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  • …mething has happened and let them understand the context and consequences. Events can be fired randomly as the result of a regular on action pulse or be trig …iscellaneous events not directly related to missions or Dynamic Historical Events (DHEs).
    11 KB(1,308个字) - 2022年3月5日 (六) 15:24
  • …nobles with a high weight will generate more unrest than large numbers of slaves with a low political weight. * Slaves happiness no longer affects their output.
    17 KB(2,563个字) - 2021年2月21日 (日) 00:46
  • …screen but will instead be placed in queue before they take effect. Minor events will primarily be those that are of low impact and connected with character * Enslavement efficiency reduced across the board, by 25-50%.
    22 KB(3,475个字) - 2021年2月21日 (日) 00:47
  • …eir powerbase, and will be raised as experienced cohorts if that character revolts. …th a port in your empire. Manual movement of pops is now only possible for Slaves and Tribesmen (if you are a Tribe).
    30 KB(4,519个字) - 2021年2月21日 (日) 00:46
  • …there is now a button to halt slave promotion in a territory at a cost of Slave Happiness. Wolves, sheep, yadda yadda. * Slaves now produce a bit less tax income.
    23 KB(3,683个字) - 2021年2月21日 (日) 00:47