(→个性特质) |
(→个性特质) |
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=== 个性特质 === | === 个性特质 === | ||
{{hatnote|现行汉化名称有个别重复,以英文名相对照。}} | |||
{| class="mildtable" | {| class="mildtable" | ||
! | ! | ||
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* {{icon|charisma}} 魅力 {{red|−1}} | * {{icon|charisma}} 魅力 {{red|−1}} | ||
}} | }} | ||
| {{icon|power costs}} | | {{icon|power costs}} 点数消耗 {{red|+1%}} | ||
| | | | ||
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| {{ruby|果断|Assertive}} | | {{ruby|果断|Assertive}} | ||
| {{icon|prominence}} 每月人物名望 {{green|+0.05}} | | {{icon|prominence}} 每月人物名望 {{green|+0.05}} | ||
| {{icon|commerce value}} | | {{icon|commerce value}} 国家商业收入 {{green|+5%}} | ||
| {{icon|commerce value}} | | {{icon|commerce value}} (本地)商业收入 {{green|+5%}} | ||
| | | | ||
| {{nowrap|{{icon|submissive}} Submissive}} | | {{nowrap|{{icon|submissive}} Submissive}} | ||
第85行: | 第86行: | ||
| {{ruby|乐善好施|Benefactor}} | | {{ruby|乐善好施|Benefactor}} | ||
| {{icon|popularity}} 每月人气 {{green|+0.05}} | | {{icon|popularity}} 每月人气 {{green|+0.05}} | ||
| {{icon|happiness}} | | {{icon|happiness}} 全国奴隶幸福度 {{green|+5%}} | ||
| {{icon|happiness}} | | {{icon|happiness}} 本地奴隶幸福度 {{green|+10%}} | ||
| | | | ||
| {{icon|harsh}} Harsh | | {{icon|harsh}} Harsh | ||
第103行: | 第104行: | ||
| {{ruby|谨慎|Cautious}} | | {{ruby|谨慎|Cautious}} | ||
| {{icon|martial}} 军略 {{red|−1}} | | {{icon|martial}} 军略 {{red|−1}} | ||
| {{icon|unit reorganization cost}} | | {{icon|unit reorganization cost}} 部队整编花费 {{green|−5%}} | ||
| | | | ||
| | | | ||
第124行: | 第125行: | ||
* {{icon|charisma}} 魅力 {{red|−1}} | * {{icon|charisma}} 魅力 {{red|−1}} | ||
}} | }} | ||
| {{icon|assassinate cost}} | | {{icon|assassinate cost}} 暗杀花费 {{green|−25%}} | ||
| | | | ||
| | | | ||
第166行: | 第167行: | ||
| {{ruby|残暴|Cruel}} | | {{ruby|残暴|Cruel}} | ||
| {{icon|charisma}} 魅力 {{red|−1}} | | {{icon|charisma}} 魅力 {{red|−1}} | ||
| {{icon|local output modifier}} | | {{icon|local output modifier}} 全国奴隶产出 {{green|+5%}} | ||
| {{icon|local output modifier}} | | {{icon|local output modifier}} 本地奴隶产出 {{green|+10%}} | ||
| {{icon|enslavement efficiency}} 抓奴效率 {{green|+3%}} | | {{icon|enslavement efficiency}} 抓奴效率 {{green|+3%}} | ||
| {{icon|merciful}} Merciful | | {{icon|merciful}} Merciful | ||
第180行: | 第181行: | ||
* {{icon|finesse}} 智略 {{green|+1}} | * {{icon|finesse}} 智略 {{green|+1}} | ||
}} | }} | ||
| {{icon|bribe character cost}} | | {{icon|bribe character cost}} 贿赂人物花费 {{green|−25%}} | ||
| | | | ||
| | | | ||
第190行: | 第191行: | ||
| {{icon|loyalty}} 每月忠诚 {{green|+0.1}} | | {{icon|loyalty}} 每月忠诚 {{green|+0.1}} | ||
| {{plainlist| | | {{plainlist| | ||
* {{icon|omen power}} | * {{icon|omen power}} 预兆威能 {{green|+5%}} | ||
