「人物」:修訂間差異

本頁面所適用的版本可能已經過時,最後更新於Pre-release
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|-
|-
| {{icon|humble}}
| {{icon|humble}}
| {{ruby||Humble}}
| {{ruby| 谦卑|Humble}}
| {{icon|charisma}} 魅力 {{green|+1}}
| {{icon|charisma}} 魅力 {{green|+1}}
| {{icon|tribute income}} Tribute Income: {{red|−1%}}
| {{icon|tribute income}} Tribute Income: {{red|−1%}}
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|
|
| {{icon|proud}} Proud
| {{icon|proud}} Proud
| ''A healthy respect for one's own place in the grand scheme of things, is what keeps [CHARACTER.GetPraenomen] going.''
| '' 正确认识自身在伟大的世间万物中的位置,是[CHARACTER.GetPraenomen] 不断前进的原因。''
|-
|-
| {{icon|incapable}}
| {{icon|incapable}}
| {{ruby||Incapable}}
| {{ruby| 无能|Incapable}}
| {{icon|prominence}} 每月人物名望 {{red|−0.1}}
| {{icon|prominence}} 每月人物名望 {{red|−0.1}}
| {{icon|popularity}} Ruler Popularity Gain: {{red|−10%}}
| {{icon|popularity}} Ruler Popularity Gain: {{red|−10%}}
行 335: 行 335:
|
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| {{icon|founder}} Founder
| {{icon|founder}} Founder
| ''Some people, you just can't trust to do anything right.''
| '' 有的人就是什么都干不好。''
|-
|-
| {{icon|intelligent}}
| {{icon|intelligent}}
| {{ruby||Intelligent}}
| {{ruby| 聪慧|Intelligent}}
| {{icon|finesse}} 智略 {{green|+1}}
| {{icon|finesse}} 智略 {{green|+1}}
| {{icon|loyalty}} Monthly Governor Loyalty: {{green|+0.05%}}
| {{icon|loyalty}} Monthly Governor Loyalty: {{green|+0.05%}}
行 344: 行 344:
|
|
| {{icon|dumb}} Dumb
| {{icon|dumb}} Dumb
| ''A mind like no other can solve problems beyond our understanding. A mind like no other, can also create them.''
| '' 与众不同的头脑可以解决我们无法理解的问题,亦可制造这样的问题。''
|-
|-
| {{icon|jealous}}
| {{icon|jealous}}
| {{ruby||Jealous}}
| {{ruby| 妒忌|Jealous}}
| {{icon|charisma}} 魅力 {{red|−1}}
| {{icon|charisma}} 魅力 {{red|−1}}
| {{icon|smear reputation cost}} Smear Reputation Cost: {{green|−25%}}
| {{icon|smear reputation cost}} Smear Reputation Cost: {{green|−25%}}
行 353: 行 353:
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| {{icon|secure}} Secure
| {{icon|secure}} Secure
| ''Never quite happy with [CHARACTER.GetHerHis] lot in life, [CHARACTER.GetPraenomen] takes more than a little pleasure in coveting the possessions of others.''
| ''[CHARACTER.GetPraenomen] 从不满足于生活所赐,觊觎他人所有之物给[CHARACTER.GetHerHis] 带来的不仅仅是一点点乐趣。''
|-
|-
| {{icon|just}}
| {{icon|just}}
| {{ruby||Just}}
| {{ruby| 公正|Just}}
| {{icon|finesse}} 智略 {{green|+1}}
| {{icon|finesse}} 智略 {{green|+1}}
|
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行 362: 行 362:
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| {{icon|arbitrary}} Arbitrary
| {{icon|arbitrary}} Arbitrary
| ''[CHARACTER.GetPraenomen] has become almost legendary for [CHARACTER.GetHerHis] calm, unbiased opinions.''
| ''[CHARACTER.GetPraenomen] 的冷静与不偏不倚几乎使[CHARACTER.GetHerHis] 成为传奇。''
|-
|-
| {{icon|kindly}}
| {{icon|kindly}}
| {{ruby||Kindly}}
| {{ruby| 和蔼可亲|Kindly}}
|
|
| {{icon|local output modifier}} National Freemen Output: {{green|+5%}}
| {{icon|local output modifier}} National Freemen Output: {{green|+5%}}
行 371: 行 371:
| {{icon|loyalty}} 忠诚增加几率 {{green|+2%}}
| {{icon|loyalty}} 忠诚增加几率 {{green|+2%}}
| {{icon|uncaring}} Uncaring
| {{icon|uncaring}} Uncaring
| ''A truer soul there never was, than [CHARACTER.GetName].''
| '' 从来没有人比[CHARACTER.GetName] 更真诚。''
|-
|-
| {{icon|lapsed}}
| {{icon|lapsed}}
| {{ruby||Lapsed}}
| {{ruby| 堕落|Lapsed}}
| {{icon|loyalty}} 每月忠诚 {{red|−0.05}}
| {{icon|loyalty}} 每月忠诚 {{red|−0.05}}
| {{icon|omen power}} Omen Power: {{red|−5%}}
| {{icon|omen power}} Omen Power: {{red|−5%}}
行 380: 行 380:
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|
| {{icon|devout}} Devout
| {{icon|devout}} Devout
| ''Once a fervent believer, [CHARACTER.GetPraenomen] abandoned [CHARACTER.GetHerHis] faith long ago.''
| ''[CHARACTER.GetPraenomen] 曾经是一名狂热的信徒,但早已背弃[CHARACTER.GetHerHis] 的信仰。''
|-
|-
| {{icon|lazy}}
| {{icon|lazy}}
| {{ruby||Lazy}}
| {{ruby| 懒惰|Lazy}}
| {{plainlist|
| {{plainlist|
* {{icon|finesse}} 智略 {{red|−1}}
* {{icon|finesse}} 智略 {{red|−1}}
行 392: 行 392:
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|
| {{icon|energetic}} Energetic
| {{icon|energetic}} Energetic
| ''If a job is worth doing, [CHARACTER.GetPraenomen] will not be the one to do it.''
| '' 就算一项工作值得去做,[CHARACTER.GetPraenomen] 也不会去做。''
|-
|-
| {{icon|loving}}
| {{icon|loving}}
| {{ruby||Loving}}
| {{ruby| 富有爱心|Loving}}
| {{plainlist|
| {{plainlist|
* {{icon|max friends}} 最大好友数量 {{green|+1}}
* {{icon|max friends}} 最大好友数量 {{green|+1}}
行 404: 行 404:
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|
| {{icon|cold}} Cold
| {{icon|cold}} Cold
| ''A warm heart and kind gaze can always be found with [CHARACTER.GetPraenomen].''
| ''[CHARACTER.GetPraenomen] 总是非常热心,慈眉善目。''
|-
|-
| {{icon|lustful}}
| {{icon|lustful}}
| {{ruby||Lustful}}
| {{ruby| 淫荡|Lustful}}
| {{icon|fertility}} 生育能力 {{green|+20%}}
| {{icon|fertility}} 生育能力 {{green|+20%}}
|
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行 413: 行 413:
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| {{icon|chaste}} Chaste
| {{icon|chaste}} Chaste
| ''An amorous lifestyle has many benefits, and many drawbacks. [CHARACTER.GetPraenomen] recognizes only the former.''
| '' 多情的生活方式有诸多益处,但同时也有许多坏处。[CHARACTER.GetPraenomen] 只认同前半句。''
|-
|-
| {{icon|merciful}}
| {{icon|merciful}}
| {{ruby||Merciful}}
| {{ruby| 仁慈|Merciful}}
| {{icon|charisma}} 魅力 {{green|+1}}
| {{icon|charisma}} 魅力 {{green|+1}}
| {{icon|happiness}} National Freemen Happiness: {{green|+2.5%}}
| {{icon|happiness}} National Freemen Happiness: {{green|+2.5%}}
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| {{icon|enslavement efficiency}} 抓奴效率 {{red|−5%}}
| {{icon|enslavement efficiency}} 抓奴效率 {{red|−5%}}
| {{icon|cruel}} Cruel
| {{icon|cruel}} Cruel
| ''Mercy can take many forms, and [CHARACTER.GetPraenomen] knows them all.''
| '' 仁慈有很多种形式,而[CHARACTER.GetPraenomen] 了解它们的全部。''
|-
|-
| {{icon|miserly}}
| {{icon|miserly}}
| {{ruby||Miserly}}
| {{ruby| 吝啬|Miserly}}
| {{icon|finesse}} 智略 {{red|−1}}
| {{icon|finesse}} 智略 {{red|−1}}
| {{icon|national tax}} 国家税收 {{red|−10%}}
| {{icon|national tax}} 国家税收 {{red|−10%}}
行 431: 行 431:
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|
| {{icon|generous}} Generous
| {{icon|generous}} Generous
| ''To [CHARACTER.GetPraenomen], wealth is there to be owned; there just always seems to be more to collect.''
| '' [CHARACTER.GetPraenomen] 来说,攥在手中的才算财富;而财富自然是多多益善的。''
|-
|-
| {{icon|modest}}
| {{icon|modest}}
| {{ruby||Modest}}
| {{ruby| 谦逊|Modest}}
| {{icon|popularity}} 每月人气 {{green|+0.05}}
| {{icon|popularity}} 每月人气 {{green|+0.05}}
| {{icon|power costs}} Power Costs: {{green|−1%}}
| {{icon|power costs}} Power Costs: {{green|−1%}}
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|
| {{icon|arrogant}} Arrogant
| {{icon|arrogant}} Arrogant
| ''The self-effacing attitude of [CHARACTER.GetName] has become a thing of local legend.''
| ''[CHARACTER.GetName] 不求闻达的品质在当地留下了佳话。''
|-
|-
| {{icon|monotonous}}
| {{icon|monotonous}}
| {{ruby||Monotonous}}
| {{ruby| 单调乏味|Monotonous}}
| {{icon|popularity}} Ruler Popularity Gain: {{red|−20%}}
| {{icon|popularity}} Ruler Popularity Gain: {{red|−20%}}
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| ''The harsh, grating sounds that occur whenever [CHARACTER.GetPraenomen] opens [CHARACTER.GetHerHis] mouth, have been known to cause crowded rooms to become mysteriously empty.''
