“ | Religion in Arabia was a polytheistic mixture of deities, aspects and demons, practiced in localities and enclaves around the region. Allah, the Creator-God, may have been worshiped as the head of the pantheon during this period, in some locations.
— In-game description
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” |
The Arabic religion is a polytheistic faith found on and around the Arabian peninsula. This article documents the deities associated with the religion. All values are for +100% Omen Power.
Many Arabic deities can be accessed by any polytheistic nation that controls their holy site or has a specific percentage of Arabic pops: 5% for Very Common deities, 10% for Common deities, 20% for Rare deities, and 40% for Very Rare deities.
Every Arabic nation benefits from +8% National Tribesman Happiness.
General deities
These deities are available to all Arabic nations, and all polytheistic nations that have enough Arabic pops or control the deity's holy site:
Deity | Category | Rarity | Passive effect | Omen effect | Apotheosis effect | Holy site |
---|---|---|---|---|---|---|
Al-Uzza | War | Rare | +5% Monthly Military Experience | +8% Manpower Recovery Speed | 1 Freeman appears in the capital; 2 if the deity’s Finesse is at least 6; 4 if the deity’s Finesse is at least 9 | 7576, Ta'if, 达奇弗 |
Alilat | War | Rare | +10% Cohort Starting Experience | +5% Morale of Armies | Gain 1,000 Manpower, multiplied by the deity’s Martial, and an extra 1,000 if the deity’s Martial is at least 11, if manpower is below 80% Gain 2.00 Military Experience, otherwise |
754, Palmyra, 弗里吉亚 |
Ailiah | Culture | Rare | −0.025 Aggressive Expansion Change | +4% Unintegrated Culture Group Happiness | Up to 5 pops in a random territory assimilate to the deity’s culture | 7575, Makarabah, 塔穆德 |
Al-Kutbay | Culture | Rare | +5% Research Points | +6% National Citizen Happiness | Up to 5 pops in a random territory convert to the deity’s faith | 704, Ailath, 纳巴忒阿 |
Al-Qaum | Economy | Rare | +2.00 Capital Import Routes | +12% National Commerce Income | A Citizen appears in the capital; 2 if the deity’s Finesse is at least 6; 4 if the deity’s Finesse is at least 9 | 729, Petra, 纳巴忒阿 |
Manat | Economy | Rare | +0.025 Provincial Loyalty | +10% National Citizen Output | Gain 15 Wealth multiplied by the deity’s Finesse, with a minimum of 50 and an additional 75 gold if the deity has more than 10 Finesse | 4629, Rabigh, 塔穆德 |
Orotalt | Fertility | Rare | +10% Global Monthly Food Modifier | +10% National Tax | +0.15% Local Population Growth in the capital province for five years | 4607, Badais, 利雅 |
Ta'lab | Fertility | Rare | +10% Population Capacity | +15% Global Monthly Food Modifier | 1 Slave appears in the capital; 2 if the deity’s Finesse is at least 6; 4 if the deity’s Finesse is at least 9 | 4683, Sirwa, 萨巴 |