* {{icon|devotio}} | * {{icon|devotio}} 祈求虔诚花费 {{green|−5%}} | ||
}} | }} | ||
| | | | ||
第239行: | 第240行: | ||
* {{icon|finesse}} 智略 {{red|−1}} | * {{icon|finesse}} 智略 {{red|−1}} | ||
}} | }} | ||
| {{icon|tyranny}} | | {{icon|tyranny}} 每月暴政度 {{green|−0.05}} | ||
| | | | ||
| | | | ||
第249行: | 第250行: | ||
| {{icon|loyalty}} 每月忠诚 {{green|+10%}} | | {{icon|loyalty}} 每月忠诚 {{green|+10%}} | ||
| {{icon|build cost}} 建造花费 {{green|−10%}} | | {{icon|build cost}} 建造花费 {{green|−10%}} | ||
| {{icon|local output modifier}} | | {{icon|local output modifier}} 本地公民产出 {{green|+10%}} | ||
| | | | ||
| {{icon|incapable}} Incapable | | {{icon|incapable}} Incapable | ||
第257行: | 第258行: | ||
| {{ruby|慷慨|Generous}} | | {{ruby|慷慨|Generous}} | ||
| {{icon|popularity}} 每月人气 {{green|+0.05}} | | {{icon|popularity}} 每月人气 {{green|+0.05}} | ||
| {{icon|happiness}} | | {{icon|happiness}} 全国公民幸福度 {{green|+5%}} | ||
| {{icon|unrest}} | | {{icon|unrest}} 本地不满值 {{green|−1}} | ||
| | | | ||
| {{plainlist| | | {{plainlist| | ||
第278行: | 第279行: | ||
| {{icon|charisma}} 魅力 {{red|−1}} | | {{icon|charisma}} 魅力 {{red|−1}} | ||
| | | | ||
| {{icon|local population growth}} | | {{icon|local population growth}} 本地人口增长 {{green|+2%}} | ||
| | | | ||
| {{icon|self-controlled}} Self-controlled | | {{icon|self-controlled}} Self-controlled | ||
第300行: | 第301行: | ||
| {{ruby|严苛|Harsh}} | | {{ruby|严苛|Harsh}} | ||
| {{icon|popularity}} 每月人气 {{green|−0.05}} | | {{icon|popularity}} 每月人气 {{green|−0.05}} | ||
| {{icon|local output modifier}} | | {{icon|local output modifier}} 全国奴隶产出 {{green|+5%}} | ||
| {{icon|local output modifier}} | | {{icon|local output modifier}} 本地奴隶产出 {{green|+10%}} | ||
| | | | ||
| {{icon|benefactor}} Benefactor | | {{icon|benefactor}} Benefactor | ||
第311行: | 第312行: | ||
| {{ruby|诚实|Honest}} | | {{ruby|诚实|Honest}} | ||
| {{icon|corruption}} 每月腐败 {{green|−0.05}} | | {{icon|corruption}} 每月腐败 {{green|−0.05}} | ||
| {{icon|local output modifier}} | | {{icon|local output modifier}} 全国部落民产出 {{green|+5%}} | ||
| | | | ||
| | | | ||
第322行: | 第323行: | ||
| {{ruby|谦卑|Humble}} | | {{ruby|谦卑|Humble}} | ||
| {{icon|charisma}} 魅力 {{green|+1}} | | {{icon|charisma}} 魅力 {{green|+1}} | ||
| {{icon|tribute income}} | | {{icon|tribute income}} 贡金收入 {{red|−1%}} | ||
| {{icon|local output modifier}} | | {{icon|local output modifier}} 本地自由民产出 {{green|+5%}} | ||
| | | | ||
| {{icon|proud}} Proud | | {{icon|proud}} Proud | ||
第331行: | 第332行: | ||
| {{ruby|无能|Incapable}} | | {{ruby|无能|Incapable}} | ||
| {{icon|prominence}} 每月人物名望 {{red|−0.1}} | | {{icon|prominence}} 每月人物名望 {{red|−0.1}} | ||
| {{icon|popularity}} | | {{icon|popularity}} 统治者人气增加 {{red|−10%}} | ||
