人物:修订间差异

本页面所适用的版本可能已经过时,最后更新于Pre-release
第320行: 第320行:
|-
|-
| {{icon|humble}}
| {{icon|humble}}
| {{ruby||Humble}}
| {{ruby| 谦卑|Humble}}
| {{icon|charisma}} 魅力 {{green|+1}}
| {{icon|charisma}} 魅力 {{green|+1}}
| {{icon|tribute income}} Tribute Income: {{red|−1%}}
| {{icon|tribute income}} Tribute Income: {{red|−1%}}
第326行: 第326行:
|
|
| {{icon|proud}} Proud
| {{icon|proud}} Proud
| ''A healthy respect for one's own place in the grand scheme of things, is what keeps [CHARACTER.GetPraenomen] going.''
| '' 正确认识自身在伟大的世间万物中的位置,是[CHARACTER.GetPraenomen] 不断前进的原因。''
|-
|-
| {{icon|incapable}}
| {{icon|incapable}}
| {{ruby||Incapable}}
| {{ruby| 无能|Incapable}}
| {{icon|prominence}} 每月人物名望 {{red|−0.1}}
| {{icon|prominence}} 每月人物名望 {{red|−0.1}}
| {{icon|popularity}} Ruler Popularity Gain: {{red|−10%}}
| {{icon|popularity}} Ruler Popularity Gain: {{red|−10%}}
第335行: 第335行:
|
|
| {{icon|founder}} Founder
| {{icon|founder}} Founder
| ''Some people, you just can't trust to do anything right.''
| '' 有的人就是什么都干不好。''
|-
|-
| {{icon|intelligent}}
| {{icon|intelligent}}
| {{ruby||Intelligent}}
| {{ruby| 聪慧|Intelligent}}
| {{icon|finesse}} 智略 {{green|+1}}
| {{icon|finesse}} 智略 {{green|+1}}
| {{icon|loyalty}} Monthly Governor Loyalty: {{green|+0.05%}}
| {{icon|loyalty}} Monthly Governor Loyalty: {{green|+0.05%}}
第344行: 第344行:
|
|
| {{icon|dumb}} Dumb
| {{icon|dumb}} Dumb
| ''A mind like no other can solve problems beyond our understanding. A mind like no other, can also create them.''
| '' 与众不同的头脑可以解决我们无法理解的问题,亦可制造这样的问题。''
|-
|-
| {{icon|jealous}}
| {{icon|jealous}}
| {{ruby||Jealous}}
| {{ruby| 妒忌|Jealous}}
| {{icon|charisma}} 魅力 {{red|−1}}
| {{icon|charisma}} 魅力 {{red|−1}}
| {{icon|smear reputation cost}} Smear Reputation Cost: {{green|−25%}}
| {{icon|smear reputation cost}} Smear Reputation Cost: {{green|−25%}}
第353行: 第353行:
|
|
| {{icon|secure}} Secure
| {{icon|secure}} Secure
| ''Never quite happy with [CHARACTER.GetHerHis] lot in life, [CHARACTER.GetPraenomen] takes more than a little pleasure in coveting the possessions of others.''
| ''[CHARACTER.GetPraenomen] 从不满足于生活所赐,觊觎他人所有之物给[CHARACTER.GetHerHis] 带来的不仅仅是一点点乐趣。''
|-
|-
| {{icon|just}}
| {{icon|just}}
| {{ruby||Just}}
| {{ruby| 公正|Just}}
| {{icon|finesse}} 智略 {{green|+1}}
| {{icon|finesse}} 智略 {{green|+1}}
|
|
第362行: 第362行:
|
|
| {{icon|arbitrary}} Arbitrary
| {{icon|arbitrary}} Arbitrary
| ''[CHARACTER.GetPraenomen] has become almost legendary for [CHARACTER.GetHerHis] calm, unbiased opinions.''
| ''[CHARACTER.GetPraenomen] 的冷静与不偏不倚几乎使[CHARACTER.GetHerHis] 成为传奇。''
|-
|-
| {{icon|kindly}}
| {{icon|kindly}}
| {{ruby||Kindly}}
| {{ruby| 和蔼可亲|Kindly}}
|
|
| {{icon|local output modifier}} National Freemen Output: {{green|+5%}}
| {{icon|local output modifier}} National Freemen Output: {{green|+5%}}
第371行: 第371行:
| {{icon|loyalty}} 忠诚增加几率 {{green|+2%}}
| {{icon|loyalty}} 忠诚增加几率 {{green|+2%}}
| {{icon|uncaring}} Uncaring
| {{icon|uncaring}} Uncaring
| ''A truer soul there never was, than [CHARACTER.GetName].''
| '' 从来没有人比[CHARACTER.GetName] 更真诚。''
|-
|-
| {{icon|lapsed}}
| {{icon|lapsed}}
| {{ruby||Lapsed}}
| {{ruby| 堕落|Lapsed}}
| {{icon|loyalty}} 每月忠诚 {{red|−0.05}}
| {{icon|loyalty}} 每月忠诚 {{red|−0.05}}
| {{icon|omen power}} Omen Power: {{red|−5%}}
| {{icon|omen power}} Omen Power: {{red|−5%}}
第380行: 第380行:
|
|
| {{icon|devout}} Devout
| {{icon|devout}} Devout
| ''Once a fervent believer, [CHARACTER.GetPraenomen] abandoned [CHARACTER.GetHerHis] faith long ago.''
