无编辑摘要 |
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{{Version|Pre-release}} | {{Version|Pre-release}} | ||
''' | ''' 机制''' (Mechanics) are aspects of the game which require detailed discussion. Herein is a brief about each mechanic and a link to a more detailed page. | ||
== 国内政策 == | == 国内政策 == | ||
{| class="mildtable sortable" width=70% | {| class="mildtable sortable" width=70% | ||
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! width= | ! width=10% | 机制 | ||
! width= | ! width=8% | 版本 | ||
! width=60% class="unsortable" | | ! width=60% class="unsortable" | 备注 | ||
|- | |- | ||
| {{icon|all power}} || [[ | | {{icon|all power}} || [[ 点数 ]] || - || Power is how a nation progresses and represents the skill of a ruler and their administration. | ||
|- | |- | ||
| [[File:Civic_power.png|28px|link=]] || [[ | | [[File:Civic_power.png|28px|link=]] || [[ 政府]] || - || Your government type and country rank affect how you manage your country and relations with other countries. | ||
|- | |- | ||
| [[File:Stability.png|28px|link=]] || [[ | | [[File:Stability.png|28px|link=]] || [[ 法律]] || - || With the approval of the Senate, various laws can be passed that affect your country. | ||
|- | |- | ||
| [[File:Leader.png|28px|link=]] || [[ | | [[File:Leader.png|28px|link=]] || [[ 角色]] || - || Characters perform roles in government and military. | ||
|- | |- | ||
| [[File:Invention.png|28px|link=]] || [[ | | [[File:Invention.png|28px|link=]] || [[ 科技]] || - || Technology is how a nation advances through the game and acquires new abilities or options. | ||
|} | |} | ||
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! width= | ! width=10% | 机制 | ||
! width= | ! width=8% | 版本 | ||
! width=60% class="unsortable" | | ! width=60% class="unsortable" | 备注 | ||
|- | |- | ||
| [[File:money.png|28px|link=]] || [[ | | [[File:money.png|28px|link=]] || [[ 经济]] || - || Nations need to manage their economies to keep the population happy and to gain money. | ||
|- | |- | ||
| [[File:Population.png|28px|link=]] || [[ | | [[File:Population.png|28px|link=]] || [[ 人口]] || - || Population units reside within cities. | ||
|- | |- | ||
| {{icon|camels}} || [[ | | {{icon|camels}} || [[ 贸易]] || - || Trading with other nations is an important source of income. | ||
|- | |- | ||
| [[File:tradegood.png|28px|link=]] || [[ | | [[File:tradegood.png|28px|link=]] || [[ 商品]] || - || Every city produces a certain trade good that can give you some bonuses or allow you to build a unit type. | ||
|- | |- | ||
| [[File:Civic faction.png|28px|link=]] || [[ | | [[File:Civic faction.png|28px|link=]] || [[ 建筑]] || - || Buildings can be built in cities to improve them. | ||
|} | |} | ||
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{| class="mildtable sortable" width=70% | {| class="mildtable sortable" width=70% | ||
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! width= | ! width=10% | 机制 | ||
! width= | ! width=8% | 版本 | ||
! width=60% class="unsortable" | | ! width=60% class="unsortable" | 备注 | ||
|- | |- | ||
| [[File:Cavalry.png|28px|link=]] || [[ | | [[File:Cavalry.png|28px|link=]] || [[ 陆军单位]] || - || An army is made up of different types of units. | ||
|- | |- | ||
| [[File:Heavy_infantry.png|28px|link=]] || [[ | | [[File:Heavy_infantry.png|28px|link=]] || [[ 陆军]] || - || Armies are used to conquer new territories. | ||
|- | |- | ||
| [[File:Military_power.png|28px|link=]] || [[ | | [[File:Military_power.png|28px|link=]] || [[ 军事传统]] || - || Military traditions unlock unique abilities and special bonuses to units. | ||
|- | |- | ||
| [[File:Unrest.png|28px|link=]] || [[ | | [[File:Unrest.png|28px|link=]] || [[ 叛乱]] || - || Rebellions are uprisings against the established order. | ||
|} | |} | ||
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{| class="mildtable sortable" width=70% | {| class="mildtable sortable" width=70% | ||
! width=1% class="unsortable" | | ! width=1% class="unsortable" | | ||
! width= | ! width=10% | 机制 | ||
! width= | ! width=8% | 版本 | ||
! width=60% class="unsortable" | | ! width=60% class="unsortable" | 备注 | ||
|- | |- | ||
| [[File:Diploicon.png|28px|link=]] || [[ | | [[File:Diploicon.png|28px|link=]] || [[ 外交]] || - || Diplomacy is the set of actions a nation can use to manage its relations, agreements and warfare with other countries. | ||
|- | |- | ||
| [[File:Oratory power.png|28px|link=]] || [[ | | [[File:Oratory power.png|28px|link=]] || [[ 军事同盟]] || - || Alliances can be formed between two nations promising to aid each other in cases of war. | ||
|} | |} | ||
2019年4月28日 (日) 20:42的版本
机制(Mechanics) are aspects of the game which require detailed discussion. Herein is a brief about each mechanic and a link to a more detailed page.
国内政策
机制 | 版本 | 备注 | |
---|---|---|---|
点数 | - | Power is how a nation progresses and represents the skill of a ruler and their administration. | |
政府 | - | Your government type and country rank affect how you manage your country and relations with other countries. | |
法律 | - | With the approval of the Senate, various laws can be passed that affect your country. | |
角色 | - | Characters perform roles in government and military. | |
科技 | - | Technology is how a nation advances through the game and acquires new abilities or options. |
经济政策
机制 | 版本 | 备注 | |
---|---|---|---|
经济 | - | Nations need to manage their economies to keep the population happy and to gain money. | |
人口 | - | Population units reside within cities. | |
贸易 | - | Trading with other nations is an important source of income. | |
商品 | - | Every city produces a certain trade good that can give you some bonuses or allow you to build a unit type. | |
建筑 | - | Buildings can be built in cities to improve them. |
战争
机制 | 版本 | 备注 | |
---|---|---|---|
陆军单位 | - | An army is made up of different types of units. | |
陆军 | - | Armies are used to conquer new territories. | |
军事传统 | - | Military traditions unlock unique abilities and special bonuses to units. | |
叛乱 | - | Rebellions are uprisings against the established order. |
对外政策
机制 | 版本 | 备注 | |
---|---|---|---|
外交 | - | Diplomacy is the set of actions a nation can use to manage its relations, agreements and warfare with other countries. | |
军事同盟 | - | Alliances can be formed between two nations promising to aid each other in cases of war. |
参考资料