Modifiers affect characters, provinces, or entire countries by a certain amount as specified in the common > modifiers folder.
Example of a Modifier
A file in the common > modifiers > 00_from_events_country file gives this example:
tutorial_build_cost_modifier = {
build_cost = -0.25 build_time = -0.25
}
Which lists the modifier name and then modifier, here two modifiers are used. The type of effect will automatically designate the modifier. For example, the modifier above would not affect a character if added to them.
Adding Modifiers
Modifiers can be added to a character by the effect:
add_character_modifier = {
[modifier name] = <value> duration = <value>
}
Note that the name of the modifier is added, not the modifier directly. The duration is the number of days the modifier is in place. Seeing the duration to -1 sets the modifier perpetually. To remove the modifier, simply use:
remove_character_modifier = [modifier name]
Similarly for provinces and countries, the respective commands are
add_province_modifier = { } remove_province_modifier = { } add_country_modifier = { } remove_country_modifier = { }
List of Modifiers
这部分内容可能已不适合当前版本,最后更新于1.5。 |
Note that this list has been generated programmatically from the output of the "script_docs" console command.
Name | Description | Category | |
---|---|---|---|
build_cost, | country | ||
build_time, | country | ||
minimum_unrest, | province | ||
local_unrest, | province | ||
global_unrest, | country | ||
tax_income, | province | ||
global_tax_income, | province | ||
local_tax_modifier, | province | ||
global_tax_modifier, | country | ||
local_population_growth, | province | ||
global_population_growth, | country | ||
local_population_capacity, | province | ||
local_population_capacity_modifier, | province | ||
global_population_capacity_modifier, | country | ||
total_population_capacity_modifier, | province | ||
local_building_slot, | province | ||
global_building_slot, | country | ||
global_monthly_state_loyalty, | country | ||
local_monthly_state_loyalty, | state | ||
city_monthly_state_loyalty, | province | ||
happiness_for_wrong_culture_modifier, | province | ||
happiness_for_wrong_culture_group_modifier, | province | ||
happiness_for_same_culture_modifier, | province | ||
local_happiness_for_same_culture_modifier, | province | ||
happiness_for_same_religion_modifier, | province | ||
local_happiness_for_same_religion_modifier, | province | ||
global_population_happiness, | province | ||
local_population_happiness, | province | ||
land_morale, | country | ||
naval_morale, | country | ||
land_morale_modifier, | country | ||
naval_morale_modifier, | country | ||
non_retinue_morale_modifier, | country | ||
local_manpower, | province | ||
global_manpower, | country | ||
local_manpower_modifier, | province | ||
global_manpower_modifier, | country | ||
manpower_recovery_speed, | country | ||
attrition, | province | ||
land_unit_attrition, | country | ||
naval_unit_attrition, | country | ||
army_weight_modifier, | country | ||
navy_weight_modifier, | country | ||
max_attrition, | province | ||
supply_limit, | province | ||
supply_limit_modifier, | province | ||
global_supply_limit_modifier, | country | ||
war_exhaustion, | country | ||
max_war_exhaustion, | country | ||
fort_level, | province | ||
blockade_efficiency, | country | ||
monthly_centralization, | country | ||
monthly_legitimacy, | country | ||
agressive_expansion_impact, | country | ||
agressive_expansion_monthly_change, | country | ||
agressive_expansion_monthly_decay, | country | ||
local_ship_recruit_speed, | province | ||
local_cohort_recruit_speed, | province | ||
global_ship_recruit_speed, | country | ||
global_cohort_recruit_speed, | country | ||
garrison_size, | province | ||
garrison_growth, | province | ||
technology_investment, | country | ||
movement_cost, | province | ||
army_movement_speed, | province | ||
navy_movement_speed, | province | ||
movement_speed_if_no_road, | province | ||
local_state_trade_routes, | state | ||
