英白拉多:罗马

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(重定向自Imperator: Rome
英白拉多:罗马
Imperator Rome banner.jpg
概述
类型 基础游戏
发布日期 / 补丁 2019-04-25 / 1.1
商店:基础游戏 Paradox / Steam


Imperator: Rome preview with game director Johan Andersson. 视频在 YouTube

英白拉多:罗马Imperator: Rome》是一个大战略游戏,由Paradox Interactive开发和发行,并且是《欧陆风云:罗马Europa Universalis: Rome》的精神续作。它持续自公元前304年(罗马历450年)到罗马帝国建立的公元前27年(罗马历727年)。《英白拉多:罗马》公布于2018年5月19日的PDXCON活动。[1]发售于2019年4月25日。

游戏特性

这段翻译取自Steam商店页面。
  • 角色管理:技能和性格相异的角色构织成栩栩如生的世界,并会随时间的推移而变化。他们会领导你的国家,统治你的省份,指挥你的军队和舰队。此外,我们还推出了更加接近人类的全新角色艺术图。
  • 多元化的人口:市民、自由人、部落人群和奴隶 - 每个族群都有各自的文化和宗教。无论他们是否能壮大你的军队,充实你的国库,或繁荣你的殖民地,请关注他们的幸福 - 你的成功取决于他们的满意度。
  • 战术:战斗开始前选择你的作战手法,以应对敌方策略。
  • 军事传统:每一种文化都有独特的作战手法。罗马人和凯尔特人可以选择不同的方法。解锁独特的加成、能力和部队。
  • 不同政府类型:管理共和国参议院,维持王朝法庭,响应部落制度下部族的呼声。
  • 蛮族和叛乱:居无定所的蛮族可能会掠夺你最好的土地并在那儿定居,同时,不忠诚的总督或将军可能会倒戈 - 带走他们的军队!
  • 贸易:商品会给它们的原产省份带来额外财富。你会利用存货发展当地实力,或通过买卖剩余商品扩散财富吗?
  • 改善省区面貌:投资建筑、道路和防务,让你的王国更加富强。


游戏历史


开发者日志

主条目:开发者日志
Imperator: Rome release trailer. 视频在 BiliBili / 视频在 YouTube
Feature breakdown of the free 1.1 patch (aka Cicero) by Peter Nicholson 视频在 YouTube
Feature breakdown of the free 1.2 patch (aka Cicero) by Peter Nicholson 视频在 YouTube
A summary of all the updates and improvements done to Imperator: Rome since its release and up to the 1.3 Livy patch. 视频在 YouTube

All developer diaries about the post-release patches, patch 1.0 (aka Demetrius), patch 1.1 (aka Pompey) and patch 1.2 (aka Cicero).

Patch 1.2 (Cicero)
No. Title and Link Description Date
30 Cicero Release Information Changelog for the 1.2 Cicero patch 2019-09-23
29 Visual changes to 1.2 (and earlier) New UI, Curtailed fog, Progressing civ, Dynamic map objects and... Seagulls! 2019-09-16
28 Introducing the Cicero Team! Dev team members and their cameo characters in the game 2019-09-07
27 Law and Character Interactions Law changes, Character Interactions and Changes since the Open Beta 2019-09-02
26 Food/Pop Changes and other Rebalancing Balancing, pop and food changes 2019-08-26
25 Reworking Monarch Power Political Influence and Military Experience, and Monarch Stats 2019-08-19
24 Population Simulation Dynamic assimilation, conversion, promotion and migration mechanics 2019-08-12
23 Territory Redesign Cities, Settlements, Food & New Buildings 2019-08-05
22 Cicero - Testing Early July An open beta coming in July. 2019-07-04
21 Families in Cicero Changes with Families 2019-07-03
20 Monarch Effects The effect that Monarch powers have passively 2019-07-03
19 Drilling and Cohort Experience Explanation of Drilling and Cohort Experience 2019-07-02
18 Military Experience Explanation of the new resource Military Experience 2019-07-02
17 Population Control Population Movement/Migration, Promotion, Assimilation & Conversion 2019-07-01
16 Buildings in Cicero New buildings 2019-06-30
15 Loyal Cohorts in Cicero Cohort loyalty update 2019-06-29
Patch 1.1 (Pompey)
No. Title and Link Description Date
14 Country Telemetry Most played nations 2019-06-24
13 Patchnotes for Pompey Update Pompey Patch Notes 2019-06-17
12 Pirates, Volcanoes and Storms New Piracy Mechanics, Weather Effects & Volcanoes 2019-06-10
11 Quality of Life Improvements QoL improvements: Roads, Subjects, Foreign Characters, Macro Builder, Ledger, Province HUD, Government 2019-06-03
10 Characters and Internal Management Retinues, Holding rework & New Governor Policies and Character interactions 2019-05-27
9 A new currency design Overhauling the currency system 2019-05-26
8 Abstract & "Realistic" Currencies, Agent-Mechanics Overview of abstract and "realistic" currencies 2019-05-25
7 Trade and Provinces Improvements Trade, Tall, Barbarian, Attrition and Slaves distribution changes & Heritage 2019-05-20
6 Political Changes in Patch 1.1 Political and Government changes 2019-05-13
5 Navies in Patch 1.1 New Navy mechanics/types and Omen & Religious flavour update 2019-05-06
4 Sunday Morning Design Corner What features that made it in and what will be added in a patch 2019-05-05
3 Patch 1.1 "Pompey" Shedding a little light on some balance changes 2019-04-29
2 Imperator and PDS The process of development cycles 2019-04-26
1 Current Roadmap Release and what comes next 2019-04-26

All developer diaries about Imperator: Rome (base game).

