意大利传统 的主要代表是使用精锐重装步兵的伊特鲁里亚、罗马及其他拉丁城邦。这些士兵相比于长矛更善用剑,其主要战斗方式是依靠严密的阵型——比如三线阵——进行迅速的近身战,打散装备较差的地方步兵,同时伴以轻骑兵和其他散兵进行支援。
Availability
The Italic military tradition groups, Roman and Italic Tribe, are available from the start of the game for countries of the following culture groups:
The Italic tribe traditions are additionally available for countries with:
- Lepontic culture
- Messapian culture
- 瑟诺尼亚
This tradition group can also be unlocked by embracing the military tradition:
Focus
The traditions focus on strengthening the below unit types and possibly unlock some new abilities:
- Unit focus:
- Strong Heavy infantry
- Good Light infantry
- Possible ability unlocks:
Roman traditions
<tabber>
Statistics =
|
Tradition
|
On activation effect |
Effect |
Requirements
|
|
Scale the Walls
|
N/A
|
+10% Siege ability
|
N/A
|
|
The Fabri
|
Gain 3 Innovations
|
+1 Siege engineers
|
Scale the Walls
|
|
Roman Roads
|
Gain 3 Innovations
|
- Enable "Build Military Road" ability
- +10% Heavy infantry movement speed
- +10% Light infantry movement speed
|
The Fabri
|
|
Logistics of State
|
Gain 4 Province investments
|
- −10% Legion recruting cost
- −15% Engineer cost
- −15% Supply train cost
|
Roman Roads
|
|
Principes
|
- A new character is generated with:
- 8 Martial
- Steadfast trait
|
+15% Heavy infantry Offense
|
N/A
|
|
Embrace Italo-Greek Influence
|
- Unlock Greek tradition groups if any of the below culture groups has either 500 pops or is equal to 25% of the country's primary culture pops:
- Dacian
- Hellenistic
- Illyrian
|
+5% Combat bonus in plains
|
- Principes
- Scale the Walls
|
|
Triarii
|
N/A
|
+10% Heavy infantry discipline
|
Principes
|
|
Triplex Acies
|
N/A
|
- +5% Discipline
- Enable "Triplex Acies" tactic
|
Triarii
|
|
Professional Soldiers
|
N/A
|
- −10% Legion maintenance cost
- −0.01 Monthly war exhaustion
|
Triplex Acies
|
|
March of the Eagles
|
N/A
|
+5% Morale of Armies
|
Professional Soldiers
|
|
Scutum
|
N/A
|
+15% Heavy infantry defense
|
Triarii
|
|
The Honor of Service
|
N/A
|
- +2.5% Levy size multiplier
- +10% Heavy infantry morale
|
Scutum
|
|
Rousing Oratory
|
- A new character is generated with:
- 8 Martial
- Conqueror trait
|
+5% Manpower recovery speed
|
The Honor of Service
|
|-|
Description =
|
Tradition
|
Description
|
|
Scale the Walls
|
Siege engines were scarcely used in the early Republic, sieges instead relying on covert attempts to scale the walls as well as sieges of attrition. During the siege of Veii, around 396 BC, the Roman engineers reputedly proved their worth by boring a great tunnel beneath the walls of the Etruscan city, breaking the siege once and for all.
|
|
The Fabri
|
The military engineers of the early Roman army were responsible for the design of military structures, as well as the logistical duties associated with organizing their construction.
|
|
Roman Roads
|
Often credited with winning entire wars, the practice of using the military to build roads, both in peace time and in conflict, was literally world-shaping.
|
|
Logistics of State
|
As the Roman military expanded, the practice of each soldier providing his own weapons became unsustainable. Thus, by instituting a chain of supply, from natural resources, to blacksmith, to the hands of her soldiers, Rome fueled her war machine with ease.
|
|
Principes
|
Veteran warriors all, the wealthy Principes sported heavy armor, and fought in tight-knit maniples, making excellent line troops.
