Seleukid Empire

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The Seleukid Empire is a Major Power in the Middle East and one of the main Diadochi kingdoms that has emerged from the fall of the 阿吉德帝國的國旗 阿吉德帝國, centered in Mesopotamia and controlling all of the eastern Satrapies all the way to Bactria and Arachosia, encompassing about half of the former Argead Empire. With 3172 pops spread over 383 territories and a number of subject nations, including three large satrapies to the east, it is one of the wealthiest, most populous, and most powerful countries in the game, though one whose population is almost entirely of a different culture group and religion from the Macedonian ruling class. With the 弗里吉亞的國旗 弗里吉亞 vulnerable and likely to end up at war with all of the other Diadochi soon after game start, the Seleukids are well positioned to destroy their Antigonid rivals and claim the rich territories of the west - though only if they can keep the rising 孔雀的國旗  Mauryans, restless populace, and Scythian tribes at bay. Historically the Seleukids would conquer much of Syria and Anatolia after the fall of the 弗里吉亞的國旗  Antigonids and 色雷斯的國旗 色雷斯 to control nearly all of the Asian part of the 阿吉德帝國的國旗 阿吉德帝國, but would be weakened by devastating civil wars and see most of their territory lost to 請檢查模板名和國家代碼{{Countries|flag/core|Parthia (Formable)}} Parthia and 珀耳伽蒙的國旗 珀耳伽蒙 before their final rump state in Syria was annexed by 羅馬的國旗 羅馬.

Name

As a dynamically named country, the name of the Seleukid Empire can and usually will change at some point during the game. If the ruling dynasty changes or the country is no longer a monarchy, the former Seleukid Empire will receive an event to break with its dynastic traditions and naming, allowing the country to choose between renaming itself the Persian Empire if its capital is in Greater Persia (Persis, Media, Mesopotamia, or Ariana) or taking a more general name based on its capital region (e.g. Syrian Empire, Mesopotamian Empire, Assyrian Empire, etc.).

Apart from that event, the base name of the country will always use the name of the ruler's family and takes the form [RulerDynastyAdjective] Empire, defaulting to Persian Empire as a fallback if the country ceases to exist or has no ruler for whatever reason. This behaviour is also currently active if the country loses a Civil war.png civil war.

Events

The Wars of the Diadochi

At start, all the Diadochi states will receive an event that gives them claims on all of the western half of the former 阿吉德帝國的國旗 阿吉德帝國 and the special Legacy of Alexander wargoal, allowing them to easily declare war and conquer territory from each other. For the Seleukid Empire, these claims will go away on the death of the first ruler.

Fourth War of the Diadochi

Shortly after the game starts, the 弗里吉亞的國旗 弗里吉亞 will receive an event to make an ultimatum against 馬其頓的國旗 馬其頓, demanding they retreat from their remaining holdings in Greece. If war breaks out, after a few months 埃及的國旗 埃及 may join the fray and demand territorial concessions or go to war; afterwards the Seleukid Empire will also receive an event that will let them directly declare war on the 弗里吉亞的國旗  Antigonids or present an ultimatum to cede most of Syria, including their capital of Antigoneia, in exchange for peace. 色雷斯的國旗 色雷斯 will also receive a similar event to make demands or enter the war a few months afterwards.

The Seleukid-Mauryan War

At the beginning of the game, the Seleukids must also decide how to resolve the ongoing war with 孔雀的國旗 孔雀, which has recently expanded into the former Indian satrapies of the 阿吉德帝國的國旗 阿吉德帝國. The Seleukids can choose to either sue for peace and cede control over some of their eastern provinces as well as the satrapy of 阿拉科西亞的國旗 阿拉科西亞 for an extended truce, some war elephant units, and a bonus to Siege.png siege ability in order to focus on the west, or press onwards and get claims on the neighboring Indian regions (Gandhara and Maru), which will lead to renewed war in the west.

