小 (→发明) |
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{| class="wikitable sortable" | {| class="wikitable sortable" | ||
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! 军事发明 | ! 等级 !! 军事发明 !! 民政发明 !! 雄辩发明 !! 宗教发明 !! 等级 | ||
|- | |- | ||
| trireme_discipline_inv_1 | | 0 | ||
| | |||
; trireme_discipline_inv_1 | |||
* {{icon|trireme_discipline }} {{green| +2%}} | |||
| | |||
; commerce_inv_1 | |||
* {{icon|global_commerce_modifier }} {{green| +5%}} | |||
| | |||
; relation_inv_1 | |||
* {{icon|improve_relation_impact}} {{green| 0.20%}} | |||
| | |||
; omen_power_inv_1 | |||
* {{icon|omen_power }} {{green| +5%}} | |||
| 0 | |||
|- | |- | ||
| global_start_experience_inv_1 | | 0 | ||
| | |||
; global_start_experience_inv_1 | |||
* {{icon|global_start_experience }} {{green| +5%}} | |||
| | |||
; global_tax_modifier_inv_1 | |||
* {{icon|global_tax_modifier }} {{green| +5%}} | |||
| | |||
; fabricate_claim_cost_modifier_inv | |||
* {{icon|fabricate_claim_cost_modifier}} {{green| -10%}} | |||
| | |||
; land_morale_recovery_inv_1 | |||
* {{icon|land_morale_recovery }} {{green| +2%}} | |||
| 0 | |||
|- | |- | ||
| military_tech_investment_inv_1 | | 0 | ||
| | |||
; military_tech_investment_inv_1 | |||
* {{icon|military_tech_investment }} {{green| +5%}} | |||
| | |||
; global_tribesmen_output_inv_1 | |||
* {{icon|global_tribesmen_output }} {{green| +5%}} | |||
| | |||
; diplomatic_reputation_inv_1 | |||
* {{icon|diplomatic_reputation}} {{green| 1}} | |||
| | |||
; technology_cost_inv_1 | |||
* {{icon|technology_investment }} {{green| +5%}} | |||
| 0 | |||
|- | |- | ||
| global_supply_limit_modifier_inv_1 | | 1 | ||
| | |||
; global_supply_limit_modifier_inv_1 | |||
* {{icon|global_supply_limit_modifier }} {{green| +10%}} | |||
| | |||
; capital_trade_inv_2 | |||
* {{icon|global_capital_trade_routes }} {{green| 1}} | |||
| | |||
; agressive_expansion_impact_inv_1 | |||
* {{icon|agressive_expansion_impact}} {{green| -5%}} | |||
| | |||
; global_unrest_inv_1 | |||
* {{icon|happiness_for_same_culture_modifier }} {{green| +25%}} | |||
| 1 | |||
|- | |- | ||
| siege_speed_inv_1 | | 1 | ||
| | |||
; siege_speed_inv_1 | |||
* {{icon|siege_ability }} {{green| +5%}} | |||
| | |||
; research_points_modifier_inv_1 | |||
* {{icon|research_points_modifier }} {{green| +10%}} | |||
| | |||
; tyranny_inv_1 | |||
* {{icon|monthly_tyranny}} {{green| -1%}} | |||
| | |||
; omen_duration_inv_1 | |||
* {{icon|omen_duration }} {{green| +10%}} | |||
| 1 | |||
|- | |- | ||
| heavy_infantry_discipline_inv | | 1 | ||
| | |||
; heavy_infantry_discipline_inv | |||
* {{icon|heavy_infantry_discipline }} {{green| +10%}} | |||
| | |||
; civic_tech_investment_inv_1 | |||
* {{icon|civic_tech_investment }} {{green| +5%}} | |||
| | |||
; agressive_expansion_monthly_decay_inv_1 | |||
* {{icon|agressive_expansion_monthly_change}} {{green| -2%}} | |||
| | |||
; global_population_growth_inv_1 | |||
* {{icon|global_population_growth }} {{green| +5%}} | |||
| 1 | |||
|- | |- | ||
| siege_engineers_inv_1 | | 2 | ||
| | |||
; siege_engineers_inv_1 | |||
* {{icon|siege_engineers }} {{green| 1}} | |||
| | |||
; global_tribesmen_output_inv_2 | |||
* {{icon|global_tribesmen_output }} {{green| +5%}} | |||
| | |||
; change_governor_policy_inv | |||
* {{icon|change_governor_policy_cost_modifier}} {{green| -0.2%}} | |||
| | |||
; ruler_popularity_gain_inv_1 | |||
* {{icon|ruler_popularity_gain }} {{green| +5%}} | |||
| 2 | |||
|- | |- | ||
| global_defensive_inv_1 | | 2 | ||
| | |||
; global_defensive_inv_1 | |||
* {{icon|global_defensive }} {{green| +5%}} | |||
| | |||
; happiness_for_wrong_culture_modifier_inv_1 | |||
* {{icon|happiness_for_wrong_culture_modifier }} {{green| +5%}} | |||
| | |||
; hold_triumph_cost_modifier_inv | |||
* {{icon|hold_triumph_cost_modifier}} {{green| -10%}} | |||
| | |||
; stability_inv_1 | |||
