(创建页面,内容为“{{Version|1.0}}{{stub}} {{Country }} '''马其顿'''(Macedon,MAC) ==参考资料== <references/> en:Macedon”) |
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{{Version|1. | {{Version|1.5}} | ||
{{Country | {{Country | ||
| Rank= Regional power | |||
| Government= Monarchy (Aristocratic) | |||
| Culture= Macedonian (Hellenistic) | |||
| Religion= Hellenic | |||
| Capital= Pella (379) | |||
| Traditions= Greek | |||
}} | }} | ||
== | {{flag|Macedon}} is a regional power in the Balkans, controlling much of Macedonia and parts of northern Greece. The ancient homeland of the {{flag|Argead Empire|0}} [[Argead Empire|Argead]] dynasty of Alexander the Great, Macedon begins the game under the rule of Kassandros I Antipatrid, son of the {{flag|Argead Empire|0}} [[Argead Empire|Argead]] regent Antipatros, having eliminated the remaining Argead claimants to declare himself king some years before. In 450 AUC Macedon is in a difficult position, facing the might of the {{flag|Antigonid Kingdom}} as it seeks to liberate Greece from Macedonian rule, though the alliance with {{flag|Thrace}} and the self-interests of {{flag|Egypt}} and the {{flag|Seleukid Empire}} who do not want to see the {{flag|Antigonid Kingdom|0}} [[Antigonid Kingdom|Antigonids]] grow too powerful offers a path to victory that Macedon may be able to play. Historically, this coalition would prove sufficient to destroy {{flag|Antigonid Kingdom|0}} [[Antigonid Kingdom|Antigonid]] power and lead to the collapse of their entire empire allowing Macedon to restore its hegemony over much of Greece, though infighting within the Antipatrid dynasty would see its downfall not long afterwards and control of Macedon passing between the {{flag|Antigonid Kingdom|0}} [[Antigonid Kingdom|Antigonid]], {{flag|Epirus|0}} [[Epirus|Aiakadid]], {{flag|Thrace|0}} [[Thrace|Lysimachid]], and {{flag|Egypt|0}} [[Egypt|Ptolemaic]] dynasties before the complete collapse of the kingdom during the invasion of the {{flag|Galatia|0}} [[Galatia|Gauls]]. The kingdom would be restored a few years later under the {{flag|Antigonid Kingdom|0}} [[Antigonid Kingdom|Antigonid]] dynasty, who would rule the kingdom until their overthrow in 168 BC at the hands of the {{flag|Rome|0}} [[Rome|Romans]] and the eventual annexation in 146 BC. | ||
< | |||
If Macedon is destroyed, it can be reformed by decision by any Macedonian-cultured nation (in particular the {{flag|Antigonid Kingdom}}), or by {{flag|Epirus}} through either the decision or its [[Epirote missions|unique missions]] if the [[Epirus Flavor Pack]] is enabled. | |||
== Events == | |||
{{main|Diadochi events|Macedonian events}} | |||
=== The Wars of the Diadochi === | |||
At start, all the Diadochi states will receive an event that gives them claims on all of the western half of the former {{flag|Argead Empire}} and the special '''Legacy of Alexander''' [[wargoal]] against each other, allowing them to easily declare war and conquer territory from each other. For Macedon, these claims will go away on the death of the first ruler. | |||
=== Fourth War of the Diadochi === | |||
Shortly after the game starts, Macedon will be given an ultimatum by the {{flag|Antigonid Kingdom}} to surrender Korinthos (418), their last fortress in southern Greece, or face a resumption of war. If the demands are refused and war breaks out, after a few months {{flag|Egypt}}, {{flag|Seleukid Empire}}, and eventually {{flag|Thrace}} may join the fray, forcing the {{flag|Antigonid Kingdom|0}} [[Antigonid Kingdom|Antigonids]] to choose between conceding significant amounts of territory in the Levant - possibly including their capital - or face war against all of the other four Diadochi combined. | |||
=== Antipatrid Crisis === | |||
A few years into the game, Kassandros and then his heir Philippos IV will fall significantly ill, forcing a succession crisis once the basileus and the primary heir die. Macedon will then have to choose between siding with one of Kassandros's remaining sons - Antipatros II and Alexandros V - with the other starting a {{icon|civil war}} civil war, or try to force reconciliation and face deep instability in the realm. If civil war breaks out, the rebelling claimant will approach another one of the Hellenic powers for assistance, which in the case of asking for aid from {{flag|Epirus}} will involve handing over {{flag|Ambracia}} and {{flag|Akarnania}} in exchange. | |||
