蛮族传统:修订间差异

本页面适用于最新的版本(2.0)。
(自由之民移动页面蛮族传统凯尔特传统
(2021年5月20日 (四) 17:12‎ 2600:6c44:747f:b05c:a98d:da2a:5949:9c00)
第1行: 第1行:
{{Version|1.0}}
{{Version|2.0}}
{{see also|军事传统}}
<section begin=intro/>
<section begin=intro/>
'' 传统'' 包括 西班牙 、高卢、不列颠尼亚 日耳曼尼亚及其他地区的 的战斗方式。他们的战斗主要依靠装备了剑 长矛的大编队轻装步兵,并配以少量灵活的战车或轻骑兵用以支援,他们同时还善于使用伏击战术, 特别 是在森林中 进行战斗
''蛮 传统'' 包括 希斯帕尼亚 、高卢、不列颠尼亚 日耳曼尼亚 及其他地区的蛮 的战斗方式。他们的战斗主要依靠装备了剑 长矛的大编队轻装步兵,并配以少量灵活的战车或轻骑兵用以支援,他们同时还善于使用伏击战术, 尤其 是在森林 地形 中。
<section end=intro/>
<section end=intro/>
== 可用性和焦点 ==
== Availability ==
; 可用性
[[File:Celtic britannic path 7.png|thumb|250px|right|''Celtic'' traditions.]]
'' 蛮族传统'' 可用于下列文化组的国家:{{MultiColumn|
[[File:Celtic philosophy start bonus.png|thumb|250px|right|''Britannic'' traditions.]]
* Baltic
The Barbarian military tradition groups, ''Celtic'' and ''Britannic'', are available for begining with the following culture groups: {{MultiColumn|
* Belgae
* Celt-Iberian
* Celt-Iberian
* Gaelic
* Gallic
* Gallic
* Gaelic
* Germanic
* Germanic
* Iberian
* Iberian
* Pre-Indo-European
* Occidental
* Pannonian
* Pretani
* Pretani
|4}}
* Veneti
|3}}
 
This tradition group can also be unlocked by embracing the military tradition:
* ''[[Italic traditions#Embrace Italo-Celtic Influence|Embrace Italo-Celtic Influence]]'' (from the ''Italic'' military tradition group)
 
== Focus ==
The traditions focus on strengthening the below unit types and possibly unlock some new abilities:
* Unit focus:
** Strong {{icon|Light infantry}} Light infantry
** Good {{icon|Archers}} Archers
** Good {{icon|Chariots}} Chariots
* Possible ability unlocks:
** {{icon|Hit-and-Run|24px}} Hit-and-Run
 
== Celtic traditions ==
[[File:Celtic traditions.png|thumb|500px|center|''Celtic'' traditions.]]
<tabber>
Statistics =
 
{| class="mildtable sortable plainlist" width=100%
! class="unsortable" width=1% | !! width=15% | Tradition
! width=25% | On activation effect !! width=25% | Effect !! width=25% | Requirements
 
|- id="Scale the Walls!"
| [[File:Celtic gallic path 7.png|200px]] || Scale the Walls!
| N/A
| {{icon|Siege ability|24px}} {{green|+10%}} Siege ability
| N/A
 
|- id="Shield Wall"
| [[File:Celtic germanic path 5.png|200px]] || Shield Wall
| N/A
| {{icon|defense|24px}} {{green|+10%}} Heavy infantry defense
| Scale the Walls!
 
|- id="Strong Arm"
| [[File:Celtic gallic path 6.png|200px]] || Strong Arm
| N/A
| {{icon|offense|24px}} {{green|+10%}} Heavy infantry offense
| Shield Wall
 
|- id="Embrace Celto-Italic Influence"
| [[File:Latin roman path 7.png|200px]] || Embrace Celto-Italic Influence
|
* {{icon|yes|24px}} Unlock [[Italic traditions|Italic tradition groups]] if any of the below {{icon|culture|24px}} culture groups has ''either'' '''500''' pops or is equal to '''25%''' of the country's primary culture pops: {{MultiColumn|
** Italic
|1}}
| {{icon|offense|24px}} {{green|+2.5%}} Heavy infantry offense
| Strong Arm
 
|- id="Ambush"
| [[File:Celtic germanic path 3.png|200px]] || Ambush
| N/A
|
* {{icon|hit-and-run|24px}} Enable ''"Hit-and-Run"'' tactic
* {{icon|combat bonus|24px}} {{green|+25%}} Combat bonus in forest
| N/A
 
|- id="Strike From Afar"
| [[File:Celtic gallic path 1.png|200px]] || Strike From Afar
| N/A
| {{icon|offense|24px}} {{green|+15%}} Archers offense
| Ambush
 
|- id="Take up Arms"
| [[File:Celtic britannic path 7.png|200px]] || Take up Arms
| N/A
| {{icon|cost|24px}} {{green|−15%}} Archers cost
| Strike From Afar
 
|- id="Hail of Stones"
| [[File:Celtic germanic path 7.png|200px]] || Hail of Stones
| N/A
| {{icon|defense|24px}} {{green|+10%}} Archers defense
| Take up Arms
 
|- id="Strike and Withdraw"
| [[File:Celtic germanic path 1.png|200px]] || Strike and Withdraw
| N/A
| {{icon|morale|24px}} {{green|+10%}} Light infantry morale
| Ambush
 
|- id="The Young Must Serve"
| [[File:Celtic germanic path 6.png|200px]] || The Young Must Serve
| N/A
| {{icon|cost|24px}} {{green|−15%}} Light infantry cost
| Strike and Withdraw
 
|- id="Coming of Age"
| [[File:Celtic britannic path 2.png|200px]] || Coming of Age
| N/A
|
* {{icon|defense|24px}} {{green|+10%}} Light infantry defense
* {{icon|combat bonus|24px}} {{green|+20%}} Light infantry combat bonus in plains
| The Young Must Serve


