小无编辑摘要 |
(同步到官方百科16:39, 12 August 2020 KrzemCis) |
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* 贸易:商品会给它们的原产省份带来额外财富。你会利用存货发展当地实力,或通过买卖剩余商品扩散财富吗? | * 贸易:商品会给它们的原产省份带来额外财富。你会利用存货发展当地实力,或通过买卖剩余商品扩散财富吗? | ||
* 改善省区面貌:投资建筑、道路和防务,让你的王国更加富强。 | * 改善省区面貌:投资建筑、道路和防务,让你的王国更加富强。 | ||
== 游戏历史 == | |||
* '''2020-08-11''' - [[Patch 1.5]] released (alongside [[Epirus (DLC)|Epirus]]) | |||
* '''2020-03-31''' - [[Patch 1.4]] released (alongside [[Magna Graecia (DLC)|Magna Graecia]]) | |||
* '''2019-12-03''' - [[Patch 1.3]] released (alongside [[The Punic Wars|The Punic Wars]]) | |||
* '''2019-09-24''' - [[Patch 1.2]] released | |||
* '''2019-06-26''' - [[Patch 1.1]] released | |||
* '''2019-04-25''' - [[Imperator Rome|Imperator: Rome]] released | |||
== 开发者日志 == | == 开发者日志 == | ||
{{main|开发者日志}} | {{main|开发者日志}} | ||
{{#lsth: | {{box wrapper}}<div style="margin-right: 20px;"> | ||
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}}</div><div style="margin-right: 20px;"> | |||
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| description= Feature breakdown of the free 1.1 patch (aka Cicero) by Peter Nicholson | |||
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| description= Feature breakdown of the free 1.2 patch (aka Cicero) by Peter Nicholson | |||
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| description= A summary of all the updates and improvements done to Imperator: Rome since its release and up to the 1.3 Livy patch. | |||
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}} | |||
{{end box wrapper}} | |||
{{#lsth:Developer diaries|Post-release patches}}{{#lsth:Developer diaries|Base game}} | |||
==参考资料== | ==参考资料== | ||
<references/> | <references/> |
2020年9月12日 (六) 23:05的版本
英白拉多:罗马 | |
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概述 | |
类型 | 基础游戏 |
发布日期 / 补丁 | 2019-04-25 / 1.1 |
商店:基础游戏 | Paradox / Steam |
《
游戏特性
- 这段翻译取自Steam商店页面。
- 角色管理:技能和性格相异的角色构织成栩栩如生的世界,并会随时间的推移而变化。他们会领导你的国家,统治你的省份,指挥你的军队和舰队。此外,我们还推出了更加接近人类的全新角色艺术图。
- 多元化的人口:市民、自由人、部落人群和奴隶 - 每个族群都有各自的文化和宗教。无论他们是否能壮大你的军队,充实你的国库,或繁荣你的殖民地,请关注他们的幸福 - 你的成功取决于他们的满意度。
- 战术:战斗开始前选择你的作战手法,以应对敌方策略。
- 军事传统:每一种文化都有独特的作战手法。罗马人和凯尔特人可以选择不同的方法。解锁独特的加成、能力和部队。
- 不同政府类型:管理共和国参议院,维持王朝法庭,响应部落制度下部族的呼声。
- 蛮族和叛乱:居无定所的蛮族可能会掠夺你最好的土地并在那儿定居,同时,不忠诚的总督或将军可能会倒戈 - 带走他们的军队!
- 贸易:商品会给它们的原产省份带来额外财富。你会利用存货发展当地实力,或通过买卖剩余商品扩散财富吗?
- 改善省区面貌:投资建筑、道路和防务,让你的王国更加富强。
游戏历史
- 2020-08-11 - Patch 1.5 released (alongside Epirus)
- 2020-03-31 - Patch 1.4 released (alongside Magna Graecia)
- 2019-12-03 - Patch 1.3 released (alongside The Punic Wars)
- 2019-09-24 - Patch 1.2 released
- 2019-06-26 - Patch 1.1 released
- 2019-04-25 - Imperator: Rome released
开发者日志
- 主条目:开发者日志
All developer diaries about the post-release patches, patch 1.0 (aka Demetrius), patch 1.1 (aka Pompey) and patch 1.2 (aka Cicero).
