小 (→机制) |
(→军事) |
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| [[File:Idea thalassocracy.png]] || {{ruby|制海权|Thalassocracy|zh|en}} | | [[File:Idea thalassocracy.png]] || {{ruby|制海权|Thalassocracy|zh|en}} | ||
| 海军士气 {{green|+20%}} | | 海军士气 {{green|+20%}} | ||
| 军事革新 | | 军事革新 04 | ||
| ''海洋影响着帝国之兴衰。掌控这篇战区对我方利益而言至关重要。'' | | ''海洋影响着帝国之兴衰。掌控这篇战区对我方利益而言至关重要。'' | ||
|- id="Elite Soldiery" id="精兵" | |- id="Elite Soldiery" id="精兵" | ||
| [[File:Idea elite soldiers.png]] || {{ruby|精兵|Elite Soldiery|zh|en}} | | [[File:Idea elite soldiers.png]] || {{ruby|精兵|Elite Soldiery|zh|en}} | ||
| 训练度 {{green|+5%}} | | 训练度 {{green|+5%}} | ||
| 军事革新 | | 军事革新 08 | ||
| ''过度依赖临战征召民兵给国家留下侵略、政变或崩塌的巨大隐患。而一支训练有素的常备军定能抵御这些威胁。'' | | ''过度依赖临战征召民兵给国家留下侵略、政变或崩塌的巨大隐患。而一支训练有素的常备军定能抵御这些威胁。'' | ||
|- id="Permanent Shipyards" id="永久船坞" | |- id="Permanent Shipyards" id="永久船坞" | ||
| [[File:Idea permanent shipyards.png]] || {{ruby|永久船坞|Permanent Shipyards|zh|en}} | | [[File:Idea permanent shipyards.png]] || {{ruby|永久船坞|Permanent Shipyards|zh|en}} | ||
| | | 船 只建造 花费 {{green|−25%}} | ||
| | | | ||
| ''建立制造军事船舶的永久船坞,这将确保技艺娴熟的造船匠始终对我们唯命是从。'' | | ''建立制造军事船舶的永久船坞,这将确保技艺娴熟的造船匠始终对我们唯命是从。'' | ||
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| [[File:Idea conscription.png]] || {{ruby|征兵|Conscription|zh|en}} | | [[File:Idea conscription.png]] || {{ruby|征兵|Conscription|zh|en}} | ||
| 国家人力 {{green|+10%}} | | 国家人力 {{green|+10%}} | ||
| 军事革新 | | 军事革新 04 | ||
| ''对所有被认为已成年的人执行兵役,这不仅是职责,也是特权。'' | | ''对所有被认为已成年的人执行兵役,这不仅是职责,也是特权。'' | ||
|- id="Militarized Society" id="军事化社会" | |- id="Militarized Society" id="军事化社会" | ||
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* 陆军维护费 {{green|−20%}} | * 陆军维护费 {{green|−20%}} | ||
* 海军维护费 {{green|−20%}} | * 海军维护费 {{green|−20%}} | ||
| 军事革新 | | 军事革新 08 | ||
| ''一个对其战士施以尊重的社会将令青年们引以为傲,并渴望为其贡献自己的力量。'' | | ''一个对其战士施以尊重的社会将令青年们引以为傲,并渴望为其贡献自己的力量。'' | ||
|- id="Ordered Retreat" id="有序撤军" | |- id="Ordered Retreat" id="有序撤军" | ||
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* 补员速度 {{green|+10%}} | * 补员速度 {{green|+10%}} | ||
* 陆军士气恢复 {{green|+ | * 陆军士气恢复 {{green|+5%}} | ||
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| ''撤军与耻辱相差甚远。它确保我们所有的战士在必须撤退的情况下有一份行动计划,按照这样的方式,战士们将更快地恢复。'' | | ''撤军与耻辱相差甚远。它确保我们所有的战士在必须撤退的情况下有一份行动计划,按照这样的方式,战士们将更快地恢复。'' | ||
|- id="Siege Training" id="围攻训练" | |- id="Siege Training" id="围攻训练" | ||
| [[File:Idea siege training.png]] || {{ruby|围攻训练|Siege Training|zh|en}} | | [[File:Idea siege training.png]] || {{ruby|围攻训练|Siege Training|zh|en}} | ||
| 围攻能力 {{green|+ | | 围攻能力 {{green|+15%}} | ||
| 军事革新 | | 军事革新 04 | ||
| ''欧匹达姆、堡垒甚至城池,世界上充满防备完善的定居点。充分训练我们的战士去攻破敌人的城墙无疑会带来好处。'' | | ''欧匹达姆、堡垒甚至城池,世界上充满防备完善的定居点。充分训练我们的战士去攻破敌人的城墙无疑会带来好处。'' | ||
|- id="Support of the People" id="人民的支持" | |- id="Support of the People" id="人民的支持" | ||
| [[File:Idea triumph.png]] || {{ruby|人民的支持|Support of the People|zh|en}} | | [[File:Idea triumph.png]] || {{ruby|人民的支持|Support of the People|zh|en}} | ||
| 战术损失 {{green| | | 战术损失 {{green| −1.00%}} | ||
| 军事革新 | | 军事革新 08 | ||
| ''让我们的公民坚信国家的实力,这与胜利本身同等重要。'' | | ''让我们的公民坚信国家的实力,这与胜利本身同等重要。'' | ||
|} | |} |
2020年6月12日 (五) 16:17的版本
Much like in its predecessor, Europa Universalis: Rome, the player can tailor their country to achieve particular goals by picking national ideas.
机制
这部分内容可能已不适合当前版本,最后更新于Pre-release。 |
There are 36 national ideas the player can choose from. Each idea has its own bonus and belongs to one of four categories corresponding to the power types in the game. Some ideas are available from the start, while others are unlocked by advances during the course of the game. Selecting a new national idea costs 50 Oratory power.
The number of active national ideas depends on the country's government type. As a rule, tribal governments can have two national ideas, while the more advanced government forms, like republics and monarchies, can have three (though there are exceptions to this rule).
政体奖励
Each government in the game comes with a base bonus specific to that government. There is also a secondary bonus for each government, that is unlocked if the picked ideas correspond what is expected by that government form.
For example, in the screenshot Carthage is an Oligarchic Republic. This means that they can pick two civic ideas and one oratory idea, to receive their additional bonus.
For Rome, which starts as an Aristocratic Republic, this means it needs two military ideas and one civic idea to get the additional bonus.
The Government bonus of each type of government can be found in the Government Types page.
理念
这部分内容可能已不适合当前版本,最后更新于Pre-release。 |
军事
民政
雄辩
宗教
参考资料