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  • …mething has happened and let them understand the context and consequences. Events can be fired randomly as the result of a regular on action pulse or be trig …iscellaneous events not directly related to missions or Dynamic Historical Events (DHEs).
    11 KB(1,308个字) - 2022年3月5日 (六) 15:24
  • ==== Events ==== …r rather than Agathokles in the Potter to King achievement and the Pyrrhus events. His ID was changed in the 1.4 setup update.
    9 KB(1,423个字) - 2020年9月8日 (二) 01:17
  • * Fixed Barbarian Corsairs task not requiring territories to have pirate havens * Fixed republic corruption events not making much sense
    18 KB(2,722个字) - 2022年3月21日 (一) 17:41
  • …ility of foreign manpower and treasury counts [now hidden by default] with events for sabotage and more * All countries with Pirate Heritage now have access to the Slave Raid naval ability
    20 KB(2,790个字) - 2021年2月21日 (日) 00:46
  • * Pirate Raids slightly less frequent. * Added a pirate haven indicator to provinces with pirate havens in the barbarian, diplomatic, trade and trade route map modes.
    30 KB(4,519个字) - 2021年2月21日 (日) 00:46
  • …nce}} Mercenary Army Maintenance: -20.00% <br> {{icon|Pirate maintenance}} Pirate Fleet Maintenance: -20.00% || |Can be built in a random owned territory through the [[Stonehenge events]], which can very rarely trigger for any non-AI controlled country.
    44 KB(5,768个字) - 2021年10月27日 (三) 12:04
  • …nce}} Mercenary Army Maintenance: -20.00% <br> {{icon|Pirate maintenance}} Pirate Fleet Maintenance: -20.00% || |Can be built in a random owned territory through the [[Stonehenge events]], which can very rarely trigger for any non-AI controlled country.
    45 KB(5,818个字) - 2022年3月3日 (四) 15:19
  • …hen creating a [[Formable Nations|formable nation]], outside of a few rare events. Certain country-specific heritages will appear only after certain events.
    68 KB(9,592个字) - 2021年10月27日 (三) 11:10
  • …hen creating a [[Formable Nations|formable nation]], outside of a few rare events. Certain country-specific heritages will appear only after certain events.
    68 KB(9,590个字) - 2022年3月3日 (四) 15:04
  • 此外,能够创立 {{flag|Eastern Rome}} 的 [[Roman_events#Civil_war_events|罗马内战事件]] 也将根据其政府形式将罗马重命名为 5 个 {{main|罗马事件|Roman flavor events}}
    32 KB(4,524个字) - 2022年6月3日 (五) 15:26
  • …t city before returning to their old home port. Any country can root out a pirate nest using a unit ability in enemy territory when at war, or in their own… === Events ===
    39 KB(6,145个字) - 2020年9月8日 (二) 01:17
  • …nges based on its ruling dynasty and government form. See [[Country rename events]] for details. …nges based on its ruling dynasty and government form. See [[Country rename events]] for details.
    83 KB(9,276个字) - 2022年3月3日 (四) 07:41
  • …ory is normally constant, but can be changed through certain actions and [[events]]. …does not change unless it is specifically modified by certain actions or [[events]], and will retain its rank even if it is completely depopulated and then…
    84 KB(9,788个字) - 2020年9月28日 (一) 16:56