亚历山大的继承人 | |
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概述 | |
类型 | 内容包 |
发布日期 / 补丁 | 2021-02-16 / 2.0 |
商店:内容包 | Paradox / Steam |
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亚历山大的继业者内容包,它于2021年2月1日公布,并于2021年2月16日与2.0版本同步发布。
DLC 内容
东地中海和亚洲的希腊化王国是这款《英白拉多:罗马》内容包的核心。《亚历山大的继业者》为丰富多变的景观增添了额外的内容与风格,让伟大的征服者前任将领与其继承者们企图争夺这个远古世界最传奇统治者的大位。
- 专属任务树: 为安纳托利亚的安提柯王朝、亚洲的塞琉古王朝、埃及的托勒密王朝、马其顿和色雷斯推出新的任务目标。
- 共通任务树: 所有的继业者王国都可以进行继业者主题任务目标。
- 奇观设计工具: 玩家可利用新工具建造自定义的景观名胜,为所在地点或整个帝国增添加成。
- 新的事件: 基于亚历山大大帝及其追随者的故事,各种新历史事件重现他们的历史遗产。
- 新的神祇: 希腊化王国的地区神祇与女神。
- 新的珍宝: 希腊各地的独特文物。
- 新的音乐: 三首好音乐。
补丁特性
- 征召兵: 向各省征召士兵来支持你的战争。他们的数量和结构取决于省份的文化与人口种类。
- 军团: 提高你的军事科技以建立一支专业的常备军来保护你的帝国。但是要注意他们的费用以及追随不忠将军的倾向。
- 军队历史:军团和雇佣军将会拥有他们自己的历史,并能通过他们的成就获取荣耀或是惩罚。
- 工程兵: 帮助围城、过河和建桥的特殊兵种。
- 发明和军事传统系统的变化: 彻底改变的发明系统---和旧发明一起解锁新的能力并以前所未有的方式塑造你的文明。
- 继业者战争目标: 适用于希腊化王国的大规模征服目标,以更好的模拟继业者的野心。
- UI更新: 让选项和决策更加直观的新界面。
- 以及更多: 征召兵与军团的新兵模,新的港口建设选项,要塞和神祇的变化。
视频
电影式预告片
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}}{{#evt: | service= youtube | id= ZbVx9vkp6h8 | description= Imperator: Rome - 2.0 'Marius' Free Update. The 2.0 ‘Marius’ update to Imperator: Rome is a significant reworking of the military system in the game, adding new features that transform war and army management. | alignment= right | container=frame
}}教程
{{#evt: | service= youtube | id= lhBBZHbRLE8 | description= Imperator: Rome - Military Reworked. How military recruitment works in the new Marius update. Levies, legions, traditions, and more have been overhauled in this massive free update. Revisit the ancient world and conquer it with your new military might! | alignment= right | container=frame
}}{{#evt: | service= youtube | id= R9EnG_iUs5E | description= Imperator: Rome - Warfare Reformed. The art of warfare and how your armies can win wars in Imperator: Rome. Use strategy and tactics to overcome your enemies and conquer the known world! | alignment= right | container=frame
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开发者日志
- 主条目:开发者日志
All developer diaries about the Heirs of Alexander content pack and patch 2.0 (aka Marius).
- Patch 2.0 (Marius)
No. | Title and Link | Description | Date |
---|---|---|---|
21 | Change Log | ..... | 2021-02-15 |
20 | More Great Wonders! | ..... | 2021-02-08 |
19 | Heirs of Alexander and 2.0 Marius Announcement | ..... | 2021-02-01 |
18 | Population Growth and Map Changes | Changes to Population Growth resulting in overall lower world population, capping Research Efficiency to balance smaller and larger nations, as well as Map Changes consisting of Countries, Cultures, Formables, and Major Rivers | 2021-01-25 |
17 | Important balance changes and missions | Balance changes made to Manpower, Statesmanship, Subjects and Integration, Oratory Inventions, Mercenaries, Holy Sites and Treasures, and AI Expansion, and presenting a late-game shared mission tree for the successor kingdoms | 2021-01-18 |
16 | Civilization, Buildings and Macedon | Reworking the civilization & buildings mechanics and the new Macedonian mission tree | 2021-01-11 |
15 | The Longest Diary | Introduce new mechanic allows you to selecting heir in monarchies, new succession type (elective monarchy), new army models and Antigonid kingdom mission trees | 2020-12-14 |
14 | Ports and Mission Trees | Reworking ports to be similar to other buildings, QoL-changes to the technology tree and new content for Thrace in the new DLC | 2020-12-07 |
13 | Egypt Mission Trees | New content coming in paid DLC for Ptolemaic Egypt | 2020-11-30 |
12 | Heirs of Alexander | Changes to Diadochi wars and unit 3d models, as well as new mission trees for the Seleukids | 2020-11-23 |
11 | Warfare Changes part 2 | Presenting Legions, the new standing armies, as well as how reworked Military Experience functions | 2020-11-16 |
10 | Warfare | Introduction of Levies and Legions | 2020-11-09 |
9 | UI rework part 2 | Showing of the new Nation Overview, Religion View and added functionality to the Macro Builder | 2020-11-02 |
8 | Traditions and more inventions | Talking about the new Military Traditions as well as changes to Inventions since previous dev-diary | 2020-10-26 |
7 | Warfare changes | Changes to Combat Width, Forts and Occupation,as well as adding Automated Provincial Trading and Engineer Cohorts | 2020-10-19 |
6 | Invention System | Showing the reworked inventions system with the introduction of tech-trees | 2020-10-12 |
5 | UI rework | In-depth overview of the UI rework | 2020-10-05 |
4 | A Most Auspicious Number | Introducing the Marius update and teasing the UI overhaul | 2020-09-28 |
3 | Introducing Vitruvius | Plans for Vitruvius and Great Wonders | 2020-09-21 |
2 | Vitruvius and How We Work | Discussing the process of developing Vitruvius in parallel with the main studio | 2020-09-14 |
1 | Important Studio News | Introducing the Paradox Thalassic Studio | 2020-09-10 |