* {{icon|stability_cost_modifier }} {{green| -5%}} | |||
| 2 | |||
|- | |- | ||
| buy_military_tradition_inv | | 2 | ||
| | |||
; buy_military_tradition_inv | |||
* {{icon|buy_military_tradition_cost_modifier }} {{green| -10%}} | |||
| | |||
; global_slaves_output_inv_1 | |||
* {{icon|global_slaves_output }} {{green| +10%}} | |||
| | |||
; monthly_character_loyalty_inv_1 | |||
* {{icon|monthly_character_loyalty}} {{green| +1%}} | |||
| | |||
; happiness_for_wrong_group_modifier_inv_1 | |||
* {{icon|happiness_for_wrong_culture_group_modifier }} {{green| +5%}} | |||
| 2 | |||
|- | |- | ||
| discipline_inv_1 | | 3 | ||
| | |||
; discipline_inv_1 | |||
* {{icon|discipline }} {{green| +5%}} | |||
| | |||
; commerce_inv_2 | |||
* {{icon|global_commerce_modifier }} {{green| +5%}} | |||
| | |||
; oratory_tech_investment_inv_1 | |||
* {{icon|oratory_tech_investment}} {{green| +5%}} | |||
| | |||
; naval_morale_recovery_inv_1 | |||
* {{icon|naval_morale_recovery }} {{green| +2%}} | |||
| 3 | |||
|- | |- | ||
| trireme_discipline_inv_2 | | 3 | ||
| | |||
; trireme_discipline_inv_2 | |||
* {{icon|trireme_discipline }} {{green| +2%}} | |||
| | |||
; build_cost_inv | |||
* {{icon|build_cost }} {{green| -10%}} | |||
| | |||
; relation_inv_2 | |||
* {{icon|improve_relation_impact}} {{green| 0.20%}} | |||
| | |||
; global_tribesmen_happyness_inv | |||
* {{icon|global_tribesmen_happyness }} {{green| +5%}} | |||
| 3 | |||
|- | |- | ||
| navy_maintenance_cost_inv_1 | | 3 | ||
| | |||
; navy_maintenance_cost_inv_1 | |||
* {{icon|navy_maintenance_cost }} {{green| -10%}} | |||
| | |||
; global_citizen_output_inv_1 | |||
* {{icon|global_citizen_output }} {{green| +5%}} | |||
| | |||
; diplo_range_inv_1 | |||
* {{icon|diplomatic_range_modifier}} {{green| +15%}} | |||
| | |||
; technology_cost_inv_2 | |||
* {{icon|technology_investment }} {{green| +5%}} | |||
| 3 | |||
|- | |- | ||
| army_maintenance_cost_inv_1 | | 4 | ||
| | |||
; army_maintenance_cost_inv_1 | |||
* {{icon|army_maintenance_cost }} {{green| -10%}} | |||
| | |||
; global_tax_modifier_inv_2 | |||
* {{icon|global_tax_modifier }} {{green| +5%}} | |||
| | |||
; agressive_expansion_impact_inv_2 | |||
* {{icon|agressive_expansion_impact}} {{green| -5%}} | |||
| | |||
; land_morale_recovery_inv_2 | |||
* {{icon|land_morale_recovery }} {{green| +2%}} | |||
| 4 | |||
|- | |- | ||
| global_supply_limit_modifier_inv_2 | | 4 | ||
| | |||
; global_supply_limit_modifier_inv_2 | |||
* {{icon|global_supply_limit_modifier }} {{green| +10%}} | |||
| | |||
; global_freemen_output_inv_1 | |||
* {{icon|global_freemen_output }} {{green| +25%}} | |||
| | |||
; monthly_governor_inv | |||
* {{icon|monthly_governor_loyalty}} {{green| +2%}} | |||
| | |||
; global_unrest_inv_2 | |||
* {{icon|happiness_for_same_culture_modifier }} {{green| +25%}} | |||
| 4 | |||
|- | |- | ||
| pirate_spawn_chance_inv_1 | | 4 | ||
| | |||
; pirate_spawn_chance_inv_1 | |||
* {{icon|pirate_spawn_chance }} {{green| -10%}} | |||
| | |||
; capital_trade_inv_1 | |||
* {{icon|global_capital_trade_routes }} {{green| 1}} | |||
| | |||
; diplomatic_reputation_inv_2 | |||
* {{icon|diplomatic_reputation}} {{green| 1}} | |||
| | |||
; omen_duration_inv_2 | |||
* {{icon|omen_duration }} {{green| +10%}} | |||
| 4 | |||
|- | |- | ||
| siege_engineers_inv_2 | | 5 | ||
| | |||
; siege_engineers_inv_2 | |||
* {{icon|siege_engineers }} {{green| 1}} | |||
| | |||
; research_points_modifier_inv_2 | |||
* {{icon|research_points_modifier }} {{green| +10%}} | |||
| | |||
; tyranny_inv_2 | |||
* {{icon|monthly_tyranny}} {{green| -1%}} | |||
| | |||
; omen_power_inv_2 | |||
* {{icon|omen_power }} {{green| +5%}} | |||
| 5 | |||
|- | |- | ||
| global_start_experience_inv_2 | | 5 | ||
| | |||
; global_start_experience_inv_2 | |||
* {{icon|global_start_experience }} {{green| +5%}} | |||
| | |||
; global_tribesmen_output_inv_3 | |||