| {{icon|local output modifier}} | | {{icon|local output modifier}} 本地公民产出 {{red|−5%}} | ||
| | | | ||
| {{icon|founder}} Founder | | {{icon|founder}} Founder | ||
第340行: | 第341行: | ||
| {{ruby|聪慧|Intelligent}} | | {{ruby|聪慧|Intelligent}} | ||
| {{icon|finesse}} 智略 {{green|+1}} | | {{icon|finesse}} 智略 {{green|+1}} | ||
| {{icon|loyalty}} | | {{icon|loyalty}} 每月总督忠诚度 {{green|+0.05%}} | ||
| | | | ||
| | | | ||
第349行: | 第350行: | ||
| {{ruby|妒忌|Jealous}} | | {{ruby|妒忌|Jealous}} | ||
| {{icon|charisma}} 魅力 {{red|−1}} | | {{icon|charisma}} 魅力 {{red|−1}} | ||
| {{icon|smear reputation cost}} | | {{icon|smear reputation cost}} 诋毁声誉花费 {{green|−25%}} | ||
| | | | ||
| | | | ||
第359行: | 第360行: | ||
| {{icon|finesse}} 智略 {{green|+1}} | | {{icon|finesse}} 智略 {{green|+1}} | ||
| | | | ||
| {{icon|unrest}} | | {{icon|unrest}} 本地不满值 {{green|−1}} | ||
| | | | ||
| {{icon|arbitrary}} Arbitrary | | {{icon|arbitrary}} Arbitrary | ||
第367行: | 第368行: | ||
| {{ruby|和蔼可亲|Kindly}} | | {{ruby|和蔼可亲|Kindly}} | ||
| | | | ||
| {{icon|local output modifier}} | | {{icon|local output modifier}} 全国自由民产出 {{green|+5%}} | ||
| | | | ||
| {{icon|loyalty}} 忠诚增加几率 {{green|+2%}} | | {{icon|loyalty}} 忠诚增加几率 {{green|+2%}} | ||
第376行: | 第377行: | ||
| {{ruby|堕落|Lapsed}} | | {{ruby|堕落|Lapsed}} | ||
| {{icon|loyalty}} 每月忠诚 {{red|−0.05}} | | {{icon|loyalty}} 每月忠诚 {{red|−0.05}} | ||
| {{icon|omen power}} | | {{icon|omen power}} 预兆威能 {{red|−5%}} | ||
| | | | ||
| | | | ||
第418行: | 第419行: | ||
| {{ruby|仁慈|Merciful}} | | {{ruby|仁慈|Merciful}} | ||
| {{icon|charisma}} 魅力 {{green|+1}} | | {{icon|charisma}} 魅力 {{green|+1}} | ||
| {{icon|happiness}} | | {{icon|happiness}} 全国自由民幸福度 {{green|+2.5%}} | ||
| {{icon|happiness}} | | {{icon|happiness}} 本地自由民幸福度 {{green|+5%}} | ||
| {{icon|enslavement efficiency}} 抓奴效率 {{red|−5%}} | | {{icon|enslavement efficiency}} 抓奴效率 {{red|−5%}} | ||
| {{icon|cruel}} Cruel | | {{icon|cruel}} Cruel | ||
第428行: | 第429行: | ||
| {{icon|finesse}} 智略 {{red|−1}} | | {{icon|finesse}} 智略 {{red|−1}} | ||
| {{icon|national tax}} 国家税收 {{red|−10%}} | | {{icon|national tax}} 国家税收 {{red|−10%}} | ||
| {{icon|local tax}} | | {{icon|local tax}} 本地税收 {{red|−10%}} | ||
| | | | ||
| {{icon|generous}} Generous | | {{icon|generous}} Generous | ||
第436行: | 第437行: | ||
| {{ruby|谦逊|Modest}} | | {{ruby|谦逊|Modest}} | ||
| {{icon|popularity}} 每月人气 {{green|+0.05}} | | {{icon|popularity}} 每月人气 {{green|+0.05}} | ||
| {{icon|power costs}} | | {{icon|power costs}} 点数消耗 {{green|−1%}} | ||
| | | | ||
| | | | ||
第445行: | 第446行: | ||
| {{ruby|单调乏味|Monotonous}} | | {{ruby|单调乏味|Monotonous}} | ||
| | | | ||
| {{icon|popularity}} | | {{icon|popularity}} 统治者人气增加 {{red|−20%}} | ||
| | | | ||
| | | | ||
第455行: | 第456行: | ||