; {{green| 传统焦点}}
|- id="Adaptability"
传统聚焦于强化以下单位类型,并且可能解锁一些新的能力:
| [[File:Celtic germanic path end bonus.png|200px]] || Adaptability
* 允许 {{icon|Chariots}} “{{yellow|战车}}”单位
|
* 单位焦点:
* A new character is generated with:
** 强大的 {{icon|Light infantry}} {{yellow| 轻步兵}}
** {{icon|martial}} 8 Martial
** 优良的 {{icon|Archers}} {{yellow| 弓箭手}}
** {{icon|tactician}} Tactician trait
** 优良的 {{icon|Chariots}} {{yellow| 战车}}
|
* 能够解锁能力:
* {{icon|discipline|24px}} {{green|+10%}} Archers discipline
** “{{yellow|劫掠城市}}”
* {{icon|discipline|24px}} {{green|+10%}} Light infantry discipline
** “{{yellow|动员征召兵}}”
|
* Strike and Withdraw
* Strike From Afar


== Paths ==
|- id="The Plains Fight With us"
{{SVersion|1.0}}
| [[File:Celtic gallic path 3.png|200px]] || The Plains Fight With us
; 起始奖励
| N/A
{{Effectbox|width=96%|file=Celtic philosophy start bonus|Chariot Culture|战车文化
|
|在战争中使用战车的行为可以追溯至数千年前,并且与贵族和阶级都有着很强的联系;以战车殉葬宣示着战争中赢来的荣誉。战车本身通常作为负载两三名乘员的移动平台使用。乘员在上面使用标枪或其他投掷武器来打击敌人阵列。
* {{icon|combat bonus|24px}} {{green|+15%}} Combat bonus in farmland
|modifiers=
* {{icon|combat bonus|24px}} {{green|+15%}} Combat bonus in plains
* 允许 {{icon|Chariots|24px}} 战车单位 }}
|
* Coming of Age
* Hail of Stones


{| class="wikitable plainlist" width=32% style="float:left; margin-right: 10px;"
! Britannic path
|-
| {{Effectbox|width=|file=Celtic britannic path 1|Scythed Chariots|刀轮战车
|把镰刀固定在我们战车的车轮上,这将对任何蠢到攻击我们战车的敌人造成致命的威胁。
|modifiers=
* {{icon|offense|24px|24px}} {{green|+15%}} 战车进攻 }}
|-
| {{Effectbox|width=|file=Celtic britannic path 2|Coming of Age|步入成年
|自幼时起,我们的孩子就被教导未来要保卫定居之地。如果每个人都能承担起武装自己的责任,这些社会中坚就能孕育出一支支军队。
|modifiers=
* {{icon|defense|24px}} {{green|+15%}} 轻步兵防御 }}
|-
| {{Effectbox|width=|file=Celtic britannic path 3|Living off the Land|自给自足
|我们的子民比大多数人都更了解这片土地:哪些浆果和植物可以用来消饥果腹,哪些草药可以用来治疗伤口。
|modifiers=
* {{icon|Army weight modifier|24px}} {{green|−15%}} 陆军单位负担修正 }}
|-
| {{Effectbox|width=|file=Celtic britannic path 4|Word of Mouth|口口相传
|无论是为了获得荣誉,掠夺敌人,还是仅仅为了纵情厮杀,战争迫在眉睫的消息甚至吸引了老人加入到我们的军队之中。
|modifiers=
* {{icon|Manpower recovery speed|24px}} {{green|+5%}} 人力恢复速度 }}
|-
| {{Effectbox|width=|file=Celtic britannic path 5|Chariot Mastery|战车大师
|大规模战车冲锋的恐怖甚至足以击溃那些久经实战考验的阵型。
|modifiers=
* {{icon|morale|24px}} {{green|+10%}} 战车士气 }}
|-
| {{Effectbox|width=|file=Celtic britannic path 6|Selective Breeding|选育配种
|正如遍布不列颠岛的白垩山丘刻画显示,自青铜时代及之前,脊背健壮的驯养马匹就已备受推崇。这种马匹是数千年选育配种的结果,并能负载一名骑兵进入战斗。
|modifiers=
* {{icon|cost|24px}} {{green|−15%}} 轻骑兵花费 }}
|-
| {{Effectbox|width=|file=Celtic britannic path 7|Take up Arms|拿起武器
|每个男人在我们的军队中都有一席之地;猎人们更不必说,森林和战场上的猎物都很易于追踪。
|modifiers=
* {{icon|morale|24px}} {{green|+10%}} 弓兵士气 }}
|-
! 奖励
|-
| {{Effectbox|width=|file=Celtic britannic path end bonus|Trained Cavalry|训练有素的骑兵
|驯养的马匹虽在紧急情况下足以用来防御,但在战场上却时常受惊。因此,通过扩展我们专为战争培育和训练的马匹储备,我们无畏的战士可以很好地执行他们真正的目的:屠杀。
|modifiers=
* {{icon|discipline|24px}} {{green|+10%}} 战车训练度
* {{icon|discipline|24px}} {{green|+10%}} 轻骑兵训练度 }}
|}
|}


