意大利传统:修订间差异

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{{Version|1.0}}
{{Version|2.0}}
<section begin=intro/>
{{see also|军事传统}}
The ''italic traditions'' represent the focus on heavily armored and disciplined infantry found in the Etruscan, Roman and other Latin states. They came to favor the sword over the spear, and relied on quickly closing ground with and dispersing less well equipped infantry using strict formations, such as the Triplex Acies, with supporting light cavalry and skirmishers.
<section begin=intro/>'' 意大利传统'' 的主要代表是使用精锐重装步兵的伊特鲁里亚、罗马及其他拉丁城邦。这些士兵相比于长矛更善用剑,其主要战斗方式是依靠严密的阵型——比如三线阵——进行迅速的近身战,打散装备较差的地方步兵,同时伴以轻骑兵和其他散兵进行支援。<section end=intro/>
<section end=intro/>
 
== Availability and focus ==
== Availability ==
; Availability
[[File:Latin_roman_path_1.png|thumb|250px|right|''Roman'' traditions.]]
The ''italic traditions'' are available for countries with the following culture groups: {{MultiColumn|
[[File:Latin_tribal_path_4.png|thumb|250px|right|''Italic tribe'' traditions.]]
* Latin
The Italic military tradition groups, ''Roman'' and ''Italic Tribe'', are available from the start of the game for countries of the following culture groups: {{MultiColumn|
* Italic
|1}}
|1}}


; Focuses
The ''Italic tribe'' traditions are additionally available for countries with:
* Lepontic culture
* Messapian culture
* {{flag|Senones}}
 
This tradition group can also be unlocked by embracing the military tradition:
* ''[[North African traditions#Embrace Punic-Italic Influence|Embrace Punic-Italic Influence]]'' (from the ''North African'' military tradition group)
* ''[[Barbarian traditions#Embrace Celto-Italic Influence|Embrace Celto-Italic Influence]]'' (from the ''Barbarian'' military tradition group)
 
== Focus ==
The traditions focus on strengthening the below unit types and possibly unlock some new abilities:
The traditions focus on strengthening the below unit types and possibly unlock some new abilities:
* {{icon|Fort defense|24px}} {{green|+25%}} Fort defense
* Allows {{icon|Light infantry}} Light infantry
* Unit focus:
* Unit focus:
** Strong {{icon|Heavy infantry}} Heavy infantry
** Strong {{icon|Heavy infantry}} Heavy infantry
** Good {{icon|Light cavalry}} Light cavalry
** Good {{icon|Light infantry}} Light infantry
** Good {{icon|Light infantry}} Light infantry
* Possible ability unlocks:
* Possible ability unlocks:
** Build Military Road
** {{icon|build road}} [[Infrastructure#Military_roads|Build Military Road]]
** Construct Border Fort
** {{icon|border fort}} [[Infrastructure#Border forts|Construct Border Fort]]
** Raid City
** {{icon|Triplex Acies|24px}} Triplex Acies
** {{icon|Triplex Acies|24px}} Triplex Acies


== Paths ==
== Roman traditions ==
{{SVersion|1.0}}
[[File:Roman traditions.png|thumb|500px|center|''Roman'' traditions.]]
; Starting bonus
<tabber>
{{Effectbox|width=96%|file=Latin philosophy start bonus|The Walled City
Statistics =
|Heavily fortified cities dotted the landscape of the Italian peninsula for generations. In Rome, the Servian wall looms high, built after the catastrophic sacking at the hands of Brennus the Gaul, and affording the inhabitants a small measure of peace from the strife to come.
 
|modifiers=* {{icon|Fort defense|24px}} {{green|+15%}} Fort defense }}
{| class="mildtable sortable plainlist" width=100%
! class="unsortable" width=1% | !! width=15% | Tradition
! width=25% | On activation effect !! width=25% | Effect !! width=25% | Requirements
 
|- id="Scale the Walls"
| [[File:Latin support path 3.png|200px]] || Scale the Walls
| N/A
| {{icon|Siege ability|24px}} {{green|+10%}} Siege ability
| N/A
 
|- id="The Fabri"
| [[File:Latin support path 2.png|200px]] || The Fabri
| {{icon|innovation|24px}} Gain {{green|3}} Innovations
| {{icon|Siege engineers|24px}} {{green|+1}} Siege engineers
| Scale the Walls
 
|- id="Roman Roads"
| [[File:Latin roman path 4.png|200px]] || Roman Roads
| {{icon|innovation|24px}} Gain {{green|3}} Innovations
|
* {{icon|build road|21px}} Enable ''"Build Military Road"'' ability
* {{icon|movement speed|24px}} {{green|+10%}} Heavy infantry movement speed
* {{icon|movement speed|24px}} {{green|+10%}} Light infantry movement speed
| The Fabri
 
|- id="Logistics of State"
| [[File:Latin support path 5.png|200px]] || Logistics of State
| {{icon|province investment|24px}} Gain {{green|4}} Province investments
|
* {{icon|cost|24px}} {{green|−10%}} Legion recruting cost
* {{icon|cost|24px}} {{green|−15%}} Engineer cost
* {{icon|cost|24px}} {{green|−15%}} Supply train cost
| Roman Roads
 