== Decisions == | |||
As a Hellenistic culture group monarchy, Macedon has access to the decision to reform the {{flag|Argead Empire}}. | |||
{{#lst:Formable Nations|reunite_alexanders_empire_decision}} | |||
== Formation == | |||
=== Decision === | |||
If it is destroyed, Macedon can be [[formable nations|reformed]] by any country that either has Macedonian primary culture or began as {{flag|Epirus}} (if the [[Epirus Flavor Pack]] DLC is not enabled). At the start of the game, the main candidates that fulfill the conditions for forming Macedon by decision are {{flag|Antigonid Kingdom}}, {{flag|Paeonia}}, and {{flag|Epirus}} (without the DLC) (as the other Diadochi states are considered on the same tier for the purposes of nation formation, though it is theoretically possible for one of them to form Macedon by losing most of their territory and forming {{flag|Cyprus}} first, as it is Tier 1 but has no tier restrictions itself). Macedon may also be reformed by successful revolter countries, as well as the eastern Diadochi satrapies of {{flag|Cappadocia}}, {{flag|Parthia}}, {{flag|Bactria}}, and {{flag|Arachosia}} if they keep their Macedonian primary culture and make their way all the way back to the west. Note that forming {{flag|Epirus}} as an Epirote-cultured country, as opposed to starting as that tag, will not give access to the decision. | |||
{{box wrapper|justify-content=space-between}} | |||
{{#lst:Formable Nations|form_macedon}} | |||
[[File:Form Macedon.png|thumb|500px|Formation requirements for Macedon by decision. Fully coloured territories are required, while hatched territories will be claimed after formation.]] | |||
{{end box wrapper}} | |||
=== Mission task === | |||
{{main|Hellenic Contender}} | |||
If the '''[[Epirus Flavor Pack]]''' DLC is enabled, Macedon can instead by formed by a task in the '''[[Hellenic Contender]]''' unique {{flag|Epirus|0}} [[Epirus|Epirote]] mission tree as a reward for conquering the core Macedonian region, with similar requirements as the formation decision. Forming Macedon this way will give a somewhat different flag than the starting country or by the formation decision, reflecting the restored kingdom's {{flag|Epirus|0}} [[Epirus|Epirote]] origins. | |||
{| class="mildtable" | |||
! width="1%" | | |||
! width="10%" | Mission | |||
! width="11%" | Potential | |||
! width="27%" | Requirements | |||
! width="27%" | Effects | |||
! width="5%" | Time | |||
! width="20%" | Description | |||
|- id=epirus_3_greece_7 | |||
|[[File:Task conquest.png|100px]] | |||
|'''Alexander's Throne''' | |||
| | |||
* Always | |||
| | |||
* Has completed or bypassed the following, if it exists: | |||
** [[Greek missions#epirus_3_greece_6|'''Argead Claim''']] | |||
----- | |||
* Owns Pella (379) | |||
* All territories in the provinces of Emathia are controlled by the current country or one of its subjects | |||
* All of the following territories are controlled by the current country or one of its subjects: | |||
{{MultiColumn| | |||
:* Lychindos (412) | |||
:* Beue (3356) | |||
:* Keletron (3125) | |||
:* Eratrya (3175) | |||
:* Eliia (400) | |||
* Arnisa (408) | |||
* Herakleia Lynkestis (411) | |||
* Styberra (405) | |||
* Pelagonia (393) | |||
* Arnisa (408) | |||
|2}} | |||
* {{flag|Macedon}} does not exist | |||
| | |||
* Get the event [[Hellenic Contender mission events#me_epirus_3_greece.7|'''Alexander's Throne''']] | |||
* Tooltip: | |||
** Gain {{icon|pol}} {{green|150}} political influence | |||
** Add {{icon|citizens}} 4 citizen pops and {{icon|freemen}} 4 freemen pops of the state culture and religion to Pella (379) | |||
** Pella (379) gets the modifier '''Aiakid-Argead Capital''' until the '''end of the game''', giving: | |||
*** {{icon|local population growth}} {{green|+0.15%}} Local Population Growth | |||
*** {{icon|freeman output}} {{green|+10%}} Local Freeman Output | |||
*** {{icon|freeman happiness}} {{green|+10%}} Local Freeman Happiness | |||
** {{flag|Epirus}} will gain claims on the Region of '''Macedonia''' | |||
** Get {{icon|province investment}} '''3''' free province investments | |||
| | |||
Instant | |||
| | |||