- Patch 1.2 (Cicero)
No. | Title and Link | Description | Date |
---|---|---|---|
30 | Cicero Release Information | Changelog for the 1.2 Cicero patch | 2019-09-23 |
29 | Visual changes to 1.2 (and earlier) | New UI, Curtailed fog, Progressing civ, Dynamic map objects and... Seagulls! | 2019-09-16 |
28 | Introducing the Cicero Team! | Dev team members and their cameo characters in the game | 2019-09-07 |
27 | Law and Character Interactions | Law changes, Character Interactions and Changes since the Open Beta | 2019-09-02 |
26 | Food/Pop Changes and other Rebalancing | Balancing, pop and food changes | 2019-08-26 |
25 | Reworking Monarch Power | Political Influence and Military Experience, and Monarch Stats | 2019-08-19 |
24 | Population Simulation | Dynamic assimilation, conversion, promotion and migration mechanics | 2019-08-12 |
23 | Territory Redesign | Cities, Settlements, Food & New Buildings | 2019-08-05 |
22 | Cicero - Testing Early July | An open beta coming in July. | 2019-07-04 |
21 | Families in Cicero | Changes with Families | 2019-07-03 |
20 | Monarch Effects | The effect that Monarch powers have passively | 2019-07-03 |
19 | Drilling and Cohort Experience | Explanation of Drilling and Cohort Experience | 2019-07-02 |
18 | Military Experience | Explanation of the new resource Military Experience | 2019-07-02 |
17 | Population Control | Population Movement/Migration, Promotion, Assimilation & Conversion | 2019-07-01 |
16 | Buildings in Cicero | New buildings | 2019-06-30 |
15 | Loyal Cohorts in Cicero | Cohort loyalty update | 2019-06-29 |
- Patch 1.1 (Pompey)
No. | Title and Link | Description | Date |
---|---|---|---|
14 | Country Telemetry | Most played nations | 2019-06-24 |
13 | Patchnotes for Pompey Update | Pompey Patch Notes | 2019-06-17 |
12 | Pirates, Volcanoes and Storms | New Piracy Mechanics, Weather Effects & Volcanoes | 2019-06-10 |
11 | Quality of Life Improvements | QoL improvements: Roads, Subjects, Foreign Characters, Macro Builder, Ledger, Province HUD, Government | 2019-06-03 |
10 | Characters and Internal Management | Retinues, Holding rework & New Governor Policies and Character interactions | 2019-05-27 |
9 | A new currency design | Overhauling the currency system | 2019-05-26 |
8 | Abstract & "Realistic" Currencies, Agent-Mechanics | Overview of abstract and "realistic" currencies | 2019-05-25 |
7 | Trade and Provinces Improvements | Trade, Tall, Barbarian, Attrition and Slaves distribution changes & Heritage | 2019-05-20 |
6 | Political Changes in Patch 1.1 | Political and Government changes | 2019-05-13 |
5 | Navies in Patch 1.1 | New Navy mechanics/types and Omen & Religious flavour update | 2019-05-06 |
4 | Sunday Morning Design Corner | What features that made it in and what will be added in a patch | 2019-05-05 |
3 | Patch 1.1 "Pompey" | Shedding a little light on some balance changes | 2019-04-29 |
2 | Imperator and PDS | The process of development cycles | 2019-04-26 |
1 | Current Roadmap | Release and what comes next | 2019-04-26 |
All developer diaries about Imperator: Rome (base game).
- Imperator Rome
No. | Title and Link | Description | Date |
---|---|---|---|
47 | Modding AI in Imperator: Action Planning | A guide for modding AI behavior | 2019-04-21 |
46 | Development Diary #46 - 15th of April 2019 | Script changes & modding | 2019-04-15 |
45 | Development Diary #45 - 8th of April 2019 | Automated Armies, Modding Unit Objectives & Map and Political Situation at the Start of the Game - Dacia and the Balkans | 2019-04-08 |
44 | Development Diary #44 - 1st of April 2019 | Barbarians & Map and Political Situation at the Start of the Game - Tibet and the Tarim Basin | 2019-04-01 |
43 | Development Diary #43 - 25th of March 2019 | Warfare: tips and more | 2019-03-25 |
42 | Development Diary #42 - 18th of March 2019 | Achievements, Formable countries and Changes to Mercenaries, Forts, Tribes and Tribal retinues | 2019-03-18 |
41 | Development Diary #41 - 11th of March 2019 | Aggressive Expansion, Diplomatic Stances and new character interactions, Map and Political Situation at the Start of the Game - East Africa | 2019-03-11 |
40 | Development Diary #40 - 4th of March 2019 | Alliance changes & Military Tradition, Map and Political Situation at the Start of the Game - India | 2019-03-04 |
39 | Development Diary #39 - 25th of February 2019 | Families & Map and Political Situation at the Start of the Game - Scandinavia | 2019-02-25 |