| '' 每当[CHARACTER.GetPraenomen] 开口时,从[CHARACTER.GetHerHis] 嘴里传出的刺耳声音一定会让满屋子的人一走而空。''
|-
|-
| {{icon|narrow-minded}}
| {{icon|narrow-minded}}
| {{ruby||Narrow-minded}}
| {{ruby| 老顽固|Narrow-minded}}
| {{icon|finesse}} 智略 {{red|−1}}
| {{icon|finesse}} 智略 {{red|−1}}
| {{plainlist|
| {{plainlist|
行 461: 行 461:
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|
| {{icon|scholar}} Scholar
| {{icon|scholar}} Scholar
| ''[CHARACTER.GetPraenomen] has spent so long remembering the good old days, that any mention of progress causes instant suspicion.''
| ''[CHARACTER.GetPraenomen] 花了太多时间来回忆过去的美好时光,只要提及进步就会立刻引起他的怀疑。''
|-
|-
| {{icon|obsessive}}
| {{icon|obsessive}}
| {{ruby||Obsessive}}
| {{ruby| 废寝忘食|Obsessive}}
| {{icon|zeal}} 热忱 {{green|+1}}
| {{icon|zeal}} 热忱 {{green|+1}}
| {{icon|local output modifier}} National Citizens Output: {{red|−5%}}
| {{icon|local output modifier}} National Citizens Output: {{red|−5%}}
行 470: 行 470:
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| {{icon|polymath}} Polymath
| {{icon|polymath}} Polymath
| ''When [CHARACTER.GetPraenomen] puts [CHARACTER.GetHerHis] mind to a task, [CHARACTER.GetSheHe] could quite forget about anything as trivial as eating, sleeping or at times, breathing.''
| '' [CHARACTER.GetPraenomen] [CHARACTER.GetHerHis] 的一门心思用在一项工作上,[CHARACTER.GetSheHe] 可以完全忘记任何琐碎的事,比如吃饭、睡觉,甚至是——呼吸。''
|-
|-
| {{icon|pious}}
| {{icon|pious}}
| {{ruby||Pious}}
| {{ruby| 虔诚|Pious}}
| {{icon|zeal}} 热忱 {{green|+1}}
| {{icon|zeal}} 热忱 {{green|+1}}
| {{plainlist|
| {{plainlist|
行 482: 行 482:
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| {{icon|skeptical}} Skeptical
| {{icon|skeptical}} Skeptical
| ''The very gods above would struggle to find anything to complain about, looking at [CHARACTER.GetPraenomen].''
| '' 在天上的众神眼中,[CHARACTER.GetPraenomen] 无可挑剔。''
|-
|-
| {{icon|plain-speaking}}
| {{icon|plain-speaking}}
| {{ruby||Plain-speaking}}
| {{ruby| 直率|Plain-speaking}}
|
|
| {{icon|diplomatic reputation}} 外交声誉 {{green|+3}}
| {{icon|diplomatic reputation}} 外交声誉 {{green|+3}}
行 491: 行 491:
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|
| {{icon|sarcastic}} Sarcastic
| {{icon|sarcastic}} Sarcastic
| ''There are times when matters are just exactly what they seem. For [CHARACTER.GetPraenomen], that is all the time.''
| '' 有些时候事情就是看起来的样子。而对[CHARACTER.GetPraenomen] 来说,总是如此。''
|-
|-
| {{icon|polymath}}
| {{icon|polymath}}
| {{ruby||Polymath}}
| {{ruby| 博学多才|Polymath}}
| {{icon|zeal}} 热忱 {{red|−1}}
| {{icon|zeal}} 热忱 {{red|−1}}
| {{icon|local output modifier}} National Citizens Output: {{green|+5%}}
| {{icon|local output modifier}} National Citizens Output: {{green|+5%}}
行 500: 行 500:
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|
| {{icon|obsessive}} Obsessive
| {{icon|obsessive}} Obsessive
| ''There are few subjects upon which [CHARACTER.GetPraenomen] could not wax lyrical.''
| '' [CHARACTER.GetPraenomen] 无法侃侃而谈的学科屈指可数。''
|-
|-
| {{icon|prominent}}
| {{icon|prominent}}
| {{ruby||Prominent}}
| {{ruby| 声名显赫|Prominent}}
| {{icon|prominence}} 名望 {{green|+30}}
| {{icon|prominence}} 名望 {{green|+30}}
|
|
行 509: 行 509:
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|
| {{nowrap|{{icon|unnoticeable}} Unnoticeable}}
| {{nowrap|{{icon|unnoticeable}} Unnoticeable}}
| ''When [CHARACTER.GetName] speaks - people listen.''
| ''[CHARACTER.GetName] 一开口——人们就会用心聆听。''
|-
|-
| {{icon|proud}}
| {{icon|proud}}
| {{ruby||Proud}}
| {{ruby| 骄傲|Proud}}
| {{icon|charisma}} 魅力 {{red|−1}}
| {{icon|charisma}} 魅力 {{red|−1}}
| {{icon|tribute income}} Tribute Income: {{green|+10%}}
| {{icon|tribute income}} Tribute Income: {{green|+10%}}
| {{icon|fort defense}} Local Fort Defense: {{green|+10%}}
| {{icon|fort defense}} 本地要塞防御 {{green|+10%}}
|
|
| {{icon|humble}} Humble
| {{icon|humble}} Humble
| ''Hubris is warned of, in the Greek tales of old. It would seem that [CHARACTER.GetPraenomen] never much cared for the theater.''
| '' 古希腊传说警惕人们切莫狂妄自大。看起来[CHARACTER.GetPraenomen] 从来都不关心剧院在演什么。''
|-
|-
| {{icon|rash}}
| {{icon|rash}}
| {{ruby||Rash}}
| {{ruby| 鲁莽|Rash}}
| {{icon|finesse}} 智略 {{red|−1}}
| {{icon|finesse}} 智略 {{red|−1}}
| {{icon|happiness}} National Citizens Happiness: {{red|−5%}}
| {{icon|happiness}} National Citizens Happiness: {{red|−5%}}
行 527: 行 527:
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|
| {{icon|wise}} Wise
| {{icon|wise}} Wise
| ''Choices become a lot less complicated if one rushes blindly past them.''
| '' 如果一个人盲目地越过选择,那么选择就不再复杂了。''
|-
|-
| {{icon|reckless}}
| {{icon|reckless}}
| {{ruby||Reckless}}
| {{ruby| 鲁莽|Reckless}}
| {{icon|martial}} 军略 {{green|+1}}
| {{icon|martial}} 军略 {{green|+1}}
| {{plainlist|
| {{plainlist|
行 539: 行 539:
|
|
| {{icon|cautious}} Cautious
| {{icon|cautious}} Cautious
| ''[CHARACTER.GetPraenomen] always has a plan. Curiously, it always seems to be the same one.''
| ''[CHARACTER.GetPraenomen] 总是胸有成竹的样子。有趣的是,似乎每次的计划都是一样,那就是——毫无计划。''
|-
|-
| {{icon|righteous}}
| {{icon|righteous}}
| {{ruby||Righteous}}
| {{ruby| 正直|Righteous}}
| {{icon|corruption}} 腐败 {{green|−10}}
| {{icon|corruption}} 腐败 {{green|−10}}
| {{icon|aggressive expansion}} 侵略性扩张影响 {{green|−10%}}
| {{icon|aggressive expansion}} 侵略性扩张影响 {{green|−10%}}
行 548: 行 548:
|
|
| {{icon|corrupt}} Corrupt
| {{icon|corrupt}} Corrupt
| ''A singular purpose brooks no worldly distraction.''
| '' 意志坚定,不受任何世俗的干扰。''
----
----
Characters with this trait will never accept a bribe.
拥有这一特质的人物永远不会接受{{Yellow|贿赂}}。
|-
|-
| {{icon|sarcastic}}
| {{icon|sarcastic}}
| {{ruby||Sarcastic}}
| {{ruby| 尖酸|Sarcastic}}
|
|
| {{icon|diplomatic reputation}} 外交声誉 {{red|−3}}
| {{icon|diplomatic reputation}} 外交声誉 {{red|−3}}
行 559: 行 559:
|
|
| {{icon|plain-speaking}} Plain-speaking 
| {{icon|plain-speaking}} Plain-speaking 
| ''Literally everyone loves [CHARACTER.GetName].''
| '' 人人都爱[CHARACTER.GetName] (才怪)。''
|-
|-
| {{icon|scholar}}
| {{icon|scholar}}
| {{ruby||Scholar}}
| {{ruby| 博学|Scholar}}
| {{icon|martial}} 军略 {{red|−1}}
| {{icon|martial}} 军略 {{red|−1}}
| {{icon|technology speed}} Technology Speed: {{green|+5%}}
| {{icon|technology speed}} Technology Speed: {{green|+5%}}
行 568: 行 568:
|
|
| {{icon|narrow-minded}} Narrow-minded
| {{icon|narrow-minded}} Narrow-minded
| ''[CHARACTER.GetPraenomen] simply devours knowledge as it were a hearty meal. It seems to sustain [CHARACTER.GetHerHim] about as much, too.''
| ''[CHARACTER.GetPraenomen] 将知识视为珍馐美馔不断吞食。知识似乎也足以维持[CHARACTER.GetHerHim] 的生命。''
|-
|-
| {{icon|secure}}
| {{icon|secure}}
| {{ruby||Secure}}
| {{ruby| 可靠|Secure}}
| {{icon|charisma}} 魅力 {{green|+1}}
| {{icon|charisma}} 魅力 {{green|+1}}
| {{icon|loyalty}} Monthly General Loyalty: {{green|+0.05}}
| {{icon|loyalty}} Monthly General Loyalty: {{green|+0.05}}
行 577: 行 577:
|
|
| {{icon|jealous}} Jealous
| {{icon|jealous}} Jealous
| ''If [CHARACTER.GetName] had feathers, not even a divine thunderbolt could ruffle them.''
| '' 如果[CHARACTER.GetName] 有羽毛,即使是天空中的霹雳也不能弄皱它们。''
|-
|-
| {{icon|self-controlled}}
| {{icon|self-controlled}}
| {{ruby||Self-controlled}}
| {{ruby| 节制|Self-controlled}}
| {{icon|zeal}} 热忱 {{green|+1}}
| {{icon|zeal}} 热忱 {{green|+1}}
|
|
行 586: 行 586:
|
|
| {{icon|greedy}} Greedy
| {{icon|greedy}} Greedy
| ''A life of fulfillment, seems to [CHARACTER.GetPraenomen] to lack all sense of purpose.''
| '' 享乐的生活在[CHARACTER.GetPraenomen] 看来缺少目的性。''
|-
|-
| {{icon|selfish}}
| {{icon|selfish}}
| {{ruby||Selfish}}
| {{ruby| 自私|Selfish}}
