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小 (自由之民移动页面Zoroastrian至琐罗亚斯德教) |
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2020年9月10日 (四) 21:31的最新版本
“ | The prophet Zoroaster taught of a faith in the Creator-God Ahura Mazda and his adversary Ahriman. Evolving out of early Indo-Iranian polytheism, great reverence is shown for the 'eternal law', or, Daena, which espouses good and righteous conduct.
— In-game description
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The Zoroastrian religion functions as a polytheistic faith, and is spread throughout all of the greater Persian region and beyond, into parts of Assyria and Anatolia. This article documents the yazatas associated with the religion. All values are for +100% Omen Power.
All Zoroastrian yazatas can be accessed by any polytheistic nation that controls their holy site or has a specific percentage of Zoroastrian pops: 5% for Very Common yazatas, 10% for Common yazatas, 20% for Rare yazatas, and 40% for Very Rare yazatas.
Every Zoroastrian nation benefits from −5% Army Maintenance Cost.
General yazatas
These yazatas are available to all Zoroastrian nations, and all polytheistic nations that have enough Zoroastrian pops or control the yazata's holy site (Zoroaster is a deified character, so his apotheosis effect is enabled):
Yazata | Category | Rarity | Passive effect | Omen effect | Apotheosis effect | Holy site |
---|---|---|---|---|---|---|
Atar | War | Rare | +5% Manpower Recovery Speed | +12% Fort Defense | Gain 1,000 Manpower, multiplied by the deity’s Martial, and an extra 1,000 if the deity’s Martial is at least 11, if manpower is below 80% Gain 2.00 Military Experience, otherwise |
6562, Aris, 塞琉古帝国 |
Verethragna | War | Rare | +5% Reinforcement Speed | +5% Morale of Armies | Gain 0.50 Military Experience, multiplied by the deity’s Martial, with a minimum of +2 and a maximum of +5 | — |
Ameretat | Culture | Rare | +4% State Religion Happiness | +4% Population Happiness | Up to 5 pops in a random territory assimilate to the deity’s culture | — |
Zoroaster | Culture | Rare | +0.025 Provincial Loyalty | +10% Pop Conversion Speed | Up to 5 pops in a random territory convert to the deity’s faith | 1627, Ardabil, 阿特罗帕忒涅 |
Mithra | Culture | Rare | +4% State Religion Happiness | −0.06 Monthly Corruption | Up to 2 employed characters convert to the deity’s faith | 1734, Trapezous, 特拉布宗 |
Asha | Economy | Rare | +15% National Commerce Income | −8% Build Cost | Gain 15 Wealth multiplied by the deity’s Finesse, with a minimum of 50 and an additional 75 gold if the deity has more than 10 Finesse | — |
Sraosha | Economy | Rare | +10% National Tax | +12% Civic Tech Investment | If the deity has more than 8 finesse, gain 1 Free Province Investment Otherwise, the culture with the most pops gets +8% Culture Happiness and +10% Culture Slave Output |
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Anahita | Fertility | Rare | −5% Monthly Wages for Characters | +6% National Noble Happiness | Convert 1 pop in the capital into a Noble, including cultural conversion if necessary; 2 if the deity’s Finesse is at least 6; 3 if the deity’s Finesse is at least 9 | 4799, Persepolis, 塞琉古帝国 |
Tishtrya | Fertility | Rare | +10% Global Monthly Food Modifier | +6% National Freeman Happiness | 1 Slave appears in the capital; 2 if the deity’s Finesse is at least 6; 4 if the deity’s Finesse is at least 9 | — |
Trivia
- "Yazata" is a Zoroastrian term for an object or being of worship.