global_capital_trade_routes, | country | ||
global_state_trade_routes, | country | ||
research_points, | country | ||
research_points_modifier, | country | ||
local_research_points_modifier, | province | ||
omen_power, | country | ||
omen_duration, | country | ||
discipline, | country | ||
local_defensive, | province | ||
global_defensive, | country | ||
commerce_value, | country | ||
local_commerce_value_modifier, | country | ||
global_commerce_modifier, | country | ||
global_export_commerce_modifier, | country | ||
global_import_commerce_modifier, | country | ||
state_commerce_modifier, | country | ||
tribute_income_modifier, | country | ||
ruler_popularity_gain, | country | ||
max_loyalty, | country | ||
integrate_speed, | country | ||
fabricate_claim_speed, | country | ||
monthly_wage_for_character, | character | ||
monthly_wage_modifier, | country | ||
monthly_wage_on_character_modifier, | character | ||
monthly_governor_wage, | country | ||
monthly_local_governor_wage, | country | ||
monthly_character_popularity, | country | ||
monthly_character_popularity_decay, | country | ||
monthly_character_prominence, | country | ||
monthly_character_fam_prestige, | country | ||
cohort_reinforcement_speed, | country | ||
land_morale_recovery, | country | ||
naval_morale_recovery, | country | ||
siege_ability, | country | ||
assault_ability, | country | ||
siege_engineers, | country | ||
diplomatic_reputation, | country | ||
diplomatic_relations, | country | ||
max_rivals, | country | ||
max_friends, | country | ||
current_corruption, | character | ||
monthly_corruption, | country | ||
subject_opinions, | country | ||
subject_loyalty, | country | ||
loyalty_to_overlord, | country | ||
fort_maintenance_cost, | country | ||
army_maintenance_cost, | country | ||
navy_maintenance_cost, | country | ||
mercenary_land_maintenance_cost, | country | ||
mercenary_naval_maintenance_cost, | country | ||
country_civilization_value, | country | ||
local_country_civilization_value, | country | ||
local_monthly_civilization, | province | ||
global_monthly_civilization, | country | ||
global_start_experience, | country | ||
local_start_experience, | province | ||
global_cohort_start_experience, | country | ||
local_cohort_start_experience, | province | ||
global_ship_start_experience, | country | ||
local_ship_start_experience, | province | ||
experience_decay, | country | ||
monthly_experience_gain, | country | ||
martial, | character | ||
finesse, | character | ||
charisma, | character | ||
zeal, | character | ||
fertility, | character | ||
health, | character | ||
barbarian_growth, | country | ||
barbarian_spawn_chance, | country | ||
loyalty_gain_chance, | country | ||
loyalty_gain_chance_modifier, | country | ||
prominence, | character | ||
senate_influence, | country | ||
monthly_party_approval, | country | ||
monthly_tyranny, | country | ||
monthly_political_influence, | country | ||
monthly_political_influence_modifier, | country | ||
retreat_delay, | country | ||
improve_relation_impact, | country | ||
hostile_attrition, | country | ||
local_hostile_attrition, | province | ||
election_term_duration, | country | ||
ship_repair_at_sea, | country | ||
war_score_cost, | country | ||
base_resources, | province | ||
local_goods_from_slaves, | province | ||
global_goods_from_slaves, | country | ||
disallow_job, | character | ||
disallow_office, | character | ||
disallow_command, | character | ||
show_3d_fort, | character | ||
control_range_modifier, | character | ||
diplomatic_range_modifier, | character | ||
monthly_character_wealth, | character | ||
primary_heir_attraction, | character | ||
support_for_character_as_heir, | character | ||
next_ruler_legitimacy, | character | ||
num_of_clan_chiefs, | character | ||
clan_retinue_size, | character | ||
enslavement_efficiency, | character | ||
local_output_modifier, | character | ||
holdings_possible_for_character, | character | ||
available_holdings, | character | ||