38 | Development Diary #38 - 18th of February 2019 | Tribal migration & Map and Political Situation at the Start of the Game - Germania | 2019-02-18 |
37 | Development Diary #37 - 11th of February 2019 | Subject States, Civil wars & Rebellions | 2019-02-11 |
36 | Development Diary #36 - 4th of February 2019 | Character ambitions, Persian Military Traditions & Map and Political Situation at the Start of the Game - Caucasus & northern Black Sea | 2019-02-04 |
35 | Development Diary #35 - 28th of January 2019 | Tribal Chiefdoms & Map and Political Situation at the Start of the Game - Gaul | 2019-01-28 |
34 | Development Diary #34 - 21st of January 2019 | Navies, War Diplomacy & Map and Political Situation at the Start of the Game - Bactria and Parthia | 2019-01-21 |
33 | Development Diary #33 - 14th of January 2019 | Monarchies & Map and Political Situation at the Start of the Game - Persia | 2019-01-14 |
32 | Development Diary #32 - 7th of January 2019 | Mercenaries & Map and Political Situation at the Start of the Game - Arabia | 2019-01-07 |
31 | Development Diary #31 - 31st of December 2018 | Interface and Mechanics Changes | 2018-12-31 |
30 | Development Diary #30 - 24th of December 2018 | Map and Political Situation at the Start of the Game - Hispania | 2018-12-24 |
29 | Development Diary #29 - 17th of December 2018 | Trade, Diplomatic Range and Exports & Map and Political Situation at the Start of the Game - British Isles | 2018-12-17 |
28 | Development Diary #28 - 10th of December 2018 | Battles and Deployment, Battle Indicator & Attrition | 2018-12-10 |
27 | Development Diary #27 - 3rd of December 2018 | Population Movement and Colonization & Map and Political Situation at the Start of the Game - Levant & Levantine and Arabian Military Traditions | 2018-12-03 |
26 | Development Diary #26 - 26th of November 2018 | Economic Policy & Power Conversion & Map and Political Situation at the Start of the Game - Egypt | 2018-11-26 |
25 | Development Diary #25 - 19th of November 2018 | National Ideas & Map and Political Situation at the Start of the Game - Southwest Mediterranean | 2018-11-19 |
24 | Development Diary #24 - 12th of November 2018 | Religion & Map and Political Situation at the Start of the Game - Anatolia and Aegean | 2018-11-12 |
23 | Development Diary #23 - 5th of November 2018 | Greek Military Traditions & Map and Political Situation at the Start of the Game - Greece | 2018-11-05 |
22 | Development Diary #22 - 29th of October 2018 | Map and Political Situation at the Start of the Game - Italy | 2018-10-29 |
21 | Development Diary #21 - 22nd of October 2018 | Land Combat and Combat Tactics | 2018-10-22 |
20 | Development Diary #20 - 8th of October 2018 | Governor Policies and Northern African Military Traditions | 2018-10-08 |
19 | Development Diary #19 - 1st of October 2018 | Loyalty and Civil Wars | 2018-10-01 |
18 | Development Diary #18 - 24th of September 2018 | Italic Military Traditions | 2018-09-24 |
17 | Development Diary #17 - 17th of September 2018 | Interactions with characters | 2018-09-17 |
16 | Development Diary #16 - 10th of September 2018 | Roads, unrest and civilization level | 2018-09-10 |
15 | Development Diary #15 - 3rd of September 2018 | Military Traditions | 2018-09-03 |
14 | Development Diary #14 - 27th of August 2018 | Offices and Laws in the Republic | 2018-08-27 |
13 | Development Diary #13 - 20th of August 2018 | The Senate | 2018-08-20 |
12 | Development Diary #12 - 13th of August 2018 | Technology | 2018-08-13 |
11 | Development Diary #11 - 6th of August 2018 | Unit abilities | 2018-08-06 |
10 | Development Diary #10 - 30th of July 2018 | Country rank | 2018-07-30 |
9 | Development Diary #9 - 23rd of July 2018 | Diplomacy | 2018-07-23 |
8 | Development Diary #8 - 16th of July 2018 | Trade system | 2018-07-16 |
7 | Development Diary #7 - 9th of July 2018 | Characters | 2018-07-09 |
6 | Development Diary #6 - 2nd of July 2018 | Buildings and city economics | 2018-07-02 |
5 | Development Diary #5 - 25th of June 2018 | Population mechanics | 2018-06-25 |
4 | Development Diary #4 - 18th of June 2018 | Unit types | 2018-06-18 |
3 | Development Diary #3 - 11th of June 2018 | Resources and the power system | 2018-06-11 |
2 | Development Diary #2 - 4th of June 2018 | The map | 2018-06-04 |
1 | Development Diary #1 - 28th of May 2018 | The vision | 2018-05-28 |