(→个性特质) |
(→个性特质) |
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=== 个性特质 === | === 个性特质 === | ||
{{hatnote|现行汉化名称有个别重复,以英文名相对照。}} | |||
{| class="mildtable" | {| class="mildtable" | ||
! | ! | ||
行 67: | 行 68: | ||
* {{icon|charisma}} 魅力 {{red|−1}} | * {{icon|charisma}} 魅力 {{red|−1}} | ||
}} | }} | ||
| {{icon|power costs}} | | {{icon|power costs}} 点数消耗 {{red|+1%}} | ||
| | | | ||
| | | | ||
行 76: | 行 77: | ||
| {{ruby|果断|Assertive}} | | {{ruby|果断|Assertive}} | ||
| {{icon|prominence}} 每月人物名望 {{green|+0.05}} | | {{icon|prominence}} 每月人物名望 {{green|+0.05}} | ||
| {{icon|commerce value}} | | {{icon|commerce value}} 国家商业收入 {{green|+5%}} | ||
| {{icon|commerce value}} | | {{icon|commerce value}} (本地)商业收入 {{green|+5%}} | ||
| | | | ||
| {{nowrap|{{icon|submissive}} Submissive}} | | {{nowrap|{{icon|submissive}} Submissive}} | ||
行 85: | 行 86: | ||
| {{ruby|乐善好施|Benefactor}} | | {{ruby|乐善好施|Benefactor}} | ||
| {{icon|popularity}} 每月人气 {{green|+0.05}} | | {{icon|popularity}} 每月人气 {{green|+0.05}} | ||
| {{icon|happiness}} | | {{icon|happiness}} 全国奴隶幸福度 {{green|+5%}} | ||
| {{icon|happiness}} | | {{icon|happiness}} 本地奴隶幸福度 {{green|+10%}} | ||
| | | | ||
| {{icon|harsh}} Harsh | | {{icon|harsh}} Harsh | ||
行 103: | 行 104: | ||
| {{ruby|谨慎|Cautious}} | | {{ruby|谨慎|Cautious}} | ||
| {{icon|martial}} 军略 {{red|−1}} | | {{icon|martial}} 军略 {{red|−1}} | ||
| {{icon|unit reorganization cost}} | | {{icon|unit reorganization cost}} 部队整编花费 {{green|−5%}} | ||
| | | | ||
| | | | ||
行 124: | 行 125: | ||
* {{icon|charisma}} 魅力 {{red|−1}} | * {{icon|charisma}} 魅力 {{red|−1}} | ||
}} | }} | ||
| {{icon|assassinate cost}} | | {{icon|assassinate cost}} 暗杀花费 {{green|−25%}} | ||
| | | | ||
| | | | ||
行 166: | 行 167: | ||
| {{ruby|残暴|Cruel}} | | {{ruby|残暴|Cruel}} | ||
| {{icon|charisma}} 魅力 {{red|−1}} | | {{icon|charisma}} 魅力 {{red|−1}} | ||
| {{icon|local output modifier}} | | {{icon|local output modifier}} 全国奴隶产出 {{green|+5%}} | ||
| {{icon|local output modifier}} | | {{icon|local output modifier}} 本地奴隶产出 {{green|+10%}} | ||
| {{icon|enslavement efficiency}} 抓奴效率 {{green|+3%}} | | {{icon|enslavement efficiency}} 抓奴效率 {{green|+3%}} | ||
| {{icon|merciful}} Merciful | | {{icon|merciful}} Merciful | ||
行 180: | 行 181: | ||
* {{icon|finesse}} 智略 {{green|+1}} | * {{icon|finesse}} 智略 {{green|+1}} | ||
}} | }} | ||
| {{icon|bribe character cost}} | | {{icon|bribe character cost}} 贿赂人物花费 {{green|−25%}} | ||
| | | | ||
| | | | ||
行 190: | 行 191: | ||
| {{icon|loyalty}} 每月忠诚 {{green|+0.1}} | | {{icon|loyalty}} 每月忠诚 {{green|+0.1}} | ||
| {{plainlist| | | {{plainlist| | ||
* {{icon|omen power}} | * {{icon|omen power}} 预兆威能 {{green|+5%}} | ||