holding_income_modifier, | character | ||
stability_monthly_change, | country | ||
stability_monthly_decay, | country | ||
civil_war_threshold, | country | ||
ship_capture_chance, | country | ||
naval_damage_done, | country | ||
naval_damage_taken, | country | ||
ship_cost, | country | ||
cohort_cost, | country | ||
pirate_haven, | province | ||
pirate_plunder, | province | ||
anti_piracy_cb, | country | ||
naval_range, | country | ||
monthly_military_experience, | country | ||
monthly_military_experience_modifier, | country | ||
local_pop_promotion_speed, | province | ||
global_pop_promotion_speed, | province | ||
local_pop_promotion_speed_modifier, | province | ||
global_pop_promotion_speed_modifier, | province | ||
local_pop_demotion_speed, | province | ||
global_pop_demotion_speed, | province | ||
local_pop_demotion_speed_modifier, | province | ||
global_pop_demotion_speed_modifier, | province | ||
local_migration_attraction, | province | ||
local_migration_speed, | province | ||
global_migration_speed, | province | ||
local_migration_speed_modifier, | province | ||
global_migration_speed_modifier, | province | ||
local_pop_conversion_speed, | province | ||
global_pop_conversion_speed, | province | ||
local_pop_conversion_speed_modifier, | province | ||
global_pop_conversion_speed_modifier, | province | ||
local_pop_assimilation_speed, | province | ||
global_pop_assimilation_speed, | province | ||
local_pop_assimilation_speed_modifier, | province | ||
global_pop_assimilation_speed_modifier, | province | ||
cultural_integration_speed_modifier, | country | ||
culture_happiness_modifier, | country | ||
local_monthly_food, | province | ||
global_monthly_food_modifier, | country | ||
global_food_capacity, | country | ||
local_food_capacity, | province | ||
local_monthly_food_modifier, | province | ||
local_hostile_food_multiplier, | province | ||
pop_food_consumption, | province | ||
monthly_character_experience, | character | ||
monthly_character_experience_decay, | character | ||
monthly_conviction_for_head_of_family_party, | character | ||
local_base_trade_routes, | province | ||
local_base_trade_routes_modifier, | province | ||
enable_intervene, | country | ||
character_loyalty, | country | ||
general_loyalty, | country | ||
admiral_loyalty, | country | ||
governor_loyalty, | country | ||
clan_chief_loyalty, | country | ||
local_citizen_output, | province | ||
global_citizen_output, | country | ||
local_citizen_happyness, | province | ||
culture_citizen_output, | country | ||
global_citizen_happyness, | country | ||
culture_citizen_happiness, | country | ||
local_citizen_desired_pop_ratio, | province | ||
global_citizen_desired_pop_ratio, | country | ||
global_citizen_city_desired_pop_ratio, | province | ||
local_freemen_output, | province | ||
global_freemen_output, | country | ||
local_freemen_happyness, | province | ||
culture_freemen_output, | country | ||
global_freemen_happyness, | country | ||
culture_freemen_happiness, | country | ||
local_freemen_desired_pop_ratio, | province | ||
global_freemen_desired_pop_ratio, | country | ||
global_freemen_city_desired_pop_ratio, | province | ||
local_nobles_output, | province | ||
global_nobles_output, | country | ||
local_nobles_happyness, | province | ||
culture_nobles_output, | country | ||
global_nobles_happyness, | country | ||
culture_nobles_happiness, | country | ||
local_nobles_desired_pop_ratio, | province | ||
global_nobles_desired_pop_ratio, | country | ||
global_nobles_city_desired_pop_ratio, | province | ||
local_slaves_output, | province | ||
global_slaves_output, | country | ||
local_slaves_happyness, | province | ||
culture_slaves_output, | country | ||
global_slaves_happyness, | country | ||
culture_slaves_happiness, | country | ||
local_slaves_desired_pop_ratio, | province | ||
global_slaves_desired_pop_ratio, | country | ||
global_slaves_city_desired_pop_ratio, | province | ||
local_tribesmen_output, | province | ||
global_tribesmen_output, | country | ||
local_tribesmen_happyness, | province | ||