| {{icon|popularity}} 每月人气 {{red|−0.05}}
| {{icon|popularity}} 每月人气 {{red|−0.05}}
| {{icon|national tax}} 国家税收 {{red|−5%}}
| {{icon|national tax}} 国家税收 {{red|−5%}}
行 595: 行 595:
|
|
| {{icon|generous}} Generous
| {{icon|generous}} Generous
| ''The most important thing in the world of [CHARACTER.GetName], is [CHARACTER.GetName].''
| '' [CHARACTER.GetName] 眼中,最重要的就是[CHARACTER.GetName] ''
|-
|-
| {{icon|shrewd}}
| {{icon|shrewd}}
| {{ruby||Shrewd}}
| {{ruby| 精明|Shrewd}}
| {{plainlist|
| {{plainlist|
* {{icon|finesse}} 智略 {{green|+1}}
* {{icon|finesse}} 智略 {{green|+1}}
行 607: 行 607:
|
|
| {{icon|foolish}} Foolish
| {{icon|foolish}} Foolish
| ''Nobody fools [CHARACTER.GetPraenomen] twice - if there's a path to a bargain, [CHARACTER.GetSheHe] will be the one to find it.''
| '' 没人可以骗到[CHARACTER.GetPraenomen] 两次——如果有能占到便宜的人,那一定是[CHARACTER.GetSheHe] ''
|-
|-
| {{icon|silver tongued}}
| {{icon|silver tongued}}
| {{ruby||Silver Tongued}}
| {{ruby| 能言善辩|Silver Tongued}}
| {{icon|charisma}} 魅力 {{green|+1}}
| {{icon|charisma}} 魅力 {{green|+1}}
| {{icon|improve opinion maximum}} 提高好感度的最大值 {{green|+25%}}
| {{icon|improve opinion maximum}} 提高好感度的最大值 {{green|+25%}}
行 616: 行 616:
|
|
| {{icon|blunt}} Blunt
| {{icon|blunt}} Blunt
| ''Even the most skilled of diplomats would struggle to compare to [CHARACTER.GetPraenomen].''
| '' 即使是最熟练的外交官也很难成为[CHARACTER.GetPraenomen] 的对手。''
|-
|-
|{{icon|skeptical}}
|{{icon|skeptical}}
| {{ruby||Skeptical}}
| {{ruby| 多疑|Skeptical}}
| {{icon|zeal}} 热忱 {{red|−1}}
| {{icon|zeal}} 热忱 {{red|−1}}
| {{plainlist|
| {{plainlist|
行 628: 行 628:
|
|
| {{icon|pious}} Pious
| {{icon|pious}} Pious
| ''Questioning everything can get tiring, don't you think?''
| '' 质疑每一件事会让人很累,你不觉得吗?''
|-
|-
| {{icon|stubborn}}
| {{icon|stubborn}}
| {{ruby||Stubborn}}
| {{ruby| 固执|Stubborn}}
| {{icon|popularity}} 每月人气 {{red|−0.05}}
| {{icon|popularity}} 每月人气 {{red|−0.05}}
|
|
| {{icon|fort defense}} Local Fort Defense: {{green|+10%}}
| {{icon|fort defense}} 本地要塞防御 {{green|+10%}}
|
|
| {{icon|weak-willed}} Weak-willed
| {{icon|weak-willed}} Weak-willed
| ''The very wrath of the powers that be couldn't budge [CHARACTER.GetPraenomen] after [CHARACTER.GetSheHe] has made up [CHARACTER.GetHerHis] mind.''
| '' 一旦[CHARACTER.GetPraenomen] 下定[CHARACTER.GetHerHis] 的决心,就算当权者的愤怒也无法让[CHARACTER.GetSheHe] 退步。''
|-
|-
| {{icon|submissive}}
| {{icon|submissive}}
| {{ruby||Submissive}}
| {{ruby| 温顺|Submissive}}
| {{icon|prominence}} 每月人物名望 {{red|−0.05}}
| {{icon|prominence}} 每月人物名望 {{red|−0.05}}
| {{icon|commerce value}} National Commerce Income: {{red|−5%}}
| {{icon|commerce value}} National Commerce Income: {{red|−5%}}
行 646: 行 646:
|
|
| {{icon|assertive}} Assertive
| {{icon|assertive}} Assertive
| ''The meek aren't really due to inherit anything, just yet.''
| '' 恭顺者并不是为了继承什么才如此,至少现在不是。''
|-
|-
| {{icon|suspicious}}
| {{icon|suspicious}}
| {{ruby||Suspicious}}
| {{ruby| 多疑|Suspicious}}
| {{icon|max rivals}} 最大仇敌数量 {{green|+1}}
| {{icon|max rivals}} 最大仇敌数量 {{green|+1}}
| {{icon|imprison cost}} Imprison Cost: {{green|−25%}}
| {{icon|imprison cost}} Imprison Cost: {{green|−25%}}
行 655: 行 655:
|
|
| {{icon|trusting}} Trusting
| {{icon|trusting}} Trusting
| ''[CHARACTER.GetPraenomen] knows exactly who's out to get [CHARACTER.GetHerHim]. Everyone that isn't called [CHARACTER.GetName].''
| ''[CHARACTER.GetName] 很清楚谁想伤害[CHARACTER.GetHerHim] 。除[CHARACTER.GetPraenomen] 之外的每一个人。''
|-
|-
| {{icon|tolerant}}
| {{icon|tolerant}}
| {{ruby||Tolerant}}
| {{ruby| 宽容|Tolerant}}
| {{icon|zeal}} 热忱 {{red|−1}}
| {{icon|zeal}} 热忱 {{red|−1}}
| {{icon|happiness}} 不同文化组幸福度 {{green|+10%}}
| {{icon|happiness}} 不同文化组幸福度 {{green|+10%}}
行 664: 行 664:
|
|
| {{icon|zealous}} Zealous
| {{icon|zealous}} Zealous
| ''People from all walks of life can find an unbiased listener, in [CHARACTER.GetPraenomen].''
| ''[CHARACTER.GetPraenomen] 对于形形色色的人来说都是一个不偏不倚的倾听者。''
|-
|-
| {{icon|trusting}}
| {{icon|trusting}}
| {{ruby||Trusting}}
| {{ruby| 轻信他人|Trusting}}
| {{icon|max rivals}} 最大仇敌数量 {{red|−1}}
| {{icon|max rivals}} 最大仇敌数量 {{red|−1}}
| {{icon|tyranny}} Monthly Tyranny: {{green|−0.05}}
| {{icon|tyranny}} Monthly Tyranny: {{green|−0.05}}
行 673: 行 673:
|
|
| {{icon|suspicious}} Suspicious
| {{icon|suspicious}} Suspicious
| ''To give others the benefit of the doubt, one first must doubt them. [CHARACTER.GetPraenomen] never quite reaches that first step.''
| '' 假定他人无错,必先怀疑他们有错。[CHARACTER.GetPraenomen] 却向来跳过第一步。''
|-
|-
| {{icon|uncaring}}
| {{icon|uncaring}}
| {{ruby||Uncaring}}
| {{ruby| 冷漠|Uncaring}}
|
|
| {{icon|local output modifier}} National Freemen Output: {{red|−5%}}
| {{icon|local output modifier}} National Freemen Output: {{red|−5%}}
行 682: 行 682:
| {{icon|loyalty}} 忠诚增加几率 {{red|−2%}}
| {{icon|loyalty}} 忠诚增加几率 {{red|−2%}}
| {{icon|kindly}} Kindly
| {{icon|kindly}} Kindly
| ''The world could fold in on itself tomorrow, for all [CHARACTER.GetPraenomen] cares.''
| '' 就算天塌下来[CHARACTER.GetPraenomen] 也不会关心。''
|-
|-
| {{icon|unnoticeable}}
| {{icon|unnoticeable}}
| {{ruby||Unnoticeable}}
| {{ruby| 默默无闻|Unnoticeable}}
| {{icon|prominence}} 名望 {{red|−30}}
| {{icon|prominence}} 名望 {{red|−30}}
|
|
行 691: 行 691:
|
|
| {{icon|prominent}} Prominent
| {{icon|prominent}} Prominent
| ''When [CHARACTER.GetPraenomen] speaks - who is [CHARACTER.GetPraenomen] anyway?''
| ''[CHARACTER.GetPraenomen] 一开口——等等,[CHARACTER.GetPraenomen] 到底是谁啊?''
|-
|-
| {{icon|vengeful}}
| {{icon|vengeful}}
| {{ruby||Vengeful}}
| {{ruby| 有仇必报|Vengeful}}
| {{plainlist|
| {{plainlist|
* {{icon|finesse}} 智略 {{green|+1}}
* {{icon|finesse}} 智略 {{green|+1}}
行 703: 行 703:
|
|
| {{icon|forgiving}} Forgiving
| {{icon|forgiving}} Forgiving
| ''Nothing can stand between [CHARACTER.GetPraenomen] and those that have wronged [CHARACTER.GetHerHim].''
| '' 谁也不能阻止[CHARACTER.GetPraenomen] 报复伤害过[CHARACTER.GetHerHim] 的人。''
----
----
Characters with this trait will be more likely to murder their way to the top.
拥有这项特质的人物将更倾向于通过{{Red|谋杀}}登上权力的顶峰。
|-
|-
| {{icon|weak-willed}}
| {{icon|weak-willed}}
| {{ruby||Weak-willed}}
| {{ruby| 意志薄弱|Weak-willed}}
| {{icon|prominence}} 每月人物名望 {{red|−0.1}}
| {{icon|prominence}} 每月人物名望 {{red|−0.1}}
|
|
| {{icon|fort defense}} Local Fort Defense: {{red|−10%}}
| {{icon|fort defense}} 本地要塞防御 {{red|−10%}}
|
|
| {{icon|stubborn}} Stubborn
| {{icon|stubborn}} Stubborn
| ''The only thing stopping [CHARACTER.GetPraenomen] from simply laying down to die, is indecision.''
| '' 唯一阻止[CHARACTER.GetPraenomen] 躺下等死的,就是优柔寡断了。''
|-
|-
| {{icon|wise}}
| {{icon|wise}}
| {{ruby||Wise}}
| {{ruby| 明智|Wise}}
| {{icon|finesse}} 智略 {{green|+1}}
| {{icon|finesse}} 智略 {{green|+1}}
| {{icon|local output modifier}} National Citizens Output: {{green|+5%}}
| {{icon|local output modifier}} National Citizens Output: {{green|+5%}}
行 723: 行 723:
|
|
| {{icon|rash}} Rash
| {{icon|rash}} Rash
| ''Simply having knowledge is not enough; understanding how to apply it, shows true wisdom.''
| '' 只是拥有知识还不够;知道如何运用知识,才是真智慧。''
|-
|-
| {{icon|zealous}}
| {{icon|zealous}}
| {{ruby||Zealous}}
| {{ruby| 狂热|Zealous}}
| {{icon|zeal}} 热忱 {{green|+1}}
| {{icon|zeal}} 热忱 {{green|+1}}
| {{icon|happiness}} 不同文化组幸福度 {{red|−10%}}
| {{icon|happiness}} 不同文化组幸福度 {{red|−10%}}
行 732: 行 732:
|
|
| {{icon|tolerant}} Tolerant
| {{icon|tolerant}} Tolerant
| ''A raging fire burns in the heart of [CHARACTER.GetPraenomen], fueled by the spirit of religious mystery.''
| '' 被宗教的神秘精神鼓舞,[CHARACTER.GetPraenomen] 的心中燃起熊熊烈火。''
|}
|}