* {{icon|devotio}} | * {{icon|devotio}} 祈求虔诚花费 {{green|−5%}} | ||
}} | }} | ||
| | | | ||
行 239: | 行 240: | ||
* {{icon|finesse}} 智略 {{red|−1}} | * {{icon|finesse}} 智略 {{red|−1}} | ||
}} | }} | ||
| {{icon|tyranny}} | | {{icon|tyranny}} 每月暴政度 {{green|−0.05}} | ||
| | | | ||
| | | | ||
行 249: | 行 250: | ||
| {{icon|loyalty}} 每月忠诚 {{green|+10%}} | | {{icon|loyalty}} 每月忠诚 {{green|+10%}} | ||
| {{icon|build cost}} 建造花费 {{green|−10%}} | | {{icon|build cost}} 建造花费 {{green|−10%}} | ||
| {{icon|local output modifier}} | | {{icon|local output modifier}} 本地公民产出 {{green|+10%}} | ||
| | | | ||
| {{icon|incapable}} Incapable | | {{icon|incapable}} Incapable | ||
行 257: | 行 258: | ||
| {{ruby|慷慨|Generous}} | | {{ruby|慷慨|Generous}} | ||
| {{icon|popularity}} 每月人气 {{green|+0.05}} | | {{icon|popularity}} 每月人气 {{green|+0.05}} | ||
| {{icon|happiness}} | | {{icon|happiness}} 全国公民幸福度 {{green|+5%}} | ||
| {{icon|unrest}} | | {{icon|unrest}} 本地不满值 {{green|−1}} | ||
| | | | ||
| {{plainlist| | | {{plainlist| | ||
行 278: | 行 279: | ||
| {{icon|charisma}} 魅力 {{red|−1}} | | {{icon|charisma}} 魅力 {{red|−1}} | ||
| | | | ||
| {{icon|local population growth}} | | {{icon|local population growth}} 本地人口增长 {{green|+2%}} | ||
| | | | ||
| {{icon|self-controlled}} Self-controlled | | {{icon|self-controlled}} Self-controlled | ||
行 300: | 行 301: | ||
| {{ruby|严苛|Harsh}} | | {{ruby|严苛|Harsh}} | ||
| {{icon|popularity}} 每月人气 {{green|−0.05}} | | {{icon|popularity}} 每月人气 {{green|−0.05}} | ||
| {{icon|local output modifier}} | | {{icon|local output modifier}} 全国奴隶产出 {{green|+5%}} | ||
| {{icon|local output modifier}} | | {{icon|local output modifier}} 本地奴隶产出 {{green|+10%}} | ||
| | | | ||
| {{icon|benefactor}} Benefactor | | {{icon|benefactor}} Benefactor | ||
行 311: | 行 312: | ||
| {{ruby|诚实|Honest}} | | {{ruby|诚实|Honest}} | ||
| {{icon|corruption}} 每月腐败 {{green|−0.05}} | | {{icon|corruption}} 每月腐败 {{green|−0.05}} | ||
| {{icon|local output modifier}} | | {{icon|local output modifier}} 全国部落民产出 {{green|+5%}} | ||
| | | | ||
| | | | ||
行 322: | 行 323: | ||
| {{ruby|谦卑|Humble}} | | {{ruby|谦卑|Humble}} | ||
| {{icon|charisma}} 魅力 {{green|+1}} | | {{icon|charisma}} 魅力 {{green|+1}} | ||
| {{icon|tribute income}} | | {{icon|tribute income}} 贡金收入 {{red|−1%}} | ||
| {{icon|local output modifier}} | | {{icon|local output modifier}} 本地自由民产出 {{green|+5%}} | ||
| | | | ||
| {{icon|proud}} Proud | | {{icon|proud}} Proud | ||
行 331: | 行 332: | ||
| {{ruby|无能|Incapable}} | | {{ruby|无能|Incapable}} | ||
| {{icon|prominence}} 每月人物名望 {{red|−0.1}} | | {{icon|prominence}} 每月人物名望 {{red|−0.1}} | ||
| {{icon|popularity}} | | {{icon|popularity}} 统治者人气增加 {{red|−10%}} | ||
| {{icon|local output modifier}} | | {{icon|local output modifier}} 本地公民产出 {{red|−5%}} | ||