{| class="wikitable plainlist" width=32% style="float:left; margin-right: 10px;"
|-|
! Germanic path
Description =
|-
 
| {{Effectbox|width=|file=Celtic germanic path 1|Strike and Withdraw| 一击即退
{| class="mildtable sortable"
| 我们战士相较而言更好的适应能力,加上我们人民对于笨重装备的蔑视,让我们能轻易在机动能力上胜过传统军队。我们敌人的两翼会不断受到骚扰,比我们更早失去斗志。
! class="unsortable" width=1% | !! width=15% | Tradition
|modifiers=
! class="unsortable" width=80% | Description
* {{icon|morale|24px}} {{green|+10%}} 轻步兵士气 }}
 
|-
|- id="Scale the Walls!"
| {{Effectbox|width=|file=Celtic germanic path 2|Natural Resources| 自然资源
| [[File:Celtic gallic path 7.png|200px]] || Scale the Walls!
| 沃野千里古木参天,我们用于制造战争武器的资源无人可比。
| ''Our people have taken to residing in walled territories, which, while well-defended, have weaknesses, if one knows where to look.''
|modifiers=
 
* {{icon|cost|24px}} {{green| −15%}} 战车花费
|- id="Shield Wall"
* {{icon|cost|24px}} {{green|−15%}} 轻骑兵花费 }}
| [[File:Celtic germanic path 5.png|200px]] || Shield Wall
|-
| ''Germanic troops often surprised their opponents by utilizing a core of heavily shielded warriors, acting as a deterrent to attackers, and as a particularly cohesive and mobile unit on the battlefield.''
| {{Effectbox|width=|file=Celtic germanic path 3|Ambush| 伏击
 
| “瓦鲁斯,还我军团!”——条顿堡森林战役是日耳曼诸部落获得的一场决定性胜利,罗马三个军团全军覆没。尽管有很多因素促成了这场胜利,日耳曼诸部落对当地密林的了解无疑是重要的一个。
|- id="Strong Arm"
|modifiers=
| [[File:Celtic gallic path 6.png|200px]] || Strong Arm
* {{icon|hit-and-run|24px}} Enable ''"Hit-and-Run"'' tactic
| ''While most of our warriors eschew the protection afforded by mail, our strong-armed and well equipped javelin-throwers clad themselves in armor, and can hurl iron-tipped spears capable of punching through plate armor, flesh, and bone.''
* {{icon|combat bonus|24px}} {{green|+15%}} 弓兵森林战斗加成
 
* {{icon|combat bonus|24px}} {{green|+15%}} 轻步兵森林战斗加成 }}
|- id="Embrace Celto-Italic Influence"
|-
| [[File:Latin roman path 7.png|200px]] || Embrace Celto-Italic Influence
| {{Effectbox|width=|file=Celtic germanic path 4|The Glory of the Hunt| 狩猎的荣耀
| N/A
| 部落战争是一个残忍的事情。我们劫掠奴隶、女人们和贵重物品的习俗久经考验,不应放弃。
 
|modifiers=
|- id="Ambush"
* {{icon|Enslavement efficiency|24px}} {{green|+20%}} 抓奴效率
| [[File:Celtic germanic path 3.png|200px]] || Ambush
* {{icon|National output modifier|24px}} {{green|+10%}} 全国奴隶产出 }}
| ''Tribal warfare is brutal affair. The seizure of slaves, women and valuables is a time-honored practice which we ought not to forgo.''
|-
 
| {{Effectbox|width=|file=Celtic germanic path 5|Shield Wall| 盾墙
|- id="Strike From Afar"
| 日耳曼军队常利用一个由严密盾牌护卫的战士们作为核心的部队突袭敌人,他们阻遏攻击者,并作为一支高度凝聚的机动部队在战场上行动。
| [[File:Celtic gallic path 1.png|200px]] || Strike From Afar
|modifiers=
| ''Huntsmen and skirmishers practice from a young age, honing their skills on wildlife and those unlucky enough to constitute a target.''
* {{icon|defense|24px}} {{green|+15%}} 重步兵防御 }}
 
|-
|- id="Take up Arms"
| {{Effectbox|width=|file=Celtic germanic path 6|The Young Must Serve| 少者当役
| [[File:Celtic britannic path 7.png|200px]] || Take up Arms
|学习战场的艺术是每位年轻人要接受的重要教育内容之一。如果一位孩童可以挥剑并保养他们的武器,那他们便做好了开战准备。
| ''Every man has a place in our armies; not least the hunters, who stalk their prey on battlefield and forest alike.''
|modifiers=
 