於 2019年5月1日 (三) 00:20 的修訂

The character view, provides ways to interact with character as well as showing summary view of family, rivals and friends.

The characters in Imperator are deeply detailed, and together with the pops and the politics are part of what makes a vibrant living world. They have portraits that age gradually, with lots of different ethnicities covering the world.

屬性

角色擁有以下四項屬性:

  • 軍事(Martial) (軍事技能點)代表一個角色戰鬥和領導軍隊的能力. 軍事技能點高的角色能成為優秀的將軍.
  • 魅力(Charisma) (魅力點)是一個角色吸引和說服他人的能力.
  • 熱忱(Zeal) is a character's ability to inspire faith in other characters, and also in calling upon the favour of the gods.
  • 計略(Finesse) represents a character's skill in disciplines requiring a high attention to detail. High finesse characters make excellent researchers and governors.

特質

特質可分為以下四類:

  • 個性特質——This includes being Brave or Coward, Cruel or Merciful. These impacts the character attributes and stats directly, as well as...
  • 軍事特質——Usually a character has a maximum of one of those, that may give a bonus or penalty.
  • 健康特質——Stressed, Maimed, Lunatic etc. Not beneficial to the character in most cases.
  • 身份特質——Some exceptional traits that can be given from actions, like Conqueror.

個性特質

特質 個人 統治者 總督 將軍 對立特質 說明與注釋
無禮 無禮Abrasive Max rivals 最大仇敵數量 +1 Tributary opinion of us.png 朝貢國對我們的好感 −5 和善 Good Natured 有些人就是不能和別人好好相處。
野心勃勃 野心勃勃Ambitious
  • Prominence.png 名望 +20
  • Finesse.png 智略 +1
安於現狀 Content 他人將登頂之路視為挑戰,但[CHARACTER.GetPraenomen]將其視為動力。

擁有這項特質的人物將更傾向於通過謀殺登上權力的頂峰。

專斷 專斷Arbitrary Finesse.png 智略 −1 Diplomatic relations.png 外交關係 −1 公正 Just 歸根結底,是否有人真的關心何為對錯?
傲慢 傲慢Arrogant
  • Prominence.png 名望 +10
  • Charisma.png 魅力 −1
All power costs Power Costs: +1% Modest Modest 在[CHARACTER.GetPraenomen]著手的每一件事中,[CHARACTER.GetSheHe]都無疑是最優秀的(至少[CHARACTER.GetHerHis]自己是這麼認為的)。
果斷 果斷Assertive Prominence.png 每月人物名望 +0.05 Commerce value.png National Commerce Income: +5% Commerce value.png Local Commerce Income: +5% 溫順 Submissive [CHARACTER.GetPraenomen]思維敏捷、快人快語、行動迅速,了解應對大多數情況的最佳方法。
樂善好施 樂善好施Benefactor Popularity.png 每月人氣 +0.05 Happiness.png National Slaves Happiness: +5% Happiness.png Local Slaves Happiness: +10% 嚴苛 Harsh 雖然可能並不存在所謂真正的利他主義者,但[CHARACTER.GetPraenomen]已經非常接近了。
直率 直率Blunt Charisma.png 魅力 −1 Improve opinion maximum 提高好感度的最大值 −25% 能言善辯 Silver Tongued 有時候,事實就是事實。
謹慎 謹慎Cautious Martial.png 軍略 −1 Unit reorganization cost Unit Reorganization Cost: −5% 魯莽 Reckless 如果不進行盡職調查,即使是最好的計劃也會失敗。
忠貞 忠貞Chaste Fertility.png 生育能力 −20% 淫蕩 Lustful [CHARACTER.GetPraenomen]將自己的身體視為一座承載著美德和榮譽的不容侵犯的廟宇。其他人也這樣看待[CHARACTER.GetHerHis]。
冷漠 冷漠Cold
  • Max friends 最大好友數量 −1
  • Charisma.png 魅力 −1
Bribe character cost.png Assassinate Cost: −25% 富有愛心 Loving 將[CHARACTER.GetName]的心比作束縛普羅米修斯的冰冷岩石也不為過。
安於現狀 安於現狀Content
  • Prominence.png 名望 −10
  • Finesse.png 智略 −1
野心勃勃 Ambitious 並不是每個人都天生自帶野心。[CHARACTER.GetPraenomen]正因沒有野心而更快樂。
腐敗 腐敗Corrupt Corruption.png 腐敗 +10 National tax 國家稅收 +10% Enslavement efficiency.png 抓奴效率 +1% 正直 Righteous 一個人能以正確的方式做事,或以有利可圖的方式做事。[CHARACTER.GetPraenomen]知道這其中的真相。
狡猾 狡猾Crafty
  • Corruption.png 腐敗 +20
  • Finesse.png 智略 +2
Enslavement efficiency.png 抓奴效率 +2% 老實 Guileless 花言巧語,陰謀詭計,狡猾詭詐,這些可能不是討喜的品質,但也從來都不是無益的。
殘暴 殘暴Cruel Charisma.png 魅力 −1 Local output National Slaves Output: +5% Local output Local Slaves Output: +10% Enslavement efficiency.png 抓奴效率 +3% Merciful Merciful 他者的苦難乃創造的源泉,至少[CHARACTER.GetPraenomen]是這樣說的。