culture_tribesmen_output, | country | ||
global_tribesmen_happyness, | country | ||
culture_tribesmen_happiness, | country | ||
local_tribesmen_desired_pop_ratio, | province | ||
global_tribesmen_desired_pop_ratio, | country | ||
global_tribesmen_city_desired_pop_ratio, | province | ||
appoint_dictator_cost_modifier, | country | ||
hold_triumph_cost_modifier, | country | ||
hold_games_price_cost_modifier, | country | ||
smear_character_cost_modifier, | country | ||
assassinate_attempt_cost_modifier, | country | ||
assassinate_attempt_foreign_cost_modifier, | country | ||
inspire_disloyalty_cost_modifier, | country | ||
build_roads_cost_modifier, | country | ||
build_expensive_roads_cost_modifier, | country | ||
raid_cost_modifier, | country | ||
citizen_move_cost_modifier, | country | ||
freemen_move_cost_modifier, | country | ||
tribesmen_move_cost_modifier, | country | ||
slaves_move_cost_modifier, | country | ||
desecrate_cost_modifier, | country | ||
build_border_fort_cost_modifier, | country | ||
create_military_colony_cost_modifier, | country | ||
raise_levies_cost_modifier, | country | ||
recruit_character_cost_modifier, | country | ||
recruit_general_cost_modifier, | country | ||
secude_governor_cost_modifier, | country | ||
price_imprison_cost_modifier, | country | ||
price_execute_cost_modifier, | country | ||
price_sacrifice_cost_modifier, | country | ||
subject_pays_tributary_cost_modifier, | country | ||
subject_pays_feudatory_cost_modifier, | country | ||
subject_pays_vassal_cost_modifier, | country | ||
subject_pays_satrapy_cost_modifier, | country | ||
subject_client_state_pays_cost_modifier, | country | ||
subject_colony_pays_cost_modifier, | country | ||
subject_merc_city_state_cost_modifier, | country | ||
price_convert_religion_cost_modifier, | country | ||
price_propose_marriage_cost_modifier, | country | ||
price_support_primary_heir_cost_modifier, | country | ||
price_grant_laurels_cost_modifier, | country | ||
price_tutor_heir_cost_modifier, | country | ||
price_stipends_cost_modifier, | country | ||
price_arena_match_cost_modifier, | country | ||
price_reward_veterans_cost_modifier, | country | ||
price_optimates_party_action_cost_modifier, | country | ||
price_populares_party_action_cost_modifier, | country | ||
price_boni_party_action_cost_modifier, | country | ||
price_oligarchic_party_action_cost_modifier, | country | ||
price_democratic_party_action_cost_modifier, | country | ||
price_traditionalist_party_action_cost_modifier, | country | ||
price_state_investment_military_cost_modifier, | country | ||
price_state_investment_civic_cost_modifier, | country | ||
price_state_investment_oratory_cost_modifier, | country | ||
price_state_investment_religious_cost_modifier, | country | ||
price_oaths_of_allegiance_button_cost_modifier, | country | ||
price_patron_of_arts_button_cost_modifier, | country | ||
price_assemble_raiding_party_button_cost_modifier, | country | ||
price_bring_to_trial_cost_modifier, | country | ||
price_root_out_pirates_cost_modifier, | country | ||
price_anabasis_cost_modifier, | country | ||
price_local_civ_button_cost_modifier, | country | ||
price_scheme_abort_cost_modifier, | country | ||
price_found_city_cost_modifier, | country | ||
price_found_metropolis_cost_modifier, | country | ||
price_revoke_city_status_cost_modifier, | country | ||
price_revoke_metropolis_status_cost_modifier, | country | ||
bribe_pi_cost_modifier, | country | ||
recruit_character_mg_syr_cost_modifier, | country | ||
create_merc_state_price_cost_modifier, | country | ||
seek_spouse_price_cost_modifier, | country | ||
stability_cost_modifier, | country | ||
enact_law_cost_modifier, | country | ||
enact_holy_site_cost_modifier, | country | ||
remove_treasure_cost_modifier, | country | ||
buy_invention_cost_modifier, | country | ||
buy_idea_cost_modifier, | country | ||
call_omen_cost_modifier, | country | ||
change_pantheon_cost_modifier, | country | ||
deify_ruler_cost_modifier, | country | ||
