This page lists the events associated with the Matter of [Region] generic region conquest mission.[1]
Events
The Matter of ['region_target']
The region of ['region_target'] has remained a valuable source of trade and commerce for our nation for many long years. Many amongst the [ROOT.GetCountry.Custom('get_court_type')] insist that such a bountiful land would serve much better purpose if fully integrated under the [ROOT.GetCountry.GetAdjective] banner.
Of course, as with all matters of state, many are in opposition, claiming that a healthy relationship with our neighbors is far more important than a wanton land-grab. The leaders of each side have presented their arguments and ask for an arbitration as to which method would be more appropriate in our dealings with the various states resident in ['region_target'].
Sounding Out the Opposition
Debate has raged for many years, over our rocky relationship with the nation-states resident in ['region_target']. [SCOPE.sC('friendly_neighbor_target').GetName], a nation many in [ROOT.GetCountry.GetName] call a friend, stands well-placed to provide us with assistance in our endeavors to control ['region_target'].
Many of our more warlike advisors, however, seem intent on burning all bridges and laying waste to [SCOPE.sC('friendly_neighbor_target').GetAdjective] lands in an effort to further advance our cause.
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Trigger conditions
- Has not yet triggered this event during the current run of the mission task
- There is a country whose capital is in region target, who is not a subject, and who is not the current country
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Is triggered only by
the Consult the [Court/Senate/Clan council] mission task
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Immediate effects
- If the friendly neighbour target has not yet been selected:
- Randomly save a country whose capital is in region target, who is not a subject, and who is not the current country as the friendly neighbour target target, weighting countries with less than
20 territories and states with at least 25 opinion of the current country more
- If a warlike politician target has not yet been selected:
- Randomly save any office holder (except the ruler or the peaceful politician target) as the warlike politician target, weighting
Oligarchs, Optimates, Democrats, or Populares party leaders and characters with more than 8 martial more
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We must maintain a benevolent image.
- Increase the country's mission stance weight by 1, or initialize to 1 if it does not currently exist
- friendly neighbor target gets the opinion modifier Friendship Offered towards the current country, giving
+50 opinion with a yearly decay of 1
Let them know that their land is in our sights!
- Decrease the country's mission stance weight by 1, or initialize to -1 if it does not currently exist
- friendly neighbor target gets the opinion modifier Friendship Scorned towards the current country, giving
-50 opinion with a yearly decay of 1
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The [ROOT.GetCountry.Custom('get_court_type')
Rhetoric and debate have raged for a full year - the [ROOT.GetCountry.Custom('get_court_type')] of [ROOT.GetCountry.GetName] has reached a final stance on the matter of ['region target'].
Drawing a sharp breath, the herald recites...
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Trigger conditions
- Has not yet triggered this event during the current run of the mission task
- There is a country whose capital is in region target, who is not a subject, and who is not the current country
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Is triggered only by
the Consult the [Court/Senate/Clan council] mission task
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Immediate effects
- Clear any of the country modifiers associated with the Matter of 'region target' mission (Small Olive Branch, Respectable Olive Branch, Entire Olive Tree, War March, Enhanced Militarization, and Drums in the Deep)
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Enabled if:
- The country's mission stance weight has been initialized and is less than 0
Enabled if:
- The country's mission stance weight has been not been initialized, or it is at least 0
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- ↑ These events can be found in /ImperatorRome/events/generic_mission_events.txt.