擁有這項特質的人物將更傾向於通過謀殺登上權力的頂峰。

詭詐 詭詐Deceitful
  • Corruption.png 每月腐敗 +0.05
  • Finesse.png 智略 +1
Bribe character cost.png Bribe Character Cost: −25% 誠實 Honest 坦誠以待或許更可敬,但至少對於[CHARACTER.GetPraenomen]來說,此舉不能使其走得長遠。
高潔 高潔Devout Loyalty.png 每月忠誠 +0.1
  • Omen.png Omen Power: +5%
  • Invoke devotio.png Invoke Devotio Cost: −5%
墮落 Lapsed 在黑暗的年代,祈禱可以成為希望的源泉。於[CHARACTER.GetPraenomen]而言,幸運的是,生活總是一片黑暗。
愚昧 愚昧Dumb
  • Finesse.png 智略 −2
  • Loyalty.png 每月忠誠 +0.05%
聰慧 Intelligent [CHARACTER.GetPraenomen]從來不在意對知識的追求。
精力充沛 精力充沛Energetic
  • Finesse.png 智略 +1
  • Martial.png 軍略 +1
懶惰 Lazy [CHARACTER.GetPraenomen]無論幹什麼都會投入雙倍努力——就連睡覺也是如此。

擁有這項特質的人物將更可能且更頻繁地做出一些犯罪行為,如盜竊賭博謀殺

愚蠢 愚蠢Foolish Finesse.png 智略 −1 精明 Shrewd 似乎唯一一個不知道[CHARACTER.GetPraenomen]有多容易上當受騙的人就是[CHARACTER.GetPraenomen][CHARACTER.GetHerselfHimself]自己。
寬宏大量 寬宏大量Forgiving
  • Charisma.png 魅力 +1
  • Finesse.png 智略 −1
Tyranny Monthly Tyranny: −0.05 有仇必報 Vengeful [CHARACTER.GetPraenomen]寬厚的心中容得下任何罪行、侮辱和任何形式的冒犯。
敢為人先 敢為人先Founder Loyalty.png 每月忠誠 +10% build_cost修正 建造花費 −10% Local output Local Citizens Output: +10% 無能 Incapable 所羅門、羅慕路斯與舊世代的偉大法老之後,無人的遠見可以與[CHARACTER.GetPraenomen]相提並論。
慷慨 慷慨Generous Popularity.png 每月人氣 +0.05 Happiness.png National Citizens Happiness: +5% Unrest.png Local Unrest: −1
  • 自私 Selfish
  • Miserly Miserly
幫助他人的簡單舉動往往就能讓[CHARACTER.GetPraenomen]感到欣慰。
和善 和善Good Natured Max friends 最大好友數量 +1 Tributary opinion of us.png 朝貢國對我們的好感 +5 無禮 Abrasive 行為討喜,態度禮貌,善於交友。
貪婪 貪婪Greedy Charisma.png 魅力 −1 Global population growth.png Local Population Growth: +2% 節制 Self-controlled 沒人敢聲稱[CHARACTER.GetPraenomen]是穩重自持的人。

查閱的遊戲內代碼為 gluttonous.

老實 老實Guileless
  • Corruption.png 每月腐敗 −0.1
  • Finesse.png 智略 −2
狡猾 Crafty 如果一個人老實到連羊都能到騙他,那就是一件令人擔憂的事情了。
嚴苛 嚴苛Harsh Popularity.png 每月人氣 −0.05 Local output National Slaves Output: +5% Local output Local Slaves Output: +10% 樂善好施 Benefactor 很多人認為輕微的罪行只需要輕微的處罰,[CHARACTER.GetPraenomen]則認為輕微的處罰本身就是一種罪過。

擁有這項特質的人物將更傾向於通過謀殺登上權力的頂峰。

誠實 誠實Honest Corruption.png 每月腐敗 −0.05 Local output National Tribesmen Output: +5% 詭詐 Deceitful 光是欺騙的念頭就足以讓[CHARACTER.GetPraenomen]頭大。

擁有這一特質的人物永遠不會接受賄賂

謙卑 謙卑Humble Charisma.png 魅力 +1 Tribute income.png Tribute Income: −1% Local output Local Freemen Output: +5% 驕傲 Proud 正確認識自身在偉大的世間萬物中的位置,是[CHARACTER.GetPraenomen]不斷前進的原因。
無能 無能Incapable Prominence.png 每月人物名望 −0.1 Popularity.png Ruler Popularity Gain: −10% Local output Local Citizens Output: −5% 敢為人先 Founder 有的人就是什麼都干不好。
聰慧 聰慧Intelligent Finesse.png 智略 +1 Loyalty.png Monthly Governor Loyalty: +0.05% 愚昧 Dumb 與眾不同的頭腦可以解決我們無法理解的問題,亦可製造這樣的問題。
妒忌 妒忌Jealous Charisma.png 魅力 −1 Smear reputation cost Smear Reputation Cost: −25% 可靠 Secure [CHARACTER.GetPraenomen]從不滿足於生活所賜,覬覦他人所有之物給[CHARACTER.GetHerHis]帶來的不僅僅是一點點樂趣。
公正 公正Just Finesse.png 智略 +1 Unrest.png Local Unrest: −1 專斷 Arbitrary [CHARACTER.GetPraenomen]的冷靜與不偏不倚幾乎使[CHARACTER.GetHerHis]成為傳奇。
和藹可親 和藹可親Kindly Local output National Freemen Output: +5% Loyalty.png 忠誠增加機率 +2% 冷漠 Uncaring 從來沒有人比[CHARACTER.GetName]更真誠。
墮落 墮落Lapsed Loyalty.png 每月忠誠 −0.05 Omen.png Omen Power: −5% 高潔 Devout [CHARACTER.GetPraenomen]曾經是一名狂熱的信徒,但早已背棄[CHARACTER.GetHerHis]的信仰。
懶惰 懶惰Lazy
  • Finesse.png 智略 −1
  • Martial.png 軍略 −1
精力充沛 Energetic 就算一項工作值得去做,[CHARACTER.GetPraenomen]也不會去做。
富有愛心 富有愛心Loving
  • Max friends 最大好友數量 +1
  • Charisma.png 魅力 +1
Diplomatic relations.png 外交關係 +1 冷漠 Cold [CHARACTER.GetPraenomen]總是非常熱心,慈眉善目。
淫蕩 淫蕩Lustful Fertility.png 生育能力 +20% 忠貞 Chaste 多情的生活方式有諸多益處,但同時也有許多壞處。[CHARACTER.GetPraenomen]只認同前半句。
Merciful 仁慈Merciful Charisma.png 魅力 +1 Happiness.png National Freemen Happiness: +2.5% Happiness.png Local Freemen Happiness: +5% Enslavement efficiency.png 抓奴效率 −5% 殘暴 Cruel 仁慈有很多種形式,而[CHARACTER.GetPraenomen]了解它們的全部。
Miserly 吝嗇Miserly Finesse.png 智略 −1 National tax 國家稅收 −10% Tax income.png Local Tax: −10% 慷慨 Generous 對[CHARACTER.GetPraenomen]來說,攥在手中的才算財富;而財富自然是多多益善的。
Modest 謙遜Modest Popularity.png 每月人氣 +0.05 All power costs Power Costs: −1% 傲慢 Arrogant [CHARACTER.GetName]不求聞達的品質在當地留下了佳話。
Monotonous 單調乏味Monotonous Popularity.png Ruler Popularity Gain: −20% 每當[CHARACTER.GetPraenomen]開口時,從[CHARACTER.GetHerHis]嘴裡傳出的刺耳聲音一定會讓滿屋子的人一走而空。
老頑固 老頑固Narrow-minded Finesse.png 智略 −1
  • Happiness.png National Tribesmen Happiness: +25%
  • Technology speed Technology Speed: −10%
博學 Scholar [CHARACTER.GetPraenomen]花了太多時間來回憶過去的美好時光,只要提及進步就會立刻引起他的懷疑。
廢寢忘食 廢寢忘食Obsessive zeal修正 熱忱 +1 Local output National Citizens Output: −5% Research points.png Local Research Points: −10% 博學多才 Polymath 當[CHARACTER.GetPraenomen]將[CHARACTER.GetHerHis]的一門心思用在一項工作上,[CHARACTER.GetSheHe]可以完全忘記任何瑣碎的事,比如吃飯、睡覺,甚至是——呼吸。
虔誠 虔誠Pious zeal修正 熱忱 +1
  • Omen.png 祈求預兆花費 −10%
  • National tax 國家稅收 −10%
多疑 Skeptical 在天上的眾神眼中,[CHARACTER.GetPraenomen]無可挑剔。
直率 直率Plain-speaking Diplomatic reputation.png 外交聲譽 +3 尖酸 Sarcastic 有些時候事情就是看起來的樣子。而對[CHARACTER.GetPraenomen]來說,總是如此。
博學多才 博學多才Polymath zeal修正 熱忱 −1 Local output National Citizens Output: +5% Research points.png Local Research Points: +10% 廢寢忘食 Obsessive 令[CHARACTER.GetPraenomen]無法侃侃而談的學科屈指可數。
聲名顯赫 聲名顯赫Prominent Prominence.png 名望 +30 Commerce value.png Local Commerce Income: +10% 默默無聞 Unnoticeable [CHARACTER.GetName]一開口——人們就會用心聆聽。
驕傲 驕傲Proud Charisma.png 魅力 −1 Tribute income.png Tribute Income: +10% Fort defense.png 本地要塞防禦 +10% 謙卑 Humble 古希臘傳說警惕人們切莫狂妄自大。看起來[CHARACTER.GetPraenomen]從來都不關心劇院在演什麼。
魯莽 魯莽Rash Finesse.png 智略 −1 Happiness.png National Citizens Happiness: −5% 明智 Wise 如果一個人盲目地越過選擇,那麼選擇就不再複雜了。
魯莽 魯莽Reckless Martial.png 軍略 +1
  • Aggressive expansion.png 侵略性擴張影響 +10%
  • Warscore cost.png 戰爭分數花費 −10%
謹慎 Cautious [CHARACTER.GetPraenomen]總是胸有成竹的樣子。有趣的是,似乎每次的計劃都是一樣,那就是——毫無計劃。
正直 正直Righteous Corruption.png 腐敗 −10 link= 28px 侵略性擴張影響 −10% 腐敗 Corrupt 意志堅定,不受任何世俗的干擾。

