Political Influence is one of the most important currencies in the game and is used by a vast number of government actions. It is spent by the state to obtain various bonuses and perform actions affecting it.
Usages
Usage | Cost | Particularities |
---|---|---|
Selecting Idea | 20 | Some ideas also require certain Tech levels |
Enacting Laws | 35 | Also costs 15 Stability |
Sacrifice to the Gods | 50 | Every Sacrifice increases the price of the next one by +65% until the end of the effect 5 years later |
Assemble Raiding Parties | 100 | Only usable once until the end of the effect 5 years later |
Urban Development | 25 | Requires the local Civilization Level to be less than 60 |
Provincial Investment | 80 | Usable only every 2 years |
Generation
Political influence is generated by the officials in the government based on their loyalty to the state. Every 4 points of loyalty generate +0.01 point of political influence up to a maximum of +0.25 at 100 loyalty. It is thus important to keep your officials happy.
Country rank also affects political influence generation. Being a regional power increases your generation by +25%, each rank above increasing by 25% in turn, up to +75% as a great power.
On the other hand, the rulers' corruption reduces the generation of political influence at a rate of -1% per 2% corruption, up to a maximum of -50%.
High agressive expansion (above 50) also reduces its gain by -1% per each 10 AE over 50. (So 100 AE will reduce it by -5%).