mail, nothing short of total rout would break the charge of a unit of cataphracts.''
 
|- id="Cavalry Skirmish"
| [[File:Persian scythian path 4.png|200px]] || Cavalry Skirmish
| ''Cavalry make for excellent interceptors, cutting off routes of retreat, and interfering with supply lines. By ordering our riders to harass but never definitively engage, we deny our foes the convenience of a numerical advantage.''
 
|- id="Hit and Run"
| [[File:Persian scythian path 3.png|200px]] || Hit and Run
| ''Contrary to the formative tactics associated with infantry, cavalry tactics tended to involve much more individual autonomy. None more so than horse archers, who would create a swirling cloud of arrows and horses, demoralizing enemy formations, and giving an advantage to the subsequent pitched engagement.''
 
|- id="Hippotoxotai"
| [[File:Persian bactrian path 6.png|200px]] || Hippotoxotai
| ''The nomadic tribes surrounding Bactria were often employed in the regional armies, excelling in mounted archery and horsemanship.''
 
|- id="The Parthian Shot"
| [[File:Persian scythian path 1.png|200px]] || The Parthian Shot
| ''The signature tactic of horse archers was the Parthian Shot. Requiring utter mastery over their steeds, the riders would retreat from their foe, and by twisting their bodies in the saddle, would fire back at their target.''
 
|- id="To Blot Out the Sun"
| [[File:Persian achaemenid path 6.png|200px]] || To Blot Out the Sun
| ''Praised for their prowess in archery by Herodotus, Achaemenid soldiers made use of the ubiquitous composite bow. In the famous Battle of Thermopylae, the sheer quantity of archers used by the native Persian troops were said to be able to blot out the very sun itself.''
 


{| class="wikitable plainlist" width=32% style="float:left; margin-right: 10px;"
! Bactrian path
|-
| [[File:Persian bactrian path 1.png|left]]
* '''Bactrian Horsemen'''
* {{icon|discipline|24px}} {{green|+10%}} Light cavalry discipline
|-
| [[File:Persian bactrian path 2.png|left]]
* '''Greco-Bactria'''
* {{icon|Fort defense|24px}} {{green|+15%}} Fort defense
|-
| [[File:Persian bactrian path 3.png|left]]
* '''Perfect Storm'''
* {{icon|offense|24px}} {{green|+15%}} Heavy infantry offense
|-
| [[File:Persian bactrian path 4.png|left]]
* '''Kleruchoi'''
* {{icon|yes|21px}} Enable ''"Military Colonies"'' ability
|-
| [[File:Persian bactrian path 5.png|left]]
* '''Titans of Battle'''
* {{icon|discipline|24px}} {{green|+10%}} War elephant discipline
|-
| [[File:Persian bactrian path 6.png|left]]
* '''Hippotoxotai'''
* {{icon|defense|24px}} {{green|+15%}} Horse archers defense
|-
| [[File:Persian bactrian path 7.png|left]]
* '''Heartland'''
* {{icon|Army weight modifier|24px}} {{green|−15%}} Army weight modifier
|-
| [[File:Persian bactrian path end bonus.png|left]]
* '''Bonus: Disillusioned Masses'''
* {{icon|maintenance|24px}} {{green|−15%}} Mercenary maintenance
|}
|}
{{clear}}
</tabber>
 
== 策略 ==
{{add|Strategy}}


== 参考资料 ==
== 参考资料 ==
<references/>
<references/>
# To update page content see reference files in folder {{path|base}}:
## For military tradition see reference file {{path|custom=1|common/military_traditions/00_persian.txt}}.
## For military tradition see reference file {{path|custom=1|common/military_traditions/00_persian_2.txt}}.
## For localization text see reference file {{path|custom=1|localization/english/military_traditions_l_english.yml}}.
{{MilitaryTraditionsNavbox}}
{{MechanicsNavbox}}
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[[Category:军事传统]]
[[Category:军事传统]]
[[en:Persian traditions]]
[[en:Persian_traditions]]

2022年3月3日 (四) 16:33的最新版本


参见:军事传统

波斯传统 是斯基泰草原上奔驰的男人们应当掌握的武艺,以及前阿契美尼德王朝遗留下来的军事遗产的结合。在草原及其周边的生活铸就了人们精湛的骑射技术,使得他们能够在接敌之前快速穿插并包围敌军,而波斯的步兵队则严阵以待,负责啃啮敌军已经疲惫不堪的军阵。

Availability

Persian traditions.
Persian rural traditions.

