- …mething has happened and let them understand the context and consequences. Events can be fired randomly as the result of a regular on action pulse or be trig …iscellaneous events not directly related to missions or Dynamic Historical Events (DHEs).11 KB(1,308个字) - 2022年3月5日 (六) 15:24
- …nobles with a high weight will generate more unrest than large numbers of slaves with a low political weight. * Slaves happiness no longer affects their output.17 KB(2,563个字) - 2021年2月21日 (日) 00:46
- …screen but will instead be placed in queue before they take effect. Minor events will primarily be those that are of low impact and connected with character * Enslavement efficiency reduced across the board, by 25-50%.22 KB(3,475个字) - 2021年2月21日 (日) 00:47
- …eir powerbase, and will be raised as experienced cohorts if that character revolts. …th a port in your empire. Manual movement of pops is now only possible for Slaves and Tribesmen (if you are a Tribe).30 KB(4,519个字) - 2021年2月21日 (日) 00:46
- …there is now a button to halt slave promotion in a territory at a cost of Slave Happiness. Wolves, sheep, yadda yadda. * Slaves now produce a bit less tax income.23 KB(3,683个字) - 2021年2月21日 (日) 00:47