* {{icon|global_tribesmen_output }} {{green| +5%}} | |||
| | |||
; assassinate_attempt_cost_modifier_inv | |||
* {{icon|assassinate_attempt_cost_modifier}} {{green| -10%}} | |||
| | |||
; religious_tech_investment_inv_1 | |||
* {{icon|religious_tech_investment }} {{green| +5%}} | |||
| 5 | |||
|- | |- | ||
| general_loyalty_inv | | 5 | ||
| | |||
; general_loyalty_inv | |||
* {{icon|monthly_general_loyalty }} {{green| +2%}} | |||
| | |||
; enact_law_cost_modifier_inv | |||
* {{icon|enact_law_cost_modifier }} {{green| -10%}} | |||
| | |||
; tribute_income_modifier_inv_1 | |||
* {{icon|tribute_income_modifier}} {{green| +10%}} | |||
| | |||
; global_manpower_modifier_inv_1 | |||
* {{icon|global_manpower_modifier }} {{green| +5%}} | |||
| 5 | |||
|- | |- | ||
| siege_speed_inv_2 | | 6 | ||
| | |||
; siege_speed_inv_2 | |||
* {{icon|siege_ability }} {{green| +5%}} | |||
| | |||
; state_trade_inv_2 | |||
* {{icon|global_state_trade_routes }} {{green| 1}} | |||
| | |||
; war_score_cost_inv_1 | |||
* {{icon|war_score_cost}} {{green| -10%}} | |||
| | |||
; naval_morale_recovery_inv_2 | |||
* {{icon|naval_morale_recovery }} {{green| +2 %}} | |||
| 6 | |||
|- | |- | ||
| hostile_attrition_inv | | 6 | ||
| | |||
; hostile_attrition_inv | |||
* {{icon|hostile_attrition }} {{green|1%}} | |||
| | |||
; monthly_wage_inv | |||
* {{icon|monthly_wage_modifier }} {{green| -10%}} | |||
| | |||
; endorse_party_inv | |||
* {{icon|endorse_party_cost_modifier}} {{green| -0.2%}} | |||
| | |||
; ruler_popularity_gain_inv_2 | |||
* {{icon|ruler_popularity_gain }} {{green| +5%}} | |||
| 6 | |||
|- | |- | ||
| global_cohort_recruit_speed_inv | | 6 | ||
| | |||
; global_cohort_recruit_speed_inv | |||
* {{icon|global_cohort_recruit_speed }} {{green| +10%}} | |||
| | |||
; global_slaves_output_inv_2 | |||
* {{icon|global_slaves_output }} {{green| +10%}} | |||
| | |||
; subject_opinions_inv_1 | |||
* {{icon|subject_opinions}} {{green| 10%}} | |||
| | |||
; global_population_growth_inv_2 | |||
* {{icon|global_population_growth }} {{green| +5%}} | |||
| 6 | |||
|- | |- | ||
| discipline_inv_2 | | 7 | ||
| | |||
; discipline_inv_2 | |||
* {{icon|discipline }} {{green| +5%}} | |||
| | |||
; civic_tech_investment_inv_2 | |||
* {{icon|civic_tech_investment }} {{green| +5%}} | |||
| | |||
; agressive_expansion_impact_inv_3 | |||
* {{icon|agressive_expansion_impact}} {{green| -5%}} | |||
| | |||
; stability_inv_2 | |||
* {{icon|stability_cost_modifier }} {{green| -5%}} | |||
| 7 | |||
|- | |- | ||
| global_defensive_inv_2 | | 7 | ||
| | |||
; global_defensive_inv_2 | |||
* {{icon|global_defensive }} {{green| +5%}} | |||
| | |||
; global_goods_from_slaves_inv | |||
* {{icon|global_goods_from_slaves }} {{green| -1%}} | |||
| | |||
; diplo_range_inv_2 | |||
* {{icon|diplomatic_range_modifier}} {{green| +15%}} | |||
| | |||
; technology_cost_inv_3 | |||
* {{icon|technology_investment }} {{green| +5%}} | |||
| 7 | |||
|- | |- | ||
| assault_ability_inv | | 7 | ||
| | |||
; assault_ability_inv | |||
* {{icon|assault_ability }} {{green| +5%}} | |||
| | |||
; global_citizen_output_inv_2 | |||
* {{icon|global_citizen_output }} {{green| +5%}} | |||
| | |||
; agressive_expansion_monthly_decay_inv_2 | |||
* {{icon|agressive_expansion_monthly_change}} {{green| -2%}} | |||
| | |||
; war_exhaustion_inv | |||
* {{icon|war_exhaustion }} {{green| -25%}} | |||
| 7 | |||
|- | |- | ||
| trireme_discipline_inv_3 | | 8 | ||
| | |||
; trireme_discipline_inv_3 | |||
* {{icon|trireme_discipline }} {{green| +2%}} | |||
| | |||
; commerce_inv_3 | |||
* {{icon|global_commerce_modifier }} {{green| +5%}} | |||
| | |||
; relation_inv_3 | |||
* {{icon|improve_relation_impact}} {{green| 0.20%}} | |||
| | |||
; land_morale_recovery_inv_3 | |||
* {{icon|land_morale_recovery }} {{green| +2 %}} | |||
| 8 | |||
|- | |- | ||
| siege_engineers_inv_3 | | 8 | ||
| | |||