| | | | ||
| {{icon|founder}} Founder | | {{icon|founder}} Founder | ||
行 340: | 行 341: | ||
| {{ruby|聪慧|Intelligent}} | | {{ruby|聪慧|Intelligent}} | ||
| {{icon|finesse}} 智略 {{green|+1}} | | {{icon|finesse}} 智略 {{green|+1}} | ||
| {{icon|loyalty}} | | {{icon|loyalty}} 每月总督忠诚度 {{green|+0.05%}} | ||
| | | | ||
| | | | ||
行 349: | 行 350: | ||
| {{ruby|妒忌|Jealous}} | | {{ruby|妒忌|Jealous}} | ||
| {{icon|charisma}} 魅力 {{red|−1}} | | {{icon|charisma}} 魅力 {{red|−1}} | ||
| {{icon|smear reputation cost}} | | {{icon|smear reputation cost}} 诋毁声誉花费 {{green|−25%}} | ||
| | | | ||
| | | | ||
行 359: | 行 360: | ||
| {{icon|finesse}} 智略 {{green|+1}} | | {{icon|finesse}} 智略 {{green|+1}} | ||
| | | | ||
| {{icon|unrest}} | | {{icon|unrest}} 本地不满值 {{green|−1}} | ||
| | | | ||
| {{icon|arbitrary}} Arbitrary | | {{icon|arbitrary}} Arbitrary | ||
行 367: | 行 368: | ||
| {{ruby|和蔼可亲|Kindly}} | | {{ruby|和蔼可亲|Kindly}} | ||
| | | | ||
| {{icon|local output modifier}} | | {{icon|local output modifier}} 全国自由民产出 {{green|+5%}} | ||
| | | | ||
| {{icon|loyalty}} 忠诚增加几率 {{green|+2%}} | | {{icon|loyalty}} 忠诚增加几率 {{green|+2%}} | ||
行 376: | 行 377: | ||
| {{ruby|堕落|Lapsed}} | | {{ruby|堕落|Lapsed}} | ||
| {{icon|loyalty}} 每月忠诚 {{red|−0.05}} | | {{icon|loyalty}} 每月忠诚 {{red|−0.05}} | ||
| {{icon|omen power}} | | {{icon|omen power}} 预兆威能 {{red|−5%}} | ||
| | | | ||
| | | | ||
行 418: | 行 419: | ||
| {{ruby|仁慈|Merciful}} | | {{ruby|仁慈|Merciful}} | ||
| {{icon|charisma}} 魅力 {{green|+1}} | | {{icon|charisma}} 魅力 {{green|+1}} | ||
| {{icon|happiness}} | | {{icon|happiness}} 全国自由民幸福度 {{green|+2.5%}} | ||
| {{icon|happiness}} | | {{icon|happiness}} 本地自由民幸福度 {{green|+5%}} | ||
| {{icon|enslavement efficiency}} 抓奴效率 {{red|−5%}} | | {{icon|enslavement efficiency}} 抓奴效率 {{red|−5%}} | ||
| {{icon|cruel}} Cruel | | {{icon|cruel}} Cruel | ||
行 428: | 行 429: | ||
| {{icon|finesse}} 智略 {{red|−1}} | | {{icon|finesse}} 智略 {{red|−1}} | ||
| {{icon|national tax}} 国家税收 {{red|−10%}} | | {{icon|national tax}} 国家税收 {{red|−10%}} | ||
| {{icon|local tax}} | | {{icon|local tax}} 本地税收 {{red|−10%}} | ||
| | | | ||
| {{icon|generous}} Generous | | {{icon|generous}} Generous | ||
行 436: | 行 437: | ||
| {{ruby|谦逊|Modest}} | | {{ruby|谦逊|Modest}} | ||
| {{icon|popularity}} 每月人气 {{green|+0.05}} | | {{icon|popularity}} 每月人气 {{green|+0.05}} | ||
| {{icon|power costs}} | | {{icon|power costs}} 点数消耗 {{green|−1%}} | ||
| | | | ||
| | | | ||
行 445: | 行 446: | ||
| {{ruby|单调乏味|Monotonous}} | | {{ruby|单调乏味|Monotonous}} | ||
| | | | ||
| {{icon|popularity}} | | {{icon|popularity}} 统治者人气增加 {{red|−20%}} | ||
| | | | ||
| | | | ||
行 455: | 行 456: | ||
