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  • …mething has happened and let them understand the context and consequences. Events can be fired randomly as the result of a regular on action pulse or be trig …iscellaneous events not directly related to missions or Dynamic Historical Events (DHEs).
    11 KB(1,308个字) - 2022年3月5日 (六) 15:24
  • * You now get new inventions when you get new technology from events, unit abilities and other effects. * Fixed rare crash related to events.
    5 KB(762个字) - 2020年9月8日 (二) 01:17
  • == Events == {{main|Diadochi events|Egyptian flavor events}}
    17 KB(2,682个字) - 2021年1月31日 (日) 01:52
  • …overnment]] type, converting {{icon|religion}} [[religion]], starting an [[events|event chain]] or even [[formable nations|forming a new nation]]. * Get the event [[Cultural integration events#cultural_integration.10|'''[honor_guard.GetName]''']]
    151 KB(21,672个字) - 2021年10月29日 (五) 13:08
  • …screen but will instead be placed in queue before they take effect. Minor events will primarily be those that are of low impact and connected with character * The Pharos Lighthouse now gives extra Building Slots instead of Trade Routes.
    22 KB(3,475个字) - 2021年2月21日 (日) 00:47
  • |[[File:Lighthouse of alexandria.png|120px]] |Lighthouse of Alexandria
    44 KB(5,768个字) - 2021年10月27日 (三) 12:04
  • |[[File:Lighthouse of alexandria.png|120px]] |{{ruby|亚历山大里亚灯塔|Lighthouse of Alexandria|zh|en}}
    45 KB(5,818个字) - 2022年3月3日 (四) 15:19