; siege_engineers_inv_3 | |||
* {{icon|siege_engineers }} {{green| 1}} | |||
| | |||
; research_points_modifier_inv_3 | |||
* {{icon|research_points_modifier }} {{green| +10%}} | |||
| | |||
; monthly_character_loyalty_inv_2 | |||
* {{icon|monthly_character_loyalty}} {{green| +1%}} | |||
| | |||
; global_freemen_happyness_inv | |||
* {{icon|global_freemen_happyness }} {{green| +5%}} | |||
| 8 | |||
|- | |- | ||
| heavy_infantry_cost_inv | | 8 | ||
| | |||
; heavy_infantry_cost_inv | |||
* {{icon|heavy_infantry_cost }} {{green| -10%}} | |||
| | |||
; global_freemen_output_inv_2 | |||
* {{icon|global_freemen_output }} {{green| +25%}} | |||
| | |||
; tribute_income_modifier_inv_2 | |||
* {{icon|tribute_income_modifier}} {{green| +10%}} | |||
| | |||
; global_manpower_modifier_inv_2 | |||
* {{icon|global_manpower_modifier }} {{green| +5%}} | |||
| 8 | |||
|- | |- | ||
| siege_speed_inv_3 | | 9 | ||
| | |||
; siege_speed_inv_3 | |||
* {{icon|siege_ability }} {{green| +5%}} | |||
| | |||
; global_tax_modifier_inv_3 | |||
* {{icon|global_tax_modifier }} {{green| +5%}} | |||
| | |||
; tyranny_inv_3 | |||
* {{icon|monthly_tyranny}} {{green| -1%}} | |||
| | |||
; omen_power_inv_3 | |||
* {{icon|omen_power }} {{green| +5%}} | |||
| 9 | |||
|- | |- | ||
| global_ship_recruit_speed_inv | | 9 | ||
| | |||
; global_ship_recruit_speed_inv | |||
* {{icon|global_ship_recruit_speed }} {{green| +10%}} | |||
| | |||
; global_tribesmen_output_inv_4 | |||
* {{icon|global_tribesmen_output }} {{green| +5%}} | |||
| | |||
; inspire_disloyalty_cost_modifier_inv | |||
* {{icon|inspire_disloyalty_cost_modifier}} {{green| -0.25%}} | |||
| | |||
; happiness_for_wrong_group_modifier_inv_2 | |||
* {{icon|happiness_for_wrong_culture_group_modifier }} {{green| +5%}} | |||
| 9 | |||
|- | |- | ||
| military_tech_investment_inv_2 | | 9 | ||
| | |||
; military_tech_investment_inv_2 | |||
* {{icon|military_tech_investment }} {{green| +5%}} | |||
| | |||
; move_pop_cost_modifier_inv | |||
* {{icon|freemen_move_cost_modifier }} {{green| -0.2%}} | |||
| | |||
; diplomatic_relations_inv | |||
* {{icon|diplomatic_relations}} {{green| 1}} | |||
| | |||
; global_monthly_state_loyalty_inv | |||
* {{icon|global_monthly_state_loyalty }} {{green| +5%}} | |||
| 9 | |||
|- | |- | ||
| discipline_inv_3 | | 10 | ||
| | |||
; discipline_inv_3 | |||
* {{icon|discipline }} {{green| +5%}} | |||
| | |||
; state_trade_inv_1 | |||
* {{icon|global_state_trade_routes }} {{green| 1}} | |||
| | |||
; mercenary_maintenance_cost_inv | |||
* {{icon|mercenary_maintenance_cost}} {{green| -10%}} | |||
| | |||
; naval_morale_recovery_inv_3 | |||
* {{icon|naval_morale_recovery }} {{green| +2 %}} | |||
| 10 | |||
|- | |- | ||
| naval_unit_attrition_inv | | 10 | ||
| | |||
; naval_unit_attrition_inv | |||
* {{icon|naval_unit_attrition }} {{green| -10%}} | |||
| | |||
; freemen_promotion_cost_modifier_inv | |||
* {{icon|freemen_promotion_cost_modifier }} {{green| -10%}} | |||
| | |||
; agressive_expansion_impact_inv_4 | |||
* {{icon|agressive_expansion_impact}} {{green| -5%}} | |||
| | |||
; global_population_growth_inv_3 | |||
* {{icon|global_population_growth }} {{green| +5%}} | |||
| 10 | |||
|- | |- | ||
| experience_decay_inv_1 | | 10 | ||
| | |||
; experience_decay_inv_1 | |||
* {{icon|experience_decay }} {{green| -10%}} | |||
| | |||
; convert_pop_cost_modifier_inv | |||
* {{icon|convert_pop_cost_modifier }} {{green| -0.2%}} | |||
| | |||
; agressive_expansion_monthly_decay_inv_3 | |||
* {{icon|agressive_expansion_monthly_change}} {{green| -2%}} | |||
| | |||
; omen_duration_inv_3 | |||
* {{icon|omen_duration }} {{green| +10%}} | |||
| 10 | |||
|- | |- | ||
| global_supply_limit_modifier_inv_3 | | 11 | ||
| | |||
; global_supply_limit_modifier_inv_3 | |||
* {{icon|global_supply_limit_modifier }} {{green| +10%}} | |||
| | |||
; research_points_modifier_inv_4 | |||
