Modding Governor Policies
Modding governor policies can be done by editing "ImperatorRome\game\common\governor_policies\00_default.txt". There's two parts, the actual effects of the policy and the chance that the policy will be adopted. For instance, say you wanted to mod it so that loyal governors would be less likely to use the "bleed them dry" policy, because it has limited usefulness. All you have to do is add a modifier or two for governor loyalty.
bleed_them_dry = {
province = {
local_monthly_food_modifier = -0.25
local_unrest = 2
local_tax_modifier = 0.3
state_commerce_modifier = 0.2
}
chance = {
modifier = {
subtract = 10
governor_or_ruler = { loyalty >= 90 }
}
modifier = {
subtract = 5
governor_or_ruler = { loyalty >= 70 }
}
modifier = {
subtract = 5
governor_or_ruler = { loyalty >= 50 }
}
modifier = {
add = 5
governor_or_ruler = { has_trait = miserly }
}
modifier = {
add = 5
governor_or_ruler = { has_trait = shrewd }
}
modifier = {
add = 10
governor_or_ruler = { corruption >= 30 }
}
modifier = {
factor = 0
governor_or_ruler = { is_ruler = yes }
}
}
}