| {{icon|finesse}} 智略 {{red|−1}} | | {{icon|finesse}} 智略 {{red|−1}} | ||
| {{plainlist| | | {{plainlist| | ||
* {{icon|happiness}} | * {{icon|happiness}} 全国部落民幸福度 {{green|+25%}} | ||
* {{icon|technology speed}} | * {{icon|technology speed}} 科技速度 {{red|−10%}} | ||
}} | }} | ||
| | | | ||
第466行: | 第467行: | ||
| {{ruby|废寝忘食|Obsessive}} | | {{ruby|废寝忘食|Obsessive}} | ||
| {{icon|zeal}} 热忱 {{green|+1}} | | {{icon|zeal}} 热忱 {{green|+1}} | ||
| {{icon|local output modifier}} | | {{icon|local output modifier}} 全国公民产出 {{red|−5%}} | ||
| {{icon|research points}} | | {{icon|research points}} (本地)研究点 {{red|−10%}} | ||
| | | | ||
| {{icon|polymath}} Polymath | | {{icon|polymath}} Polymath | ||
第496行: | 第497行: | ||
| {{ruby|博学多才|Polymath}} | | {{ruby|博学多才|Polymath}} | ||
| {{icon|zeal}} 热忱 {{red|−1}} | | {{icon|zeal}} 热忱 {{red|−1}} | ||
| {{icon|local output modifier}} | | {{icon|local output modifier}} 全国公民产出 {{green|+5%}} | ||
| {{icon|research points}} | | {{icon|research points}} (本地)研究点 {{green|+10%}} | ||
| | | | ||
| {{icon|obsessive}} Obsessive | | {{icon|obsessive}} Obsessive | ||
第506行: | 第507行: | ||
| {{icon|prominence}} 名望 {{green|+30}} | | {{icon|prominence}} 名望 {{green|+30}} | ||
| | | | ||
| {{icon|commerce value}} | | {{icon|commerce value}} (本地)商业收入 {{green|+10%}} | ||
| | | | ||
| {{nowrap|{{icon|unnoticeable}} Unnoticeable}} | | {{nowrap|{{icon|unnoticeable}} Unnoticeable}} | ||
第514行: | 第515行: | ||
| {{ruby|骄傲|Proud}} | | {{ruby|骄傲|Proud}} | ||
| {{icon|charisma}} 魅力 {{red|−1}} | | {{icon|charisma}} 魅力 {{red|−1}} | ||
| {{icon|tribute income}} | | {{icon|tribute income}} 贡金收入 {{green|+10%}} | ||
| {{icon|fort defense}} 本地要塞防御 {{green|+10%}} | | {{icon|fort defense}} 本地要塞防御 {{green|+10%}} | ||
| | | | ||
第523行: | 第524行: | ||
| {{ruby|鲁莽|Rash}} | | {{ruby|鲁莽|Rash}} | ||
| {{icon|finesse}} 智略 {{red|−1}} | | {{icon|finesse}} 智略 {{red|−1}} | ||
| {{icon|happiness}} | | {{icon|happiness}} 全国公民幸福度 {{red|−5%}} | ||
| | | | ||
| | | | ||
第564行: | 第565行: | ||
| {{ruby|博学|Scholar}} | | {{ruby|博学|Scholar}} | ||
| {{icon|martial}} 军略 {{red|−1}} | | {{icon|martial}} 军略 {{red|−1}} | ||
| {{icon|technology speed}} | | {{icon|technology speed}} 科技速度 {{green|+5%}} | ||
| {{icon|research points}} | | {{icon|research points}} (本地)研究点 {{green|+10%}} | ||
| | | | ||
| {{icon|narrow-minded}} Narrow-minded | | {{icon|narrow-minded}} Narrow-minded | ||
第573行: | 第574行: | ||
| {{ruby|可靠|Secure}} | | {{ruby|可靠|Secure}} | ||
| {{icon|charisma}} 魅力 {{green|+1}} | | {{icon|charisma}} 魅力 {{green|+1}} | ||
| {{icon|loyalty}} | | {{icon|loyalty}} 每月陆军将领忠诚度 {{green|+0.05}} | ||
| | | | ||
| | | | ||
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| {{icon|zeal}} 热忱 {{green|+1}} | | {{icon|zeal}} 热忱 {{green|+1}} | ||