擁有這一特質的人物永遠不會接受賄賂

尖酸 尖酸Sarcastic Diplomatic reputation.png 外交聲譽 −3 直率 Plain-speaking 人人都愛[CHARACTER.GetName](才怪)。
博學 博學Scholar Martial.png 軍略 −1 Technology speed Technology Speed: +5% Research points.png Local Research Points: +10% 老頑固 Narrow-minded [CHARACTER.GetPraenomen]將知識視為珍饈美饌不斷吞食。知識似乎也足以維持[CHARACTER.GetHerHim]的生命。
可靠 可靠Secure Charisma.png 魅力 +1 Loyalty.png Monthly General Loyalty: +0.05 妒忌 Jealous 如果[CHARACTER.GetName]有羽毛,即使是天空中的霹靂也不能弄皺它們。
節制 節制Self-controlled zeal修正 熱忱 +1 Global population growth.png Local Population Growth: −2% 貪婪 Greedy 享樂的生活在[CHARACTER.GetPraenomen]看來缺少目的性。
自私 自私Selfish Popularity.png 每月人氣 −0.05 National tax 國家稅收 −5% 慷慨 Generous 在[CHARACTER.GetName]眼中,最重要的就是[CHARACTER.GetName]。
精明 精明Shrewd
  • Finesse.png 智略 +1
  • zeal修正 熱忱 −1
Mercenary maintenance.png Mercenary Maintenance: −10% 愚蠢 Foolish 沒人可以騙到[CHARACTER.GetPraenomen]兩次——如果有能占到便宜的人,那一定是[CHARACTER.GetSheHe]。
能言善辯 能言善辯Silver Tongued Charisma.png 魅力 +1 Improve opinion maximum 提高好感度的最大值 +25% 直率 Blunt 即使是最熟練的外交官也很難成為[CHARACTER.GetPraenomen]的對手。
多疑 多疑Skeptical zeal修正 熱忱 −1
  • Omen.png 祈求預兆花費 +10%
  • National tax 國家稅收 +10%
虔誠 Pious 質疑每一件事會讓人很累,你不覺得嗎?
固執 固執Stubborn Popularity.png 每月人氣 −0.05 Fort defense.png 本地要塞防禦 +10% 意志薄弱 Weak-willed 一旦[CHARACTER.GetPraenomen]下定[CHARACTER.GetHerHis]的決心,就算當權者的憤怒也無法讓[CHARACTER.GetSheHe]退步。
溫順 溫順Submissive Prominence.png 每月人物名望 −0.05 Commerce value.png National Commerce Income: −5% Commerce value.png Local Commerce Income: −5% 果斷 Assertive 恭順者並不是為了繼承什麼才如此,至少現在不是。
多疑 多疑Suspicious Max rivals 最大仇敵數量 +1 Bribe character cost.png Imprison Cost: −25% 輕信他人 Trusting [CHARACTER.GetName]很清楚誰想傷害[CHARACTER.GetHerHim]。除[CHARACTER.GetPraenomen]之外的每一個人。
寬容 寬容Tolerant zeal修正 熱忱 −1 Happiness.png 不同文化組幸福度 +10% 狂熱 Zealous [CHARACTER.GetPraenomen]對於形形色色的人來說都是一個不偏不倚的傾聽者。
輕信他人 輕信他人Trusting Max rivals 最大仇敵數量 −1 Tyranny Monthly Tyranny: −0.05 多疑 Suspicious 假定他人無錯,必先懷疑他們有錯。[CHARACTER.GetPraenomen]卻向來跳過第一步。
冷漠 冷漠Uncaring Local output National Freemen Output: −5% Loyalty.png 忠誠增加機率 −2% 和藹可親 Kindly 就算天塌下來[CHARACTER.GetPraenomen]也不會關心。
默默無聞 默默無聞Unnoticeable Prominence.png 名望 −30 Commerce value.png Local Commerce Income: −10% 聲名顯赫 Prominent [CHARACTER.GetPraenomen]一開口——等等,[CHARACTER.GetPraenomen]到底是誰啊?
有仇必報 有仇必報Vengeful
  • Finesse.png 智略 +1
  • Charisma.png 魅力 −1
Bribe character cost.png Assassinate Cost: −20% 寬宏大量 Forgiving 誰也不能阻止[CHARACTER.GetPraenomen]報復傷害過[CHARACTER.GetHerHim]的人。

擁有這項特質的人物將更傾向於通過謀殺登上權力的頂峰。

意志薄弱 意志薄弱Weak-willed Prominence.png 每月人物名望 −0.1 Fort defense.png 本地要塞防禦 −10% 固執 Stubborn 唯一阻止[CHARACTER.GetPraenomen]躺下等死的,就是優柔寡斷了。
明智 明智Wise Finesse.png 智略 +1 Local output National Citizens Output: +5% 魯莽 Rash 只是擁有知識還不夠;知道如何運用知識,才是真智慧。
狂熱 狂熱Zealous zeal修正 熱忱 +1 Happiness.png 不同文化組幸福度 −10% 寬容 Tolerant 被宗教的神秘精神鼓舞,[CHARACTER.GetPraenomen]的心中燃起熊熊烈火。

軍事特質

A character can usually have only one military trait.

特質 個人 將軍 對立特質 說明與注釋
侵略如火 侵略如火Aggressive Martial.png 軍略 +1
  • Unit heavy infantry.png 重步兵訓練度 +5%
  • Unit war elephants.png 戰象訓練度 +5%
經過戰爭的磨礪,[CHARACTER.GetPraenomen]視[CHARACTER.GetHerHis]的兵法為一把凌厲的劍,直刺敵人心臟的最深處。
勇敢 勇敢Brave Martial.png 軍略 +1
  • Morale of armies 陸軍士氣 +5%
  • Loyalty.png 忠誠增加機率 +2%
怯懦 Coward [CHARACTER.GetPraenomen]正視危險,志在取勝。
自信 自信Confident Martial.png 軍略 +1
  • Unit heavy cavalry.png 重騎兵訓練度 +5%
  • Unit chariots.png 戰車訓練度 +5%
相信自己的直覺是走向成功的第一步。
怯懦 怯懦Coward Martial.png 軍略 −1
  • Morale of armies 陸軍士氣 -5%
  • Loyalty.png 忠誠增加機率 −2%
勇敢 Brave 在[CHARACTER.GetPraenomen]看來,繼續存活比死亡更為可取,無論活得是否體面。
紀律嚴明 紀律嚴明Disciplined Martial.png 軍略 +1 Discipline.png 訓練度 +5% 對[CHARACTER.GetPraenomen]來說,沒有什麼比規行矩步更重要。
見解獨到 見解獨到Original Thinker Martial.png 軍略 +1 Martial.png 圍攻能力 +10% 戰爭後勤需要一定的創造力,[CHARACTER.GetPraenomen]看起來具備這種能力。
戰術古板 戰術古板Tactically Inflexible Martial.png 軍略 −1 Reinforcement speed.png 補員速度 −10% 補給線、撤退路線和全面良好的規劃對[CHARACTER.GetPraenomen]來說毫無意義。
戰術家 戰術家Tactician Martial.png 軍略 +1
  • Unit archers.png 弓兵訓練度 +5%
  • Unit light infantry.png 輕步兵訓練度 +5%
  • Unit horse archers.png 弓騎兵訓練度 +5%
普通人只能看到流於表面的刀光劍影,而[CHARACTER.GetPraenomen]卻能洞穿敵人的套路、弱點,並抓住最終的——勝利。
堅毅 堅毅Steadfast Martial.png 軍略 +1
  • Unit heavy infantry.png 重步兵訓練度 +5%
  • Unit war elephants.png 戰象訓練度 +5%
[CHARACTER.GetName]的決心在軍中廣為流傳,這份品質已經感染了[CHARACTER.GetSheHe]麾下的每一名士兵。

健康特質

Health traits represent various health conditions, mostly detrimental and sometimes fatal.