|- id="Principes"
| [[File:Latin roman path 1.png|200px]] || Principes
|
* A new character is generated with:
** {{icon|martial}} 8 Martial
** {{icon|steadfast}} Steadfast trait
| {{icon|Offense|24px}} {{green|+15%}} Heavy infantry Offense
| N/A
 
|- id="Embrace Italo-Greek Influence"
| [[File:Greek philosophy start bonus.png|200px]] || Embrace Italo-Greek Influence
* {{icon|yes|24px}} Unlock [[Greek traditions|Greek tradition groups]] if any of the below {{icon|culture|24px}} culture groups has ''either'' '''500''' pops or is equal to '''25%''' of the country's primary culture pops: {{MultiColumn|
** Dacian
** Hellenistic
** Illyrian
|3}}
| {{icon|combat bonus|24px}} {{green|+5%}} Combat bonus in plains
|
* Principes
* Scale the Walls
 
|- id="Triarii"
| [[File:Latin roman path 3.png|200px]] || Triarii
| N/A
| {{icon|discipline|24px}} {{green|+10%}} Heavy infantry discipline
| Principes
 
|- id="Triplex Acies"
| [[File:Latin roman path 2.png|200px]] || Triplex Acies
| N/A
|
* {{icon|discipline|24px}} {{green|+5%}} Discipline
* {{icon|Triplex Acies|24px}} Enable ''"Triplex Acies"'' tactic
| Triarii
 
|- id="Professional Soldiers"
| [[File:Latin roman path 5.png|200px]] || Professional Soldiers
| N/A
|
* {{icon|maintenance|24px}} {{green|−10%}} Legion maintenance cost
* {{icon|Monthly war exhaustion|24px}} {{green|−0.01}} Monthly war exhaustion
| Triplex Acies
 
|- id="March of the Eagles"
| [[File:Latin roman path end bonus.png|200px]] || March of the Eagles
| N/A
| {{icon|Morale|24px}} {{green|+5%}} Morale of Armies
| Professional Soldiers
 
|- id="Scutum"
| [[File:Latin support path 6.png|200px]] || Scutum
| N/A
| {{icon|defense|24px}} {{green|+15%}} Heavy infantry defense
| Triarii
 
|- id="The Honor of Service"
| [[File:Latin roman path 7.png|200px]] || The Honor of Service
| N/A
|
* {{icon|Levy|24px}} {{green|+2.5%}} Levy size multiplier
* {{icon|morale|24px}} {{green|+10%}} Heavy infantry morale
| Scutum
 
|- id="Rousing Oratory"
| [[File:Latin tribal path 7.png|200px]] || Rousing Oratory
|
* A new character is generated with:
** {{icon|martial}} 8 Martial
** {{icon|conqueror}} Conqueror trait
| {{icon|Manpower recovery speed|24px}} {{green|+5%}} Manpower recovery speed
| The Honor of Service


{| class="wikitable plainlist" width=32% style="float:left; margin-right: 10px;"
! Tribal path
|-
| [[File:Latin tribal path 1.png|left]]
* '''Artisanal Bronzework'''
* {{icon|defense|24px}} {{green|+15%}} Light infantry defense
|-
| [[File:Latin tribal path 2.png|left]]
* '''The Equestrian Order'''
* {{icon|offense|24px}} {{green|+15%}} Light cavalry offense
|-
| [[File:Latin tribal path 3.png|left]]
* '''Pietas'''
* {{icon|Omen power|24px}} {{green|+15%}} Omen power
|-
| [[File:Latin tribal path 4.png|left]]
* '''The Acquisition of Wealth'''
* {{icon|Enslavement efficiency|24px}} {{green|+20%}} Enslavement efficiency
* {{icon|National output modifier|24px}} {{green|+10%}} National slave output
|-
| [[File:Latin tribal path 5.png|left]]
* '''The Aulos'''
* {{icon|morale|24px}} {{green|+15%}} Light infantry morale
* </br></br>
|-
| [[File:Latin tribal path 6.png|left]]
* '''Mare Nostrum'''
* {{icon|maintenance|24px}} {{green|−15%}} Trireme maintenance cost
|-
| [[File:Latin tribal path 7.png|left]]
* '''Rousing Oratory'''
* {{icon|manpower|24px}} {{green|+10%}} National manpower
|-
| [[File:Latin tribal path end bonus.png|left]]
* '''Bonus: Hill Dwellers'''
* {{icon|combat bonus|24px}} {{green|+15%}} Archers combat bonus in hills
* {{icon|combat bonus|24px}} {{green|+15%}} Light infantry combat bonus in hills
|}
|}


