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英白拉多:羅馬

出自 英白拉多:罗马百科
前往: 導覽搜尋
英白拉多:羅馬
Imperator Rome banner.jpg
概述
類型 基礎遊戲
發布日期 / 補丁 2019-04-25 / 1.1
商店:基礎遊戲 Paradox / Steam


英白拉多:羅馬Imperator: Rome》是一個大戰略遊戲,由Paradox Interactive開發和發行,並且是《歐陸風云:羅馬Europa Universalis: Rome》的精神續作。它持續自公元前304年(羅馬曆450年)到羅馬帝國建立的公元前27年(羅馬曆727年)。《英白拉多:羅馬》公布於2018年5月19日的PDXCON活動。[1]發售於2019年4月25日。

遊戲特性

這段翻譯取自Steam商店頁面。
  • 角色管理:技能和性格相異的角色構織成栩栩如生的世界,並會隨時間的推移而變化。他們會領導你的國家,統治你的省份,指揮你的軍隊和艦隊。此外,我們還推出了更加接近人類的全新角色藝術圖。
  • 多元化的人口:市民、自由人、部落人群和奴隸 - 每個族群都有各自的文化和宗教。無論他們是否能壯大你的軍隊,充實你的國庫,或繁榮你的殖民地,請關注他們的幸福 - 你的成功取決於他們的滿意度。
  • 戰術:戰鬥開始前選擇你的作戰手法,以應對敵方策略。
  • 軍事傳統:每一種文化都有獨特的作戰手法。羅馬人和凱爾特人可以選擇不同的方法。解鎖獨特的加成、能力和部隊。
  • 不同政府類型:管理共和國參議院,維持王朝法庭,響應部落制度下部族的呼聲。
  • 蠻族和叛亂:居無定所的蠻族可能會掠奪你最好的土地並在那兒定居,同時,不忠誠的總督或將軍可能會倒戈 - 帶走他們的軍隊!
  • 貿易:商品會給它們的原產省份帶來額外財富。你會利用存貨發展當地實力,或通過買賣剩餘商品擴散財富嗎?
  • 改善省區面貌:投資建築、道路和防務,讓你的王國更加富強。

開發者日誌

主條目:開發者日誌

All developer diaries about Imperator: Rome (base game).

