“ | Druids acted for the Celts, as a distinct social class. Often acting as magistrates and lawmakers, they also dictated local religious customs and beliefs.
— In-game description
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The Druidic religion is a polytheistic faith spread throughout Gaul, Hispania, the British Isles, and further. This article documents the deities associated with the religion. All values are for +100% Omen Power.
Many Druidic deities can be accessed by any polytheistic nation that controls their holy site or has a specific percentage of Druidic pops: 5% for Very Common deities, 10% for Common deities, 20% for Rare deities, and 40% for Very Rare deities.
Every Druidic nation benefits from +5% State Religion Happiness.
General deities
These deities are available to all Druidic nations, and all polytheistic nations that have enough Druidic pops or control the deity's holy site:
Deity | Category | Rarity | Passive effect | Omen effect | Apotheosis effect | Holy site |
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Cicollus | War | Rare | −2.50% Army Maintenance Cost | −0.05 Aggressive Expansion Change | Gain 2.50 Martial Advances progress multiplied by the deity’s Martial, with a minimum of +5 and a maximum of +25 | — |
Taranis | War | Rare | +3% Discipline | +12% Fort Defense | +5.00 Supply Limit and +15% Local Fort Defense in the capital province and another random province, for five years | — |
Toutatis | War | Rare | +10% Cohort Starting Experience | −8% War score Cost | Gain 0.50 Military Experience, multiplied by the deity’s Martial, with a minimum of +2 and a maximum of +5 | 2105, Seguntium, 俄耳多维基亚 |
Belinus | Culture | Rare | +4% State Religion Happiness | +6% National Noble Happiness | Convert 1 pop in the capital into a Noble, including cultural conversion if necessary; 2 if the deity’s Finesse is at least 6; 3 if the deity’s Finesse is at least 9 | — |
Belisama | Culture | Rare | +5% Research Points | +5% Pop Assimilation Speed | Gain +2.50 Oratory Advances progress multiplied by the deity’s Charisma, with a minimum of +5 and a maximum of +25 | — |
Gobannus | Culture | Rare | +7.50% Military Tech Investment | +0.04% Monthly Civilization Change | Up to 5 pops in a random territory assimilate to the deity’s culture | — |
Maponos | Culture | Rare | +0.05% Monthly Civilization Change | +0.10 Monthly Ruler Popularity Gain | Gain +2.50 Civic Advances progress multiplied by the deity’s Finesse, with a minimum of +5 and a maximum of +25 | — |
Ogmios | Culture | Rare | −0.025 Aggressive Expansion Change | −0.04 Monthly War Exhaustion | 1 Freeman appears in the capital; 2 if the deity’s Finesse is at least 6; 4 if the deity’s Finesse is at least 9 | 3614, Brenodunum, File:.png 勒蓬蒂亚 |
Cernunnos | Economy | Rare | +7.50% Religious Tech Investment | +10% National Slave Output | 1 Slave appears in the capital; 2 if the deity’s Finesse is at least 6; 4 if the deity’s Finesse is at least 9 | — |
Cissonius | Economy | Rare | −25% Create Trade Route Cost | +12% National Commerce Income | Gain 15 Wealth multiplied by the deity’s Finesse, with a minimum of 50 and an additional 75 gold if the deity has more than 10 Finesse | — |
Lugus | Economy | Rare | +15% National Commerce Income | +10% National Citizen Output | A Citizen appears in the capital; 2 if the deity’s Finesse is at least 6; 4 if the deity’s Finesse is at least 9 | 2399, Toarcius, 庇克托尼亚 |
Nantosuelta | Economy | Rare | +3% Discipline | +10% National Tax | If the deity has more than 8 finesse, gain 1 Free Province Investment Otherwise, the culture with the most pops gets +8% Culture Happiness and +10% Culture Slave Output |
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Artio | Fertility | Rare | +10% Global Monthly Food Modifier | +2 Hostile Attrition | Gain 50 Food in every province, multiplied by the deity’s Charisma | — |
Icovellauna | Fertility | Rare | +10% Population Capacity | +6% National Tribesman Happiness | Gain 50 Food in every province, multiplied by the deity’s Charisma | — |
Rosmerta | Fertility | Rare | +0.10% National Population Growth | +8% Manpower Recovery Speed | +0.15% Local Population Growth in the capital province for five years | 2499, Scarponna, 楼基亚 |
Pretani deities
These deities are available to all nations that are either of the Pretani culture group or control any territory in the Britannia region, as long as they are Druidic, or polytheistic and have enough Druidic pops, as well as to any polytheistic country that controls the deity's holy site:
Deity | Category | Rarity | Passive effect | Omen effect | Apotheosis effect | Holy site |
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Brigantia | War | Common | +5% Monthly Military Experience | +5% Morale of Armies | Gain 0.50 Military Experience, multiplied by the deity’s Martial, with a minimum of +2 and a maximum of +5 | 2090, Bremenium, 沃塔迪尼亚 |
Andraste | War | Rare | +3% Morale of Armies | +8% Manpower Recovery Speed | Gain 0.50 Military Experience, multiplied by the deity’s Martial, with a minimum of +2 and a maximum of +5 | — |
Belatucadros | War | Rare | +10% Population Capacity | +1.00 Claim Fabrication Speed | Gain 1,000 Manpower, multiplied by the deity’s Martial, and an extra 1,000 if the deity’s Martial is at least 11, if manpower is below 80% Gain 2.00 Military Experience, otherwise |
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Nodens | Culture | Rare | +3% Morale of Navies | +0.04 Provincial Loyalty | A random navy gains two units of Octeres, if a navy exists Gain 0.50 Military Experience, multiplied by the deity’s Martial, otherwise A random ocean tile and all other ocean territories within 2 tiles in the Atlantic Ocean region get the modifier Stormy Seas for 60 days, giving +10 Attrition |
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Sulis | Culture | Rare | +7.50% Religious Tech Investment | +8% Research Points | +2.50 Religious Advances progress multiplied by the deity’s Zeal, with a minimum of +5 and a maximum of +25 | — |
Coventina | Fertility | Rare | +5% National Tribesman Happiness | +0.04 Monthly Stability Change | +0.15% Local Population Growth in the capital province for five years | — |
Belgic deities
These deities are available to all nations that either have Belgic culture or control any territories in the Belgica region, as long as they are Druidic, or polytheistic and have enough Druidic pops, as well as to any polytheistic country that controls the deity's holy site:
Treverian deities
These deities are available to all nations that either Treverian culture or control any territories in the Germania Superior region, as long as they are Druidic, or polytheistic and have enough Druidic pops, as well as to any polytheistic country that controls the deity's holy site:
Exclusive deities
The following Druidic deities are only available to specific countries.
Celt-Iberian deities
These deities are available to nations of the Celt-Iberian culture group that are Druidic or polytheistic and have enough Druidic pops, or to any polytheistic country that controls the deity's holy site:
Deity | Category | Rarity | Passive effect | Omen effect | Apotheosis effect | Holy site |
---|---|---|---|---|---|---|
Berobreo | Economy | Common | −15% Divine Sacrifice Cost | +10% National Tax | Gain 15 Wealth multiplied by the deity’s Finesse, with a minimum of 50 and an additional 75 gold if the deity has more than 10 Finesse | 1149, Ad Duos Pontes, 格拉维亚 |
Alluvian deities
These deities are available to nations of Alluvian culture that are Druidic or polytheistic and have enough Druidic pops, or to any polytheistic country that controls the deity's holy site:
Deity | Category | Rarity | Passive effect | Omen effect | Apotheosis effect | Holy site |
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Glanis | Culture | Common | +5% National Citizen Happiness | +0.04% Monthly Civilization Change | A Citizen appears in the capital; 2 if the deity’s Finesse is at least 6; 4 if the deity’s Finesse is at least 9 | 2321, Avennio, 沃孔提亚 |
Aquitani deities
These deities are available to nations of Aquitani culture that are Druidic or polytheistic and have enough Druidic pops, or to any polytheistic country that controls the deity's holy site:
Aeduian deities
These deities are available to 埃杜亚 or a country that was formed from 埃杜亚, as long as it is Druidic, or polytheistic and has enough Druidic pops / controls the deity's holy site:
Deity | Category | Rarity | Passive effect | Omen effect | Apotheosis effect | Holy site |
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Sucellus | Culture | Rare | +0.025 Monthly Stability Change | +0.04 Provincial Loyalty | If the deity has more than 8 finesse, gain 1 Free Province Investment Otherwise, the culture with the most pops gets +8% Culture Happiness and +10% Culture Slave Output |
2438, Bibracte, 埃杜亚 |
Nemetian deities
These deities are available to 涅墨提亚 or a country that was formed from 涅墨提亚, as long as it is Druidic, or polytheistic and has enough Druidic pops / controls the deity's holy site: