Mechanics are aspects of the game which require detailed discussion. Herein is a brief about each mechanic and a link to a more detailed page.
国内政策
Mechanic | Ver. | Notes | |
---|---|---|---|
Power | - | Power is how a nation progresses and represents the skill of a ruler and their administration. | |
Government | - | Your government type and country rank affect how you manage your country and relations with other countries. | |
Laws | - | With the approval of the Senate, various laws can be passed that affect your country. | |
Characters | - | Characters perform roles in government and military. | |
Technology | - | Technology is how a nation advances through the game and acquires new abilities or options. |
经济政策
Mechanic | Ver. | Notes | |
---|---|---|---|
Economy | - | Nations need to manage their economies to keep the population happy and to gain money. | |
Population | - | Population units reside within cities. | |
Trade | - | Trading with other nations is an important source of income. | |
Trade goods | - | Every city produces a certain trade good that can give you some bonuses or allow you to build a unit type. | |
Buildings | - | Buildings can be built in cities to improve them. |
战争
Mechanic | Ver. | Notes | |
---|---|---|---|
Land units | - | An army is made up of different types of units. | |
Army | - | Armies are used to conquer new territories. | |
Military traditions | - | Military traditions unlock unique abilities and special bonuses to units. | |
Rebellion | - | Rebellions are uprisings against the established order. |
对外政策
Mechanic | Ver. | Notes | |
---|---|---|---|
Diplomacy | - | Diplomacy is the set of actions a nation can use to manage its relations, agreements and warfare with other countries. | |
Alliances | - | Alliances can be formed between two nations promising to aid each other in cases of war. |
参考资料