fabricate_claim_cost_modifier, | country | ||
support_rebels_cost_modifier, | country | ||
endorse_party_cost_modifier, | country | ||
create_trade_route_cost_modifier, | country | ||
send_gift_cost_modifier, | country | ||
improve_relation_cost_modifier, | country | ||
insult_cost_modifier, | country | ||
inspire_devotio_cost_modifier, | country | ||
recruit_mercenary_cost_modifier, | country | ||
start_migration_cost_modifier, | country | ||
buy_military_tradition_cost_modifier, | country | ||
change_governor_policy_cost_modifier, | country | ||
increase_legitimacy_cost_modifier, | country | ||
change_diplomatic_stance_cost_modifier, | country | ||
force_through_senate_cost_modifier, | country | ||
change_pop_type_right_cost_modifier, | country | ||
monarchy_new_ruler_cost_modifier, | country | ||
tribe_new_ruler_cost_modifier, | country | ||
same_party_re_elected_cost_modifier, | country | ||
new_ruling_party_cost_modifier, | country | ||
war_breaking_truce_cost_modifier, | country | ||
war_breaking_truce_with_guarantor_cost_modifier, | country | ||
war_great_relations_cost_modifier, | country | ||
war_good_relations_cost_modifier, | country | ||
war_when_military_acces_cost_modifier, | country | ||
war_no_cb_cost_modifier, | country | ||
war_on_subject_cost_modifier, | country | ||
archers_discipline, | country | ||
archers_morale, | country | ||
archers_offensive, | country | ||
archers_defensive, | country | ||
archers_cost, | country | ||
archers_maintenance_cost, | country | ||
archers_movement_speed, | country | ||
camels_discipline, | country | ||
camels_morale, | country | ||
camels_offensive, | country | ||
camels_defensive, | country | ||
camels_cost, | country | ||
camels_maintenance_cost, | country | ||
camels_movement_speed, | country | ||
chariots_discipline, | country | ||
chariots_morale, | country | ||
chariots_offensive, | country | ||
chariots_defensive, | country | ||
chariots_cost, | country | ||
chariots_maintenance_cost, | country | ||
chariots_movement_speed, | country | ||
heavy_cavalry_discipline, | country | ||
heavy_cavalry_morale, | country | ||
heavy_cavalry_offensive, | country | ||
heavy_cavalry_defensive, | country | ||
heavy_cavalry_cost, | country | ||
heavy_cavalry_maintenance_cost, | country | ||
heavy_cavalry_movement_speed, | country | ||
heavy_infantry_discipline, | country | ||
heavy_infantry_morale, | country | ||
heavy_infantry_offensive, | country | ||
heavy_infantry_defensive, | country | ||
heavy_infantry_cost, | country | ||
heavy_infantry_maintenance_cost, | country | ||
heavy_infantry_movement_speed, | country | ||
horse_archers_discipline, | country | ||
horse_archers_morale, | country | ||
horse_archers_offensive, | country | ||
horse_archers_defensive, | country | ||
horse_archers_cost, | country | ||
horse_archers_maintenance_cost, | country | ||
horse_archers_movement_speed, | country | ||
light_cavalry_discipline, | country | ||
light_cavalry_morale, | country | ||
light_cavalry_offensive, | country | ||
light_cavalry_defensive, | country | ||
light_cavalry_cost, | country | ||
light_cavalry_maintenance_cost, | country | ||
light_cavalry_movement_speed, | country | ||
light_infantry_discipline, | country | ||
light_infantry_morale, | country | ||
light_infantry_offensive, | country | ||
light_infantry_defensive, | country | ||
light_infantry_cost, | country | ||
light_infantry_maintenance_cost, | country | ||
light_infantry_movement_speed, | country | ||
supply_train_discipline, | country | ||
supply_train_morale, | country | ||
supply_train_offensive, | country | ||
supply_train_defensive, | country | ||
supply_train_cost, | country | ||
supply_train_maintenance_cost, | country | ||
supply_train_movement_speed, | country | ||
warelephant_discipline, | country | ||
warelephant_morale, | country | ||
warelephant_offensive, | country | ||
warelephant_defensive, | country | ||
warelephant_cost, | country | ||
warelephant_maintenance_cost, | country | ||