{| class="wikitable plainlist" width=32% style="float:left; margin-right: 10px;"
|-|
! Support path
Description =
|-
 
| [[File:Latin support path 1.png|left]]
{| class="mildtable sortable"
* '''State Navy'''
! class="unsortable" width=1% | !! width=15% | Tradition
* {{icon|morale|24px}} {{green|+10%}} Trireme morale
! class="unsortable" width=80% | Description
|-
 
| [[File:Latin support path 2.png|left]]
|- id="Scale the Walls"
* '''The Fabri'''
| [[File:Latin support path 3.png|200px]] || Scale the Walls
* {{icon|Siege engineers|24px}} {{green|+1}} Siege engineers
| ''Siege engines were scarcely used in the early Republic, sieges instead relying on covert attempts to scale the walls as well as sieges of attrition. During the siege of Veii, around 396 BC, the Roman engineers reputedly proved their worth by boring a great tunnel beneath the walls of the Etruscan city, breaking the siege once and for all.''
|-
 
| [[File:Latin support path 3.png|left]]
|- id="The Fabri"
* '''Scale the Walls'''
| [[File:Latin support path 2.png|200px]] || The Fabri
* {{icon|Siege ability|24px}} {{green|+10%}} Siege ability
| ''The military engineers of the early Roman army were responsible for the design of military structures, as well as the logistical duties associated with organizing their construction.''
|-
 
| [[File:Latin support path 4.png|left]]
|- id="Roman Roads"
* '''Castra'''
| [[File:Latin roman path 4.png|200px]] || Roman Roads
* {{icon|yes|21px}} Enable ''"Construct Border Fort"'' ability
| ''Often credited with winning entire wars, the practice of using the military to build roads, both in peace time and in conflict, was literally world-shaping.''
|-
 
| [[File:Latin support path 5.png|left]]
|- id="Logistics of State"
* '''Logistics of State'''
| [[File:Latin support path 5.png|200px]] || Logistics of State
* {{icon|cost|24px}} {{green| −15%}} Archers cost
| ''As the Roman military expanded, the practice of each soldier providing his own weapons became unsustainable. Thus, by instituting a chain of supply, from natural resources, to blacksmith, to the hands of her soldiers, Rome fueled her war machine with ease.''
* {{icon|cost|24px}} {{green| −15%}} Heavy infantry cost
 
* {{icon|cost|24px}} {{green|−15%}} Light infantry cost
|- id="Principes"
|-
| [[File:Latin roman path 1.png|200px]] || Principes
| [[File:Latin support path 6.png|left]]
| ''Veteran warriors all, the wealthy Principes sported heavy armor, and fought in tight-knit maniples, making excellent line troops.''
* '''Scutum'''
 
* {{icon|defense|24px}} {{green|+15%}} Heavy infantry defense
|- id="Embrace Italo-Greek Influence"
|-
| [[File:Greek philosophy start bonus.png|200px]] || Embrace Italo-Greek Influence
| [[File:Latin support path 7.png|left]]
| N/A
* '''Foederati'''
 
* {{icon|discipline|24px}} {{green|+10%}} Horse archers discipline
|- id="Triarii"
* {{icon|discipline|24px}} {{green|+10%}} Light cavalry discipline
| [[File:Latin roman path 3.png|200px]] || Triarii
|-
| ''It is said that Rome's opponents know the end is near when the Triarii lead the charge. Often used to rout an already exhausted foe, the Triarii were equipped with huge spears known as hasta, capable of punching through light armor.''
| [[File:Latin support path end bonus.png|left]]
 
* '''Bonus: Rome, Ascendant'''
|- id="Triplex Acies"
* {{icon|cost|24px}} {{green| −50%}} Hold triumph cost
| [[File:Latin roman path 2.png|200px]] || Triplex Acies
* {{icon|loyalty|24px}} {{green|+0.03}} Monthly general loyalty
| ''The triple battle line was a manipular formation, primarily utilizing the Principes, Triarii and Hastati, with the Velites in freeform support. This highly flexible formation relied on the absolute discipline of each soldier, who had to know his place amidst the chaos of battle. In extreme circumstances, the Triplex was said to have reached over a mile long.''
 
|- id="Professional Soldiers"
| [[File:Latin roman path 5.png|200px]] || Professional Soldiers
| ''The evolution of a levied fighting force into a professional standing army, paid dividends in terms of quality and expectation. The salaried soldier was much less likely to baulk at orders, or flee from combat.''
 
|- id="March of the Eagles"
| [[File:Latin roman path end bonus.png|200px]] || March of the Eagles
| ''AAA''
 
|- id="Scutum"
| [[File:Latin support path 6.png|200px]] || Scutum
| ''Adopting the iconic shield, the scutum, alongside the development of the manipular system, gave Rome a decisive advantage over her local enemies. Subsequently, the scutum became almost a national icon for the Romans; the very presence of a Roman shield wall was often enough to win a battle before it started.''
 
|- id="The Honor of Service"
| [[File:Latin roman path 7.png|200px]] || The Honor of Service
| ''As Rome grew in stature, military service became a matter of honor for young Roman men. Indeed, even after defeats as humiliating as the Battle of Cannae, in which up to 80,000 of Rome's soldiers were reportedly killed, the efforts of the senate were able to raise enough soldiers to take the places of the fallen.''
 
|- id="Rousing Oratory"
| [[File:Latin tribal path 7.png|200px]] || Rousing Oratory
| ''The popularity of the Hellenic model of democracy spearheaded the empowerment of populist sentiment throughout a land hungry for rights. A skilled orator could sway entire cities in support of his or her cause, which could, at times, be useful.''
 