特質 個人 統治者 先天 說明與注釋
關節炎 關節炎Arthritis
  • Finesse.png 智略 −1
  • Martial.png 軍略 −1
No 關節炎通常被認為是身體自然衰退的結果,在全世界都很普遍。關節僵硬、損傷和疼痛是部分常見症狀。
不孕 不孕Barren Fertility.png 生育能力 −10 No 對於育齡婦女來說,喪失受孕能力是一種可怕的痛苦。
失明 失明Blind Finesse.png 智略 −3 No 失明可能是先天的,也可能是由許多致命疾病引起的。在某些文化中,盲人被尊為聖人。
出血熱 出血熱Bloody Flux
  • Martial.png 軍略 −4
  • Finesse.png 智略 −4
  • zeal修正 熱忱 +1
  • Health.png 健康 −4
No 在歷史的不同時期,出血熱都肆虐過地中海諸國和其他地區。這種疾病通常是致命的,並伴有嘔吐、細胞壞死和內出血症狀。

遊戲代碼叫作 hemorrhagic_fever

腦損傷 腦損傷Brain Damaged
  • Charisma.png 魅力 −3
  • Martial.png 軍略 −3
  • Finesse.png 智略 −3
  • zeal修正 熱忱 −3
  • Health.png 健康 −0.3
No 腦損傷是一種可怕的損傷,讓患者只剩一具空殼。這種損傷可以由多類炎症或身體受傷引起,患者通常需要在餘生持續接受護理。
癌症 癌症Cancer
  • Charisma.png 魅力 −2
  • Finesse.png 智略 −2
  • zeal修正 熱忱 −2
  • Martial.png 軍略 −2
  • Health.png 健康 −2
No 癌症有多種形式,患上癌症如同被判處死刑。
閹人 閹人Castrated Fertility.png 生育能力 −10 No 閹割是一種極端的處理和懲罰方式,但有時又作為一種提升奴隸身份階級的手段。其抑制或剝奪了男性生育的能力。
痴呆症 痴呆症Dementia
  • Charisma.png 魅力 −2
  • Finesse.png 智略 −2
  • zeal修正 熱忱 −2
  • Martial.png 軍略 −2
  • Health.png 健康 −2
No 痴呆症會侵蝕人的心智,患者仿佛失去靈魂,只留皮囊於人世。
沮喪消沉 沮喪消沉Depressed
  • Charisma.png 魅力 −1
  • Finesse.png 智略 −1
  • Health.png 健康 −0.1
No 抑鬱症就像一片烏雲籠罩著[CHARACTER.GetPraenomen],甚至連悲傷遠遠不及於此。每個動作都是機械的;說出的每一句話都是在演戲。[CHARACTER.GetSheHe]所感受到的,只有活著帶來的無情諷刺。
白喉 白喉Diphtheria Health.png 健康 −2 No 一種可怕的傳染病,表現為不尋常的病變、咽喉症狀和萎靡不振。
痢疾 痢疾Dysentery
  • Martial.png 軍略 −1
  • Finesse.png 魅力 −1
  • Health.png 健康 −0.5
No 痢疾是一種腸道疾病,如治療得當,通常可以得到控制。然而,由於痢疾引發的脫水往往會導致嚴重的併發症,並可能導致死亡,特別是在污水源頭周圍。
癲癇 癲癇Epileptic
  • Finesse.png 智略 −1
  • zeal修正 熱忱 +2
  • Health.png 健康 −0.2
Diplomatic reputation.png 外交聲譽 −1 Yes 癲癇必然會縮短[CHARACTER.GetPraenomen]的壽命,但[CHARACTER.GetHerHis]的信念也因此更強大。
美麗 美麗Fair Max friends 最大好友數量 +1 Yes [CHARACTER.GetPraenomen]超凡脫俗的美貌賺足了回頭率。
虛弱 虛弱Frail
  • Martial.png 軍略 −1
  • Health.png 健康 −0.05
No 虛弱可能由任何數量的遺傳性疾病引起,並且通常會影響患病者的一生,使其比同齡人體弱,並且通常更容易感染其他疾病。
壞疽 壞疽Gangrene
  • Martial.png 軍略 −3
  • Finesse.png 智略 −3
  • Health.png 健康 −3
No 壞疽是指沒有足夠血液供應的組織壞死感染,可能會在嚴重受傷、暴露於極度寒冷環境和某些體內併發症後出現。
痛風 痛風Gout
  • Finesse.png 智略 −1
  • Martial.png 軍略 −1
  • Health.png 健康 −1
No 痛風通常是由奢侈的生活方式造成,會導致慢性疼痛,還有很多其他更嚴重的併發症。
駝背 駝背Hunchback Martial.png 軍略 −1 Yes 身體畸形讓[CHARACTER.GetPraenomen]無法享受生命中的一些樂趣。
近親缺陷 近親缺陷Inbred
  • Charisma.png 魅力 −2
  • Finesse.png 智略 −1
  • Martial.png 軍略 −1
  • Fertility.png 生育能力 −30%
  • Health.png 健康 −0.1
Yes 一代又一代的近親繁殖可能會造成……意想不到的結果。
殘疾 殘疾Invalid Martial.png 軍略 −3 No [CHARACTER.GetPraenomen]只能完成最基本的動作,必須得靠[CHARACTER.GetHerHis]的幻想來冒險。
感染 感染Infection Health.png 健康 −0.2 No 病痛早期階段是最難辨別的。雖然最終可能只會導致很輕微的疾病,但也可能會發展成更嚴重的疾病。
炎症 炎症Inflammation
  • Finesse.png 智略 −1
  • Charisma.png 魅力 −1
No 腫脹和炎症是常見疾病,其主要症狀是壓痛和疼痛,同時也是某些潛在健康問題的症兆。
患麻風病 患麻風病Leper
  • Fertility.png 生育能力 −1
  • Health.png 健康 −0.5
  • Popularity.png 每月人氣 −0.2
No 所有人都不敢接觸麻風病人;這種可怕的疾病會慢慢侵蝕肉體,直到生命終結。
跛行 跛行Limp Martial.png 軍略 −2 Yes 舊疾令[CHARACTER.GetPraenomen]無法行動自如。
口齒不清 口齒不清Lisp Finesse.png 智略 −1 Yes 輕微的語言障礙有時候會讓[CHARACTER.GetPraenomen]倍感壓力。
瘋狂 瘋狂Lunatic
  • Martial.png 軍略 −2
  • Finesse.png 智略 −2
  • Charisma.png 魅力 +2
  • zeal修正 熱忱 +2
  • Health.png 健康 −0.2
Yes 毫不含糊地說,[CHARACTER.GetName]是個徹頭徹尾的瘋子。
Maimed 殘廢Maimed Martial.png 軍略 −2 No [CHARACTER.GetPraenomen]全身上下都是令人恐怖的傷疤。
Maniac 癲狂Maniac
  • Health.png 健康 −0.1
  • Charisma.png 魅力 −2
  • Finesse.png 智略 +2
Yes [CHARACTER.GetPraenomen]時而大發雷霆,時而心平氣和,與海洋一樣變化多端、神秘莫測。

遊戲代碼叫作 schizophrenic

Mentagra 羊須瘡Mentagra Charisma.png 魅力 −2 No 羊須瘡是一種神秘的疾病,被認為是通過親吻和身體接觸傳播,症狀為面部皮疹,伴有瘡和嚴重的不適。
Mourning 哀悼Mourning
  • Charisma.png 魅力 −2
  • zeal修正 熱忱 −2
  • Health.png 健康 −0.2
No 失去所愛的人比任何肉體上的創傷都更令人痛苦。
獨眼 獨眼One-Eyed Martial.png 軍略 −1 No 一隻眼睛失明會徹底改變深度知覺。安提柯王朝的創始人——安提柯在戰鬥中失去一隻眼睛後,獲得了綽號「獨眼」。
癱瘓 癱瘓Paralysis
  • Martial.png 軍略 −4
  • Health.png 健康 −0.3
No 局部癱瘓可能由多種原因引起,包括神經或腦損傷。
Plague 染疫Plague Health.png 健康 −2 No 人們對瘟疫諱莫如深;即使是疑似感染瘟疫的人也往往會被處死。
患肺病 患肺病Pneumonia Health.png 健康 −1 No 肺病是一種十分很常見的疾病,部分原因在於建成區惡劣的空氣品質。儘管這種疾病多數情況下會自然痊癒,但病情極易惡化的特點依然使得肺病成為一種死亡率頗高的疫病。
疱疹 疱疹Pox
  • Charisma.png 魅力 −2
  • Fertility.png 生育能力 −20%
  • Health.png 健康 −0.1
No 性病在古代世界很常見。雖然有些病症尚未以全貌出現,但其他的已有據可查,奇怪的是,人們常常認為這種疾病可以通過增加性活動來治癒。
尋求治療 尋求治療Seeking Treatment Health.png 健康 +0.05 No 醫學是一門撲朔迷離的學問,但再怎麼說也比什麼不做受病痛折磨要好。
緊張不安 緊張不安Stressed Finesse.png 智略 −1 No 有些事情是無法忍受的;對[CHARACTER.GetPraenomen]來說,這種事情說的就是懷胎到第九個月。
口吃 口吃Stutter Charisma.png 魅力 −1 Yes 在公共場合演講對於[CHARACTER.GetPraenomen]尤其具有挑戰性。
醜陋 醜陋Ugly
  • Charisma.png 魅力 −1
  • Fertility.png 生育能力 −20%
Yes [CHARACTER.GetPraenomen]在情場總是不如意。
受傷 受傷Wounded
  • Martial.png 軍略 −1
  • Health.png 健康 −0.1
No [CHARACTER.GetPraenomen]身上有著過去留下的重傷傷痕。

身份特質

Status traits represent a character's current activities, lifestyle, reputation, or heritage.