* {{icon|research_points_modifier }} {{green| +10%}} | |||
| | |||
; war_score_cost_inv_2 | |||
* {{icon|war_score_cost}} {{green| -10%}} | |||
| | |||
; ruler_popularity_gain_inv_3 | |||
* {{icon|ruler_popularity_gain }} {{green| +5%}} | |||
| 11 | |||
|- | |- | ||
| global_start_experience_inv_3 | | 11 | ||
| | |||
; global_start_experience_inv_3 | |||
* {{icon|global_start_experience }} {{green| +5%}} | |||
| | |||
; happiness_for_wrong_culture_modifier_inv_2 | |||
* {{icon|happiness_for_wrong_culture_modifier }} {{green| +5%}} | |||
| | |||
; smear_character_cost_modifier_inv | |||
* {{icon|smear_character_cost_modifier}} {{green| -10%}} | |||
| | |||
; global_unrest_inv_3 | |||
* {{icon|global_unrest }} {{green| -1 }} | |||
| 11 | |||
|- | |- | ||
| fort_maintenance_cost_inv | | 11 | ||
| | |||
; fort_maintenance_cost_inv | |||
* {{icon|fort_maintenance_cost }} {{green| -10%}} | |||
| | |||
; assimilate_pop_cost_modifier_inv_1 | |||
* {{icon|assimilate_pop_cost_modifier }} {{green| -10%}} | |||
| | |||
; monthly_character_loyalty_inv_3 | |||
* {{icon|monthly_character_loyalty}} {{green| +1%}} | |||
| | |||
; technology_cost_inv_4 | |||
* {{icon|technology_investment }} {{green| +5%}} | |||
| 11 | |||
|- | |- | ||
| global_defensive_inv_3 | | 12 | ||
| | |||
; global_defensive_inv_3 | |||
* {{icon|global_defensive }} {{green| +5%}} | |||
| | |||
; commerce_inv_4 | |||
* {{icon|global_commerce_modifier }} {{green| +5%}} | |||
| | |||
; oratory_tech_investment_inv_2 | |||
* {{icon|oratory_tech_investment}} {{green| +5%}} | |||
| | |||
; stability_inv_3 | |||
* {{icon|stability_cost_modifier }} {{green| -5%}} | |||
| 12 | |||
|- | |- | ||
| army_maintenance_cost_inv_2 | | 12 | ||
| | |||
; army_maintenance_cost_inv_2 | |||
* {{icon|army_maintenance_cost }} {{green| -10%}} | |||
| | |||
; global_citizen_output_inv_3 | |||
* {{icon|global_citizen_output }} {{green| +5%}} | |||
| | |||
; diplomatic_reputation_inv_3 | |||
* {{icon|diplomatic_reputation}} {{green| 1}} | |||
| | |||
; global_citizen_happyness_inv | |||
* {{icon|global_citizen_happyness }} {{green| +5%}} | |||
| 12 | |||
|- | |- | ||
| siege_engineers_inv_4 | | 12 | ||
| | |||
; siege_engineers_inv_4 | |||
* {{icon|siege_engineers }} {{green| 1}} | |||
| | |||
; global_slaves_output_inv_3 | |||
* {{icon|global_slaves_output }} {{green| +10%}} | |||
| | |||
; diplo_range_inv_3 | |||
* {{icon|diplomatic_range_modifier}} {{green| +15%}} | |||
| | |||
; call_omen_cost_modifier_inv | |||
* {{icon|call_omen_cost_modifier }} {{green| -100%}} | |||
| 12 | |||
|- | |- | ||
| siege_speed_inv_4 | | 13 | ||
| | |||
; siege_speed_inv_4 | |||
* {{icon|siege_ability }} {{green| +5%}} | |||
| | |||
; global_tribesmen_output_inv_5 | |||
* {{icon|global_tribesmen_output }} {{green| +5%}} | |||
| | |||
; agressive_expansion_impact_inv_5 | |||
* {{icon|agressive_expansion_impact}} {{green| -5%}} | |||
| | |||
; land_morale_recovery_inv_4 | |||
* {{icon|land_morale_recovery }} {{green| +2 %}} | |||
| 13 | |||
|- | |- | ||
| army_movement_speed_inv | | 13 | ||
| | |||
; army_movement_speed_inv | |||
* {{icon|army_movement_speed }} {{green| +10%}} | |||
| | |||
; global_freemen_output_inv_3 | |||
* {{icon|global_freemen_output }} {{green| +25%}} | |||
| | |||
; relation_inv_4 | |||
* {{icon|improve_relation_impact}} {{green| 0.20%}} | |||
| | |||
; naval_morale_recovery_inv_4 | |||
* {{icon|naval_morale_recovery }} {{green| +2 %}} | |||
| 13 | |||
|- | |- | ||
| heavy_cavalry_discipline_inv | | 13 | ||
| | |||
; heavy_cavalry_discipline_inv | |||
* {{icon|heavy_cavalry_discipline }} {{green| +10%}} | |||
| | |||
; create_trade_route_inv | |||
* {{icon|create_trade_route_cost_modifier }} {{green| -0.25%}} | |||
| | |||
; tribute_income_modifier_inv_3 | |||
* {{icon|tribute_income_modifier}} {{green| +10%}} | |||
| | |||