|}
|}
</tabber>
== Italic tribe traditions ==
[[File:Italic tribe traditions.png|thumb|500px|center|''Italic tribe'' traditions.]]
<tabber>
Statistics =
{| class="mildtable sortable plainlist" width=100%
! class="unsortable" width=1% | !! width=15% | Tradition
! width=25% | On activation effect !! width=25% | Effect !! width=25% | Requirements
|- id="The Walled City"
| [[File:Latin philosophy start bonus.png|200px]] || The Walled City
| {{icon|fort|24px}} Gain a fortress building level in the capital city
|
* {{icon|Fort|24px}} {{green|+10%}} Fort defense
* {{icon|Fort|24px}} {{green|+1}} National fort infrastructure capacity
| N/A
|- id="Mare Nostrum"
| [[File:Latin tribal path 6.png|200px]] || Mare Nostrum
| {{icon|port|24px}} Gain a port building level in the most populous coastal city (with available building slots)
| {{icon|maintenance|24px}} {{green|−10%}} Navy maintenance cost
| The Walled City
|- id="State Navy"
| [[File:Latin support path 1.png|200px]] || State Navy
| {{icon|trireme|24px}} Gain a navy with 5 Trireme and 1 Hexere units in a random owned port city
| {{icon|combat bonus|24px}} {{green|−10%}} Ship damage taken
| Mare Nostrum
|- id="The Acquisition of Wealth"
| [[File:Latin tribal path 4.png|200px]] || The Acquisition of Wealth
| N/A
|
* {{icon|Enslavement efficiency|24px}} {{green|+10%}} Enslavement efficiency
* {{icon|slave output|24px}} {{green|+10%}} National slave output
| State Navy
|- id="Artisanal Bronzework"
| [[File:Latin tribal path 1.png|200px]] || Artisanal Bronzework
| N/A
| {{icon|defense|24px}} {{green|+15%}} Light infantry defense
| N/A
|- id="The Aulos"
| [[File:Latin tribal path 5.png|200px]] || The Aulos
| N/A
| {{icon|discipline|24px}} {{green|+10%}} Light infantry discipline
| Artisanal Bronzework
|- id="Velites"
| [[File:Latin roman path 6.png|200px]] || Velites
| N/A
| {{icon|offense|24px}} {{green|+15%}} Light infantry offense
| The Aulos
|- id="Hill Dwellers"
| [[File:Latin  tribal path end bonus.png|200px]] || Hill Dwellers
| N/A
| {{icon|combat bonus|24px}} {{green|+15%}} Combat bonus in hills
| Velites
|- id="The Equestrian Order"
| [[File:Latin tribal path 2.png|200px]] || The Equestrian Order
| N/A
| {{icon|offense|24px}} {{green|+10%}} Light cavalry offense
| Artisanal Bronzework
|- id="Foederati"
| [[File:Latin support path 7.png|200px]] || Foederati
|
* Every subject nation gains opinion modifier towards ''Our Nation'':
** {{icon|opinion|24px}} ''Appreciates Protection'' ({{green|+50}} opinion)
|
* {{icon|defense|24px}} {{green|+10%}} Heavy cavalry defense
* {{icon|defense|24px}} {{green|+10%}} Light cavalry defense
| The Equestrian Order
|- id="Castra"
| [[File:Latin support path 4.png|200px]] || Castra
| N/A
|
* {{icon|border fort|21px}} Enable ''"Construct Border Fort"'' ability
* {{icon|maintenance|24px}} {{green|−15%}} Fort maintenance cost
| Foederati
|- id="Rome, Ascendant"
| [[File:Latin support path end bonus.png|200px]] || Rome, Ascendant
|
* A new character is generated with:
** {{icon|martial}} 8 Martial
** {{icon|conqueror}} Conqueror trait
| {{icon|loyalty|24px}} {{green|+5%}} General loyalty
| Castra
|- id="Embrace Italo-Celtic Influence"
| [[File:Celtic germanic path 3.png|200px]] || Embrace Italo-Celtic Influence
|
* {{icon|yes|24px}} Unlock [[Barbarian traditions|Barbarian tradition groups]] if any of the below {{icon|culture|24px}} culture groups has ''either'' '''500''' pops or is equal to '''25%''' of the country's primary culture pops: {{MultiColumn|
** Belgae
** Celt-Iberian
** Gaelic
** Gallic
** Germanic
** Iberian
** Occidental
** Pannonian
** Pretani
** Veneti
|3}}
| {{icon|combat bonus|24px}} {{green|+5%}} Combat bonus in forest
| Foederati
|- id="Pietas"
| [[File:Latin tribal path 3.png|200px]] || Pietas
|
* A character in the [[Position#Government_offices|high priest]] position (or, if unavailable, the ruler position):
** {{icon|zeal|24px}} Gains {{green|3}} Zeal
| {{icon|Omen power|24px}} {{green|+15%}} Omen power
| Embrace Italo-Celtic Influence