''When the Macedonians are once again ruled by a descendant of Achilles, the greatness of the empire may finally be reclaimed. Nothing else in history can surpass the achievements of Macedonians led by Aiakids.'' | |||
| | |||
|} | |||
{{FormableCountry | |||
|Rank=Major power | |||
|Flag=[[File:Macedon (Epirus Formable).png|330px]] | |||
|Culture= Epirote (Hellenistic) | |||
|Capital= Pella (379) | |||
|Traditions= Greek | |||
}} | |||
{{Box wrapper|justify-content=space-between}} | |||
{{Event | |||
|version = 1.5 | |||
|collapse = yes | |||
|event_id = me_epirus_3_greece.7 | |||
|event_name = Alexander's Throne | |||
|event_text = We have succeeded in reclaiming the throne of Alexander the Great in Pella, the heart of the Macedonian kingdom, and vanquished the false successor kingdom of Kassandros. Back under Epirote leadership the greatness of Macedon can finally be realized once again. | |||
|trigger = | |||
* Owns any territory | |||
|triggered only = the [[Hellenic Contender#epirus_3_greece_7|'''Alexander's Throne''']] mission task | |||
|immediate = | |||
* Gain {{icon|pol}} {{green|150}} political influence | |||
* Tooltip: The mission task '''Alexander's Throne''' has now been {{green|Completed}} | |||
* Get claims on all unowned territories in the region of '''Macedonia''' | |||
* Get {{icon|province investment}} '''3''' free province investments | |||
|options = {{Option | |||
|option_text = Pella will be the heart of the kingdom. | |||
|effect = | |||
* Current country becomes {{flag|Macedon (Epirus Formable)|0}} [[Macedon]] | |||
* Set the capital to Pella (379), and make it a {{icon|city}} city if it is currently a territory | |||
* Pella (379) gets the modifier '''Aiakid-Argead Capital''' until the '''end of the game''', giving: | |||
** {{icon|local population growth}} {{green|+0.15%}} Local Population Growth | |||
** {{icon|freeman output}} {{green|+10%}} Local Freeman Output | |||
** {{icon|freeman happiness}} {{green|+10%}} Local Freeman Happiness | |||
* Add {{icon|citizens}} 4 citizen pops and {{icon|freemen}} 4 freemen pops of the state culture and religion to Pella (379) | |||
}} | |||
{{Option | |||
|option_text = [me_epirus_scope.GetCapital.GetName] remains our center. | |||
|effect = | |||
* The capital becomes a {{icon|city}} city if it is currently a territory | |||
* The capital gets the modifier '''Aiakid-Argead Capital''' until the '''end of the game''', giving: | |||
** {{icon|local population growth}} {{green|+0.15%}} Local Population Growth | |||
** {{icon|freeman output}} {{green|+10%}} Local Freeman Output | |||
** {{icon|freeman happiness}} {{green|+10%}} Local Freeman Happiness | |||
* Add {{icon|citizens}} 4 citizen pops and {{icon|freemen}} 4 freemen pops of the state culture and religion to the capital | |||
}} | |||
}} | |||
[[File:Form Macedon Epirus mission.png|thumb|500px|Formation requirements for Macedon by the {{flag|Epirus|0}} [[Epirus|Epirote]] mission. Fully coloured territories are required, while hatched territories will be claimed after formation.]] | |||
{{End box wrapper}} | |||
== Diplomacy == | |||
Macedon begins with {{icon|subject}} 5 subject states scattered between its neighbours, reflecting its remaining degree of control over Greece and its environs. | |||
<div style="display: flex;"> | |||
<div style="padding-right: 30px;"> | |||
[[Subject_nations#Feudatory|Feudatories]] (2): | |||
* {{flag|Oreos}} | |||
* {{flag|Opus}} | |||
</div> | |||
<div style="padding-right: 30px;"> | |||
[[Tribal vassal]]s (1): | |||
* {{flag|Paeonia}} | |||
</div> | |||
<div style="padding-right: 30px;"> | |||
[[Subject_nations#Tributary|Tributaries]] (2): | |||
* {{flag|Akarnania}} | |||
* {{flag|Ambracia}} | |||
</div> | |||
</div> | |||
In addition, Macedon starts with a {{icon|guarantee}} guarantee on {{flag|Argos}}. | |||
== Population == | |||
Macedon has a {{icon|population}} population of 609 spread over its {{icon|territories}} 49 territories, mostly Macedonian [[Hellenic]]. The provinces of Thessalia and Aetolia are predominantly Thessalian [[Hellenic]] and Aetolian [[Hellenic]], respectively, and there are also small minorities of Taulantian [[Hellenic]] pops in the westernmost inland territories and a few Hebrew [[Jewish]] pops scattered in some of the larger cities. | |||
=== Cultural privileges === | |||