| | | | ||
| {{icon|local population growth}} | | {{icon|local population growth}} 本地人口增长 {{red|−2%}} | ||
| | | | ||
| {{icon|greedy}} Greedy | | {{icon|greedy}} Greedy | ||
第603行: | 第604行: | ||
* {{icon|zeal}} 热忱 {{red|−1}} | * {{icon|zeal}} 热忱 {{red|−1}} | ||
}} | }} | ||
| {{icon|mercenary maintenance}} | | {{icon|mercenary maintenance}} 雇佣兵维护费 {{green|−10%}} | ||
| | | | ||
| | | | ||
第642行: | 第643行: | ||
| {{ruby|温顺|Submissive}} | | {{ruby|温顺|Submissive}} | ||
| {{icon|prominence}} 每月人物名望 {{red|−0.05}} | | {{icon|prominence}} 每月人物名望 {{red|−0.05}} | ||
| {{icon|commerce value}} | | {{icon|commerce value}} 国家商业收入 {{red|−5%}} | ||
| {{icon|commerce value}} | | {{icon|commerce value}} (本地)商业收入 {{red|−5%}} | ||
| | | | ||
| {{icon|assertive}} Assertive | | {{icon|assertive}} Assertive | ||
第651行: | 第652行: | ||
| {{ruby|多疑|Suspicious}} | | {{ruby|多疑|Suspicious}} | ||
| {{icon|max rivals}} 最大仇敌数量 {{green|+1}} | | {{icon|max rivals}} 最大仇敌数量 {{green|+1}} | ||
| {{icon|imprison cost}} | | {{icon|imprison cost}} 囚禁花费 {{green|−25%}} | ||
| | | | ||
| | | | ||
第669行: | 第670行: | ||
| {{ruby|轻信他人|Trusting}} | | {{ruby|轻信他人|Trusting}} | ||
| {{icon|max rivals}} 最大仇敌数量 {{red|−1}} | | {{icon|max rivals}} 最大仇敌数量 {{red|−1}} | ||
| {{icon|tyranny}} | | {{icon|tyranny}} 每月暴政度 {{green|−0.05}} | ||
| | | | ||
| | | | ||
第678行: | 第679行: | ||
| {{ruby|冷漠|Uncaring}} | | {{ruby|冷漠|Uncaring}} | ||
| | | | ||
| {{icon|local output modifier}} | | {{icon|local output modifier}} 全国自由民产出 {{red|−5%}} | ||
| | | | ||
| {{icon|loyalty}} 忠诚增加几率 {{red|−2%}} | | {{icon|loyalty}} 忠诚增加几率 {{red|−2%}} | ||
第688行: | 第689行: | ||
| {{icon|prominence}} 名望 {{red|−30}} | | {{icon|prominence}} 名望 {{red|−30}} | ||
| | | | ||
| {{icon|commerce value}} | | {{icon|commerce value}} (本地)商业收入 {{red|−10%}} | ||
| | | | ||
| {{icon|prominent}} Prominent | | {{icon|prominent}} Prominent | ||
第699行: | 第700行: | ||
* {{icon|charisma}} 魅力 {{red|−1}} | * {{icon|charisma}} 魅力 {{red|−1}} | ||
}} | }} | ||
| {{icon|assassinate cost}} | | {{icon|assassinate cost}} 暗杀花费 {{green|−20%}} | ||
| | | | ||
| | | | ||
第719行: | 第720行: | ||
| {{ruby|明智|Wise}} | | {{ruby|明智|Wise}} | ||
| {{icon|finesse}} 智略 {{green|+1}} | | {{icon|finesse}} 智略 {{green|+1}} | ||
| {{icon|local output modifier}} | | {{icon|local output modifier}} 全国公民产出 {{green|+5%}} | ||
| | | | ||
| | | |
2019年5月1日 (三) 13:44的版本
The characters in Imperator are deeply detailed, and together with the pops and the politics are part of what makes a vibrant living world. They have portraits that age gradually, with lots of different ethnicities covering the world.
属性
角色拥有以下四项属性:
- 军事(Martial) (军事技能点)代表一个角色战斗和领导军队的能力. 军事技能点高的角色能成为优秀的将军.