|
|
Embrace Italo-Greek Influence
|
N/A
|
|
Triarii
|
It is said that Rome's opponents know the end is near when the Triarii lead the charge. Often used to rout an already exhausted foe, the Triarii were equipped with huge spears known as hasta, capable of punching through light armor.
|
|
Triplex Acies
|
The triple battle line was a manipular formation, primarily utilizing the Principes, Triarii and Hastati, with the Velites in freeform support. This highly flexible formation relied on the absolute discipline of each soldier, who had to know his place amidst the chaos of battle. In extreme circumstances, the Triplex was said to have reached over a mile long.
|
|
Professional Soldiers
|
The evolution of a levied fighting force into a professional standing army, paid dividends in terms of quality and expectation. The salaried soldier was much less likely to baulk at orders, or flee from combat.
|
|
March of the Eagles
|
AAA
|
|
Scutum
|
Adopting the iconic shield, the scutum, alongside the development of the manipular system, gave Rome a decisive advantage over her local enemies. Subsequently, the scutum became almost a national icon for the Romans; the very presence of a Roman shield wall was often enough to win a battle before it started.
|
|
The Honor of Service
|
As Rome grew in stature, military service became a matter of honor for young Roman men. Indeed, even after defeats as humiliating as the Battle of Cannae, in which up to 80,000 of Rome's soldiers were reportedly killed, the efforts of the senate were able to raise enough soldiers to take the places of the fallen.
|
|
Rousing Oratory
|
The popularity of the Hellenic model of democracy spearheaded the empowerment of populist sentiment throughout a land hungry for rights. A skilled orator could sway entire cities in support of his or her cause, which could, at times, be useful.
|
</tabber>
Italic tribe traditions
<tabber>
Statistics =
|
Tradition
|
On activation effect |
Effect |
Requirements
|
|
The Walled City
|
Gain a fortress building level in the capital city
|
- +10% Fort defense
- +1 National fort infrastructure capacity
|
N/A
|
|
Mare Nostrum
|
Gain a port building level in the most populous coastal city (with available building slots)
|
−10% Navy maintenance cost
|
The Walled City
|
|
State Navy
|
Gain a navy with 5 Trireme and 1 Hexere units in a random owned port city
|
−10% Ship damage taken
|
Mare Nostrum
|
|
The Acquisition of Wealth
|
N/A
|
- +10% Enslavement efficiency
- +10% National slave output
|
State Navy
|
|
Artisanal Bronzework
|
N/A
|
+15% Light infantry defense
|
N/A
|
|
The Aulos
|
N/A
|
+10% Light infantry discipline
|
Artisanal Bronzework
|
|
Velites
|
N/A
|
+15% Light infantry offense
|
The Aulos
|
|
Hill Dwellers
|
N/A
|
+15% Combat bonus in hills
|
Velites
|
|
The Equestrian Order
|
N/A
|
+10% Light cavalry offense
|
Artisanal Bronzework
|
|
Foederati
|
- Every subject nation gains opinion modifier towards Our Nation:
- Appreciates Protection (+50 opinion)
|
- +10% Heavy cavalry defense
- +10% Light cavalry defense
|
The Equestrian Order
|
|
Castra
|
N/A
|
- Enable "Construct Border Fort" ability
- −15% Fort maintenance cost
|
Foederati
|
|
Rome, Ascendant
|
- A new character is generated with:
- 8 Martial
- Conqueror trait
|
+5% General loyalty
|
Castra
|
|
Embrace Italo-Celtic Influence
|
- Unlock Barbarian tradition groups if any of the below culture groups has either 500 pops or is equal to 25% of the country's primary culture pops:
- Belgae
- Celt-Iberian
- Gaelic
- Gallic
- Germanic
- Iberian
- Occidental
- Pannonian
- Pretani
- Veneti
|
+5% Combat bonus in forest
|
Foederati
|
|
Pietas
|
- A character in the high priest position (or, if unavailable, the ruler position):
- Gains 3 Zeal
|
+15% Omen power
|
Embrace Italo-Celtic Influence
|
|-|
Description =
|
Tradition
|
Description
|
|
The Walled City
|
Heavily fortified cities dotted the landscape of the Italian peninsula for generations. In Rome, the Servian wall looms high, built after the catastrophic sacking at the hands of Brennus the Gaul, and affording the inhabitants a small measure of peace from the strife to come.