The Persian military tradition groups, Persian and Persian Rural, are available for 巴克特里亚的国旗 巴克特里亚 and 阿拉科西亚的国旗 阿拉科西亚, or for countries with the following culture groups:

  • Anatolian
  • Aramaic
  • Bactrian
  • Caucasian
  • Iranian
  • Scythian

The Persian rural traditions are additionally available for 帕提亚的国旗 帕提亚, as well as countries with Bosporan heritage or Heritage of Spartokos.

This tradition group can also be unlocked by embracing the military tradition:

Focus

The traditions focus on strengthening the below unit types and possibly unlock some new abilities:

  • Unit focus:
    • Strong Unit horse archers.png Horse archers
    • Good Unit heavy infantry.png Heavy infantry
    • Good Unit light cavalry.png Light cavalry
  • Possible ability unlocks:
    • Military colonies Military Colonies
    • Cavalry skirmish Cavalry Skirmish
  • Possible unit unlocks:
    • Unit octere.png Octere

Persian traditions

File:Persian traditions.png
Persian traditions.

<tabber>

Statistics = 
Tradition On activation effect Effect Requirements
Persian bactrian path 4.png Kleruchoi
  • A city fullfiling the below:
    • Country capital.png Is not part of the capital state
    • Policy cultural assimilation.png Does not have the dominant culture group
    • Policy cultural assimilation.png Has a neighboring city without the dominant culture group
    • Yes Has the highest room to grow (population captotal population)
  • Military colonies Enable "Military Colonies" ability
  • Cost −10% Found city cost modifier
N/A
Persian bactrian path 5.png Titans of Battle N/A Defence.png +10% War elephant defense Kleruchoi
Mauryan noble path 1.png Embrace Perso-Indian Influence
  • Yes Unlock Indian tradition groups if any of the below Policy cultural assimilation.png culture groups has either 500 pops or is equal to 25% of the country's primary culture pops:
    • Aryan
    • Dravidian
    • Pracyan
    • Tibetan
战斗加成 +5% Combat bonus in jungle Titans of Battle
Persian scythian path 7.png Footsloggers N/A Offense.png +10% Light infantry offense Kleruchoi
Persian bactrian path 1.png Bactrian Horsemen N/A Offense.png +10% Light cavalry offense Footsloggers
Persian scythian path 2.png Nomadic Lifestyle N/A
  • Monthly war exhaustion −0.01 Monthly war exhaustion
  • Defence.png +10% Light cavalry defense
  • Defence.png +10% Light infantry defense
Bactrian Horsemen
Persian bactrian path 7.png Heartland N/A
  • Army weight modifier.png −15% Army attrition
  • 战斗加成 +5% Combat bonus in hills
N/A
Persian achaemenid path 3.png Reform of the Navy N/A
  • Unit octere.png Allows "Octere" units
  • 战斗加成 −10% Ship damage taken
Heartland
Persian bactrian path end bonus.png Disillusioned Masses Freemen Gain 2 Freemen in 6 cities with the highest room to grow (population captotal population) Maintenance.png −10% Mercenary army maintenance Reform of the Navy
Persian achaemenid path end bonus.png Massed Assault N/A Siege.png +10% Siege ability Heartland
Persian achaemenid path 7.png Kardakes N/A Cost −15% Heavy infantry cost Massed Assault
Persian achaemenid path 2.png The Immortals
  • A new character is generated with:
    • Martial.png 8 Martial
    • 自信 Confident trait
Defence.png +10% Heavy infantry defense Kardakes
Persian bactrian path 3.png Perfect Storm N/A Offense.png +15% Heavy infantry offense The Immortals