* {{icon|cost|24px}} {{green| −15%}} 轻步兵花费 }}
|- id="Hail of Stones"
|-
| [[File:Celtic germanic path 7.png|200px]] || Hail of Stones
| {{Effectbox|width=|file=Celtic germanic path 7|Hail of Stones| 石雹
| ''Those unable or unwilling to hold an axe, learn the art of the sling, or bow. A simple tool it may seem, but even mighty giants can be felled by a single stone.''
| 这些不能或者不愿使用斧头的,应该学习弓箭和投石的技艺。尽管石头看起来很简陋,但是甚至强大的巨人也可以被一块石头击毙。
 
|modifiers=
|- id="Strike and Withdraw"
* {{icon|defense|24px}} {{green|+15%}} 弓兵防御 }}
| [[File:Celtic germanic path 1.png|200px]] || Strike and Withdraw
|-
| ''The relative fitness of our warriors, combined with our people's contempt for cumbersome equipment, allows us to outmaneuver traditional armies with ease. By harrying our opponents; flanks, they will likely lose enthusiasm for the fight before we do.''
! 奖励
 
|-
|- id="The Young Must Serve"
| {{Effectbox|width=|file=Celtic germanic path end bonus|Adaptability| 适应性
| [[File:Celtic germanic path 6.png|200px]] || The Young Must Serve
| 我们的士兵们也许是世界上最勇猛的,然而真正的谦逊在于从我们的失利中吸取教训。通过采取我们在战场上遇到的那些自认更“文明”族群的战术,我们将会战无不胜。
| ''Learning the art of warfare is a vital part of every youth's education. If a child can wield a sword and maintain their equipment, then they are ready for war.''
|modifiers=
 
* {{icon|discipline|24px}} {{green|+10%}} 轻步兵训练度 }}
|- id="Coming of Age"
| [[File:Celtic britannic path 2.png|200px]] || Coming of Age
|''From a young age, our children are taught that they may be called upon to defend their settlements. If every man bears responsibility for arming himself, armies can be raised from the very salt of the earth.''
 
|- id="Adaptability"
| [[File:Celtic germanic path end bonus.png|200px]] || Adaptability
| ''Our brave soldiers may be the fiercest the world has seen, but true humility comes in learning from our defeats. by adopting tactics we encounter on the battlefield, from those who consider themselves more 'civilized', we may outdo any fighting force we meet.''
 
|- id="The Plains Fight With us"
| [[File:Celtic gallic path 3.png|200px]] || The Plains Fight With us
| ''The rolling plains of Gaul, from the coast to the Alps, prove ideal terrain for the use of cavalry.''
 
|}
|}
</tabber>
== Britannic traditions ==
[[File:Britannic traditions.png|thumb|500px|center|''Britannic'' traditions.]]
<tabber>
Statistics =
{| class="mildtable sortable plainlist" width=100%
! class="unsortable" width=1% | !! width=15% | Tradition
! width=25% | On activation effect !! width=25% | Effect !! width=25% | Requirements
|- id="Chariot Culture"
| [[File:Celtic philosophy start bonus.png|200px]] || Chariot Culture
| N/A
| {{icon|defense|24px}} {{green|+20%}} Chariot defense
| N/A
|- id="Chariot Mastery"
| [[File:Celtic britannic path 5.png|200px]] || Chariot Mastery
| N/A
| {{icon|discipline|24px}} {{green|+10%}} Chariot discipline
| Chariot Culture
|- id="Scythed Chariots"
| [[File:Celtic britannic path 1.png|200px]] || Scythed Chariots
| N/A
| {{icon|offense|24px}} {{green|+20%}} Chariot offense
| Chariot Mastery
|- id="The Glory of the Hunt"
| [[File:Celtic germanic path 4.png|200px]] || The Glory of the Hunt
| N/A
|
* {{icon|Enslavement efficiency|24px}} {{green|+5%}} Enslavement efficiency
* {{icon|pop output|24px}} {{green|+6%}} National slave output
| N/A
|- id="Confederations"
| [[File:Celtic gallic path 2.png|200px]] || Confederations
| N/A
| {{icon|Levy|24px}} {{green|+2.5%}} Levy size multiplier
| The Glory of the Hunt
|- id="Blow the Trumpet, in the New Moon!"
| [[File:Celtic gallic path end bonus.png|200px]] || Blow the Trumpet, in the New Moon!
| N/A
| {{icon|Manpower recovery speed|24px}} {{green|+5%}} Manpower recovery speed
| Confederations
|- id="Word of Mouth"
| [[File:Celtic britannic path 4.png|200px]] || Word of Mouth
|
* A new character is generated with:
** {{icon|martial}} 8 Martial
** {{icon|disciplined}} Disciplined trait
|
* {{icon|experience|24px}} {{green|+5%}} Cohort starting experience
* {{icon|experience|24px}} {{green|−0.5%}} Experience decay
|
* Blow the Trumpet, in the New Moon!
* Scythed Chariots
|- id="Living off the Land"
| [[File:Celtic britannic path 3.png|200px]] || Living off the Land
| {{icon|freemen|24px}} Gain 2 Freemen in 2 ''settlements'' with the highest room to grow (''population cap'' − ''total population'')
| {{icon|attrition|24px}} {{green|−15%}} Army attrition
| The Glory of the Hunt
|- id="Natural Resources"
| [[File:Celtic germanic path 2.png|200px]] || Natural Resources
| {{icon|freemen|24px}} Gain 2 Freemen in 3 ''settlements'' with the highest room to grow (''population cap'' − ''total population'')
| {{icon|pop output|24px}} {{green|+10%}} National tribesman output
| Living off the Land
|- id="A People on the Move"
| [[File:Celtic gallic path 5.png|200px]] || A People on the Move
| {{icon|centralization|24px}} Lose '''25''' centralization
| {{icon|Wrong culture happiness|24px}} {{green|+6%}} Unintegrated culture happiness
| Natural Resources
|- id="In Defense of our Home"
| [[File:Celtic gallic path 4.png|200px]] || In Defense of our Home
| {{icon|fort|24px}} Gain a fortress building level in the capital city (with available building slots)
| {{icon|Fort|24px}} {{green|+1}} National fort infrastructure capacity
| Natural Resources
|- id="Selective Breeding"
| [[File:Celtic britannic path 6.png|200px]] || Selective Breeding
|
* {{icon|horses|24px}} Gain horses trade good in a city with the highest population if it is:
** {{icon|no|24px}}{{icon|capital|24px}} The capital
** {{icon|no|24px}}{{icon|iron|24px}} Produces iron trade good
** {{icon|no|24px}}{{icon|horses|24px}} Produces horses trade good
** {{icon|no|24px}}{{icon|steppe horses|24px}} Produces steppe horses trade good
** {{icon|yes|24px}} Has at least 1 non-food trade good
|
* {{icon|morale|24px}} {{green|+10%}} Chariot morale
* {{icon|morale|24px}} {{green|+10%}} Light cavalry morale
| The Glory of the Hunt
|- id="Trained Cavalry"
| [[File:Celtic britannic path end bonus.png|200px]] || Trained Cavalry
| N/A
| {{icon|offense|24px}} {{green|+15%}} Light cavalry offense
| Selective Breeding
|- id="Embrace Celtiberian-African Influence"
| [[File:North african tribal path 3.png|200px]] || Embrace Celtiberian-African Influence
|
* {{icon|yes|24px}} Unlock [[North African traditions|North African tradition groups]] if any of the below {{icon|culture|24px}} culture groups has ''either'' '''500''' pops or is equal to '''25%''' of the country's primary culture pops: {{MultiColumn|
** Numidian
** Punic
|2}}
| {{icon|defense|24px}} {{green|+5%}} Light cavalry defense
| Selective Breeding