Imperator Rome
No. Title and Link Description Date
47 Modding AI in Imperator: Action Planning A guide for modding AI behavior 2019-04-21
46 Development Diary #46 - 15th of April 2019 Script changes & modding 2019-04-15
45 Development Diary #45 - 8th of April 2019 Automated Armies, Modding Unit Objectives & Map and Political Situation at the Start of the Game - Dacia and the Balkans 2019-04-08
44 Development Diary #44 - 1st of April 2019 Barbarians & Map and Political Situation at the Start of the Game - Tibet and the Tarim Basin 2019-04-01
43 Development Diary #43 - 25th of March 2019 Warfare: tips and more 2019-03-25
42 Development Diary #42 - 18th of March 2019 Achievements, Formable countries and Changes to Mercenaries, Forts, Tribes and Tribal retinues 2019-03-18
41 Development Diary #41 - 11th of March 2019 Aggressive Expansion, Diplomatic Stances and new character interactions, Map and Political Situation at the Start of the Game - East Africa 2019-03-11
40 Development Diary #40 - 4th of March 2019 Alliance changes & Military Tradition, Map and Political Situation at the Start of the Game - India 2019-03-04
39 Development Diary #39 - 25th of February 2019 Families & Map and Political Situation at the Start of the Game - Scandinavia 2019-02-25
38 Development Diary #38 - 18th of February 2019 Tribal migration & Map and Political Situation at the Start of the Game - Germania 2019-02-18
37 Development Diary #37 - 11th of February 2019 Subject States, Civil wars & Rebellions 2019-02-11
36 Development Diary #36 - 4th of February 2019 Character ambitions, Persian Military Traditions & Map and Political Situation at the Start of the Game - Caucasus & northern Black Sea 2019-02-04
35 Development Diary #35 - 28th of January 2019 Tribal Chiefdoms & Map and Political Situation at the Start of the Game - Gaul 2019-01-28
34 Development Diary #34 - 21st of January 2019 Navies, War Diplomacy & Map and Political Situation at the Start of the Game - Bactria and Parthia 2019-01-21
33 Development Diary #33 - 14th of January 2019 Monarchies & Map and Political Situation at the Start of the Game - Persia 2019-01-14
32 Development Diary #32 - 7th of January 2019 Mercenaries & Map and Political Situation at the Start of the Game - Arabia 2019-01-07
31 Development Diary #31 - 31st of December 2018 Interface and Mechanics Changes 2018-12-31
30 Development Diary #30 - 24th of December 2018 Map and Political Situation at the Start of the Game - Hispania 2018-12-24
29 Development Diary #29 - 17th of December 2018 Trade, Diplomatic Range and Exports & Map and Political Situation at the Start of the Game - British Isles 2018-12-17
28 Development Diary #28 - 10th of December 2018 Battles and Deployment, Battle Indicator​​ & Attrition 2018-12-10
27 Development Diary #27 - 3rd of December 2018 Population Movement and Colonization & Map and Political Situation at the Start of the Game - Levant & Levantine and Arabian Military Traditions​ 2018-12-03
26 Development Diary #26 - 26th of November 2018 Economic Policy & Power Conversion & Map and Political Situation at the Start of the Game - Egypt 2018-11-26
25 Development Diary #25 - 19th of November 2018 National Ideas & Map and Political Situation at the Start of the Game - Southwest Mediterranean 2018-11-19
24 Development Diary #24 - 12th of November 2018 Religion & Map and Political Situation at the Start of the Game - Anatolia and Aegean 2018-11-12
23 Development Diary #23 - 5th of November 2018 Greek Military Traditions & Map and Political Situation at the Start of the Game - Greece 2018-11-05
22 Development Diary #22 - 29th of October 2018 Map and Political Situation at the Start of the Game - Italy 2018-10-29
21 Development Diary #21 - 22nd of October 2018 Land Combat and Combat Tactics 2018-10-22
20 Development Diary #20 - 8th of October 2018 Governor Policies and Northern African Military Traditions 2018-10-08
19 Development Diary #19 - 1st of October 2018 Loyalty and Civil Wars 2018-10-01
18 Development Diary #18 - 24th of September 2018 Italic Military Traditions 2018-09-24
17 Development Diary #17 - 17th of September 2018 Interactions with characters 2018-09-17
16 Development Diary #16 - 10th of September 2018 Roads, unrest and civilization level 2018-09-10
15 Development Diary #15 - 3rd of September 2018 Military Traditions 2018-09-03
14 Development Diary #14 - 27th of August 2018 Offices and Laws in the Republic 2018-08-27
13 Development Diary #13 - 20th of August 2018 The Senate 2018-08-20
12 Development Diary #12 - 13th of August 2018 Technology 2018-08-13
11 Development Diary #11 - 6th of August 2018 Unit abilities 2018-08-06
10 Development Diary #10 - 30th of July 2018 Country rank 2018-07-30
9 Development Diary #9 - 23rd of July 2018 Diplomacy 2018-07-23
8 Development Diary #8 - 16th of July 2018 Trade system 2018-07-16
7 Development Diary #7 - 9th of July 2018 Characters 2018-07-09
6 Development Diary #6 - 2nd of July 2018 Buildings and city economics 2018-07-02
5 Development Diary #5 - 25th of June 2018 Population mechanics 2018-06-25
4 Development Diary #4 - 18th of June 2018 Unit types 2018-06-18
3 Development Diary #3 - 11th of June 2018 Resources and the power system 2018-06-11
2 Development Diary #2 - 4th of June 2018 The map 2018-06-04
1 Development Diary #1 - 28th of May 2018 The vision 2018-05-28


参考资料