「机制」:修訂間差異

本頁面所適用的版本可能已經過時,最後更新於Pre-release
(en)
無編輯摘要
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! width=60% class="unsortable" | Notes
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| {{icon|all power}} || [[Power]] || || Power is how a nation progresses and represents the skill of a ruler and their administration.
| {{icon|all power}} || [[Power]] || - || Power is how a nation progresses and represents the skill of a ruler and their administration.
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| {{icon|Civic power}} || [[Government]] || - || Your government type and country rank affect how you manage your country and relations with other countries.
| [[File:Civic_power.png|28px|link=]] || [[Government]] || - || Your government type and country rank affect how you manage your country and relations with other countries.
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| [[File:Stability.png|28px|link=]] || [[Laws]] || - || With the approval of the Senate, various laws can be passed that affect your country.
| [[File:Stability.png|28px|link=]] || [[Laws]] || - || With the approval of the Senate, various laws can be passed that affect your country.
|-
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| || [[Characters]] || - || Characters perform roles in government and military.
| [[File:Leader.png|28px|link=]] || [[Characters]] || - || Characters perform roles in government and military.
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| || [[Technology]] || - || Technology is how a nation advances through the game and acquires new abilities or options. 
| [[File:Invention.png|28px|link=]] || [[Technology]] || - || Technology is how a nation advances through the game and acquires new abilities or options. 
|}
|}


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| [[File:money.png|28px|link=]] || [[Economy]] || - || Nations need to manage their economies to keep the population happy and to gain money.
| [[File:money.png|28px|link=]] || [[Economy]] || - || Nations need to manage their economies to keep the population happy and to gain money.
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| || [[Population]] || - || Population units reside within cities.
| [[File:Population.png|28px|link=]] || [[Population]] || - || Population units reside within cities.
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| {{icon|camels}} || [[Trade]] || - || Trading with other nations is an important source of income.
| {{icon|camels}} || [[Trade]] || - || Trading with other nations is an important source of income.
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! width=60% class="unsortable" | Notes
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|-
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| {{icon|heavy cavalry}} || [[Land units]] || || An army is made up of different types of units.
| [[File:Cavalry.png|28px|link=]] || [[Land units]] || - || An army is made up of different types of units.
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| {{icon|heavy infantry}} || [[Army]] || || Armies are used to conquer new territories.
| [[File:Heavy_infantry.png|28px|link=]] || [[Army]] || - || Armies are used to conquer new territories.
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| || [[Military traditions]] || - || Military traditions unlock unique abilities and special bonuses to units.
| [[File:Military_power.png|28px|link=]] || [[Military traditions]] || - || Military traditions unlock unique abilities and special bonuses to units.
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| || [[Rebellion]] || - || Rebellions are uprisings against the established order.
| [[File:Unrest.png|28px|link=]] || [[Rebellion]] || - || Rebellions are uprisings against the established order.
|}
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! width=60% class="unsortable" | Notes
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| [[File:Diploicon.png|28px|link=]] || [[Diplomacy]] || || Diplomacy is the set of actions a nation can use to manage its relations, agreements and warfare with other countries.
| [[File:Diploicon.png|28px|link=]] || [[Diplomacy]] || - || Diplomacy is the set of actions a nation can use to manage its relations, agreements and warfare with other countries.
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| [[File:Oratory power.png|28px|link=]] || [[Alliance|Alliances]] || || Alliances can be formed between two nations promising to aid each other in cases of war.
| [[File:Oratory power.png|28px|link=]] || [[Alliance|Alliances]] || - || Alliances can be formed between two nations promising to aid each other in cases of war.
|}
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於 2019年4月28日 (日) 13:12 的修訂

Mechanics are aspects of the game which require detailed discussion. Herein is a brief about each mechanic and a link to a more detailed page.

國內政策

Mechanic Ver. Notes
all_power_cost修正 Power - Power is how a nation progresses and represents the skill of a ruler and their administration.
Civic power.png Government - Your government type and country rank affect how you manage your country and relations with other countries.
Stability.png Laws - With the approval of the Senate, various laws can be passed that affect your country.
Leader.png Characters - Characters perform roles in government and military.
Invention.png Technology - Technology is how a nation advances through the game and acquires new abilities or options.

經濟政策

Mechanic Ver. Notes
Money.png Economy - Nations need to manage their economies to keep the population happy and to gain money.
Population.png Population - Population units reside within cities.
Goods camel.png Trade - Trading with other nations is an important source of income.
Tradegood.png Trade goods - Every city produces a certain trade good that can give you some bonuses or allow you to build a unit type.
Civic faction.png Buildings - Buildings can be built in cities to improve them.

戰爭

Mechanic Ver. Notes
Cavalry.png Land units - An army is made up of different types of units.
Heavy infantry.png Army - Armies are used to conquer new territories.
Military power.png Military traditions - Military traditions unlock unique abilities and special bonuses to units.
Unrest.png Rebellion - Rebellions are uprisings against the established order.

對外政策

Mechanic Ver. Notes
Diploicon.png Diplomacy - Diplomacy is the set of actions a nation can use to manage its relations, agreements and warfare with other countries.
Oratory power.png Alliances - Alliances can be formed between two nations promising to aid each other in cases of war.

參考資料


國內政策 國家屬性人物內戰文化政府傳承法律國家理念職位叛亂宗教科技
經濟政策 建築經濟食物奇觀人口貿易商品
省份 區域省份領土殖民地產
軍事 軍事傳統陸軍陸軍單位陸戰海軍圍城海戰
對外政策 條約戰爭宣戰理由宣稱外交附屬國蠻族
腳本 事件決議使命
其他 成就對手國家遊戲配置