基础设施

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自由之民讨论 | 贡献2019年5月6日 (一) 00:13的版本 (同步到官方百科05:54, 4 May 2019‎ TwenkleToez)


Buildings are build in cities and give a local bonus depending on the type of building. Additionally the capital starts with 1 fort by default. All kind of buildings can be torn down at any time for free leaving a spot for another type of building. A building costs 100 gold to build by default, and the cost can be influenced by various factors such as events and inventions.

Building Types

In-game Icon Building Province modifiers
Building commerce.png Marketplace +5% Local Tax, +5% Commerce Income, +1% Local Civilization Level.
Building military.png Training Camp +10% Local Manpower.
Building fortress.png Fortress +1 Fort Level.
Building population.png Granary +0.06% Population Growth and +2.5% Local Slave Happiness.

Each building type can be built multiple times, so if you have 4 slots in your city, you can fill them all with Granaries if you so desire. Of course you can order the building of multiple buildings in a city at once, and they will be built in a queue.

City Building Limit

Each city can have at least 1 building, and each additional 10 pops in that city allows another building level. The capital city starts with one extra building slot that is used by the default capital fort. 1 additional building slot per city may be gained through the tech 18 Civic Invention 'Urban Planning'.

Roads

Roads built by a Roman army.

Roads are buildings visible on the map that increase army movement speed by 50%. If a road is built over a river, a bridge will appear. The ability to build roads can be unlocked in the Roman section of the Latin military tradition path.

Requirements

The following conditions must be met in order to build a road :

  • an army comprising at least 5 cohorts
  • 10 Military power.png

Process

After the player selects the build a road action in the Army menu, the selected army will build a road linking its current city location to the next adjacent city it will move into. While building the road, the army movement speed will decrease to 20% and morale will be lowered too. If a road already exists, then the Military power.png cost is refunded.

参考资料


概念 建筑殖民贸易商品TaxProduction人口
国内政策 国家属性人物内战文化政府传承法律国家理念职位叛乱宗教科技
经济政策 建筑经济食物奇观人口贸易商品
省份 区域省份领土殖民地产
军事 军事传统陆军陆军单位陆战海军围城海战
对外政策 条约战争宣战理由宣称外交附属国蛮族
脚本 事件决议使命
其他 成就对手国家游戏配置