* '''Thessalian''' (Hellenistic) - {{icon|integrated culture}} Integrated culture, {{icon|citizens}} Citizen rights | |||
== Strategy == | |||
Macedon starts without full control of its capital region of Macedonia, making other Macedonian states natural expansion targets. However, directly north of Macedon is a tribal vassal, {{flag|Paeonia}}, making it impossible to fabricate claims without first renouncing this vassal. A longer alternative is to improve Paeonia's loyalty until it upgrades its subject relationship to one which Macedon could eventually use to integrate Paeonia. | |||
More crucially, Macedon could easily be drawn into the Wars of the Diadochi, which may not be in its best interests, as any potential expansion will take place outside the capital region, strengthening regional governors rather than the ruler directly. | |||
{{add|Strategy}} | |||
== Achievements == | |||
{{Achievement|Antipater's Dream|As Macedonia, own the region of Greece.|64px|link=off}} | |||
{{Achievement|No More Worlds Left to Conquer|Reform Alexander's Empire as a successor state.|64px|link=off}} | |||
[[en:Macedon]] | [[en:Macedon]] |
2021年2月21日 (日) 00:51的最新版本
马其顿 is a regional power in the Balkans, controlling much of Macedonia and parts of northern Greece. The ancient homeland of the Argead dynasty of Alexander the Great, Macedon begins the game under the rule of Kassandros I Antipatrid, son of the Argead regent Antipatros, having eliminated the remaining Argead claimants to declare himself king some years before. In 450 AUC Macedon is in a difficult position, facing the might of the 弗里吉亚 as it seeks to liberate Greece from Macedonian rule, though the alliance with 色雷斯 and the self-interests of 埃及 and the 塞琉古帝国 who do not want to see the Antigonids grow too powerful offers a path to victory that Macedon may be able to play. Historically, this coalition would prove sufficient to destroy Antigonid power and lead to the collapse of their entire empire allowing Macedon to restore its hegemony over much of Greece, though infighting within the Antipatrid dynasty would see its downfall not long afterwards and control of Macedon passing between the Antigonid, Aiakadid, Lysimachid, and Ptolemaic dynasties before the complete collapse of the kingdom during the invasion of the Gauls. The kingdom would be restored a few years later under the Antigonid dynasty, who would rule the kingdom until their overthrow in 168 BC at the hands of the Romans and the eventual annexation in 146 BC.
If Macedon is destroyed, it can be reformed by decision by any Macedonian-cultured nation (in particular the 弗里吉亚), or by 伊庇鲁斯 through either the decision or its unique missions if the Epirus Flavor Pack is enabled.
Events
The Wars of the Diadochi
At start, all the Diadochi states will receive an event that gives them claims on all of the western half of the former 阿吉德帝国 and the special Legacy of Alexander wargoal against each other, allowing them to easily declare war and conquer territory from each other. For Macedon, these claims will go away on the death of the first ruler.
Fourth War of the Diadochi
Shortly after the game starts, Macedon will be given an ultimatum by the 弗里吉亚 to surrender Korinthos (418), their last fortress in southern Greece, or face a resumption of war. If the demands are refused and war breaks out, after a few months 埃及, 塞琉古帝国, and eventually 色雷斯 may join the fray, forcing the Antigonids to choose between conceding significant amounts of territory in the Levant - possibly including their capital - or face war against all of the other four Diadochi combined.
Antipatrid Crisis
A few years into the game, Kassandros and then his heir Philippos IV will fall significantly ill, forcing a succession crisis once the basileus and the primary heir die. Macedon will then have to choose between siding with one of Kassandros's remaining sons - Antipatros II and Alexandros V - with the other starting a civil war, or try to force reconciliation and face deep instability in the realm. If civil war breaks out, the rebelling claimant will approach another one of the Hellenic powers for assistance, which in the case of asking for aid from 伊庇鲁斯 will involve handing over 请检查模板名和国家代码:{{Countries|flag/core|Ambracia}}
and 阿卡纳尼亚 in exchange.