; global_manpower_modifier_inv_3 | |||
* {{icon|global_manpower_modifier }} {{green| +5%}} | |||
| 13 | |||
|- | |- | ||
| discipline_inv_4 | | 14 | ||
| | |||
; discipline_inv_4 | |||
* {{icon|discipline }} {{green| +5%}} | |||
| | |||
; state_trade_inv_3 | |||
* {{icon|global_state_trade_routes }} {{green| 1}} | |||
| | |||
; tyranny_inv_4 | |||
* {{icon|monthly_tyranny}} {{green| -1%}} | |||
| | |||
; ruler_popularity_gain_inv_4 | |||
* {{icon|ruler_popularity_gain }} {{green| +5%}} | |||
| 14 | |||
|- | |- | ||
| global_defensive_inv_4 | | 14 | ||
| | |||
; global_defensive_inv_4 | |||
* {{icon|global_defensive }} {{green| +5%}} | |||
| | |||
; global_tax_modifier_inv_4 | |||
* {{icon|global_tax_modifier }} {{green| +5%}} | |||
| | |||
; subject_opinions_inv_2 | |||
* {{icon|subject_opinions}} {{green| 10%}} | |||
| | |||
; global_population_growth_inv_4 | |||
* {{icon|global_population_growth }} {{green| +5%}} | |||
| 14 | |||
|- | |- | ||
| trireme_discipline_inv_4 | | 14 | ||
| | |||
; trireme_discipline_inv_4 | |||
* {{icon|trireme_discipline }} {{green| +2%}} | |||
| | |||
; research_points_modifier_inv_5 | |||
* {{icon|research_points_modifier }} {{green| +10%}} | |||
| | |||
; monthly_general_loyalty_inv | |||
* {{icon|monthly_general_loyalty}} {{green| +2%}} | |||
| | |||
; omen_duration_inv_4 | |||
* {{icon|omen_duration }} {{green| +10%}} | |||
| 14 | |||
|- | |- | ||
| global_supply_limit_modifier_inv_4 | | 15 | ||
| | |||
; global_supply_limit_modifier_inv_4 | |||
* {{icon|global_supply_limit_modifier }} {{green| 0.25%}} | |||
| | |||
; civic_roads_inv | |||
* {{icon|build_expensive_roads_cost_modifier }} {{green| -0.25%}} | |||
| | |||
; bribe_character_cost_modifier_inv | |||
* {{icon|bribe_character_cost_modifier}} {{green| -10%}} | |||
| | |||
; omen_power_inv_4 | |||
* {{icon|omen_power }} {{green| +5%}} | |||
| 15 | |||
|- | |- | ||
| global_start_experience_inv_4 | | 15 | ||
| | |||
; global_start_experience_inv_4 | |||
* {{icon|global_start_experience }} {{green| +5%}} | |||
| | |||
; happiness_for_wrong_culture_modifier_inv_3 | |||
* {{icon|happiness_for_wrong_culture_modifier }} {{green| +5%}} | |||
| | |||
; agressive_expansion_monthly_decay_inv_4 | |||
* {{icon|agressive_expansion_monthly_change}} {{green| -2%}} | |||
| | |||
; global_unrest_inv_4 | |||
* {{icon|happiness_for_same_culture_modifier }} {{green| +25%}} | |||
| 15 | |||
|- | |- | ||
| cohort_reinforcement_speed_inv | | 15 | ||
| | |||
; cohort_reinforcement_speed_inv | |||
* {{icon|cohort_reinforcement_speed }} {{green| +5%}} | |||
| | |||
; global_slaves_output_inv_4 | |||
* {{icon|global_slaves_output }} {{green| +10%}} | |||
| | |||
; control_range_modifier_inv | |||
* {{icon|control_range_modifier}} {{green| +15%}} | |||
| | |||
; technology_cost_inv_5 | |||
* {{icon|technology_investment }} {{green| +5%}} | |||
| 15 | |||
|- | |- | ||
| siege_engineers_inv_5 | | 16 | ||
| | |||
; siege_engineers_inv_5 | |||
* {{icon|siege_engineers }} {{green| 1}} | |||
| | |||
; monthly_wage_inv_2 | |||
* {{icon|monthly_wage_modifier }} {{green| -10%}} | |||
| | |||
; war_score_cost_inv_3 | |||
* {{icon|war_score_cost}} {{green| -10%}} | |||
| | |||
; ruler_popularity_gain_inv_5 | |||
* {{icon|ruler_popularity_gain }} {{green| +5%}} | |||
| 16 | |||
|- | |- | ||
| land_unit_attrition_inv | | 16 | ||
| | |||
; land_unit_attrition_inv | |||
* {{icon|land_unit_attrition }} {{green| -10%}} | |||
| | |||
; global_citizen_output_inv_4 | |||
* {{icon|global_citizen_output }} {{green| +5%}} | |||
| | |||
; diplomatic_reputation_inv_4 | |||
* {{icon|diplomatic_reputation}} {{green| 1}} | |||
| | |||
; stability_inv_4 | |||
* {{icon|stability_cost_modifier }} {{green| -5%}} | |||
| 16 | |||
|- | |- | ||
| retreat_delay_inv | | 16 | ||
| | |||
; retreat_delay_inv | |||
* {{icon|retreat_delay }} {{green| -2%}} | |||
| | |||
