This page lists most of the events associated with the Roman mission tree The First Provincia.[1]
The Case for Expansion task events
The Drums of War
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The mood in Rome is once again one of hopeful trepidation; of the calm before the storm; of the wistful yearning of fresh-faced soldiers for the spoils and adventure of war.
Rome stands on the threshold of everlasting glory, the fates and future of all the peoples of the world perhaps lie in our hands. Much will be decided in the coming days...
Trigger conditions
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Is triggered only by
the The Case for Expansion mission task |
Roma invicta! |
Clamoring for Glory
这条信息可能已不适合当前版本,最后更新于1.4。 |
Even with our recent successes, it is surprising how quickly the people of Rome have become accustomed to the idea of our indefatigablility.
Spurred on by soldier's trinkets and stories, crowds proclaim the invincibility of our forces, citing them as proof Rome is loved dearly by the gods, and demanding further campaigns and conquests against our neighbors.
Trigger conditions
|
Is triggered only by
the The Case for Expansion mission task |
The people demand blood!
It is wealth they want. |
Restoring Status Quo
这条信息可能已不适合当前版本,最后更新于1.4。 |
The hubbub of whispering senators fades as [SCOPE.sChar ('expansion_encourager').GetName] stands and clears [SCOPE.sChar ('expansion_encourager').GetHerHis] throat theatrically.
'Friends, Carthaginian merchants have long enjoyed mastery of Mediterranean trade, even in Rome.
Why, when we have the strength to wrest the markets of all Italia from these foreign bean counters?!'
Trigger conditions
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Is triggered only by
the The Case for Expansion mission task |
Immediate effects
| |
Very stirring stuff. |
The Greek Menace
这条信息可能已不适合当前版本,最后更新于1.4。 |
[SCOPE.sChar('expansion_encourager').GetName] stridently advocates the conquest of Syracusae.
'These Greeks are colonists, little better than Punic grocers, who abandoned their own lands to rape the soil and cities of our Siculian brothers! It is someone succeeded where the hubristic Athenians failed - no city can long withstand the wrath of Rome!'
Trigger conditions
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Is triggered only by
the The Case for Expansion mission task |
Immediate effects
| |
Syracusae would make a lovely prize. |
Insula Nostrum
这条信息可能已不适合当前版本,最后更新于1.4。 |
[SCOPE.sChar('expansion_encourager').GetName] is a particularly vocal spokesperson for expanding Roman naval power.
With our position as hegemon of Italia secure, we must secure the island of Corsica. While smaller and poorer than Sardinia, the Greek port of Alalia would grant us a valuable staging area for westward expansion and reducing Punic influence in the internal sea.
Trigger conditions
|
Is triggered only by
the The Case for Expansion mission task |
Immediate effects
| |
[SCOPE.sChar('expansion_encourager').GetSheHe] preaches to the pontiffs. |
Greco-Punic Worries
这条信息可能已不适合当前版本,最后更新于1.4。 |
The exploits of our enthusiastic senators have reached the ears of the Syracusans and Carthaginians, though our recent conquests are probably a more pressing concern for them.
Some rumors go as far as to claim that the old rivals are warming to each other after centuries of war, uniting against 'Roman belligerence'.
Trigger conditions | Is triggered only by
the The Case for Expansion mission task |
Immediate effects
| |
Bless. |
Punic Sicilia/Secure Sardinian Coast task events
Punic Exodus
这条信息可能已不适合当前版本,最后更新于1.4。 |
The below description is one of several available for this event.
The despicable Roman's rapine conquest of Sicily has encouraged the local Punic population to flee to their motherland. We can only vow that if it is within our power they will one day be able to return to their homes in triumph, with Roman slaves to fetch their bathwater.
Trigger conditions
|
Is triggered only by
the Exodus of Punics event |
Enabled if:
Home is where the heart is.
Enabled if:
Home is where the heart is.
|
Unruly Populace task events
The Sardinian Question
这条信息可能已不适合当前版本,最后更新于1.4。 |
The local magistrates of [SCOPE.sP('rm_2_unruly_province').GetName] report that Sardinians have burned down many of their vital buildings.