warelephant_movement_speed, | country | ||
liburnian_discipline, | country | ||
liburnian_morale, | country | ||
liburnian_offensive, | country | ||
liburnian_defensive, | country | ||
liburnian_cost, | country | ||
liburnian_maintenance_cost, | country | ||
liburnian_movement_speed, | country | ||
trireme_discipline, | country | ||
trireme_morale, | country | ||
trireme_offensive, | country | ||
trireme_defensive, | country | ||
trireme_cost, | country | ||
trireme_maintenance_cost, | country | ||
trireme_movement_speed, | country | ||
tetrere_discipline, | country | ||
tetrere_morale, | country | ||
tetrere_offensive, | country | ||
tetrere_defensive, | country | ||
tetrere_cost, | country | ||
tetrere_maintenance_cost, | country | ||
tetrere_movement_speed, | country | ||
hexere_discipline, | country | ||
hexere_morale, | country | ||
hexere_offensive, | country | ||
hexere_defensive, | country | ||
hexere_cost, | country | ||
hexere_maintenance_cost, | country | ||
hexere_movement_speed, | country | ||
octere_discipline, | country | ||
octere_morale, | country | ||
octere_offensive, | country | ||
octere_defensive, | country | ||
octere_cost, | country | ||
octere_maintenance_cost, | country | ||
octere_movement_speed, | country | ||
mega_galley_discipline, | country | ||
mega_galley_morale, | country | ||
mega_galley_offensive, | country | ||
mega_galley_defensive, | country | ||
mega_galley_cost, | country | ||
mega_galley_maintenance_cost, | country | ||
mega_galley_movement_speed, | country | ||
archers_plains_combat_bonus, | country | ||
camels_plains_combat_bonus, | country | ||
chariots_plains_combat_bonus, | country | ||
heavy_cavalry_plains_combat_bonus, | country | ||
heavy_infantry_plains_combat_bonus, | country | ||
horse_archers_plains_combat_bonus, | country | ||
light_cavalry_plains_combat_bonus, | country | ||
light_infantry_plains_combat_bonus, | country | ||
supply_train_plains_combat_bonus, | country | ||
warelephant_plains_combat_bonus, | country | ||
liburnian_plains_combat_bonus, | country | ||
trireme_plains_combat_bonus, | country | ||
tetrere_plains_combat_bonus, | country | ||
hexere_plains_combat_bonus, | country | ||
octere_plains_combat_bonus, | country | ||
mega_galley_plains_combat_bonus, | country | ||
archers_mountain_combat_bonus, | country | ||
camels_mountain_combat_bonus, | country | ||
chariots_mountain_combat_bonus, | country | ||
heavy_cavalry_mountain_combat_bonus, | country | ||
heavy_infantry_mountain_combat_bonus, | country | ||
horse_archers_mountain_combat_bonus, | country | ||
light_cavalry_mountain_combat_bonus, | country | ||
light_infantry_mountain_combat_bonus, | country | ||
supply_train_mountain_combat_bonus, | country | ||
warelephant_mountain_combat_bonus, | country | ||
liburnian_mountain_combat_bonus, | country | ||
trireme_mountain_combat_bonus, | country | ||
tetrere_mountain_combat_bonus, | country | ||
hexere_mountain_combat_bonus, | country | ||
octere_mountain_combat_bonus, | country | ||
mega_galley_mountain_combat_bonus, | country | ||
archers_hills_combat_bonus, | country | ||
camels_hills_combat_bonus, | country | ||
chariots_hills_combat_bonus, | country | ||
heavy_cavalry_hills_combat_bonus, | country | ||
heavy_infantry_hills_combat_bonus, | country | ||
horse_archers_hills_combat_bonus, | country | ||
light_cavalry_hills_combat_bonus, | country | ||
light_infantry_hills_combat_bonus, | country | ||
supply_train_hills_combat_bonus, | country | ||
warelephant_hills_combat_bonus, | country | ||
liburnian_hills_combat_bonus, | country | ||
trireme_hills_combat_bonus, | country | ||
tetrere_hills_combat_bonus, | country | ||
hexere_hills_combat_bonus, | country | ||
octere_hills_combat_bonus, | country | ||
mega_galley_hills_combat_bonus, | country | ||
archers_desert_combat_bonus, | country | ||
camels_desert_combat_bonus, | country | ||
chariots_desert_combat_bonus, | country | ||
heavy_cavalry_desert_combat_bonus, | country | ||
heavy_infantry_desert_combat_bonus, | country | ||