|-|

Description = 
Tradition Description
Persian bactrian path 4.png Kleruchoi The Macedonians created scores of settlements in Bactria during Alexander's conquests, many of which prospered. The Kleruchoi, as they were known, provided a loyal manpower base for generations.
Persian bactrian path 5.png Titans of Battle The proximity to India, led to the adoption of elephants as an entire wing of the army. Riders would sit, mounted on a howdah, giving them a vantage point over the melee below.
Mauryan noble path 1.png Embrace Perso-Indian Influence N/A
Persian scythian path 7.png Footsloggers While the majority of steppe warfare was mounted, scythian infantry are reported in numerous engagements in mid-antiquity. The Battle of Thatis saw the use of a large Siracian contingent of infantry, warring against the early Bosporan kingdom.
Persian bactrian path 1.png Bactrian Horsemen Both the Achaemenids and the Macedonians used Bactrian horsemen in their forces, due to their skill and availability. Like the western Scythians, their culture was heavily influenced by an equine nomadic lifestyle.
Persian scythian path 2.png Nomadic Lifestyle The people of the steppe are often on the move. Their constant readiness is quite a boon when making war.
Persian bactrian path 7.png Heartland The heartland of Bactria itself was a lush, fertile plain, surrounded by mountains, steppe and desert, in all directions. The adaptability required to survive here, leads to our armies being better prepared than most.
Persian achaemenid path 3.png Reform of the Navy The Achaemenid dynasty oversaw the implementation of a navy in Persia, drawing on the nearby Phoenician mariners to crew it. Such a legacy of naval tradition still imbues our people.
Persian bactrian path end bonus.png Disillusioned Masses The grand campaign of Alexander left behind thousands of mercenaries, willing to serve for their subsistence. Latterly, many of the surrounding tribes began to be assimilated, leading to plentiful and cheap mercenary contracts being available.
Persian achaemenid path end bonus.png Massed Assault The sheer quantity of our troops can overwhelm any pitiful resistance. The cost in lives may be high, but the victory is made all the sweeter for it.
Persian achaemenid path 7.png Kardakes Latterly, the Persians relied on heavily armored mercenary infantry known as the Kardakes. Present during Alexander's invasion, they were recruited from Persian lands, but employed as cheap mercenaries.
Persian achaemenid path 2.png The Immortals A legendary unit of soldiers known as the Immortals, supposedly named due to the constant size of the unit at 10,000 strong, the Immortals utilized a diverse array of weaponry, and heavy armor, providing a backbone of heavy infantry around which the rest of the army was formed.
Persian bactrian path 3.png Perfect Storm The Greco-Bactrian Kingdom, which developed in the mid-3rd Century BC, was a cultural melting pot of styles, people, and most importantly, tactics. The fusion of these diverse ways of doing battle, made for a formidable fighting force.

</tabber>

Persian rural traditions

File:Persian rural traditions.png
Persian rural traditions.

<tabber>

Statistics = 
Tradition On activation effect Effect Requirements
Persian bactrian path 2.png Greco-Bactria Province investment Gain 4 Province investments
  • Fortification.png +15% Fort defense
  • Fortification.png +1 National fort infrastructure capacity
N/A
Persian achaemenid path 4.png Reactive Recruitment
  • A new character is generated with:
    • Martial.png 8 Martial
    • 征服者 Conqueror trait
Levy.png +2.5% Levy size multiplier Greco-Bactria
Persian scythian path 6.png Steppe Mastery N/A
  • Army weight modifier.png −20% Army weight modifier
  • 战斗加成 +10% Combat bonus in plains
Reactive Recruitment
Persian achaemenid path 5.png Royal Line
  • Leader.png Current ruler gains:
    • Charisma.png +2 Charisma
    • Popularity.png +25 Popularity
  • Morale.png +5% Morale of armies
  • Popularity.png +0.05 Monthly ruler popularity gain
Steppe Mastery
Levantine arabian path 5.png Embrace Perso-Levantine Influence
  • Yes Unlock Levantine tradition groups if any of the below Policy cultural assimilation.png culture groups has either 500 pops or is equal to 25% of the country's primary culture pops:
    • Aksumite
    • Arabian
    • Egyptian
    • Levantine
    • Nubian
战斗加成 +5% Combat bonus in open sea Reactive Recruitment
Persian achaemenid path 1.png Legacy of Cyrus
  • Legitimacy.png Gain +25 Legitimacy
  • Leader.png Current ruler gains:
    • Charisma.png +2 Charisma
  • Legitimacy.png +0.01 Monthly legitimacy
  • Manpower.png +10% National manpower
Embrace Perso-Levantine Influence
Persian scythian path end bonus.png Born to Ride Freemen Gain 2 Freemen in 3 cities with the highest room to grow (population captotal population)
  • 战斗加成 +10% Combat bonus in plains
  • Discipline.png +10% Heavy cavalry discipline
  • Discipline.png +10% Horse archers discipline
N/A
Persian scythian path 5.png Cataphracts
  • Pop noble.png Gain 2 Nobles in 3 cities with:
    • Policy cultural assimilation.png Dominant culture is the primary culture
    • Yes The highest room to grow (population captotal population)
  • Defence.png +25% Heavy cavalry defense
  • Offense.png +25% Heavy cavalry offense
Born to Ride
Persian scythian path 4.png Cavalry Skirmish Invention.png Gain 4 Innovations
  • Cavalry skirmish Enable "Cavalry Skirmish" tactic
  • Discipline.png +5% Heavy cavalry discipline
Cataphracts
Persian scythian path 3.png Hit and Run N/A Morale.png +10% Horse archers morale Born to Ride
Persian bactrian path 6.png Hippotoxotai N/A Defence.png +10% Horse archers defense Hit and Run
Persian scythian path 1.png The Parthian Shot N/A Offense.png +10% Horse archers offense Hippotoxotai
Persian achaemenid path 6.png To Blot Out the Sun N/A
  • Offense.png +10% Archers offense
  • Defence.png +10% Horse archers defense
Hippotoxotai

