「 | The history of the indigenous Egyptian religion stretches back many thousands of years. Manifesting as a polytheistic faith, the worship of Ra, Atum, Sekhmet and others, displays a deep reverence for the fundamental aspects of the natural world.
— In-game description
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The Kemetic religion is a polytheistic faith found in Egypt, Nubia, and Punt. This article documents the deities associated with the religion. All values are for +100% Omen Power.
Many Kemetic deities can be accessed by any polytheistic nation that controls their holy site or has a specific percentage of Kemetic pops: 5% for Very Common deities, 10% for Common deities, 20% for Rare deities, and 40% for Very Rare deities.
Every Kemetic nation benefits from +0.10 Monthly Ruler Popularity Gain.
General deities
These deities are available to all Kemetic nations, and all polytheistic nations that have enough Kemetic pops or control the deity's holy site (Isis is also universally available to Megalithic nations, and those that have allowed the Isis cult within their borders):
Deity | Category | Rarity | Passive effect | Omen effect | Apotheosis effect | Holy site |
---|---|---|---|---|---|---|
Anhur | War | Rare | −12.50% No Casus Belli War Cost | +5% Discipline | Gain 0.50 Military Experience, multiplied by the deity’s Martial, with a minimum of +2 and a maximum of +5 | 560, This, 埃及 |
Resheph | War | Rare | +5% Reinforcement Speed | +8% Manpower Recovery Speed | Gain 1,000 Manpower, multiplied by the deity’s Martial, and an extra 1,000 if the deity’s Martial is at least 11, if manpower is below 80% Gain 2.00 Military Experience, otherwise |
— |
Sekhmet | War | Rare | +3% Discipline | +12% Fort Defense | +5.00 Supply Limit and +15% Local Fort Defense in the capital province and another random province, for five years | 504, Leontopolis, 埃及 |
Horus | Culture | Common | +5% State Religion Happiness | +12% Religious Tech Investment | +2.50 Religious Advances progress multiplied by the deity’s Zeal, with a minimum of +5 and a maximum of +25 | 576, Apollonopolis Megale, 埃及 |
Osiris | Culture | Common | +0.05 Monthly Ruler Popularity Gain | +7% Integrated Culture Happiness | Up to 5 pops in a random territory convert to the deity’s faith | 561, Abydos Aigyptou, 埃及 |
Amun | Culture | Rare | −5% Aggressive Expansion Impact | +10% National Freeman Output | Up to 2 employed characters convert to the deity’s faith | 569, Thebai Hekatompyloi, 埃及 |
Ptah | Culture | Rare | +7.50% Civic Tech Investment | +10% National Citizen Output | Gain +2.50 Civic Advances progress multiplied by the deity’s Finesse, with a minimum of +5 and a maximum of +25 | 500, Memphis, 埃及 |
Anubis | Economy | Common | +10% National Tax | +6% National Slave Happiness | 1 Slave appears in the capital; 2 if the deity’s Finesse is at least 6; 4 if the deity’s Finesse is at least 9 | 553, Lykopolis, 埃及 |
Hathor | Economy | Rare | +5% National Noble Happiness | +15% Global Monthly Food Modifier | Convert 1 pop in the capital into a Noble, including cultural conversion if necessary; 2 if the deity’s Finesse is at least 6; 3 if the deity’s Finesse is at least 9 | 563, Tentyris, 埃及 |
Isis | Fertility | Very Common | +10% Global Monthly Food Modifier | +4% Unintegrated Culture Group Happiness | Gain 50 Food in every province, multiplied by the deity’s Charisma | 591, Swenett, 多得卡斯科諾斯 |
Ra | Fertility | Common | +10% Global Monthly Food Modifier | +10% National Slave Output | +0.15% Local Population Growth in the capital province for five years | — |
Trivia
- "km.t" or "Kemet" is the Ancient Egyptian name of Egypt.