No. Title and Link Description Date
1 Development Diary #1 - 28th of May 2018 The vision 2018-05-28
2 Development Diary #2 - 4th of June 2018 The map 2018-06-04
3 Development Diary #3 - 11th of June 2018 Resources and the power system 2018-06-11
4 Development Diary #4 - 18th of June 2018 Unit types 2018-06-18
5 Development Diary #5 - 25th of June 2018 Population mechanics 2018-06-25
6 Development Diary #6 - 2nd of July 2018 Buildings and city economics 2018-07-02
7 Development Diary #7 - 9th of July 2018 Characters 2018-07-09
8 Development Diary #8 - 16th of July 2018 Trade system 2018-07-16
9 Development Diary #9 - 23rd of July 2018 Diplomacy 2018-07-23
10 Development Diary #10 - 30th of July 2018 Country rank 2018-07-30
11 Development Diary #11 - 6th of August 2018 Unit abilities 2018-08-06
12 Development Diary #12 - 13th of August 2018 Technology 2018-08-13
13 Development Diary #13 - 20th of August 2018 The Senate 2018-08-20
14 Development Diary #14 - 27th of August 2018 Offices and Laws in the Republic 2018-08-27
15 Development Diary #15 - 3rd of September 2018 Military Traditions 2018-09-03
16 Development Diary #16 - 10th of September 2018 Roads, unrest and civilization level 2018-09-10
17 Development Diary #17 - 17th of September 2018 Interactions with characters 2018-09-17
18 Development Diary #18 - 24th of September 2018 Italic Military Traditions 2018-09-24
19 Development Diary #19 - 1st of October 2018 Loyalty and Civil Wars 2018-10-01
20 Development Diary #20 - 8th of October 2018 Governor Policies and Northern African Military Traditions 2018-10-08
21 Development Diary #21 - 22nd of October 2018 Land Combat and Combat Tactics 2018-10-22
22 Development Diary #22 - 29th of October 2018 Map and Political Situation at the Start of the Game - Italy 2018-10-29
23 Development Diary #23 - 5th of November 2018 Greek Military Traditions & Map and Political Situation at the Start of the Game - Greece 2018-11-05
24 Development Diary #24 - 12th of November 2018 Religion & Map and Political Situation at the Start of the Game - Anatolia and Aegean 2018-11-12
25 Development Diary #25 - 19th of November 2018 National Ideas & Map and Political Situation at the Start of the Game - Southwest Mediterranean 2018-11-19
26 Development Diary #26 - 26th of November 2018 Economic Policy & Power Conversion & Map and Political Situation at the Start of the Game - Egypt 2018-11-26
27 Development Diary #27 - 3rd of December 2018 Population Movement and Colonization & Map and Political Situation at the Start of the Game - Levant & Levantine and Arabian Military Traditions​ 2018-12-03
28 Development Diary #28 - 10th of December 2018 Battles and Deployment, Battle Indicator​​ & Attrition 2018-12-10
29 Development Diary #29 - 17th of December 2018 Trade, Diplomatic Range and Exports & Map and Political Situation at the Start of the Game - British Isles 2018-12-17
30 Development Diary #30 - 24th of December 2018 Map and Political Situation at the Start of the Game - Hispania 2018-12-24
31 Development Diary #31 - 31st of December 2018 Interface and Mechanics Changes 2018-12-31
32 Development Diary #32 - 7th of January 2019 Mercenaries & Map and Political Situation at the Start of the Game - Arabia 2019-01-07
33 Development Diary #33 - 14th of January 2019 Monarchies & Map and Political Situation at the Start of the Game - Persia 2019-01-14
34 Development Diary #34 - 21st of January 2019 Navies, War Diplomacy & Map and Political Situation at the Start of the Game - Bactria and Parthia 2019-01-21
35 Development Diary #35 - 28th of January 2019 Tribal Chiefdoms & Map and Political Situation at the Start of the Game - Gaul 2019-01-28
36 Development Diary #36 - 4th of February 2019 Character ambitions, Persian Military Traditions & Map and Political Situation at the Start of the Game - Caucasus & northern Black Sea 2019-02-04
37 Development Diary #37 - 11th of February 2019 Subject States, Civil wars & Rebellions 2019-02-11
38 Development Diary #38 - 18th of February 2019 Tribal migration & Map and Political Situation at the Start of the Game - Germania 2019-02-18
39 Development Diary #39 - 25th of February 2019 Families & Map and Political Situation at the Start of the Game - Scandinavia 2019-02-25
40 Development Diary #40 - 4th of March 2019 Alliance changes & Military Tradition, Map and Political Situation at the Start of the Game - India 2019-03-04
41 Development Diary #41 - 11th of March 2019 Aggressive Expansion, Diplomatic Stances and new character interactions, Map and Political Situation at the Start of the Game - East Africa 2019-03-11
42 Development Diary #42 - 18th of March 2019 Achievements, Formable countries and Changes to Mercenaries, Forts, Tribes and Tribal retinues 2019-03-18
43 Development Diary #43 - 25th of March 2019 Warfare: tips and more 2019-03-25
44 Development Diary #44 - 1st of April 2019 Barbarians & Map and Political Situation at the Start of the Game - Tibet and the Tarim Basin 2019-04-01
45 Development Diary #45 - 8th of April 2019 Automated Armies, Modding Unit Objectives & Map and Political Situation at the Start of the Game - Dacia and the Balkans 2019-04-08
46 Development Diary #46 - 15th of April 2019 Script changes & modding 2019-04-15
47 Modding AI in Imperator: Action Planning A guide for modding AI behavior 2019-04-21

參考資料