{| class="wikitable plainlist" width=32% style="float:left; margin-right: 10px;"
! Roman path
|-
| [[File:Latin roman path 1.png|left]]
* '''Principes'''
* {{icon|discipline|24px}} {{green|+10%}} Heavy infantry discipline
|-
| [[File:Latin roman path 2.png|left]]
* '''March of the Eagles'''
* {{icon|morale|24px}} {{green|+10%}} Morale of armies
|-
| [[File:Latin roman path 3.png|left]]
* '''Triarii'''
* {{icon|offense|24px}} {{green|+15%}} Heavy infantry offense
|-
| [[File:Latin roman path 4.png|left]]
* '''Roman Roads'''
* {{icon|yes|21px}} Enable ''"Build Military Road"'' ability
|-
| [[File:Latin roman path 5.png|left]]
* '''Professional Soldiers'''
* {{icon|Monthly war exhaustion|24px}} {{green|−0.02}} Monthly war exhaustion
* </br></br>
|-
| [[File:Latin roman path 6.png|left]]
* '''Velites'''
* {{icon|offense|24px}} {{green|+15%}} Light infantry offense
|-
| [[File:Latin roman path 7.png|left]]
* '''The Honor of Service'''
* {{icon|Manpower recovery speed|24px}} {{green|+5%}} Manpower recovery speed
|-
| [[File:Latin roman path end bonus.png|left]]
* '''Bonus: Triplex Acies'''
* {{icon|Triplex Acies|24px}} Enable ''"Triplex Acies"'' tactic
|}
|}
{{clear}}


==  策略 ==
|-|
{{add|Strategy}}
Description =
 
{| class="mildtable sortable"
! class="unsortable" width=1% | !! width=15% | Tradition
! class="unsortable" width=80% | Description
 
|- id="The Walled City"
| [[File:Latin philosophy start bonus.png|200px]] || The Walled City
| ''Heavily fortified cities dotted the landscape of the Italian peninsula for generations. In Rome, the Servian wall looms high, built after the catastrophic sacking at the hands of Brennus the Gaul, and affording the inhabitants a small measure of peace from the strife to come.''
 
|- id="Mare Nostrum"
| [[File:Latin tribal path 6.png|200px]] || Mare Nostrum
| ''The coast played a huge part in the economic life of Italy. Ships, and viable control over the locality, were vital for the continuation of prosperity in every nascent state. Skilled shipwrights, cheap labor, and abundant building material could be found in all Mediterranean harbors.''
 
|- id="State Navy"
| [[File:Latin support path 1.png|200px]] || State Navy
| ''During the first Punic war, the Roman senate mandated the construction of a navy to rival that of their foe, the Carthaginian Empire. Modelled largely on the Carthaginian designs as well as sporting significant Greek influence, the enthusiasm for naval dominance continued throughout Rome's republican era.''
 
|- id="The Acquisition of Wealth"
| [[File:Latin tribal path 4.png|200px]] || The Acquisition of Wealth
| ''Italic tribal cultures, and the nascent Roman Republic all engaged in the practices of raiding, pillaging, and piracy, at times. From the mythical rape of the Sabine women, to the siege of Veii, instances of looting are present throughout the history of Italy.''
 
|- id="Artisanal Bronzework"
| [[File:Latin tribal path 1.png|200px]] || Artisanal Bronzework
| ''Even after the advent of iron-working, magnificent bronze shields, spears, and helmets of all kind, pour from the forges of nascent Italic civilizations. Even tribal cultures possessed a mixture of potent bronze and iron equipment, rendering them a fearsome sight to behold.''
 
|- id="The Aulos"
| [[File:Latin tribal path 5.png|200px]] || The Aulos
| ''Numerous musical instruments are depicted in Etruscan art, but none more mysterious than the Aulos. Originally a Greek invention, the signature double-reed and pipes would have been heard accompanying all manner of occasion, perhaps even lifting soldiers' spirits on the eve before battle.''
 
|- id="Velites"
| [[File:Latin roman path 6.png|200px]] || Velites
| ''Comprised predominantly of young, unproven soldiers, the velites were light troops which fell outside the standard army organisation, instead acting as mobile skirmishers. The Velites are said to have sought glory and recognition by their daredevil acts during battle.''
 
|- id="Hill Dwellers"
| [[File:Latin tribal path end bonus.png|200px]] || Hill Dwellers
| ''From the Apennines to the Alps, hills and mountains were an ever-present feature of Italian life. It might be said that our armies are more accustomed than most, to the foot-slogging associated with fighting in adverse conditions.''
 
|- id="The Equestrian Order"
| [[File:Latin tribal path 2.png|200px]] || The Equestrian Order
| ''In Rome, the equites constituted an entire sub-class of patricians; wealthy aristocracy whose holdings indicated their prestige. As such, the superior wealth and training of the equites afforded them the liability to serve in the exclusive cavalry contingent of the republic's forces. Elsewhere in the Italic world, warhorses were regarded as the domain of the elite, the horses themselves often being laid to rest alongside their earthly masters in the event of their death.''
 
|- id="Foederati"
| [[File:Latin support path 7.png|200px]] || Foederati
| ''Rome's primary source of cavalry in the mid-republic, had shifted from the equites to mercenaries and allied states. This allowed a diverse array of styles and abilities to be incorporated into the ever-growing Roman military.''
 