Decisions
As a Hellenistic culture group monarchy, Macedon has access to the decision to reform the 阿吉德帝国.
重新统一亚历山大帝国
寄生虫和流氓们已经享用亚历山大花费了一生去造就的亚历山大帝国的成果太久了,我们是时候清除所有的宣称者,篡夺者和妄想的省份独裁者了。在亚历山大大帝的帝国里,只能有一个政权,便是这位伟人所建立的伟大希腊遗产的拥护者。除了我们之外,没有别的国家能够做到,只有尊重阿吉德传统的家族才能合法地宣称其遗产。
潜在需求 | 允许条件
|
效果
|
Formation
Decision
If it is destroyed, Macedon can be reformed by any country that either has Macedonian primary culture or began as 伊庇鲁斯 (if the Epirus Flavor Pack DLC is not enabled). At the start of the game, the main candidates that fulfill the conditions for forming Macedon by decision are 弗里吉亚, 派俄尼亚, and 伊庇鲁斯 (without the DLC) (as the other Diadochi states are considered on the same tier for the purposes of nation formation, though it is theoretically possible for one of them to form Macedon by losing most of their territory and forming 塞浦路斯 first, as it is Tier 1 but has no tier restrictions itself). Macedon may also be reformed by successful revolter countries, as well as the eastern Diadochi satrapies of 卡帕多基亚, 帕提亚, 巴克特里亚, and 阿拉科西亚 if they keep their Macedonian primary culture and make their way all the way back to the west. Note that forming 伊庇鲁斯 as an Epirote-cultured country, as opposed to starting as that tag, will not give access to the decision.
成立马其顿
马其顿的巨头们总是偏爱强者和能者,而不是那些软弱无力的。让我们把王国从那些正在导致它毁灭的人手中夺走,为马其顿人创造一个更强大的新国家。
Mission task
If the Epirus Flavor Pack DLC is enabled, Macedon can instead by formed by a task in the Hellenic Contender unique Epirote mission tree as a reward for conquering the core Macedonian region, with similar requirements as the formation decision. Forming Macedon this way will give a somewhat different flag than the starting country or by the formation decision, reflecting the restored kingdom's Epirote origins.
Mission | Potential | Requirements | Effects | Time | Description | ||
---|---|---|---|---|---|---|---|
Alexander's Throne |
|
|
|
Instant |
When the Macedonians are once again ruled by a descendant of Achilles, the greatness of the empire may finally be reclaimed. Nothing else in history can surpass the achievements of Macedonians led by Aiakids. |
Alexander's Throne
这条信息可能已不适合当前版本,最后更新于1.5。 |
We have succeeded in reclaiming the throne of Alexander the Great in Pella, the heart of the Macedonian kingdom, and vanquished the false successor kingdom of Kassandros. Back under Epirote leadership the greatness of Macedon can finally be realized once again.
Trigger conditions
|
Is triggered only by
the Alexander's Throne mission task |
Immediate effects | |
Pella will be the heart of the kingdom.
[me_epirus_scope.GetCapital.GetName] remains our center. |
Diplomacy
Macedon begins with 5 subject states scattered between its neighbours, reflecting its remaining degree of control over Greece and its environs.
In addition, Macedon starts with a guarantee on 阿耳戈斯.
Population
Macedon has a population of 609 spread over its 49 territories, mostly Macedonian Hellenic. The provinces of Thessalia and Aetolia are predominantly Thessalian Hellenic and Aetolian Hellenic, respectively, and there are also small minorities of Taulantian Hellenic pops in the westernmost inland territories and a few Hebrew Jewish pops scattered in some of the larger cities.
Cultural privileges
Strategy
Macedon starts without full control of its capital region of Macedonia, making other Macedonian states natural expansion targets. However, directly north of Macedon is a tribal vassal, 派俄尼亚, making it impossible to fabricate claims without first renouncing this vassal. A longer alternative is to improve Paeonia's loyalty until it upgrades its subject relationship to one which Macedon could eventually use to integrate Paeonia.
More crucially, Macedon could easily be drawn into the Wars of the Diadochi, which may not be in its best interests, as any potential expansion will take place outside the capital region, strengthening regional governors rather than the ruler directly.
Achievements
安提帕特之梦
此世无再征