horse_archers_desert_combat_bonus, | country | ||
light_cavalry_desert_combat_bonus, | country | ||
light_infantry_desert_combat_bonus, | country | ||
supply_train_desert_combat_bonus, | country | ||
warelephant_desert_combat_bonus, | country | ||
liburnian_desert_combat_bonus, | country | ||
trireme_desert_combat_bonus, | country | ||
tetrere_desert_combat_bonus, | country | ||
hexere_desert_combat_bonus, | country | ||
octere_desert_combat_bonus, | country | ||
mega_galley_desert_combat_bonus, | country | ||
archers_marsh_combat_bonus, | country | ||
camels_marsh_combat_bonus, | country | ||
chariots_marsh_combat_bonus, | country | ||
heavy_cavalry_marsh_combat_bonus, | country | ||
heavy_infantry_marsh_combat_bonus, | country | ||
horse_archers_marsh_combat_bonus, | country | ||
light_cavalry_marsh_combat_bonus, | country | ||
light_infantry_marsh_combat_bonus, | country | ||
supply_train_marsh_combat_bonus, | country | ||
warelephant_marsh_combat_bonus, | country | ||
liburnian_marsh_combat_bonus, | country | ||
trireme_marsh_combat_bonus, | country | ||
tetrere_marsh_combat_bonus, | country | ||
hexere_marsh_combat_bonus, | country | ||
octere_marsh_combat_bonus, | country | ||
mega_galley_marsh_combat_bonus, | country | ||
archers_jungle_combat_bonus, | country | ||
camels_jungle_combat_bonus, | country | ||
chariots_jungle_combat_bonus, | country | ||
heavy_cavalry_jungle_combat_bonus, | country | ||
heavy_infantry_jungle_combat_bonus, | country | ||
horse_archers_jungle_combat_bonus, | country | ||
light_cavalry_jungle_combat_bonus, | country | ||
light_infantry_jungle_combat_bonus, | country | ||
supply_train_jungle_combat_bonus, | country | ||
warelephant_jungle_combat_bonus, | country | ||
liburnian_jungle_combat_bonus, | country | ||
trireme_jungle_combat_bonus, | country | ||
tetrere_jungle_combat_bonus, | country | ||
hexere_jungle_combat_bonus, | country | ||
octere_jungle_combat_bonus, | country | ||
mega_galley_jungle_combat_bonus, | country | ||
archers_farmland_combat_bonus, | country | ||
camels_farmland_combat_bonus, | country | ||
chariots_farmland_combat_bonus, | country | ||
heavy_cavalry_farmland_combat_bonus, | country | ||
heavy_infantry_farmland_combat_bonus, | country | ||
horse_archers_farmland_combat_bonus, | country | ||
light_cavalry_farmland_combat_bonus, | country | ||
light_infantry_farmland_combat_bonus, | country | ||
supply_train_farmland_combat_bonus, | country | ||
warelephant_farmland_combat_bonus, | country | ||
liburnian_farmland_combat_bonus, | country | ||
trireme_farmland_combat_bonus, | country | ||
tetrere_farmland_combat_bonus, | country | ||
hexere_farmland_combat_bonus, | country | ||
octere_farmland_combat_bonus, | country | ||
mega_galley_farmland_combat_bonus, | country | ||
archers_forest_combat_bonus, | country | ||
camels_forest_combat_bonus, | country | ||
chariots_forest_combat_bonus, | country | ||
heavy_cavalry_forest_combat_bonus, | country | ||
heavy_infantry_forest_combat_bonus, | country | ||
horse_archers_forest_combat_bonus, | country | ||
light_cavalry_forest_combat_bonus, | country | ||
light_infantry_forest_combat_bonus, | country | ||
supply_train_forest_combat_bonus, | country | ||
warelephant_forest_combat_bonus, | country | ||
liburnian_forest_combat_bonus, | country | ||
trireme_forest_combat_bonus, | country | ||
tetrere_forest_combat_bonus, | country | ||
hexere_forest_combat_bonus, | country | ||
octere_forest_combat_bonus, | country | ||
mega_galley_forest_combat_bonus, | country | ||
archers_ocean_combat_bonus, | country | ||
camels_ocean_combat_bonus, | country | ||
chariots_ocean_combat_bonus, | country | ||
heavy_cavalry_ocean_combat_bonus, | country | ||
heavy_infantry_ocean_combat_bonus, | country | ||
horse_archers_ocean_combat_bonus, | country | ||
light_cavalry_ocean_combat_bonus, | country | ||
light_infantry_ocean_combat_bonus, | country | ||
supply_train_ocean_combat_bonus, | country | ||
warelephant_ocean_combat_bonus, | country | ||