Parthian hordes

After the unification of the Dahaean hordes sometime after 480 AUC, the Dahaean leader will receive an event to launch a raid on a Seleukid border patrol led by the Basileus himself. If they choose to go ahead, they will immediately declare war and kill the Seleukid leader, giving the Seleukids a significant malus to Unintegrated culture group happiness unintegrated culture group happiness and Loyalty.png character loyalty to compound the instability from succession, which may quickly lead to civil war amidst the invasion.

Decisions

The 塞琉古帝國的國旗 塞琉古帝國 has two country-specific decisions around moving the capital to the city of Antiocheia (the former Antigoneia, capital of the 弗里吉亞的國旗 弗里吉亞 at start) and improving its nearby port of Seleukia Pieria. The decisions can be found in /ImperatorRome/decisions/seleucids.txt.

ID

A port for Antioch!


With a new focus towards the Mediterranean and the moving of the Seleukid capital to Syria the need for a new great port in Syria has grown ever more urgent. Let us pool our resources to expand the port of Seleuika Pieria and work for the establishment of Seleukid hegemony in the west.


 
潛在需求 允許條件
  • Has more than Wealth 200 gold
  • Owns Hydatos Potamoi (789)
  • Owns Antigoneia (790)
  • Antigoneia (790) is the capital

效果
  • Lose Wealth 200 gold
  • Hydatos Potamoi (789) gets the modifier Seleukia on the Sea until the end of the game, giving:
    • Tax income.png +10% Local Tax
    • Global population growth.png +0.10% Local Population Growth
    • Civilization.png +10% Local Civilization Level
  • Add Pop citizen.png 8 citizen pops, Freemen 6 freemen pops, and Slaves 4 slave pops to Hydatos Potamoi (789)
ID

A Mediterranean Capital!


For too long the rightful heirs of Alexander's empire have been disconnected from the Macedonian heartland which bore the greatest conquest of history and all the fortunes of our people. Fertile Babylonia has served us well, but we must restore our ties with the lost lands to the west and establish a central point of governance on the Mediterranean if we are to succeed in re-claiming the lands of Megas Alexandros.


 
潛在需求
  • Owns at least 1 territory
  • Is 塞琉古帝國的國旗 塞琉古帝國
  • Has not yet enacted this decision
允許條件
  • Has more than Wealth 400 gold
  • Owns Antigoneia (790)
  • Owns or has subjects that own the provinces of Syria, North Phoenicia, and Apamea

效果
  • Lose Wealth 400 gold
  • Move the capital to Antigoneia (790)
  • Make the capital a city if it is currently a territory
  • Antigoneia (790) gets the modifier Antioch on the Orontes until the end of the game, giving:
    • Tax income.png +10% Local Tax
    • Population capacity +15% Population Capacity
    • Civilization.png +10% Local Civilization Level
    • Migration attraction +2 Migration Attraction
    • Pop assimilation.png +0.10 Pop Assimilation Speed
  • Add Pop citizen.png 8 citizen pops, Freemen 6 freemen pops, and Slaves 4 slave pops to Antigoneia (790)
  • Get Province investment 4 free province investments


As one of the easternmost Hellenistic states, the Seleukid Empire can take the decision to move their centre of power to Northern India and embrace greater cultural syncretism if they make conquests in the region, representing the historical creation of the Indo-Greek kingdoms.

ID

一個印度-希臘王國

東方的朋友、帝國和財富的誘惑使我們中的許多人認識到,在亞歷山大帝國的廢墟上奮鬥可能不是一個值得追求的目標。更大的榮耀在印度河以外的地方,那裏才是我們的歸宿。


 
潛在需求 允許條件
  • 控制了摩陀羅地區的所有省份

效果
  • 首都移動到奢羯羅(4340),並建立城市
  • 奢羯羅(4340)改名為Euthymedeia
  • 首都增加Pop citizen.png4 公民、Freemen4 自由民和Slaves4 奴隸人口
  • 獲得修正「為了印度」,直到遊戲結束,給予:
    • Happiness for wrong culture group modifier.png+6% 未整合文化組幸福度
    • Diplomatic reputation.png+2 外交聲譽


Finally, as a Hellenistic culture group monarchy, the Seleukid Empire also has access to the decision to form the 阿吉德帝國的國旗 阿吉德帝國.