| {{icon|finesse}} 智略 {{red|−1}} | | {{icon|finesse}} 智略 {{red|−1}} | ||
| {{plainlist| | | {{plainlist| | ||
* {{icon|happiness}} | * {{icon|happiness}} 全国部落民幸福度 {{green|+25%}} | ||
* {{icon|technology speed}} | * {{icon|technology speed}} 科技速度 {{red|−10%}} | ||
}} | }} | ||
| | | | ||
行 466: | 行 467: | ||
| {{ruby|废寝忘食|Obsessive}} | | {{ruby|废寝忘食|Obsessive}} | ||
| {{icon|zeal}} 热忱 {{green|+1}} | | {{icon|zeal}} 热忱 {{green|+1}} | ||
| {{icon|local output modifier}} | | {{icon|local output modifier}} 全国公民产出 {{red|−5%}} | ||
| {{icon|research points}} | | {{icon|research points}} (本地)研究点 {{red|−10%}} | ||
| | | | ||
| {{icon|polymath}} Polymath | | {{icon|polymath}} Polymath | ||
行 496: | 行 497: | ||
| {{ruby|博学多才|Polymath}} | | {{ruby|博学多才|Polymath}} | ||
| {{icon|zeal}} 热忱 {{red|−1}} | | {{icon|zeal}} 热忱 {{red|−1}} | ||
| {{icon|local output modifier}} | | {{icon|local output modifier}} 全国公民产出 {{green|+5%}} | ||
| {{icon|research points}} | | {{icon|research points}} (本地)研究点 {{green|+10%}} | ||
| | | | ||
| {{icon|obsessive}} Obsessive | | {{icon|obsessive}} Obsessive | ||
行 506: | 行 507: | ||
| {{icon|prominence}} 名望 {{green|+30}} | | {{icon|prominence}} 名望 {{green|+30}} | ||
| | | | ||
| {{icon|commerce value}} | | {{icon|commerce value}} (本地)商业收入 {{green|+10%}} | ||
| | | | ||
| {{nowrap|{{icon|unnoticeable}} Unnoticeable}} | | {{nowrap|{{icon|unnoticeable}} Unnoticeable}} | ||
行 514: | 行 515: | ||
| {{ruby|骄傲|Proud}} | | {{ruby|骄傲|Proud}} | ||
| {{icon|charisma}} 魅力 {{red|−1}} | | {{icon|charisma}} 魅力 {{red|−1}} | ||
| {{icon|tribute income}} | | {{icon|tribute income}} 贡金收入 {{green|+10%}} | ||
| {{icon|fort defense}} 本地要塞防御 {{green|+10%}} | | {{icon|fort defense}} 本地要塞防御 {{green|+10%}} | ||
| | | | ||
行 523: | 行 524: | ||
| {{ruby|鲁莽|Rash}} | | {{ruby|鲁莽|Rash}} | ||
| {{icon|finesse}} 智略 {{red|−1}} | | {{icon|finesse}} 智略 {{red|−1}} | ||
| {{icon|happiness}} | | {{icon|happiness}} 全国公民幸福度 {{red|−5%}} | ||
| | | | ||
| | | | ||
行 564: | 行 565: | ||
| {{ruby|博学|Scholar}} | | {{ruby|博学|Scholar}} | ||
| {{icon|martial}} 军略 {{red|−1}} | | {{icon|martial}} 军略 {{red|−1}} | ||
| {{icon|technology speed}} | | {{icon|technology speed}} 科技速度 {{green|+5%}} | ||
| {{icon|research points}} | | {{icon|research points}} (本地)研究点 {{green|+10%}} | ||
| | | | ||
| {{icon|narrow-minded}} Narrow-minded | | {{icon|narrow-minded}} Narrow-minded | ||
行 573: | 行 574: | ||
| {{ruby|可靠|Secure}} | | {{ruby|可靠|Secure}} | ||
| {{icon|charisma}} 魅力 {{green|+1}} | | {{icon|charisma}} 魅力 {{green|+1}} | ||
| {{icon|loyalty}} | | {{icon|loyalty}} 每月陆军将领忠诚度 {{green|+0.05}} | ||
| | | | ||
| | | | ||
行 583: | 行 584: | ||
| {{icon|zeal}} 热忱 {{green|+1}} | | {{icon|zeal}} 热忱 {{green|+1}} | ||
