陆军单位

本页面所适用的版本可能已经过时,最后更新于Pre-release
蓝窠六郎讨论 | 贡献2019年3月8日 (五) 16:27的版本


An army is comprised of different land units.

  • Archers.png Archers – Can assault, prefer to fight from the second row and can be built by anyone. Are good versus infantry, but weaker against cavalry. Cheap and fast to build.
  • Camels.png Camels – Fights on flanks and require the camel trade-goods. Are quick to build and move quickly. Strong versus lightly armored types.
  • Cavalry.png Cavalry – Fights on flanks and require the horse trade-goods. Are more expensive to build and move quickly. Countered by heavy infantry and war elephants, but are very good against everything else.
  • Chariots.png Chariots – Can be built if Celtic or Mauryan. Cheap to build and are very good against light infantry, but weaker against other units.
  • Heavy infantry.png Heavy Infantry – Can assault and require the iron trade-goods. Are expensive but are really good against cavalry, light infantry and chariots.
  • Horse archers.png Horse Archers – Fights from the second row and require the steppe horse trade-goods. Cost is similar to cavalry, and are strong against slower moving units.
  • Light cavalry.png Light Cavalry – Fights on flanks and require the horse trade-goods. Not very expensive to build and move very quickly. Weak against most units but strong against archers and light infantry.
  • Light infantry.png Light Infantry – Also known as militia, these units can assault and be built by everyone. They are cheap and quick to build, but weak against every other type of unit.
  • War elephants.png War Elephants – Requires the elephant trade-goods. Are very expensive to build but are very good against units that can not quickly run away.


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