; global_freemen_output_inv_4 | |||
* {{icon|global_freemen_output }} {{green| +25%}} | |||
| | |||
; subject_loyalty_inv | |||
* {{icon|subject_loyalty}} {{green| 10%}} | |||
| | |||
; religious_tech_investment_inv_2 | |||
* {{icon|religious_tech_investment }} {{green| +5%}} | |||
| 16 | |||
|- | |- | ||
| navy_maintenance_cost_inv_2 | | 17 | ||
| | |||
; navy_maintenance_cost_inv_2 | |||
* {{icon|navy_maintenance_cost }} {{green| -10%}} | |||
| | |||
; citizen_promotion_cost_modifier_inv | |||
* {{icon|citizen_promotion_cost_modifier }} {{green| -10%}} | |||
| | |||
; relation_inv_5 | |||
* {{icon|improve_relation_impact}} {{green| 0.20%}} | |||
| | |||
; naval_morale_recovery_inv_5 | |||
* {{icon|naval_morale_recovery }} {{green| +2 %}} | |||
| 17 | |||
|- | |- | ||
| navy_movement_speed_inv | | 17 | ||
| | |||
; navy_movement_speed_inv | |||
* {{icon|navy_movement_speed }} {{green| +10%}} | |||
| | |||
; build_time_inv | |||
* {{icon|build_time }} {{green| -0.2%}} | |||
| | |||
; monthly_character_loyalty_inv_4 | |||
* {{icon|monthly_character_loyalty}} {{green| +2%}} | |||
| | |||
; happiness_for_wrong_group_modifier_inv_3 | |||
* {{icon|happiness_for_wrong_culture_group_modifier }} {{green| +5%}} | |||
| 17 | |||
|- | |- | ||
| pirate_spawn_chance_inv_2 | | 17 | ||
| | |||
; pirate_spawn_chance_inv_2 | |||
* {{icon|pirate_spawn_chance }} {{green| -10%}} | |||
| | |||
; recruit_mercenary_inv | |||
* {{icon|recruit_mercenary_cost_modifier }} {{green| -0.25%}} | |||
| | |||
; tribute_income_modifier_inv_4 | |||
* {{icon|tribute_income_modifier}} {{green| +10%}} | |||
| | |||
; monthly_corruption_inv | |||
* {{icon|monthly_corruption }} {{green| -2%}} | |||
| 17 | |||
|- | |- | ||
| siege_speed_inv_5 | | 18 | ||
| | |||
; siege_speed_inv_5 | |||
* {{icon|siege_ability }} {{green| +5%}} | |||
| | |||
; global_slaves_output_inv_5 | |||
* {{icon|global_slaves_output }} {{green| +10%}} | |||
| | |||
; recruit_general_inv | |||
* {{icon|recruit_general_cost_modifier}} {{green| -0.25%}} | |||
| | |||
; land_morale_recovery_inv_5 | |||
* {{icon|land_morale_recovery }} {{green| +2 %}} | |||
| 18 | |||
|- | |- | ||
| experience_decay_inv_2 | | 18 | ||
| | |||
; experience_decay_inv_2 | |||
* {{icon|experience_decay }} {{green| -10%}} | |||
| | |||
; capital_trade_inv_3 | |||
* {{icon|global_capital_trade_routes }} {{green| 1}} | |||
| | |||
; diplo_range_inv_4 | |||
* {{icon|diplomatic_range_modifier}} {{green| +15%}} | |||
| | |||
; global_slaves_happyness_inv | |||
* {{icon|global_slaves_happyness }} {{green| +5%}} | |||
| 18 | |||
|- | |- | ||
| blockade_efficiency_inv | | 18 | ||
| | |||
; blockade_efficiency_inv | |||
* {{icon|blockade_efficiency }} {{green| 0.2%}} | |||
| | |||
; global_building_slot_inv | |||
* {{icon|global_building_slot }} {{green| 1}} | |||
| | |||
; diplomatic_relations_inv_2 | |||
* {{icon|diplomatic_relations}} {{green| 1}} | |||
| | |||
; global_manpower_modifier_inv_4 | |||
* {{icon|global_manpower_modifier }} {{green| +5%}} | |||
| 18 | |||
|- | |- | ||
| global_defensive_inv_5 | | 19 | ||
| | |||
; global_defensive_inv_5 | |||
* {{icon|global_defensive }} {{green| 0.20%}} | |||
| | |||
; global_tax_modifier_inv_5 | |||
* {{icon|global_tax_modifier }} {{green| +5%}} | |||
| | |||
; tyranny_inv_5 | |||
* {{icon|monthly_tyranny}} {{green| -2%}} | |||
| | |||
; global_population_growth_inv_5 | |||
* {{icon|global_population_growth }} {{green| +5%}} | |||
| 19 | |||
|- | |- | ||
| global_supply_limit_modifier_inv_5 | | 19 | ||
| | |||
; global_supply_limit_modifier_inv_5 | |||
* {{icon|global_supply_limit_modifier }} {{green| 0.25%}} | |||
| | |||
; global_citizen_output_inv_5 | |||
* {{icon|global_citizen_output }} {{green| +5%}} | |||
| | |||
; diplomatic_reputation_inv_5 | |||
* {{icon|diplomatic_reputation}} {{green| 2}} | |||
| | |||
; global_unrest_inv_5 | |||
