在《英白拉多:罗马》中,省份(province)是土地的行政区划。省份是城市群,并且它们自身组成区域。[1]
省份机制
- 每个省份有权使用在其城市中生产的商品,而且能有一系列进口路线带来来自其它省份的货物。
- 每个省份有一组总督政策(governor policy)。
- 每个省份有一个忠诚度数值。
首都省份
The province containing the nation's capital city is the nation's capital province.
The capital province has extra import routes, as it is affected by both the provincial import routes and the capital import routes modifiers. A trade good surplus in the capital province also applies a nationwide capital surplus modifier.
Each pop in the capital province has a +25% output modifier (stacking with the capital city and region modifiers). All cities in the capital province also have +0.05% population growth.
省份忠诚度
Every province has a loyalty value, representing how happy it is with the central government. Loyalty changes monthly; it is lowered by unrest in the province's cities, and increased by the skills of the governor of the province's region, as well as any troops assigned to them.
Cities in disloyal provinces can no longer be interacted with, blocking any pop actions and cohort recruitment. If a significant portion of the nation's population lives in disloyal provinces, the nation will progress towards rebellion or civil war.
总督政策
参考资料
- ↑ 英白拉多的地图划分类似于钢铁雄心4,每个地块代表城市,几个城市组成省份,几个省份属于区域/地区(取决于汉化语境)。而欧陆风云4每个地块是省份,其内的小房子是城市;几个省份组成地区,地区之上是区域、大区和大洲。