(同步) |
(→单位列表) |
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第21行: | 第21行: | ||
|- | |- | ||
! class="unsortable" | | ! class="unsortable" | | ||
! | ! 单位类型 | ||
! {{icon|cost}} | ! {{icon|cost}} | ||
! {{icon|time}} | ! {{icon|time}} | ||
! | ! 需求 | ||
! | ! 强攻 | ||
! | ! 机动 | ||
! | ! 移动<br> 速度 | ||
! | ! 士气<br> 损失 | ||
! | ! 人力<br> 损伤 | ||
! | ! 补给损耗 | ||
! {{icon|archers}} | ! {{icon|archers}} | ||
! {{icon|camel cavalry}} | ! {{icon|camel cavalry}} | ||
第41行: | 第41行: | ||
! {{icon|war elephants}} | ! {{icon|war elephants}} | ||
|- | |- | ||
| {{icon|archers}} || Archers | | {{icon|archers}} || {{ruby|弓兵|Archers}} | ||
| 4 | | 4 | ||
| 45 | | 45 | ||
| {{icon|yes}} | | {{icon|yes}} 总是可用 | ||
| {{icon|yes}} | | {{icon|yes}} | ||
| 1 | | 1 | ||
第61行: | 第61行: | ||
| | | | ||
|- | |- | ||
| {{icon| | | {{icon|camel cavalry}} || {{ruby|骆驼骑兵|Camel Cavalry}} | ||
| 10 | | 10 | ||
| 40 | | 40 | ||
| {{icon|camels}} | | {{icon|camels}} 骆驼 | ||
| {{icon|no}} | | {{icon|no}} | ||
| 4 | | 4 | ||
第81行: | 第81行: | ||
| {{red|−50%}} | | {{red|−50%}} | ||
|- | |- | ||
| {{icon|chariots}} || Chariots | | {{icon|chariots}} || {{ruby|战车|Chariots}} | ||
| 8 | | 8 | ||
| 45 | | 45 | ||
| Celtic | | {{ruby|凯尔特的|Celtic}}或者{{ruby|孔雀的|Mauryan}}[[ 军事传统]] | ||
| {{icon|no}} | | {{icon|no}} | ||
| 1 | | 1 | ||
第101行: | 第101行: | ||
| {{red|−50%}} | | {{red|−50%}} | ||
|- | |- | ||
| {{icon|heavy cavalry}} || {{ | | {{icon|heavy cavalry}} || {{ruby|重骑兵|Heavy Cavalry}} | ||
| 15 | | 15 | ||
| 60 | | 60 | ||
| {{icon|horses}} | | {{icon|horses}} 马匹 | ||
| {{icon|no}} | | {{icon|no}} | ||
| 2 | | 2 | ||
第121行: | 第121行: | ||
| {{red|−50%}} | | {{red|−50%}} | ||
|- | |- | ||
| {{icon|heavy infantry}} || Heavy Infantry | | {{icon|heavy infantry}} || {{ruby|重步兵|Heavy Infantry}} | ||
| 10 | | 10 | ||
| 60 | | 60 | ||
| {{icon|iron}} | | {{icon|iron}} 铁 | ||
| {{icon|yes}} | | {{icon|yes}} | ||
| 1 | | 1 | ||
第141行: | 第141行: | ||
| | | | ||
|- | |- | ||
| {{icon|horse archers}} || Horse Archers | | {{icon|horse archers}} || {{ruby|弓骑兵|Horse Archers}} | ||
| 10 | | 10 | ||
| 60 | | 60 | ||
| {{icon|steppe horses}} | | {{icon|steppe horses}} 草原马 | ||
| {{icon|no}} | | {{icon|no}} | ||
| 5 | | 5 | ||
第161行: | 第161行: | ||
| {{red|−20%}} | | {{red|−20%}} | ||
|- | |- | ||
| {{icon|light cavalry}} || Light Cavalry | | {{icon|light cavalry}} || {{ruby|轻骑兵|Light Cavalry}} | ||
| 6 | | 6 | ||
| 45 | | 45 | ||
| {{icon|horses}} | | {{icon|horses}} 马匹 | ||
| {{icon|no}} | | {{icon|no}} | ||
| 3 | | 3 | ||
第181行: | 第181行: | ||
| {{red|−50%}} | | {{red|−50%}} | ||
|- | |- | ||
| {{icon|light infantry}} || Light Infantry | | {{icon|light infantry}} || {{ruby|轻步兵|Light Infantry}} | ||
| 4 | | 4 | ||
| 30 | | 30 | ||
| {{icon|yes}} | | {{icon|yes}} 总是可用 | ||
| {{icon|yes}} | | {{icon|yes}} | ||
| 1 | | 1 | ||
第201行: | 第201行: | ||