* {{icon|happiness_for_same_culture_modifier }} {{green| +25%}} | |||
| 19 | |||
|- | |- | ||
| siege_engineers_inv_6 | | 19 | ||
| | |||
; siege_engineers_inv_6 | |||
* {{icon|siege_engineers }} {{green| 2}} | |||
| | |||
; monthly_governor_wage_inv | |||
* {{icon|monthly_governor_wage }} {{green| -10%}} | |||
| | |||
; agressive_expansion_monthly_decay_inv_5 | |||
* {{icon|agressive_expansion_monthly_change}} {{green| -2%}} | |||
| | |||
; omen_duration_inv_5 | |||
* {{icon|omen_duration }} {{green| 0.2%}} | |||
| 19 | |||
|- | |- | ||
| discipline_inv_5 | | 20 | ||
| | |||
; discipline_inv_5 | |||
* {{icon|discipline }} {{green| +10%}} | |||
| | |||
; commerce_inv_5 | |||
* {{icon|global_commerce_modifier }} {{green| +15%}} | |||
| | |||
; monthly_character_loyalty_inv_5 | |||
* {{icon|monthly_character_loyalty}} {{green| +3%}} | |||
| | |||
; stability_inv_5 | |||
* {{icon|stability_cost_modifier }} {{green| -5%}} | |||
| 20 | |||
|- | |- | ||
| global_start_experience_inv_5 | | 20 | ||
| | |||
; global_start_experience_inv_5 | |||
* {{icon|global_start_experience }} {{green| +5%}} | |||
| | |||
; global_freemen_output_inv_5 | |||
* {{icon|global_freemen_output }} {{green| +5%}} | |||
| | |||
; subject_opinions_inv_3 | |||
* {{icon|subject_opinions}} {{green| 25%}} | |||
| | |||
; omen_power_inv_5 | |||
* {{icon|omen_power }} {{green| +10%}} | |||
| 20 | |||
|- | |- | ||
| trireme_discipline_inv_5 | | 20 | ||
| | |||
; trireme_discipline_inv_5 | |||
* {{icon|trireme_discipline }} {{green| +10%}} | |||
| | |||
; loyalty_gain_chance_modifier_inv | |||
* {{icon|loyalty_gain_chance_modifier }} {{green| -0.5%}} | |||
| | |||
; tribute_income_modifier_inv_5 | |||
* {{icon|tribute_income_modifier}} {{green| 0.25%}} | |||
| | |||
; global_manpower_modifier_inv_5 | |||
* {{icon|global_manpower_modifier }} {{green| +100%}} | |||
| 20 | |||
|} | |} | ||
2019年4月26日 (五) 06:27的版本
There are four different technology field you advance through, where each level gives you a higher bonus in that category. The research of technology is automatic, and depends primarily on your citizens. Inventions and access to certain trade-goods will increase the speed with which you research, while the total amount of pops you have determines the cost.
Each technology-field can have one researcher assigned to it. The finesse of this character impacts the speed with which research is done in that field. This character gets prominence from holding the position, and gets permanent prominence from each month holding the position. Changing researcher increases loyalty in the new researcher, and dramatically drops it in the one being replaced.
Research a level takes about 15 years if you are at 100% efficiency, which can obviously be faster or slower, depending on the setup of your nation.
Each level researched in the four technology fields reduces invention costs by 5%, and they have the following individual bonuses.
Fields
Martial Advances
+10% Naval Morale, +10% Land Morale, -25% Military Tradition Cost
Civic Advances
+2% Commerce Income
Oratory Advances
+1% Civilization Level
Religious Advances
+2% Omen Power
发明
While the advances are tied directly to your nation’s progress, and is a slow progress through the years, there is also inventions around, that you can spend civic power on to get immediately.
There is always seven inventions to pick from, from a total of over 200 different ones. Each of them have a tech-level they are most likely to appear at, so you can’t stack or get all discipline bonuses in the first decades of the game no matter how lucky you get.
Each invention costs you 50 civic power, but for each invention you have taken, the cost goes up by 20%, while as we mentioned earlier technology advances reduce it by 5% each.
| 等级 | 军事发明 | 民政发明 | 雄辩发明 | 宗教发明 | 等级 |
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参考资料