| | | | ||
| {{icon|local population growth}} | | {{icon|local population growth}} 本地人口增长 {{red|−2%}} | ||
| | | | ||
| {{icon|greedy}} Greedy | | {{icon|greedy}} Greedy | ||
行 603: | 行 604: | ||
* {{icon|zeal}} 热忱 {{red|−1}} | * {{icon|zeal}} 热忱 {{red|−1}} | ||
}} | }} | ||
| {{icon|mercenary maintenance}} | | {{icon|mercenary maintenance}} 雇佣兵维护费 {{green|−10%}} | ||
| | | | ||
| | | | ||
行 642: | 行 643: | ||
| {{ruby|温顺|Submissive}} | | {{ruby|温顺|Submissive}} | ||
| {{icon|prominence}} 每月人物名望 {{red|−0.05}} | | {{icon|prominence}} 每月人物名望 {{red|−0.05}} | ||
| {{icon|commerce value}} | | {{icon|commerce value}} 国家商业收入 {{red|−5%}} | ||
| {{icon|commerce value}} | | {{icon|commerce value}} (本地)商业收入 {{red|−5%}} | ||
| | | | ||
| {{icon|assertive}} Assertive | | {{icon|assertive}} Assertive | ||
行 651: | 行 652: | ||
| {{ruby|多疑|Suspicious}} | | {{ruby|多疑|Suspicious}} | ||
| {{icon|max rivals}} 最大仇敌数量 {{green|+1}} | | {{icon|max rivals}} 最大仇敌数量 {{green|+1}} | ||
| {{icon|imprison cost}} | | {{icon|imprison cost}} 囚禁花费 {{green|−25%}} | ||
| | | | ||
| | | | ||
行 669: | 行 670: | ||
| {{ruby|轻信他人|Trusting}} | | {{ruby|轻信他人|Trusting}} | ||
| {{icon|max rivals}} 最大仇敌数量 {{red|−1}} | | {{icon|max rivals}} 最大仇敌数量 {{red|−1}} | ||
| {{icon|tyranny}} | | {{icon|tyranny}} 每月暴政度 {{green|−0.05}} | ||
| | | | ||
| | | | ||
行 678: | 行 679: | ||
| {{ruby|冷漠|Uncaring}} | | {{ruby|冷漠|Uncaring}} | ||
| | | | ||
| {{icon|local output modifier}} | | {{icon|local output modifier}} 全国自由民产出 {{red|−5%}} | ||
| | | | ||
| {{icon|loyalty}} 忠诚增加几率 {{red|−2%}} | | {{icon|loyalty}} 忠诚增加几率 {{red|−2%}} | ||
行 688: | 行 689: | ||
| {{icon|prominence}} 名望 {{red|−30}} | | {{icon|prominence}} 名望 {{red|−30}} | ||
| | | | ||
| {{icon|commerce value}} | | {{icon|commerce value}} (本地)商业收入 {{red|−10%}} | ||
| | | | ||
| {{icon|prominent}} Prominent | | {{icon|prominent}} Prominent | ||
行 699: | 行 700: | ||
* {{icon|charisma}} 魅力 {{red|−1}} | * {{icon|charisma}} 魅力 {{red|−1}} | ||
}} | }} | ||
| {{icon|assassinate cost}} | | {{icon|assassinate cost}} 暗杀花费 {{green|−20%}} | ||
| | | | ||
| | | | ||
行 719: | 行 720: | ||
| {{ruby|明智|Wise}} | | {{ruby|明智|Wise}} | ||
| {{icon|finesse}} 智略 {{green|+1}} | | {{icon|finesse}} 智略 {{green|+1}} | ||
| {{icon|local output modifier}} | | {{icon|local output modifier}} 全国公民产出 {{green|+5%}} | ||
| | | | ||
| | | |
於 2019年5月1日 (三) 13:44 的修訂
The characters in Imperator are deeply detailed, and together with the pops and the politics are part of what makes a vibrant living world. They have portraits that age gradually, with lots of different ethnicities covering the world.
屬性
角色擁有以下四項屬性:
- 軍事(Martial) (軍事技能點)代表一個角色戰鬥和領導軍隊的能力. 軍事技能點高的角色能成為優秀的將軍.