ID

重新統一亞歷山大帝國

寄生蟲和流氓們已經享用亞歷山大花費了一生去造就的亞歷山大帝國的成果太久了,我們是時候清除所有的宣稱者,篡奪者和妄想的省份獨裁者了。在亞歷山大大帝的帝國里,只能有一個政權,便是這位偉人所建立的偉大希臘遺產的擁護者。除了我們之外,沒有別的國家能夠做到,只有尊重阿吉德傳統的家族才能合法地宣稱其遺產。


 
潛在需求 允許條件
  • 阿吉德帝國的國旗 阿吉德帝國不存在
  • 是君主制
  • 不在戰爭或內戰中
  • 控制以下所有地區,或者屬於附屬國:
    • 佩拉(379)
    • 柯林斯(418)
    • 忒拜(426)
    • 斯巴達(427)
    • 阿耳戈斯(440)
    • 雅典(416)
    • 呂西瑪刻亞(350)
    • 戈耳狄翁(189)
    • 薩耳狄斯(292)
    • 亞歷山大里亞(516)
    • 孟菲斯(500)
    • 加沙(659)
    • 提爾(743)
    • 安提戈涅亞(790)
    • 厄庇法涅亞(1874)
    • 阿蒙(5537)
    • 巴比倫(918)
    • 大塞琉基亞(911)
    • 蘇薩(946)
    • 波斯波利斯(4799)
    • 厄克巴塔納(1595)
    • 高加索的亞歷山大里亞(6611)
    • 奢叉尸羅(7314)
    • 亞歷山大港(6821)

效果
  • 如果國家是部落制,獲得「文明的部落」修正,持續10年,給予:
    • Civilization.png+0.10% 每月文明度
    • Local pop promotion speed.png+2 人口升級速度
    • Happiness for same culture modifier.png+10% 已整合文化幸福度
  • 如果政體不是帝制或帝王崇拜,則政體變為帝制
  • 如果國家原本是共和國:
    • 如果國家原本法律中有 Enact law cost modifier.png 補給法案或 Enact law cost modifier.png 布匿改革,則實施 Enact law cost modifier.png 御屬衛隊法律
    • 其他情況下,如果國家原本法律中有 Enact law cost modifier.png 軍隊新式改革或 Enact law cost modifier.png 馬略改革,則通過 Enact law cost modifier.png 御屬軍隊法律
  • 獲得修正「阿吉德統一」直到遊戲結束:
    • Happiness for wrong culture group modifier.png+6% 未整合文化組幸福度
    • Land morale recovery.png+5% 陸軍士氣
    • Diplomatic reputation.png+2% 外交聲譽
    • Pop freemen happiness.png+8% 全國自由民幸福度
  • 獲得State free investments.png 5 免費省份投資
  • 改名為Argead Empire.png 希臘帝國
  • 如果當前統治者擁有阿吉德的血脈特質,將改名為Argead Empire.png 阿吉德帝國
  • 發生事件「帝都」
  • 獲得以下區域所有領土的宣稱:馬其頓、希臘、色雷斯、亞細亞、弗里吉亞、卡帕多基亞 陶里卡、奇里乞亞、比堤尼亞與帕佛拉戈尼亞、亞述、美索不達米亞、波西斯、米底、革德羅西亞、帕提亞、巴克特里亞、阿里亞納、巴勒斯坦、敘利亞、犍陀衛、上埃及下埃及
  • 如果國家是弗里吉亞的國旗 弗里吉亞馬其頓的國旗 馬其頓塞琉古帝國的國旗 塞琉古帝國埃及的國旗 埃及色雷斯的國旗 色雷斯,並且不是AI,獲得成就「此世無再征

Combined with the modifiers from Seleukid Empire's unique heritage (which gives among other things Unintegrated culture group happiness +6% Unintegrated Culture Group Happiness), if the Seleukid Empire manages to take both of these decisions it can accumulate one of the highest Unintegrated culture group happiness unintegrated culture group happiness modifiers in the game, making dealing with foreign conquests and Aggressive expansion.png aggressive expansion much easier.

