“ | The ancient Germanic god for Tius, Teiws, or Tuisto, was worshiped by the early migratory tribes from modern-day Scandinavia. Many accounts suggest that the Germanic people practiced a largely animist religion, venerating the earth and sky, and the life force of all living things.
— In-game description
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The Tuistic religion is a polytheistic faith found in Germania and Scandinavia. This article documents the deities associated with the religion. All values are for +100% Omen Power.
Many Tuistic deities can be accessed by any polytheistic nation that controls their holy site or has a specific percentage of Tuistic pops: 5% for Very Common deities, 10% for Common deities, 20% for Rare deities, and 40% for Very Rare deities.
Every Tuistic nation benefits from −10% Migration Cost.
General deities
These deities are available to all Tuistic nations, and all polytheistic nations that have enough Tuistic pops or control the deity's holy site:
Deity | Category | Rarity | Passive effect | Omen effect | Apotheosis effect | Holy site |
---|---|---|---|---|---|---|
Baduhenna | War | Rare | +3% Morale of Armies | −25% No Casus Belli War Cost | Gain 0.50 Military Experience, multiplied by the deity’s Martial, with a minimum of +2 and a maximum of +5 | 3836, Amsivaria, 弗里西亚 |
Vagdavercustis | War | Rare | −0.50% Experience Decay | +5% Morale of Armies | 1 Freeman appears in the capital; 2 if the deity’s Finesse is at least 6; 4 if the deity’s Finesse is at least 9 | — |
Tuisto | Culture | Common | +0.025 Provincial Loyalty | +0.10 Monthly Ruler Popularity Gain | Up to 5 pops in a random territory assimilate to the deity’s culture | 3828, Tuliphurdum, File:.png 刻鲁斯基亚 |
Alcis | Culture | Rare | +0.025 Monthly Stability Change | −0.06 Monthly Corruption | Up to 2 employed characters convert to the deity’s faith | 4768, Erbia, 卢吉亚 |
Nehallenia | Economy | Rare | +15% National Commerce Income | +10% National Slave Output | Gain 15 Wealth multiplied by the deity’s Finesse, with a minimum of 50 and an additional 75 gold if the deity has more than 10 Finesse | 3844, Fletio, 墨纳庇亚 |
Tamfana | Economy | Rare | +150 Base Food Capacity | +10% National Tribesman Output | A Citizen appears in the capital; 2 if the deity’s Finesse is at least 6; 4 if the deity’s Finesse is at least 9 | — |
Hludana | Fertility | Rare | +0.10% National Population Growth | −0.04 Monthly War Exhaustion | +0.15% Local Population Growth in the capital province for five years | 6032, Broborg, 苏伊俄尼亚 |
Nerthus | Fertility | Rare | +5% National Tribesman Happiness | +15% Global Monthly Food Modifier | 1 Slave appears in the capital; 2 if the deity’s Finesse is at least 6; 4 if the deity’s Finesse is at least 9 | 3886, Herulia Borealis, 赫鲁利亚 |