|-|

Description = 
Tradition Description
Persian bactrian path 2.png Greco-Bactria The Greek influences on Bactria took hold unusually swiftly. Architecture and fortifications sprang up in these styles, often regarded as superior to their less hellenized neighbors.
Persian achaemenid path 4.png Reactive Recruitment The vast hosts of ancient Persian kings are mentioned in numerous sources. The act of levying local men of fighting age must have contributed significantly to the dazzling size of the warhosts raised.
Persian scythian path 6.png Steppe Mastery The nomadic lifestyle instills our people with an excellent knowledge of how to act and survive in this harsh terrain.
Persian achaemenid path 5.png Royal Line The Achaemenid line ran, unbroken from Cyrus to the fall of the Empire at the hands of Alexander the Great. Despite the recent subjujation, the glory days of the Persian empire remains strong and within living memory.
Levantine arabian path 5.png Embrace Perso-Levantine Influence N/A
Persian achaemenid path 1.png Legacy of Cyrus The huge hosts of the Achaemenid empire instilled the Hellenic civilizations to the west with the utmost fear. The vast territory controlled by his empire, and the willingness of his people to serve, guaranteed a high throughput of soldiers.
Persian scythian path end bonus.png Born to Ride The Sarmatian and Scythian tribes learn their horsemanship from a young age, developing an affinity for the saddle unlike any western culture. This knowledge can be put to good practical use when organizing our armies.
Persian scythian path 5.png Cataphracts Many cultures with a history of equine mastery developed usage of heavy cavalry, or cataphracts, as a means of countering small arms. With both horse and rider clad in heavy scale or mail, nothing short of total rout would break the charge of a unit of cataphracts.
Persian scythian path 4.png Cavalry Skirmish Cavalry make for excellent interceptors, cutting off routes of retreat, and interfering with supply lines. By ordering our riders to harass but never definitively engage, we deny our foes the convenience of a numerical advantage.
Persian scythian path 3.png Hit and Run Contrary to the formative tactics associated with infantry, cavalry tactics tended to involve much more individual autonomy. None more so than horse archers, who would create a swirling cloud of arrows and horses, demoralizing enemy formations, and giving an advantage to the subsequent pitched engagement.
Persian bactrian path 6.png Hippotoxotai The nomadic tribes surrounding Bactria were often employed in the regional armies, excelling in mounted archery and horsemanship.
Persian scythian path 1.png The Parthian Shot The signature tactic of horse archers was the Parthian Shot. Requiring utter mastery over their steeds, the riders would retreat from their foe, and by twisting their bodies in the saddle, would fire back at their target.
Persian achaemenid path 6.png To Blot Out the Sun Praised for their prowess in archery by Herodotus, Achaemenid soldiers made use of the ubiquitous composite bow. In the famous Battle of Thermopylae, the sheer quantity of archers used by the native Persian troops were said to be able to blot out the very sun itself.


</tabber>

参考资料

  1. To update page content see reference files in folder /ImperatorRome/base:
    1. For military tradition see reference file common/military_traditions/00_persian.txt.
    2. For military tradition see reference file common/military_traditions/00_persian_2.txt.
    3. For localization text see reference file localization/english/military_traditions_l_english.yml.
国内政策 国家属性人物内战文化政府传承法律国家理念职位叛乱宗教科技
经济政策 建筑经济食物奇观人口贸易商品
省份 区域省份领土殖民地产
军事 军事传统陆军陆军单位陆战海军围城海战
对外政策 条约战争宣战理由宣称外交附属国蛮族
脚本 事件决议使命
其他 成就对手国家游戏配置