|- id="Castra"
| [[File:Latin support path 4.png|200px]] || Castra
| ''Cohorts, and later legions, were adept at constructing temporary; and in many cases permanent, fortresses, which served as resupply depots, rallying points, or as bases to extend a zone of military control over an unpacified area.''
 
|- id="Rome, Ascendant"
| [[File:Latin support path end bonus.png|200px]] || Rome, Ascendant
| ''After a great victory, Roman custom dictated that honor be paid to the responsible commander. Lavish celebrations, often encompassing athletic events, feasts, and processions, would occupy the city for days - reinforcing in friend and foe alike, the might of Rome.''
 
|- id="Embrace Italo-Celtic Influence"
| [[File:Celtic germanic path 3.png|200px]] || Embrace Italo-Celtic Influence
| N/A
 
|- id="Pietas"
| [[File:Latin tribal path 3.png|200px]] || Pietas
| ''Relying on the devoutness of their own soldiers, and that of their opponents, the Etruscan forces are reputed to have used their priestly orders to curse their foes in plain sight, causing them to rout. In any event, the peoples of ancient Italy left nothing to chance; proper obeisance was made to the gods, before each battle was made.''
 
|}
</tabber>


== 参考资料 ==
== 参考资料 ==
<references/>
<references/>
# To update page content see reference files in folder {{path|base}}:
## For military traditions see reference file {{path|custom=1|common/military_traditions/00_latin.txt}}.
## For military traditions see reference file {{path|custom=1|common/military_traditions/00_latin_2.txt}}.
## For localization text see reference file {{path|custom=1|localization/english/military_traditions_l_english.yml}}.
{{MilitaryTraditionsNavbox}}
{{MechanicsNavbox}}
{{MechanicsNavbox}}
[[Category:军事传统]]
[[Category:军事传统]]
[[en:Italic traditions]]
[[en:Italic_traditions]]

2022年3月3日 (四) 16:20的最新版本


参见:军事传统

意大利传统 的主要代表是使用精锐重装步兵的伊特鲁里亚、罗马及其他拉丁城邦。这些士兵相比于长矛更善用剑,其主要战斗方式是依靠严密的阵型——比如三线阵——进行迅速的近身战,打散装备较差的地方步兵,同时伴以轻骑兵和其他散兵进行支援。

Availability

Roman traditions.
Italic tribe traditions.

The Italic military tradition groups, Roman and Italic Tribe, are available from the start of the game for countries of the following culture groups:

  • Italic

The Italic tribe traditions are additionally available for countries with:

This tradition group can also be unlocked by embracing the military tradition:

Focus

The traditions focus on strengthening the below unit types and possibly unlock some new abilities:

Roman traditions

File:Roman traditions.png
Roman traditions.

<tabber>

Statistics = 
Tradition On activation effect Effect Requirements
Latin support path 3.png Scale the Walls N/A Siege.png +10% Siege ability N/A
Latin support path 2.png The Fabri Invention.png Gain 3 Innovations Siege engineers +1 Siege engineers Scale the Walls
Latin roman path 4.png Roman Roads Invention.png Gain 3 Innovations
  • build_roads_cost_modifier修正 Enable "Build Military Road" ability
  • Army movement speed.png +10% Heavy infantry movement speed
  • Army movement speed.png +10% Light infantry movement speed
The Fabri
Latin support path 5.png Logistics of State Province investment Gain 4 Province investments
  • Cost −10% Legion recruting cost
  • Cost −15% Engineer cost
  • Cost −15% Supply train cost
Roman Roads
Latin roman path 1.png Principes
  • A new character is generated with:
    • Martial.png 8 Martial
    • 坚毅 Steadfast trait
Offense.png +15% Heavy infantry Offense N/A
Greek philosophy start bonus.png Embrace Italo-Greek Influence
  • Yes Unlock Greek tradition groups if any of the below Policy cultural assimilation.png culture groups has either 500 pops or is equal to 25% of the country's primary culture pops:
    • Dacian
    • Hellenistic
    • Illyrian
战斗加成 +5% Combat bonus in plains
  • Principes
  • Scale the Walls
Latin roman path 3.png Triarii N/A Discipline.png +10% Heavy infantry discipline Principes
Latin roman path 2.png Triplex Acies N/A
  • Discipline.png +5% Discipline
  • Triplex acies Enable "Triplex Acies" tactic
Triarii
Latin roman path 5.png Professional Soldiers N/A
  • Maintenance.png −10% Legion maintenance cost
  • Monthly war exhaustion −0.01 Monthly war exhaustion
Triplex Acies
Latin roman path end bonus.png March of the Eagles N/A Morale.png +5% Morale of Armies Professional Soldiers
Latin support path 6.png Scutum N/A Defence.png +15% Heavy infantry defense Triarii
Latin roman path 7.png The Honor of Service N/A
  • Levy.png +2.5% Levy size multiplier
  • Morale.png +10% Heavy infantry morale
Scutum
Latin tribal path 7.png Rousing Oratory
  • A new character is generated with:
    • Martial.png 8 Martial
    • 征服者 Conqueror trait
Manpower recovery speed.png +5% Manpower recovery speed The Honor of Service