{| class="wikitable plainlist" width=32% style="float:left; margin-right: 10px;"
! Gallic path
|-
| {{Effectbox|width=|file=Celtic gallic path 1|Strike From Afar|远程打击
|猎人与散兵自幼训练,在荒野生活中磨练技能,他们的目标难逃一死。
|modifiers=
* {{icon|offense|24px}} {{green|+15%}} 弓兵进攻 }}
|-
| {{Effectbox|width=|file=Celtic gallic path 2|Confederations|同盟
|很多部落都与邻近部落保持良好关系,因此战争来袭之后能一定程度上联合作战。战团可能会由当地多个部落成员组成,一起为了荣耀而战。
|modifiers=
* {{icon|manpower|24px}} {{green|+10%}} 国家人力 }}
|-
| {{Effectbox|width=|file=Celtic gallic path 3|The Plains Fight With us|平原作战优势
|从海岸到阿尔卑斯山,高卢连绵起伏的平原显然是使用骑兵部队的理想地形。
|modifiers=
* {{icon|combat bonus|24px}} {{green|+15%}} 战车平原战斗加成
* {{icon|combat bonus|24px}} {{green|+15%}} 轻步兵平原战斗加成 }}
* </br>
|-
| {{Effectbox|width=|file=Celtic gallic path 4|In Defense of our Home|卫吾家园
|当我们的丘陵要塞和村庄受到威胁时,从铁匠到商人,所有人都会拿起武器团结起来。
|modifiers=
* {{icon|yes|21px}} 启用 ''“{{ruby|{{yellow|动员征召兵}}|Raise Levies}}”'' 能力 }}
|-
| {{Effectbox|width=|file=Celtic gallic path 5|A People on the Move|徙居之民
|我们的先祖徙居自由,从不在意边疆或领土的宣称。正因我们的子民一直在不断寻找更为青葱繁茂的牧场,这些游牧的传统才得以延续。
|modifiers=
* {{icon|Cohort recruit speed|24px}} {{green|+25%}} 大队招募速度
* {{icon|Wrong culture happiness|24px}} {{green|+10%}} 不同文化幸福度 }}
|-
| {{Effectbox|width=|file=Celtic gallic path 6|Strong Arm|身强力壮
|虽然我们的大多数战士都缺少盔甲的保护,但我们的身强力壮、装备精良的标枪投掷手却非如此,他们所投之矛的尖端由铁制成,足以穿透板甲、血肉以及骨骼。
|modifiers=
* {{icon|offense|24px}} {{green|+15%}} 重步兵进攻 }}
|-
| {{Effectbox|width=|file=Celtic gallic path 7|Scale the Walls!|攀墙!
|我们的人民已经定居在了有城墙保护的城市里,虽然有不错的防御,但是在一个有洞察力的进攻者面前依然有着弱点。
|modifiers=
* {{icon|Siege ability|24px}} {{green|+10%}} 围攻能力 }}
|-
! 奖励
|-
| {{Effectbox|width=|file=Celtic gallic path end bonus|Bonus: Blow the Trumpet, in the New Moon!|新月夜,战号鸣!
|卡尼克斯号,是一种音色诡异刺耳且极易识别的战号,用于激励我们的军队,震慑我们的敌人。
|modifiers=
* {{icon|morale|24px}} {{green|+10%}} 陆军士气 }}
|}
|}
{{clear}}


== 策略 ==
|-|
{{add|Strategy}}
Description =
 
{| class="mildtable sortable"
! class="unsortable" width=1% | !! width=15% | Tradition
! class="unsortable" width=80% | Description
 
|- id="Chariot Culture"
| [[File:Celtic philosophy start bonus.png|200px]] || Chariot Culture
| ''The use of chariots in warfare stems back many thousands of years, and holds strong affiliations with nobility and class; chariot inhumations speak to the honor that can be won through battle. Chariots themselves were commonly used as mobile platforms with two to three occupants, from which javelins or other thrown weapons were used to break the ranks of their opponents.''
 
