“ | Little is known of the Baltic tribes and their religion. Nonetheless, records survive, telling of cults worshiping a mother goddess, along the baltic coast.
— In-game description
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” |
The Matrist religion is a polytheistic faith present along the eastern shores of the Baltic sea. This article documents the deities associated with the religion. All values are for +100% Omen Power.
Many Matrist deities can be accessed by any polytheistic nation that controls their holy site or has a specific percentage of Matrist pops: 5% for Very Common deities, 10% for Common deities, 20% for Rare deities, and 40% for Very Rare deities.
Every Matrist nation benefits from +5% Manpower Recovery Speed.
General deities
These deities are available to all Matrist nations, and all polytheistic nations that have enough Matrist pops or control the deity's holy site:
Deity | Category | Rarity | Passive effect | Omen effect | Apotheosis effect | Holy site |
---|---|---|---|---|---|---|
Medeiné | War | Rare | +15% Supply Limit | +5% Morale of Armies | 1 Freeman appears in the capital; 2 if the deity’s Finesse is at least 6; 4 if the deity’s Finesse is at least 9 | 7807, Saloia, 萨洛亚 |
Perkunas | War | Rare | +5% Starting Experience | +8% Manpower Recovery Speed | Gain 1,000 Manpower, multiplied by the deity’s Martial, and an extra 1,000 if the deity’s Martial is at least 11, if manpower is below 80% Gain 2.00 Military Experience, otherwise |
4865, Venedicana, 加林迪亚 |
Deivas | Culture | Rare | +0.05 Monthly Ruler Popularity Gain | −0.04 Monthly Tyranny | +2.50 Religious Advances progress multiplied by the deity’s Zeal, with a minimum of +5 and a maximum of +25 | — |
Governing Goddesses | Culture | Rare | +5% Integrated Culture Happiness | +0.04 Provincial Loyalty | Up to 5 pops in a random territory assimilate to the deity’s culture | — |
Saulia | Culture | Rare | +5% Pop Conversion Speed | +12% State Religion Happiness | Up to 5 pops in a random territory convert to the deity’s faith | — |
Divine Twins | Economy | Rare | +0.025 Monthly Stability Change | +12% National Commerce Income | A Citizen appears in the capital; 2 if the deity’s Finesse is at least 6; 4 if the deity’s Finesse is at least 9 | — |
Televelis | Economy | Rare | +7.50% Military Tech Investment | +10% National Slave Output | A Slave appears in the capital; two if the deity’s Finesse is at least 6; four if the deity’s Finesse is at least 9 | — |
Mother Goddess | Fertility | Rare | +10% Global Monthly Food Modifier | −0.05 Aggressive Expansion Change | Gain 50 Food in every province, multiplied by the deity’s Charisma | — |