陆军单位

本页面所适用的版本可能已经过时,最后更新于Pre-release
自由之民讨论 | 贡献2019年4月19日 (五) 20:22的版本 (en)


An army is comprised of different land units.

  • Archers.png Archers – Can assault, prefer to fight from the second row and can be built by anyone. Are good versus infantry, but weaker against cavalry. Cheap and fast to build.
  • Camels.png Camels – Fights on flanks and require the camel trade-goods. Are quick to build and move quickly. Strong versus lightly armored types.
  • Cavalry.png Cavalry – Fights on flanks and require the horse trade-goods. Are more expensive to build and move quickly. Countered by heavy infantry and war elephants, but are very good against everything else.
  • Chariots.png Chariots – Can be built if Celtic or Mauryan. Cheap to build and are very good against light infantry, but weaker against other units.
  • Heavy infantry.png Heavy Infantry – Can assault and require the iron trade-goods. Are expensive but are really good against cavalry, light infantry and chariots.
  • Horse archers.png Horse Archers – Fights from the second row and require the steppe horse trade-goods. Cost is similar to cavalry, and are strong against slower moving units.
  • Light cavalry.png Light Cavalry – Fights on flanks and require the horse trade-goods. Not very expensive to build and move very quickly. Weak against most units but strong against archers and light infantry.
  • Light infantry.png Light Infantry – Also known as militia, these units can assault and be built by everyone. They are cheap and quick to build, but weak against every other type of unit.
  • War elephants.png War Elephants – Requires the elephant trade-goods. Are very expensive to build but are very good against units that can not quickly run away.


参考资料


国内政策 国家属性人物内战文化政府传承法律国家理念职位叛乱宗教科技
经济政策 建筑经济食物奇观人口贸易商品
省份 区域省份领土殖民地产
军事 军事传统陆军陆军单位陆战海军围城海战
对外政策 条约战争宣战理由宣称外交附属国蛮族
脚本 事件决议使命
其他 成就对手国家游戏配置