|- id="Chariot Mastery"
| [[File:Celtic britannic path 5.png|200px]] || Chariot Mastery
| ''The terror inspired by a massed chariot attack, can be sufficient to break even the most battle-hardened formations.''
 
|- id="Scythed Chariots"
| [[File:Celtic britannic path 1.png|200px]] || Scythed Chariots
| ''Affixing scything blades to the wheels of our chariots, adds a lethal deterrent to anyone foolhardy enough to assault them.''
 
|- id="The Glory of the Hunt"
| [[File:Celtic germanic path 4.png|200px]] || The Glory of the Hunt
| '' 'Quintili Vare, legiones redde!' - The battle of Teutoberg Forest was a decisive victory for the Germanic tribes, all but wiping our three entire Roman legions. While a combination of factors contributed to this, the Germanic familiarity with the dense terrain was a major one.''
 
|- id="Confederations"
| [[File:Celtic gallic path 2.png|200px]] || Confederations
| ''Many Tribes maintained close relations with their neighbors, guaranteeing a certain amount of cooperation when it came to battle. Warbands likely comprised members of many different local tribes, all fighting for glory.''
 
|- id="Blow the Trumpet, in the New Moon!"
| [[File:Celtic gallic path end bonus.png|200px]] || Blow the Trumpet, in the New Moon!
| ''The Carnyx, a trumpet possessed of a harsh and instantly recognizable timbre, inspired our troops, while terrifying our opponents.''
 
|- id="Word of Mouth"
| [[File:Celtic britannic path 4.png|200px]] || Word of Mouth
| ''Whether it be a chance for glory, an opportunity for loot, or merely to revel in the slaughter, news of an imminent battle draws even the elders to our ranks.''
 
|- id="Living off the Land"
| [[File:Celtic britannic path 3.png|200px]] || Living off the Land
| ''Our people know the ways of the land better than most; which berries and plants are edible, and which natural remedies can be used to salve wounds.''
 
|- id="Natural Resources"
| [[File:Celtic germanic path 2.png|200px]] || Natural Resources
| ''The abundance of arable land and vast tracts of land sporting workable wood, give us unparalleled access to the resources we need to create weapons of war.''
 
|- id="A People on the Move"
| [[File:Celtic gallic path 5.png|200px]] || A People on the Move
| ''Our ancestors moved freely, uncaring of borders or territorial claims. These nomadic traditions live on, as our people live in constant readiness to seek our pastures greener than their own.''
 
|- id="In Defense of our Home"
| [[File:Celtic gallic path 4.png|200px]] || In Defense of our Home
| ''From blacksmiths to traders, when our hill forts and rural settlements are threatened, all shall take up arms and stand united.''
 
|- id="Selective Breeding"
| [[File:Celtic britannic path 6.png|200px]] || Selective Breeding
| ''Revered throughout the bronze age and before, as evident in the chalk hill carvings throughout Britain, the strong-backed domestic horse is a result of thousands of years of selective breeding, and capable of carrying a single rider into battle.''
 
|- id="Trained Cavalry"
| [[File:Celtic britannic path end bonus.png|200px]] || Trained Cavalry
| ''Domestic horses, while sufficient for defense in emergencies, are inclined to panic on the battlefield, Thus, by expanding our stock of horses bred and trained for war, our bold warriors will excel at their true puropse: carnage.''
 
|- id="Embrace Celtiberian-African Influence"
| [[File:North african tribal path 3.png|200px]] || Embrace Celtiberian-African Influence
| N/A
 
|}
</tabber>


== 参考资料 ==
== 参考资料 ==
<references/>
<references/>
# To update page content see reference files in folder {{path|base}}:
## For military tradition see reference file {{path|custom=1|common/military_traditions/00_celtic.txt}}.
## For military tradition see reference file {{path|custom=1|common/military_traditions/00_celtic_2.txt}}.
## For localization text see reference file {{path|custom=1|localization/english/military_traditions_l_english.yml}}.
{{MilitaryTraditionsNavbox}}
{{MechanicsNavbox}}
{{MechanicsNavbox}}
[[Category:军事传统]]
[[Category:军事传统]]
[[en:Barbarian traditions]]
[[en:Barbarian_traditions]]

2022年3月3日 (四) 16:01的版本


参见:军事传统

蛮族传统 包括希斯帕尼亚、高卢、不列颠尼亚、日耳曼尼亚以及其他地区的蛮族的战斗方式。他们的战斗主要依靠装备了剑或长矛的大编队轻装步兵,并配以少量灵活的战车或轻骑兵用以支援,他们同时还善于使用伏击战术,尤其是在森林地形中。

Availability

Celtic traditions.
Britannic traditions.

The Barbarian military tradition groups, Celtic and Britannic, are available for begining with the following culture groups:

  • Belgae
  • Celt-Iberian
  • Gaelic
  • Gallic
  • Germanic
  • Iberian
  • Occidental
  • Pannonian
  • Pretani
  • Veneti

This tradition group can also be unlocked by embracing the military tradition:

Focus

The traditions focus on strengthening the below unit types and possibly unlock some new abilities:

  • Unit focus:
    • Strong Unit light infantry.png Light infantry
    • Good Unit archers.png Archers
    • Good Unit chariots.png Chariots
  • Possible ability unlocks:
    • Hit-and-Run Hit-and-Run

Celtic traditions

File:Celtic traditions.png
Celtic traditions.