- 魅力(Charisma) (魅力點)是一個角色吸引和說服他人的能力.
- 熱忱(Zeal) is a character's ability to inspire faith in other characters, and also in calling upon the favour of the gods.
- 計略(Finesse) represents a character's skill in disciplines requiring a high attention to detail. High finesse characters make excellent researchers and governors.
特質
特質可分為以下四類:
- 個性特質——This includes being Brave or Coward, Cruel or Merciful. These impacts the character attributes and stats directly, as well as...
- 軍事特質——Usually a character has a maximum of one of those, that may give a bonus or penalty.
- 健康特質——Stressed, Maimed, Lunatic etc. Not beneficial to the character in most cases.
- 身份特質——Some exceptional traits that can be given from actions, like Conqueror.
個性特質
- 現行漢化名稱有個別重複,以英文名相對照。
軍事特質
A character can usually have only one military trait.
健康特質
Health traits represent various health conditions, mostly detrimental and sometimes fatal.
身份特質
Status traits represent a character's current activities, lifestyle, reputation, or heritage.
基本信息
角色還擁有私人財富和四項基本信息:
- 人緣(Popularity) is a measure of how the people see the character. In republics high popularity characters are more likely to elected leader of the republic. However even monarchies cannot ignore popular people.
- 忠心(Loyalty) is a measure of a character's loyalty to the state. Disloyal characters are more likely to cause problems to a ruler than loyal ones. However even the most loyal of characters has their limit.
- 名望(Prominence) represents the fame of the character. Jobs and titles help bring characters to public attention.
- 腐敗(Corruption) is a measurement of this character’s willingness to engage in underhanded practices. Greed, bribery and the bending of rules come hand-in-hand with high corruption.
健康
The Health stat of a character ranges from 0 to 100, and is increased or decreased by various traits. If the health of a character reaches 0, that character will die. Using the Seek Treatment character interaction will increase the health of the character.
人際關係
Characters have parents, will be able to marry and get children, just as you’d expect. They can also have friends and rivals.
職位
Characters can be given various roles. Besides being ruler of a country, they could be assigned to govern a province, command an army, handle research or be given a role in the government. Some countries allow women to be given offices, and some do not.
政府中的職位包括:
- 執政官(Consul)
- 裁判官(Praetor)
- 監察官(Censor)
- 軍事保民官(Tribunus Militus)
- 醫護官(Vulnerarius)
Tyranny
Tyranny is accumulated by the player by performing acts such as imprisoning characters on false charges, crucifying people, sacrificing infants, or other things generally considered malevolent to the populace. Tyranny is tracked by a meter, and as it increases, so do the negative ramifications for the player's country.
互動
There are lots of different interactions you can do with and on your characters, including arranging marriages, bribe them, loan from them, or even sacrifice them if your religions so permit and desire. Interactions can cost powers or gold.
互動 | 說明 |
---|---|
Appoint Dictator | Can be done to a ruler in a republic when at war or during a civil war. This will allow him to do any diplomatic or character interaction without the Senate interfering, at least until the end of the war. |
Assassinate | Foreign characters can be attempted to assassinate. |
Banish | Forces a previously imprisoned character to leave the country. |
Bribe | Increases the loyalty of a character. |
Execute | Kills a character. |
Free Hands | Increases loyalty and corruption if the character is a governor. |
Hold Games | Costs money and increases the popularity of the current ruler. |
Imprison | Imprisons a character. |
Inspire Disloyalty | Reduces the loyalty and increases the corruption of a foreign character. |
Loan | Loans money from a wealthy character. They will want it back later, however. |
Marry Ruler | Works if the ruler and target are different genders and are both unmarried. |
Recruit | Gets a foreign character to leave their nation and work for you. |
Recruit General | Gets a foreign general to leave their nation with their army and join you. |
Release Prisoner | Releases a character from prison. |
Repay Loan | Repays a loan taken from a character. |
Sacrifice Prisoner | Some religions allow you to sacrifice prisoners of war, making your tribesmen happy and productive and allowing you to stay tribal. |
Seek/Stop Treatment | Increases the health of a character. |
Seduce Governor | Convince a governor to join your cause. |
Smear Character | Reduces the popularity of a character. |
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