The scoundrels coordinated a night attack and were long gone before a reaction could be mobilized. The indigenous people are clearly doggedly opposed to Roman rule.
Trigger conditions
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Is triggered only by
the Unruly Populace mission task |
Immediate effects
| |
Brazen vagabonds! | |
Effects after selecting any option
|
The Sardinian Question
这条信息可能已不适合当前版本,最后更新于1.4。 |
Our officials have been having a miserable time working with the proud locals in Sardinia.
Many have taken to isolated communities in the mountains, living on banditry and piracy. One of their leaders now demands Sardinian self rule as a vassal tribe. The idea is deeply unpopular in Rome, but could free us from an endless insurgency of attrition.
Trigger conditions
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Is triggered only by
the Unruly Populace mission task |
Immediate effects
| |
Let them have their little state.
They will live and die under Rome's shadow.
| |
Effects after selecting any option
|
Settling Corsica task events
Colonizing [SCOPE.sP('rm_col_target').GetName]
这条信息可能已不适合当前版本,最后更新于1.4。 |
The below description is one of several available for this event.
We could encourage more settlers by providing them with some incentives.
Trigger conditions
|
Is triggered only by
the Settling Corsica mission task |
Immediate effects
| |
Enabled if: The colony was not set up out of the colonists' own volition (i.e. does not have the rm_2_col_volition variable) A new colony needs a solid foundation.
Enabled if: The colony was not set up out of the colonists' own volition (i.e. does not have the rm_2_col_volition variable) Only a few settlers will be necessary.
Enabled if: The colony was set up out of the colonists' own volition (i.e. has the rm_2_col_volition variable) If only all Romans were so entrepreneurial...
| |
Effects after selecting any option
|
Settling Corsica
这条信息可能已不适合当前版本,最后更新于1.4。 |
We have secured the more hospitable parts of Corsica, trodden by Greek, Phoenician, and Etrsucan traders.
Now we should encourage the settlement of the entire island to consolidate our control, ensure it does not fall into the hands of our enemies, and that all its resources, peoples, and ports serve the Roman state.
Trigger conditions
|
Is triggered only by
the Settling Corsica mission task |
Post notices in all fora: 'Your country needs you!'
|
Struggles in [SCOPE.sP('rm_col_target').GetName]
这条信息可能已不适合当前版本,最后更新于1.4。 |
The below description is one of several available for this event.
It seems the local tribes people have taken offense at the establishment of the colony and conducted an unprovoked raid into the town, slaughtering some of its Roman inhabitants and looting their homes before fleeing.
Trigger conditions
|
Is triggered only by
the Settling Corsica mission task |
Immediate effects
| |
Enabled if: A Corsian raid occurred (i.e. has the rm_2_col_corsian_flag variable) Intolerable. Ensure the locals understand that.
Enabled if: A Corsian raid occurred (i.e. has the rm_2_col_corsian_flag variable) There is nothing to be done. Enabled if: The colonists want to abandon the colony (i.e. does not have the rm_2_col_corsian_flag variable) Enabled if: The colonists want to abandon the colony (i.e. does not have the rm_2_col_corsian_flag variable), and has not selected this option in the last 5 years [ROOT.GetCountry.GetRulerTitle] [ROOT.GetCountry.GetRuler. GetPraenomen] has just the thing...
Enabled if: The colonists want to abandon the colony (i.e. does not have the rm_2_col_corsian_flag variable) |
The First Provincia task events
The Provincia
这条信息可能已不适合当前版本,最后更新于1.4。 |
We finally control the islands of Corsica, Sardinia, and Sicilia
As isolated environs of our core territory on the mainland, the governance of these areas must fall to local managers to ensure efficient administration, and ensure the export of grain from Sicilia.
Provincia are set to become the natural method of dividing regional responsibilities as Romes holdings expand further and further from the administration in the capital.
References
- ↑ These events can be found in /ImperatorRome/events/mission_events/1.3 - Punic Wars/me_roman_2_provincia.txt.