<tabber>

Statistics = 
Tradition On activation effect Effect Requirements
Celtic gallic path 7.png Scale the Walls! N/A Siege.png +10% Siege ability N/A
Celtic germanic path 5.png Shield Wall N/A Defence.png +10% Heavy infantry defense Scale the Walls!
Celtic gallic path 6.png Strong Arm N/A Offense.png +10% Heavy infantry offense Shield Wall
Latin roman path 7.png Embrace Celto-Italic Influence
  • Yes Unlock Italic tradition groups if any of the below Policy cultural assimilation.png culture groups has either 500 pops or is equal to 25% of the country's primary culture pops:
    • Italic
Offense.png +2.5% Heavy infantry offense Strong Arm
Celtic germanic path 3.png Ambush N/A
  • Hit-and-Run Enable "Hit-and-Run" tactic
  • 战斗加成 +25% Combat bonus in forest
N/A
Celtic gallic path 1.png Strike From Afar N/A Offense.png +15% Archers offense Ambush
Celtic britannic path 7.png Take up Arms N/A Cost −15% Archers cost Strike From Afar
Celtic germanic path 7.png Hail of Stones N/A Defence.png +10% Archers defense Take up Arms
Celtic germanic path 1.png Strike and Withdraw N/A Morale.png +10% Light infantry morale Ambush
Celtic germanic path 6.png The Young Must Serve N/A Cost −15% Light infantry cost Strike and Withdraw
Celtic britannic path 2.png Coming of Age N/A
  • Defence.png +10% Light infantry defense
  • 战斗加成 +20% Light infantry combat bonus in plains
The Young Must Serve
Celtic germanic path end bonus.png Adaptability
  • A new character is generated with:
    • Martial.png 8 Martial
    • 战术家 Tactician trait
  • Discipline.png +10% Archers discipline
  • Discipline.png +10% Light infantry discipline
  • Strike and Withdraw
  • Strike From Afar
Celtic gallic path 3.png The Plains Fight With us N/A
  • 战斗加成 +15% Combat bonus in farmland
  • 战斗加成 +15% Combat bonus in plains
  • Coming of Age
  • Hail of Stones

|-|

Description = 
Tradition Description
Celtic gallic path 7.png Scale the Walls! Our people have taken to residing in walled territories, which, while well-defended, have weaknesses, if one knows where to look.
Celtic germanic path 5.png Shield Wall Germanic troops often surprised their opponents by utilizing a core of heavily shielded warriors, acting as a deterrent to attackers, and as a particularly cohesive and mobile unit on the battlefield.
Celtic gallic path 6.png Strong Arm While most of our warriors eschew the protection afforded by mail, our strong-armed and well equipped javelin-throwers clad themselves in armor, and can hurl iron-tipped spears capable of punching through plate armor, flesh, and bone.
Latin roman path 7.png Embrace Celto-Italic Influence N/A
Celtic germanic path 3.png Ambush Tribal warfare is brutal affair. The seizure of slaves, women and valuables is a time-honored practice which we ought not to forgo.
Celtic gallic path 1.png Strike From Afar Huntsmen and skirmishers practice from a young age, honing their skills on wildlife and those unlucky enough to constitute a target.
Celtic britannic path 7.png Take up Arms Every man has a place in our armies; not least the hunters, who stalk their prey on battlefield and forest alike.
Celtic germanic path 7.png Hail of Stones Those unable or unwilling to hold an axe, learn the art of the sling, or bow. A simple tool it may seem, but even mighty giants can be felled by a single stone.
Celtic germanic path 1.png Strike and Withdraw The relative fitness of our warriors, combined with our people's contempt for cumbersome equipment, allows us to outmaneuver traditional armies with ease. By harrying our opponents; flanks, they will likely lose enthusiasm for the fight before we do.
Celtic germanic path 6.png The Young Must Serve Learning the art of warfare is a vital part of every youth's education. If a child can wield a sword and maintain their equipment, then they are ready for war.
Celtic britannic path 2.png Coming of Age From a young age, our children are taught that they may be called upon to defend their settlements. If every man bears responsibility for arming himself, armies can be raised from the very salt of the earth.
Celtic germanic path end bonus.png Adaptability Our brave soldiers may be the fiercest the world has seen, but true humility comes in learning from our defeats. by adopting tactics we encounter on the battlefield, from those who consider themselves more 'civilized', we may outdo any fighting force we meet.
Celtic gallic path 3.png The Plains Fight With us The rolling plains of Gaul, from the coast to the Alps, prove ideal terrain for the use of cavalry.

</tabber>

Britannic traditions

File:Britannic traditions.png
Britannic traditions.