liburnian_ocean_combat_bonus, | country | ||
trireme_ocean_combat_bonus, | country | ||
tetrere_ocean_combat_bonus, | country | ||
hexere_ocean_combat_bonus, | country | ||
octere_ocean_combat_bonus, | country | ||
mega_galley_ocean_combat_bonus, | country | ||
archers_coastal_terrain_combat_bonus, | country | ||
camels_coastal_terrain_combat_bonus, | country | ||
chariots_coastal_terrain_combat_bonus, | country | ||
heavy_cavalry_coastal_terrain_combat_bonus, | country | ||
heavy_infantry_coastal_terrain_combat_bonus, | country | ||
horse_archers_coastal_terrain_combat_bonus, | country | ||
light_cavalry_coastal_terrain_combat_bonus, | country | ||
light_infantry_coastal_terrain_combat_bonus, | country | ||
supply_train_coastal_terrain_combat_bonus, | country | ||
warelephant_coastal_terrain_combat_bonus, | country | ||
liburnian_coastal_terrain_combat_bonus, | country | ||
trireme_coastal_terrain_combat_bonus, | country | ||
tetrere_coastal_terrain_combat_bonus, | country | ||
hexere_coastal_terrain_combat_bonus, | country | ||
octere_coastal_terrain_combat_bonus, | country | ||
mega_galley_coastal_terrain_combat_bonus, | country | ||
archers_riverine_terrain_combat_bonus, | country | ||
camels_riverine_terrain_combat_bonus, | country | ||
chariots_riverine_terrain_combat_bonus, | country | ||
heavy_cavalry_riverine_terrain_combat_bonus, | country | ||
heavy_infantry_riverine_terrain_combat_bonus, | country | ||
horse_archers_riverine_terrain_combat_bonus, | country | ||
light_cavalry_riverine_terrain_combat_bonus, | country | ||
light_infantry_riverine_terrain_combat_bonus, | country | ||
supply_train_riverine_terrain_combat_bonus, | country | ||
warelephant_riverine_terrain_combat_bonus, | country | ||
liburnian_riverine_terrain_combat_bonus, | country | ||
trireme_riverine_terrain_combat_bonus, | country | ||
tetrere_riverine_terrain_combat_bonus, | country | ||
hexere_riverine_terrain_combat_bonus, | country | ||
octere_riverine_terrain_combat_bonus, | country | ||
mega_galley_riverine_terrain_combat_bonus, | country | ||
monthly_optimates_party_conviction, | character | ||
optimates_party_influence, | country | ||
monthly_boni_party_conviction, | character | ||
boni_party_influence, | country | ||
monthly_populares_party_conviction, | character | ||
populares_party_influence, | country | ||
monthly_oligarchic_party_conviction, | character | ||
oligarchic_party_influence, | country | ||
monthly_traditionalist_party_conviction, | character | ||
traditionalist_party_influence, | country | ||
monthly_democratic_party_conviction, | character | ||
democratic_party_influence, | country | ||
military_tech_investment, | country | ||
civic_tech_investment, | country | ||
oratory_tech_investment, | country | ||
religious_tech_investment, | country | ||
military_building_cost, | country | ||
fortress_building_cost, | country | ||
barracks_building_cost, | country | ||
foundry_building_cost, | country | ||
commerce_building_cost, | country | ||
town_hall_building_cost, | country | ||
academy_building_cost, | country | ||
library_building_cost, | country | ||
court_building_cost, | country | ||
forum_building_cost, | country | ||
population_building_cost, | country | ||
workshop_building_cost, | country | ||
temple_building_cost, | country | ||
theathre_building_cost, | country | ||
aqueduct_building_cost, | country | ||
latifundia_building_cost, | country | ||
slave_mine_building_cost, | country | ||
basic_settlement_infratructure_building_cost, | country | ||
hill_fort_cost, | country | ||
local_forum_building_cost, | country |
文档 | 效果指令 • 触发条件 • 修正列表 • 作用域 • 变量 • 数据类型 • 本地化 • 可自定义的本地化 |
脚本 | AI • 建筑 • 宣战理由 • 人物 • 人物互动 • 战术 • 国家 • 文化 • 决议 • Defines • 经济政策 • 事件 • 渊源 • 政府 • 总督政策 • 理念 • 修正 • 军事传统 • 官职 • 行动 • 派系 • 价格 • 人口 • 宗教 • 省份 • Script Values • Scripted Modifiers • 附属国类型 • 科技 • 商品 • 特质 • 单位 |
地图 | 地图 • 地形 • 地图定位器 |
图形 | 3D模型 • 界面 • 盾徽 • 图形资产 • 字体 • 粒子效果 • 着色器 • 单位模型 |
音频 | 音乐 • 音效 |
其他 | 控制台命令 • 校验和 • 模组结构 • 错误调试 |