|-|

Description = 
Tradition Description
Latin support path 3.png Scale the Walls Siege engines were scarcely used in the early Republic, sieges instead relying on covert attempts to scale the walls as well as sieges of attrition. During the siege of Veii, around 396 BC, the Roman engineers reputedly proved their worth by boring a great tunnel beneath the walls of the Etruscan city, breaking the siege once and for all.
Latin support path 2.png The Fabri The military engineers of the early Roman army were responsible for the design of military structures, as well as the logistical duties associated with organizing their construction.
Latin roman path 4.png Roman Roads Often credited with winning entire wars, the practice of using the military to build roads, both in peace time and in conflict, was literally world-shaping.
Latin support path 5.png Logistics of State As the Roman military expanded, the practice of each soldier providing his own weapons became unsustainable. Thus, by instituting a chain of supply, from natural resources, to blacksmith, to the hands of her soldiers, Rome fueled her war machine with ease.
Latin roman path 1.png Principes Veteran warriors all, the wealthy Principes sported heavy armor, and fought in tight-knit maniples, making excellent line troops.
Greek philosophy start bonus.png Embrace Italo-Greek Influence N/A
Latin roman path 3.png Triarii It is said that Rome's opponents know the end is near when the Triarii lead the charge. Often used to rout an already exhausted foe, the Triarii were equipped with huge spears known as hasta, capable of punching through light armor.
Latin roman path 2.png Triplex Acies The triple battle line was a manipular formation, primarily utilizing the Principes, Triarii and Hastati, with the Velites in freeform support. This highly flexible formation relied on the absolute discipline of each soldier, who had to know his place amidst the chaos of battle. In extreme circumstances, the Triplex was said to have reached over a mile long.
Latin roman path 5.png Professional Soldiers The evolution of a levied fighting force into a professional standing army, paid dividends in terms of quality and expectation. The salaried soldier was much less likely to baulk at orders, or flee from combat.
Latin roman path end bonus.png March of the Eagles AAA
Latin support path 6.png Scutum Adopting the iconic shield, the scutum, alongside the development of the manipular system, gave Rome a decisive advantage over her local enemies. Subsequently, the scutum became almost a national icon for the Romans; the very presence of a Roman shield wall was often enough to win a battle before it started.
Latin roman path 7.png The Honor of Service As Rome grew in stature, military service became a matter of honor for young Roman men. Indeed, even after defeats as humiliating as the Battle of Cannae, in which up to 80,000 of Rome's soldiers were reportedly killed, the efforts of the senate were able to raise enough soldiers to take the places of the fallen.
Latin tribal path 7.png Rousing Oratory The popularity of the Hellenic model of democracy spearheaded the empowerment of populist sentiment throughout a land hungry for rights. A skilled orator could sway entire cities in support of his or her cause, which could, at times, be useful.

</tabber>

Italic tribe traditions

File:Italic tribe traditions.png
Italic tribe traditions.

<tabber>

Statistics = 
Tradition On activation effect Effect Requirements
Latin philosophy start bonus.png The Walled City Fortification.png Gain a fortress building level in the capital city
  • Fortification.png +10% Fort defense
  • Fortification.png +1 National fort infrastructure capacity
N/A
Latin tribal path 6.png Mare Nostrum Port icon.png Gain a port building level in the most populous coastal city (with available building slots) Maintenance.png −10% Navy maintenance cost The Walled City
Latin support path 1.png State Navy Unit trireme.png Gain a navy with 5 Trireme and 1 Hexere units in a random owned port city 战斗加成 −10% Ship damage taken Mare Nostrum
Latin tribal path 4.png The Acquisition of Wealth N/A
  • Enslavement efficiency.png +10% Enslavement efficiency
  • Slave output +10% National slave output
State Navy
Latin tribal path 1.png Artisanal Bronzework N/A Defence.png +15% Light infantry defense N/A
Latin tribal path 5.png The Aulos N/A Discipline.png +10% Light infantry discipline Artisanal Bronzework
Latin roman path 6.png Velites N/A Offense.png +15% Light infantry offense The Aulos
Latin tribal path end bonus.png Hill Dwellers N/A 战斗加成 +15% Combat bonus in hills Velites
Latin tribal path 2.png The Equestrian Order N/A Offense.png +10% Light cavalry offense Artisanal Bronzework
Latin support path 7.png Foederati
  • Every subject nation gains opinion modifier towards Our Nation:
    • Opinion improvement active.png Appreciates Protection (+50 opinion)
  • Defence.png +10% Heavy cavalry defense
  • Defence.png +10% Light cavalry defense
The Equestrian Order
Latin support path 4.png Castra N/A
  • Construct border fort Enable "Construct Border Fort" ability
  • Maintenance.png −15% Fort maintenance cost
Foederati
Latin support path end bonus.png Rome, Ascendant
  • A new character is generated with:
    • Martial.png 8 Martial
    • 征服者 Conqueror trait
Loyalty.png +5% General loyalty Castra
Celtic germanic path 3.png Embrace Italo-Celtic Influence
  • Yes Unlock Barbarian tradition groups if any of the below Policy cultural assimilation.png culture groups has either 500 pops or is equal to 25% of the country's primary culture pops:
    • Belgae
    • Celt-Iberian
    • Gaelic
    • Gallic
    • Germanic
    • Iberian
    • Occidental
    • Pannonian
    • Pretani
    • Veneti
战斗加成 +5% Combat bonus in forest Foederati
Latin tribal path 3.png Pietas
  • A character in the high priest position (or, if unavailable, the ruler position):
    • zeal修正 Gains 3 Zeal
Omen.png +15% Omen power Embrace Italo-Celtic Influence