|
|
Mare Nostrum
|
The coast played a huge part in the economic life of Italy. Ships, and viable control over the locality, were vital for the continuation of prosperity in every nascent state. Skilled shipwrights, cheap labor, and abundant building material could be found in all Mediterranean harbors.
|
|
State Navy
|
During the first Punic war, the Roman senate mandated the construction of a navy to rival that of their foe, the Carthaginian Empire. Modelled largely on the Carthaginian designs as well as sporting significant Greek influence, the enthusiasm for naval dominance continued throughout Rome's republican era.
|
|
The Acquisition of Wealth
|
Italic tribal cultures, and the nascent Roman Republic all engaged in the practices of raiding, pillaging, and piracy, at times. From the mythical rape of the Sabine women, to the siege of Veii, instances of looting are present throughout the history of Italy.
|
|
Artisanal Bronzework
|
Even after the advent of iron-working, magnificent bronze shields, spears, and helmets of all kind, pour from the forges of nascent Italic civilizations. Even tribal cultures possessed a mixture of potent bronze and iron equipment, rendering them a fearsome sight to behold.
|
|
The Aulos
|
Numerous musical instruments are depicted in Etruscan art, but none more mysterious than the Aulos. Originally a Greek invention, the signature double-reed and pipes would have been heard accompanying all manner of occasion, perhaps even lifting soldiers' spirits on the eve before battle.
|
|
Velites
|
Comprised predominantly of young, unproven soldiers, the velites were light troops which fell outside the standard army organisation, instead acting as mobile skirmishers. The Velites are said to have sought glory and recognition by their daredevil acts during battle.
|
|
Hill Dwellers
|
From the Apennines to the Alps, hills and mountains were an ever-present feature of Italian life. It might be said that our armies are more accustomed than most, to the foot-slogging associated with fighting in adverse conditions.
|
|
The Equestrian Order
|
In Rome, the equites constituted an entire sub-class of patricians; wealthy aristocracy whose holdings indicated their prestige. As such, the superior wealth and training of the equites afforded them the liability to serve in the exclusive cavalry contingent of the republic's forces. Elsewhere in the Italic world, warhorses were regarded as the domain of the elite, the horses themselves often being laid to rest alongside their earthly masters in the event of their death.
|
|
Foederati
|
Rome's primary source of cavalry in the mid-republic, had shifted from the equites to mercenaries and allied states. This allowed a diverse array of styles and abilities to be incorporated into the ever-growing Roman military.
|
|
Castra
|
Cohorts, and later legions, were adept at constructing temporary; and in many cases permanent, fortresses, which served as resupply depots, rallying points, or as bases to extend a zone of military control over an unpacified area.
|
|
Rome, Ascendant
|
After a great victory, Roman custom dictated that honor be paid to the responsible commander. Lavish celebrations, often encompassing athletic events, feasts, and processions, would occupy the city for days - reinforcing in friend and foe alike, the might of Rome.
|
|
Embrace Italo-Celtic Influence
|
N/A
|
|
Pietas
|
Relying on the devoutness of their own soldiers, and that of their opponents, the Etruscan forces are reputed to have used their priestly orders to curse their foes in plain sight, causing them to rout. In any event, the peoples of ancient Italy left nothing to chance; proper obeisance was made to the gods, before each battle was made.
|
</tabber>
参考资料
- To update page content see reference files in folder /ImperatorRome/base:
- For military traditions see reference file common/military_traditions/00_latin.txt.
- For military traditions see reference file common/military_traditions/00_latin_2.txt.
- For localization text see reference file localization/english/military_traditions_l_english.yml.