<tabber>

Statistics = 
Tradition On activation effect Effect Requirements
Celtic philosophy start bonus.png Chariot Culture N/A Defence.png +20% Chariot defense N/A
Celtic britannic path 5.png Chariot Mastery N/A Discipline.png +10% Chariot discipline Chariot Culture
Celtic britannic path 1.png Scythed Chariots N/A Offense.png +20% Chariot offense Chariot Mastery
Celtic germanic path 4.png The Glory of the Hunt N/A
  • Enslavement efficiency.png +5% Enslavement efficiency
  • Population output +6% National slave output
N/A
Celtic gallic path 2.png Confederations N/A Levy.png +2.5% Levy size multiplier The Glory of the Hunt
Celtic gallic path end bonus.png Blow the Trumpet, in the New Moon! N/A Manpower recovery speed.png +5% Manpower recovery speed Confederations
Celtic britannic path 4.png Word of Mouth
  • A new character is generated with:
    • Martial.png 8 Martial
    • 纪律严明 Disciplined trait
  • Experience +5% Cohort starting experience
  • Experience −0.5% Experience decay
  • Blow the Trumpet, in the New Moon!
  • Scythed Chariots
Celtic britannic path 3.png Living off the Land Freemen Gain 2 Freemen in 2 settlements with the highest room to grow (population captotal population) Attrition.png −15% Army attrition The Glory of the Hunt
Celtic germanic path 2.png Natural Resources Freemen Gain 2 Freemen in 3 settlements with the highest room to grow (population captotal population) Population output +10% National tribesman output Living off the Land
Celtic gallic path 5.png A People on the Move Centralization.png Lose 25 centralization Unintegrated culture happiness +6% Unintegrated culture happiness Natural Resources
Celtic gallic path 4.png In Defense of our Home Fortification.png Gain a fortress building level in the capital city (with available building slots) Fortification.png +1 National fort infrastructure capacity Natural Resources
Celtic britannic path 6.png Selective Breeding
  • Horses Gain horses trade good in a city with the highest population if it is:
    • NoCountry capital.png The capital
    • NoIron Produces iron trade good
    • NoHorses Produces horses trade good
    • NoSteppe horses Produces steppe horses trade good
    • Yes Has at least 1 non-food trade good
  • Morale.png +10% Chariot morale
  • Morale.png +10% Light cavalry morale
The Glory of the Hunt
Celtic britannic path end bonus.png Trained Cavalry N/A Offense.png +15% Light cavalry offense Selective Breeding
North african tribal path 3.png Embrace Celtiberian-African Influence
  • Yes Unlock North African tradition groups if any of the below Policy cultural assimilation.png culture groups has either 500 pops or is equal to 25% of the country's primary culture pops:
    • Numidian
    • Punic
Defence.png +5% Light cavalry defense Selective Breeding

|-|

Description = 
Tradition Description
Celtic philosophy start bonus.png Chariot Culture The use of chariots in warfare stems back many thousands of years, and holds strong affiliations with nobility and class; chariot inhumations speak to the honor that can be won through battle. Chariots themselves were commonly used as mobile platforms with two to three occupants, from which javelins or other thrown weapons were used to break the ranks of their opponents.
Celtic britannic path 5.png Chariot Mastery The terror inspired by a massed chariot attack, can be sufficient to break even the most battle-hardened formations.
Celtic britannic path 1.png Scythed Chariots Affixing scything blades to the wheels of our chariots, adds a lethal deterrent to anyone foolhardy enough to assault them.
Celtic germanic path 4.png The Glory of the Hunt 'Quintili Vare, legiones redde!' - The battle of Teutoberg Forest was a decisive victory for the Germanic tribes, all but wiping our three entire Roman legions. While a combination of factors contributed to this, the Germanic familiarity with the dense terrain was a major one.
Celtic gallic path 2.png Confederations Many Tribes maintained close relations with their neighbors, guaranteeing a certain amount of cooperation when it came to battle. Warbands likely comprised members of many different local tribes, all fighting for glory.
Celtic gallic path end bonus.png Blow the Trumpet, in the New Moon! The Carnyx, a trumpet possessed of a harsh and instantly recognizable timbre, inspired our troops, while terrifying our opponents.
Celtic britannic path 4.png Word of Mouth Whether it be a chance for glory, an opportunity for loot, or merely to revel in the slaughter, news of an imminent battle draws even the elders to our ranks.
Celtic britannic path 3.png Living off the Land Our people know the ways of the land better than most; which berries and plants are edible, and which natural remedies can be used to salve wounds.
Celtic germanic path 2.png Natural Resources The abundance of arable land and vast tracts of land sporting workable wood, give us unparalleled access to the resources we need to create weapons of war.
Celtic gallic path 5.png A People on the Move Our ancestors moved freely, uncaring of borders or territorial claims. These nomadic traditions live on, as our people live in constant readiness to seek our pastures greener than their own.
Celtic gallic path 4.png In Defense of our Home From blacksmiths to traders, when our hill forts and rural settlements are threatened, all shall take up arms and stand united.
Celtic britannic path 6.png Selective Breeding Revered throughout the bronze age and before, as evident in the chalk hill carvings throughout Britain, the strong-backed domestic horse is a result of thousands of years of selective breeding, and capable of carrying a single rider into battle.
Celtic britannic path end bonus.png Trained Cavalry Domestic horses, while sufficient for defense in emergencies, are inclined to panic on the battlefield, Thus, by expanding our stock of horses bred and trained for war, our bold warriors will excel at their true puropse: carnage.
North african tribal path 3.png Embrace Celtiberian-African Influence N/A

</tabber>

参考资料

  1. To update page content see reference files in folder /ImperatorRome/base:
    1. For military tradition see reference file common/military_traditions/00_celtic.txt.
    2. For military tradition see reference file common/military_traditions/00_celtic_2.txt.
    3. For localization text see reference file localization/english/military_traditions_l_english.yml.
国内政策 国家属性人物内战文化政府传承法律国家理念职位叛乱宗教科技
经济政策 建筑经济食物奇观人口贸易商品
省份 区域省份领土殖民地产
军事 军事传统陆军陆军单位陆战海军围城海战
对外政策 条约战争宣战理由宣称外交附属国蛮族
脚本 事件决议使命
其他 成就对手国家游戏配置