|-|

Description = 
Tradition Description
Latin philosophy start bonus.png The Walled City Heavily fortified cities dotted the landscape of the Italian peninsula for generations. In Rome, the Servian wall looms high, built after the catastrophic sacking at the hands of Brennus the Gaul, and affording the inhabitants a small measure of peace from the strife to come.
Latin tribal path 6.png Mare Nostrum The coast played a huge part in the economic life of Italy. Ships, and viable control over the locality, were vital for the continuation of prosperity in every nascent state. Skilled shipwrights, cheap labor, and abundant building material could be found in all Mediterranean harbors.
Latin support path 1.png State Navy During the first Punic war, the Roman senate mandated the construction of a navy to rival that of their foe, the Carthaginian Empire. Modelled largely on the Carthaginian designs as well as sporting significant Greek influence, the enthusiasm for naval dominance continued throughout Rome's republican era.
Latin tribal path 4.png The Acquisition of Wealth Italic tribal cultures, and the nascent Roman Republic all engaged in the practices of raiding, pillaging, and piracy, at times. From the mythical rape of the Sabine women, to the siege of Veii, instances of looting are present throughout the history of Italy.
Latin tribal path 1.png Artisanal Bronzework Even after the advent of iron-working, magnificent bronze shields, spears, and helmets of all kind, pour from the forges of nascent Italic civilizations. Even tribal cultures possessed a mixture of potent bronze and iron equipment, rendering them a fearsome sight to behold.
Latin tribal path 5.png The Aulos Numerous musical instruments are depicted in Etruscan art, but none more mysterious than the Aulos. Originally a Greek invention, the signature double-reed and pipes would have been heard accompanying all manner of occasion, perhaps even lifting soldiers' spirits on the eve before battle.
Latin roman path 6.png Velites Comprised predominantly of young, unproven soldiers, the velites were light troops which fell outside the standard army organisation, instead acting as mobile skirmishers. The Velites are said to have sought glory and recognition by their daredevil acts during battle.
Latin tribal path end bonus.png Hill Dwellers From the Apennines to the Alps, hills and mountains were an ever-present feature of Italian life. It might be said that our armies are more accustomed than most, to the foot-slogging associated with fighting in adverse conditions.
Latin tribal path 2.png The Equestrian Order In Rome, the equites constituted an entire sub-class of patricians; wealthy aristocracy whose holdings indicated their prestige. As such, the superior wealth and training of the equites afforded them the liability to serve in the exclusive cavalry contingent of the republic's forces. Elsewhere in the Italic world, warhorses were regarded as the domain of the elite, the horses themselves often being laid to rest alongside their earthly masters in the event of their death.
Latin support path 7.png Foederati Rome's primary source of cavalry in the mid-republic, had shifted from the equites to mercenaries and allied states. This allowed a diverse array of styles and abilities to be incorporated into the ever-growing Roman military.
Latin support path 4.png Castra Cohorts, and later legions, were adept at constructing temporary; and in many cases permanent, fortresses, which served as resupply depots, rallying points, or as bases to extend a zone of military control over an unpacified area.
Latin support path end bonus.png Rome, Ascendant After a great victory, Roman custom dictated that honor be paid to the responsible commander. Lavish celebrations, often encompassing athletic events, feasts, and processions, would occupy the city for days - reinforcing in friend and foe alike, the might of Rome.
Celtic germanic path 3.png Embrace Italo-Celtic Influence N/A
Latin tribal path 3.png Pietas Relying on the devoutness of their own soldiers, and that of their opponents, the Etruscan forces are reputed to have used their priestly orders to curse their foes in plain sight, causing them to rout. In any event, the peoples of ancient Italy left nothing to chance; proper obeisance was made to the gods, before each battle was made.

</tabber>

参考资料

  1. To update page content see reference files in folder /ImperatorRome/base:
    1. For military traditions see reference file common/military_traditions/00_latin.txt.
    2. For military traditions see reference file common/military_traditions/00_latin_2.txt.
    3. For localization text see reference file localization/english/military_traditions_l_english.yml.
国内政策 国家属性人物内战文化政府传承法律国家理念职位叛乱宗教科技
经济政策 建筑经济食物奇观人口贸易商品
省份 区域省份领土殖民地产
军事 军事传统陆军陆军单位陆战海军围城海战
对外政策 条约战争宣战理由宣称外交附属国蛮族
脚本 事件决议使命
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