Government

The Seleukid Empire starts off as an Aristocratic Monarchy that is ruled by Basileus Seleukos Nikator Seleukid (13 Martial/14 Finesse/8 Charisma/6 Zeal), of the Seleukid family.

Diplomacy

The Seleucid Empire has no allies, but six subjects, in 450 AUC. As long as they remain loyal they will provide a significant amount of military support, particularly with any wars in the east.

1 client state:

2 tributaries:

Additionally, the Seleukid Empire borders the Diadochi kingdom of the 弗里吉亞的國旗 弗里吉亞 to the west (along with its subjects of 孔馬革涅的國旗 孔馬革涅 and 卡帕多基亞的國旗 卡帕多基亞), 亞美尼亞的國旗 亞美尼亞 and 阿特羅帕忒涅的國旗 阿特羅帕忒涅 to the north, 孔雀的國旗 孔雀 to the east, and 革耳剌的國旗 革耳剌 and 馬卡的國旗 馬卡 to the south.

Population

The Seleukid Empire has Population.png 3172 Population at the beginning of the game, divided across Local.png 383 territories. Most of the Iranian plateau is Zoroastrian and in the Iranian culture group, comprising the majority of the Seleukid population at start (about 656%). Pops in the Aramaic culture group, split between Assyrians in the north and Babylonians in the south, dominate in Mesopotamia and largely follow the Chaldean religion, making up some 26% of the population and most of the capital region population. Only about 12% of the population follows the state culture and religion, with Macedonian Hellenic pops concentrated in the some of the major cities and recently founded Alexandrian colonies. Smaller negligible minorities of Qedarite Arabic and Hebrew Jewish pops also exist scattered throughout Mesopotamia, as well as Armenians and Cappadocians along the northern borders.

Population Types:

  • Pop noble.png 36 Nobles (1.13%)
  • Pop citizen.png 541 Citizens (17.06%)
  • Freemen 910 Freemen (28.69%)
  • Tribesmen 736 Tribesmen (23.20%)
  • Slaves 948 Slaves (29.89%)

Cultural privileges

  • Babylonian (Aramaic) - Integrated.png Integrated culture, Pop citizen.png Citizen rights
  • Persian (Iranian) - Integrated.png Integrated culture, Pop citizen.png Citizen rights
  • Median (Iranian) - Protected Inheritances

Strategy

At the beginning of the game, there is a decision for the Seleukid Empire: if they want to wage war against 孔雀的國旗 孔雀, or give them the eastern part of the empire for ten years of peace and five cohorts of war elephants. There is the possibility to go into war with 孔雀的國旗 孔雀 and offer them peace immediately by giving up the subjects 巴克特里亞的國旗 巴克特里亞 and 堤洛斯的國旗 堤洛斯. But it is recommended to give them the land and take the elephants like Seleukos did historically. Firstly, a war against 孔雀的國旗 孔雀 is very difficult in the Seleukid Empire's situation in 450 A.U.C., as all your troops are at the other side of your country and the 孔雀的國旗  Mauryans have a much stronger army and economy at the start. Secondly, 巴克特里亞的國旗 巴克特里亞 as a Subject will become very important, primarily due to the tribute they pay to you each month. Later in the game, you will not have too much trouble with 孔雀的國旗 孔雀, but especially in the beginning, they might be a problem. Thirdly, you can concentrate on gaining territory in the west, which is much easier and much more valuable at the start. You can occupy land in the 弗里吉亞的國旗 弗里吉亞 pretty easily, as they are usually at war with all of the other Diadochi some years after the start. If you win against them, you can gain territory with Hellenic population, which affects the stability of your country in a positive way. The majority of your population at the start do not share the same culture and religion as your leader, and especially after you rack up some aggressive expansion, you have to be careful not to let a civil war break out.

Achievements

前往世界盡頭的圖標
To the End of the World

前往世界盡頭

作為塞琉古帝國或者巴克特里亞,征服犍陀衛,摩柁提娑,東印度,摩盧以及阿槃提地區。
重建亞歷山大帝國。
No More Worlds Left to Conquer

此世無再征

作為繼業者王國重建亞歷山大帝國。