第37行: | 第37行: | ||
* +2 每项政府组建理念点数 | * +2 每项政府组建理念点数 | ||
== | == 政府种类 == | ||
每个国家都有自己的政府种类,从而控制其内部政治的运作。 | |||
=== | === 共和国 === | ||
[[File:2018 08 27 1.png|thumb|right|The Senate view]] | [[File:2018 08 27 1.png|thumb|right|The Senate view]] | ||
==== | ==== 元老院 ==== | ||
{{main|Politics}} | {{main|Politics}} | ||
共和国的元老院拥有100个席位,且每个席位都从属于五大派系的一派。共和国中的每个成年角色都会倾向且支持其中一个派系。每个派系都拥有一个领导者,通常为支持此派系的最有影响力的角色。 | |||
Depending on which faction the ruler of the republic belongs to, the republic gets various bonuses or maluses. | Depending on which faction the ruler of the republic belongs to, the republic gets various bonuses or maluses. |
2019年3月18日 (一) 21:38的版本
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Each country in Imperator: Rome is ruled by a government of a specific type.
等级
在《统治者:罗马》中,每个国家都属于以下四种中的一种等级,等级可以随情况而改变。
城邦
只有当你拥有一座城市时才能被视为城邦。城邦可以加入共同防御联盟,且拥有以下加成:
- +20% 商人收入
- +20% 防御能力
- +1 外交关系
地域性国家
要求拥有少于10座城市。地域性国家可以加入共同防御联盟,且拥有以下加成:
- +2 外交关系
次强
要求国家拥有少于10座城市。次强可以使用外交能力来威胁战争和保障独立,且拥有以下加成:
- +3 外交关系
- +1 首都贸易路线
- +1 每项政府组建理念点数
列强
拥有至少20个省份,且不是其他国家的附庸国的国家。他们可以通过外交能力来:干预战争、强制和平、威胁战争、及保障独立,同时享受以下加成:
- +5 外交关系
- +2 首都贸易路线
- +2 每项政府组建理念点数
政府种类
每个国家都有自己的政府种类,从而控制其内部政治的运作。
共和国
元老院
- 主条目:Politics
共和国的元老院拥有100个席位,且每个席位都从属于五大派系的一派。共和国中的每个成年角色都会倾向且支持其中一个派系。每个派系都拥有一个领导者,通常为支持此派系的最有影响力的角色。
Depending on which faction the ruler of the republic belongs to, the republic gets various bonuses or maluses. The amount of seats in the senate changes over time, depending on different factors, with the charisma of the faction leader always impacting the attraction of the seats. If a nation wishes to instantly strengthen a faction's position in the senate, it can spend oratory power to convince 10 seats to join that faction. Doing so however, results in an increase of tyranny.
Senatorial factions
Faction | Modifiers |
---|---|
Civic | +25% tax income, -10% building cost, -10% building construction speed |
Military | +25% land morale, +25% naval morale |
Mercantile | +25% commerce income, +5 diplomatic reputation |
Religious | +10% omen duration, -33% religious conversion cost |
Populist | +10% power costs |
Actions
There are three different categories of actions which require senate approval:
- All changing of laws require approval by the senate
- A lot of character interactions, like banishing, imprisoning, etc.
- All diplomatic interactions with other nations.
The senate can block an action if less than 40 senators support it. If less than 60 senators back the action, it can be forced through, but it will increase the amount of tyranny. If the Senate approves an action or not depends on its composition, and what the nation's course is. When an action is passed, it impacts the characters of the nation. Loyalty is lost or gained depending on faction membership, and factions gain and lose senators.
Offices
- 主条目:Politics#Offices
Office | Modifiers |
---|---|
Censor | Each Charisma gives +0.2 Senate Influence for the Censor’s party. |
Praetor | Each Charisma gives +1% Commerce Income. |
Tribunus Militum | Each Martial gives +1% Discipline |
Praefectus Militaris | Each Martial gives +1% Tax Income |
Augur | Each Zeal gives +5% Omen Power |
Pontifex | Each Zeal reduces stability cost by 2% |
Tribunus Plebis | Each Finesse increases freemen happyness by 1% |
Vulnerarius | Each finesse increases health by 0.5 |