| {{red|−25%}} | | {{red|−25%}} | ||
|- | |- | ||
| {{icon|war elephants}} || War Elephants | | {{icon|war elephants}} || {{ruby|战象|War Elephants}} | ||
| 20 | | 20 | ||
| 365 | | 365 | ||
| {{icon|elephants}} | | {{icon|elephants}} 大象 | ||
| {{icon|no}} | | {{icon|no}} | ||
| 1 | | 1 | ||
第221行: | 第221行: | ||
| | | | ||
|} | |} | ||
== 参考资料 == | == 参考资料 == |
2019年4月29日 (一) 21:13的版本
An army is comprised of different land units.
单位列表
Units are equal in base stats before bonuses from advancements, inventions etc. However, each does have a bonus or penalty to damage against each other unit type, which applies only when it is actually attacking that unit. In addition, some unit types have modifiers to:
- Attrition weight: This increases or decreases the size of a cohort for the purpose of determining whether the army exceeds the supply limit of the city it's in. This does not affect how many units can be transported by sea.
- Morale damage taken and strength damage taken modify respectively the damage taken to a cohort's morale and strength in combat.
- Requirements: Archers and light infantry can be built by anyone in any owned city, whereas other unit types require either specific traditions or for the province to have a particular trade good.
Some unit types prefer to deploy on the flank; these are light infantry, camel infantry, and horse archers. However, the army's selected flank type will take precedence. A unit's maneuver stat determines how far away it can strike in combat; cohorts with higher values are better for flanking.
Only infantry (including archers) can assault fortresses.
The cost and recruitment time of the different cohort types is also important to consider: light infantry has penalties to damage against everything else, but it's also the cheapest type and the quickest to recruit, and can be recruited anywhere regardless of trade goods.
Finally, bear in mind the effectiveness of each unit type for choosing between different combat tactics.
单位类型 | 需求 | 强攻 | 机动 | 移动 速度 |
士气 损失 |
人力 损伤 |
补给损耗 | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
4 | 45 | 总是可用 | 1 | 2 | +25% | −10% | −10% | −10% | −10% | +25% | |||||||||
10 | 40 | 骆驼 | 4 | 3 | +10% | +10% | −20% | −10% | +10% | +10% | −50% | ||||||||
8 | 45 | 1 | 2 | −10% | −50% | −10% | −50% | +10% | +30% | −50% | |||||||||
15 | 60 | 马匹 | 2 | 3 | +100% | +50% | +10% | +25% | −10% | +10% | +25% | −50% | |||||||
10 | 60 | 铁 | 1 | 2 | −10% | +50% | −10% | +25% | +20% | −25% | −10% | +20% | |||||||
10 | 60 | 草原马 | 5 | 4 | +25% | −10% | +25% | −10% | +25% | −10% | +25% | −20% | |||||||
6 | 45 | 马匹 | 3 | 4 | +25% | +25% | −20% | −50% | +25% | +25% | −50% | ||||||||
4 | 30 | 总是可用 | 1 | 2 | −25% | −50% | −10% | −10% | −25% | −25% | −50% | −25% | |||||||
20 | 365 | 大象 | 1 | 2 | −50% | +200% | +50% | −10% | +50% | −10% | +30% | −10% | −10% | +50% |
参考资料