- 魅力(Charisma) (魅力点)是一个角色吸引和说服他人的能力.
- 热忱(Zeal) is a character's ability to inspire faith in other characters, and also in calling upon the favour of the gods.
- 计略(Finesse) represents a character's skill in disciplines requiring a high attention to detail. High finesse characters make excellent researchers and governors.
特质
特质可分为以下四类:
- 个性特质——This includes being Brave or Coward, Cruel or Merciful. These impacts the character attributes and stats directly, as well as...
- 军事特质——Usually a character has a maximum of one of those, that may give a bonus or penalty.
- 健康特质——Stressed, Maimed, Lunatic etc. Not beneficial to the character in most cases.
- 身份特质——Some exceptional traits that can be given from actions, like Conqueror.
个性特质
- 现行汉化名称有个别重复,以英文名相对照。
军事特质
A character can usually have only one military trait.
健康特质
Health traits represent various health conditions, mostly detrimental and sometimes fatal.
身份特质
Status traits represent a character's current activities, lifestyle, reputation, or heritage.
基本信息
角色还拥有私人财富和四项基本信息:
- 人缘(Popularity) is a measure of how the people see the character. In republics high popularity characters are more likely to elected leader of the republic. However even monarchies cannot ignore popular people.
- 忠心(Loyalty) is a measure of a character's loyalty to the state. Disloyal characters are more likely to cause problems to a ruler than loyal ones. However even the most loyal of characters has their limit.
- 名望(Prominence) represents the fame of the character. Jobs and titles help bring characters to public attention.
- 腐败(Corruption) is a measurement of this character’s willingness to engage in underhanded practices. Greed, bribery and the bending of rules come hand-in-hand with high corruption.
健康
The Health stat of a character ranges from 0 to 100, and is increased or decreased by various traits. If the health of a character reaches 0, that character will die. Using the Seek Treatment character interaction will increase the health of the character.
人际关系
Characters have parents, will be able to marry and get children, just as you’d expect. They can also have friends and rivals.
职位
Characters can be given various roles. Besides being ruler of a country, they could be assigned to govern a province, command an army, handle research or be given a role in the government. Some countries allow women to be given offices, and some do not.
政府中的职位包括:
- 执政官(Consul)
- 裁判官(Praetor)
- 监察官(Censor)
- 军事保民官(Tribunus Militus)
- 医护官(Vulnerarius)
Tyranny
Tyranny is accumulated by the player by performing acts such as imprisoning characters on false charges, crucifying people, sacrificing infants, or other things generally considered malevolent to the populace. Tyranny is tracked by a meter, and as it increases, so do the negative ramifications for the player's country.
互动
There are lots of different interactions you can do with and on your characters, including arranging marriages, bribe them, loan from them, or even sacrifice them if your religions so permit and desire. Interactions can cost powers or gold.
互动 | 说明 |
---|---|
Appoint Dictator | Can be done to a ruler in a republic when at war or during a civil war. This will allow him to do any diplomatic or character interaction without the Senate interfering, at least until the end of the war. |
Assassinate | Foreign characters can be attempted to assassinate. |
Banish | Forces a previously imprisoned character to leave the country. |
Bribe | Increases the loyalty of a character. |
Execute | Kills a character. |
Free Hands | Increases loyalty and corruption if the character is a governor. |
Hold Games | Costs money and increases the popularity of the current ruler. |
Imprison | Imprisons a character. |
Inspire Disloyalty | Reduces the loyalty and increases the corruption of a foreign character. |
Loan | Loans money from a wealthy character. They will want it back later, however. |
Marry Ruler | Works if the ruler and target are different genders and are both unmarried. |
Recruit | Gets a foreign character to leave their nation and work for you. |
Recruit General | Gets a foreign general to leave their nation with their army and join you. |
Release Prisoner | Releases a character from prison. |
Repay Loan | Repays a loan taken from a character. |
Sacrifice Prisoner | Some religions allow you to sacrifice prisoners of war, making your tribesmen happy and productive and allowing you to stay tribal. |
Seek/Stop Treatment | Increases the health of a character. |
Seduce Governor | Convince a governor to join your cause. |
Smear Character | Reduces the popularity of a character. |
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