特質 個人 統治者 將軍 說明與注釋
安提柯的血脈 安提柯的血脈Blood of Antigonus
  • Prominence.png 名望 +20
  • Finesse.png 智略 +1
  • Aggressive expansion.png 侵略性擴張變化−0.1
  • Fort defense.png (全局)要塞防禦 +10%
「獨眼」安提柯曾是亞歷山大大帝最忠誠的總督,在亞歷山大死後不久,他擊敗佩爾狄卡斯,一躍成為強權之一。作為第一個自行稱王的繼業者,他得到了其忠誠的家族的支持,並在虛弱不堪的希臘諸邦中建立了良好的聲譽。

該特質可以通過父系遺傳。 Given to members of the Phrygian Antigonid dynasty at game start, and inherited patrilineally. 遊戲代碼叫作 antigonids

安提帕特的血脈 安提帕特的血脈Blood of Antipatros
  • Prominence.png 名望 +20
  • Charisma.png 魅力 +1
  • build_cost修正 建造花費 −10%
  • Legitimacy.png 每月正統性 +0.05
作為亞歷山大的好友,在亞歷山大的遠征期間安提帕特負責駐守馬其頓。他對亞歷山大極盡忠誠,並且在位期間對希臘諸城邦國咄咄逼人。他的兒子,卡山德則相反。卡山德對亞歷山大的輕蔑之情路人皆知,而他的遺志則是建立和復原諸多名城。

該特質可以通過父系遺傳。 Given to members of the Macedonian Antipatrid dynasty at game start, and inherited patrilineally. 遊戲代碼叫作 antipatrid

阿吉德的血脈 阿吉德的血脈Blood of the Argeads
  • Prominence.png 名望 +20
  • Martial.png 軍略 +1
  • Aggressive expansion.png 侵略性擴張影響 −10%
  • Legitimacy.png 每月正統性 +0.05
阿那克薩圖斯曾說「大千世界無窮盡也」,亞歷山大聽到不禁潸然淚下;他的好友問他何故落淚,亞歷山大答道:「世界無窮無盡,我卻連一小界也未能征服,這難道不讓人悲痛麼?」

該特質可以通過父系或母系遺傳。 Given to Thessalonike Argead, wife of Basileus Cassander of Macedon, at game start, and inherited by her descendants born after game start. 遊戲代碼叫作 argeads

拉吉底的血脈 拉吉底的血脈Blood of the Lagidae
  • Prominence.png 名望 +20
  • zeal修正 熱忱 +1
  • Happiness.png 不同文化組幸福度 +15%
  • Research points.png 研究點(修正) +5%
由於從小就隨侍亞歷山大左右,拉吉底家族的「救主」托勒密,成為了亞歷山大麾下的首批七名近身護衛官之一。巴比倫分封協議之後,他將大本營安在了埃及,其治下人口文化錯綜複雜,但他仍舊以公正之道將自己的領土治理的井井有條。他的長盛王朝以在贊助藝術、哲學、科學方面的深遠影響而廣為後人所知。

該特質可以通過父系遺傳。 Given to members of the Egyptian Lagid dynasty at game start, and inherited patrilineally. 遊戲代碼叫作 lagids

呂西馬庫斯的血脈 呂西馬庫斯的血脈Blood of Lysimachus
  • Prominence.png 名望 +20
  • Martial.png 軍略 +1
  • Diplomatic reputation.png 外交聲譽 +1
  • Martial.png 處決花費 −25%
亞歷山大大帝的密友,同時也是傳奇的近身護衛官之一;呂西馬庫斯是一位無情且狡詐的將軍,他對繼業者之間的外交關係是掌控的最好的。

該特質可以通過父系遺傳。 Given to members of the Thracian Alcimachid dynasty at game start, and inherited patrilineally. 遊戲代碼叫作 alcimachid

塞琉古的血脈 塞琉古的血脈Blood of Seleucus
  • Prominence.png 名望 +20
  • Finesse.png 智略 +1
  • Change governor policy cost 改變總督政策花費 −25%
  • Corruption.png 每月腐敗 −5%
與其他繼業者不同,塞琉古在亞歷山大征服期間只是一個地位平平的人。在一系列是勝利與失敗之後,塞琉古最終在「救主」托勒密的幫助下建立了自己的領地,並開始了一場重奪亞歷山大帝國東部地區的戰役。由於強權環繞,塞琉古不可避免的成為了一位無情且狡詐的領袖。

該特質可以通過父系遺傳。 Given to members of the Seleucid dynasty of Persia at game start, and inherited patrilineally. 遊戲代碼叫作 seleucids

征服者 征服者Conqueror Prominence.png 名望 +10 Tributary opinion of us.png 朝貢國對我們的好感 +5 assault_ability修正 (強攻)攻擊能力 +10% 正如[CHARACTER.GetName]的許多先輩一樣,[CHARACTER.GetHerHim]負有征服者的稱號——以及與之相系的責任。

Random chance to be granted to a general after victory in battle.

舌燦蓮花 舌燦蓮花Orator Charisma.png 魅力 +1
  • Senate influence 元老院影響力 +0.1
  • Legitimacy.png 每月正統性 +0.1
[CHARACTER.GetName]的演講妙語連珠,僅僅是他的聲音就足以讓人停下腳步側耳傾聽。
奧運會競爭者 奧運會競爭者Olympic Competitor
  • Loyalty.png 每月忠誠 +0.2
  • No Cannot be given jobs in government, political office or military command
[CHARACTER.GetName]前來參加奧運會比賽,將他的所有精力都集中在了體育賽事上。

Given to all characters who are chosen to participate in the Olympics.

詩人 詩人Poet
  • Martial.png 軍略 −1
  • Charisma.png 魅力 +1
Improve opinion maximum 提高好感度的最大值 +10% [CHARACTER.GetPraenomen]擁有以新穎的方式表達[CHARACTER.GetHimselfHerself]自己的天賦。
勝利者 勝利者Victorious
  • Prominence.png 名望 +20
  • Popularity.png 每月人氣 +0.1
[CHARACTER.GetPraenomen]成為了榮耀的代名詞——願[CHARACTER.GetSheHe]戰無不勝,令[CHARACTER.GetHerHis]的敵人俯首稱臣!

Random chance to be granted to a general after victory in battle.

基本信息

角色還擁有私人財富和四項基本信息:

  • Popularity.png 人緣(Popularity) is a measure of how the people see the character. In republics high popularity characters are more likely to elected leader of the republic. However even monarchies cannot ignore popular people.
  • Loyalty.png 忠心(Loyalty) is a measure of a character's loyalty to the state. Disloyal characters are more likely to cause problems to a ruler than loyal ones. However even the most loyal of characters has their limit.
  • Prominence.png 名望(Prominence) represents the fame of the character. Jobs and titles help bring characters to public attention.
  • Corruption.png 腐敗(Corruption) is a measurement of this character’s willingness to engage in underhanded practices. Greed, bribery and the bending of rules come hand-in-hand with high corruption.

健康

The Health stat of a character ranges from 0 to 100, and is increased or decreased by various traits. If the health of a character reaches 0, that character will die. Using the Seek Treatment character interaction will increase the health of the character.

人際關係

Characters have parents, will be able to marry and get children, just as you’d expect. They can also have friends and rivals.

職位

Characters can be given various roles. Besides being ruler of a country, they could be assigned to govern a province, command an army, handle research or be given a role in the government. Some countries allow women to be given offices, and some do not.

政府中的職位包括:

  • 執政官(Consul)
  • 裁判官(Praetor)
  • 監察官(Censor)
  • 軍事保民官(Tribunus Militus)
  • 醫護官(Vulnerarius)

Tyranny

Tyranny is accumulated by the player by performing acts such as imprisoning characters on false charges, crucifying people, sacrificing infants, or other things generally considered malevolent to the populace. Tyranny is tracked by a meter, and as it increases, so do the negative ramifications for the player's country.

互動

There are lots of different interactions you can do with and on your characters, including arranging marriages, bribe them, loan from them, or even sacrifice them if your religions so permit and desire. Interactions can cost powers or gold.

互動 說明
Appoint Dictator Can be done to a ruler in a republic when at war or during a civil war. This will allow him to do any diplomatic or character interaction without the Senate interfering, at least until the end of the war.
Assassinate Foreign characters can be attempted to assassinate.
Banish Forces a previously imprisoned character to leave the country.
Bribe Increases the loyalty of a character.
Execute Kills a character.
Free Hands Increases loyalty and corruption if the character is a governor.
Hold Games Costs money and increases the popularity of the current ruler.
Imprison Imprisons a character.
Inspire Disloyalty Reduces the loyalty and increases the corruption of a foreign character.
Loan Loans money from a wealthy character. They will want it back later, however.
Marry Ruler Works if the ruler and target are different genders and are both unmarried.
Recruit Gets a foreign character to leave their nation and work for you.
Recruit General Gets a foreign general to leave their nation with their army and join you.
Release Prisoner Releases a character from prison.
Repay Loan Repays a loan taken from a character.
Sacrifice Prisoner Some religions allow you to sacrifice prisoners of war, making your tribesmen happy and productive and allowing you to stay tribal.
Seek/Stop Treatment Increases the health of a character.
Seduce Governor Convince a governor to join your cause.
Smear Character Reduces the popularity of a character.

參考資料


國內政策 國家屬性人物內戰文化政府傳承法律國家理念職位叛亂宗教科技
經濟政策 建築經濟食物奇觀人口貿易商品
省份 區域省份領土殖民地產
軍事 軍事傳統陸軍陸軍單位陸戰海軍圍城海戰
對外政策 條約戰爭宣戰理由宣稱外交附屬國蠻族
腳本 事件決議使命
其他 成就對手國家遊戲配置