| ''[CHARACTER.GetPraenomen] 曾经是一名狂热的信徒,但早已背弃[CHARACTER.GetHerHis] 的信仰。''
|-
|-
| {{icon|lazy}}
| {{icon|lazy}}
| {{ruby||Lazy}}
| {{ruby| 懒惰|Lazy}}
| {{plainlist|
| {{plainlist|
* {{icon|finesse}} 智略 {{red|−1}}
* {{icon|finesse}} 智略 {{red|−1}}
第392行: 第392行:
|
|
| {{icon|energetic}} Energetic
| {{icon|energetic}} Energetic
| ''If a job is worth doing, [CHARACTER.GetPraenomen] will not be the one to do it.''
| '' 就算一项工作值得去做,[CHARACTER.GetPraenomen] 也不会去做。''
|-
|-
| {{icon|loving}}
| {{icon|loving}}
| {{ruby||Loving}}
| {{ruby| 富有爱心|Loving}}
| {{plainlist|
| {{plainlist|
* {{icon|max friends}} 最大好友数量 {{green|+1}}
* {{icon|max friends}} 最大好友数量 {{green|+1}}
第404行: 第404行:
|
|
| {{icon|cold}} Cold
| {{icon|cold}} Cold
| ''A warm heart and kind gaze can always be found with [CHARACTER.GetPraenomen].''
| ''[CHARACTER.GetPraenomen] 总是非常热心,慈眉善目。''
|-
|-
| {{icon|lustful}}
| {{icon|lustful}}
| {{ruby||Lustful}}
| {{ruby| 淫荡|Lustful}}
| {{icon|fertility}} 生育能力 {{green|+20%}}
| {{icon|fertility}} 生育能力 {{green|+20%}}
|
|
第413行: 第413行:
|
|
| {{icon|chaste}} Chaste
| {{icon|chaste}} Chaste
| ''An amorous lifestyle has many benefits, and many drawbacks. [CHARACTER.GetPraenomen] recognizes only the former.''
| '' 多情的生活方式有诸多益处,但同时也有许多坏处。[CHARACTER.GetPraenomen] 只认同前半句。''
|-
|-
| {{icon|merciful}}
| {{icon|merciful}}
| {{ruby||Merciful}}
| {{ruby| 仁慈|Merciful}}
| {{icon|charisma}} 魅力 {{green|+1}}
| {{icon|charisma}} 魅力 {{green|+1}}
| {{icon|happiness}} National Freemen Happiness: {{green|+2.5%}}
| {{icon|happiness}} National Freemen Happiness: {{green|+2.5%}}
第422行: 第422行:
| {{icon|enslavement efficiency}} 抓奴效率 {{red|−5%}}
| {{icon|enslavement efficiency}} 抓奴效率 {{red|−5%}}
| {{icon|cruel}} Cruel
| {{icon|cruel}} Cruel
| ''Mercy can take many forms, and [CHARACTER.GetPraenomen] knows them all.''
| '' 仁慈有很多种形式,而[CHARACTER.GetPraenomen] 了解它们的全部。''
|-
|-
| {{icon|miserly}}
| {{icon|miserly}}
| {{ruby||Miserly}}
| {{ruby| 吝啬|Miserly}}
| {{icon|finesse}} 智略 {{red|−1}}
| {{icon|finesse}} 智略 {{red|−1}}
| {{icon|national tax}} 国家税收 {{red|−10%}}
| {{icon|national tax}} 国家税收 {{red|−10%}}
第431行: 第431行:
|
|
| {{icon|generous}} Generous
| {{icon|generous}} Generous
| ''To [CHARACTER.GetPraenomen], wealth is there to be owned; there just always seems to be more to collect.''
| '' [CHARACTER.GetPraenomen] 来说,攥在手中的才算财富;而财富自然是多多益善的。''
|-
|-
| {{icon|modest}}
| {{icon|modest}}
| {{ruby||Modest}}
| {{ruby| 谦逊|Modest}}
| {{icon|popularity}} 每月人气 {{green|+0.05}}
| {{icon|popularity}} 每月人气 {{green|+0.05}}
| {{icon|power costs}} Power Costs: {{green|−1%}}
| {{icon|power costs}} Power Costs: {{green|−1%}}
第440行: 第440行:
|
|
| {{icon|arrogant}} Arrogant
| {{icon|arrogant}} Arrogant
| ''The self-effacing attitude of [CHARACTER.GetName] has become a thing of local legend.''
| ''[CHARACTER.GetName] 不求闻达的品质在当地留下了佳话。''
|-
|-
| {{icon|monotonous}}
| {{icon|monotonous}}
| {{ruby||Monotonous}}
| {{ruby| 单调乏味|Monotonous}}
| {{icon|popularity}} Ruler Popularity Gain: {{red|−20%}}
| {{icon|popularity}} Ruler Popularity Gain: {{red|−20%}}
第449行: 第449行:
| ''The harsh, grating sounds that occur whenever [CHARACTER.GetPraenomen] opens [CHARACTER.GetHerHis] mouth, have been known to cause crowded rooms to become mysteriously empty.''
| '' 每当[CHARACTER.GetPraenomen] 开口时,从[CHARACTER.GetHerHis] 嘴里传出的刺耳声音一定会让满屋子的人一走而空。''
|-
|-
| {{icon|narrow-minded}}
| {{icon|narrow-minded}}
| {{ruby||Narrow-minded}}
| {{ruby| 老顽固|Narrow-minded}}
| {{icon|finesse}} 智略 {{red|−1}}
| {{icon|finesse}} 智略 {{red|−1}}
| {{plainlist|
| {{plainlist|
第461行: 第461行:
|
|
| {{icon|scholar}} Scholar
| {{icon|scholar}} Scholar
| ''[CHARACTER.GetPraenomen] has spent so long remembering the good old days, that any mention of progress causes instant suspicion.''
| ''[CHARACTER.GetPraenomen] 花了太多时间来回忆过去的美好时光,只要提及进步就会立刻引起他的怀疑。''
|-
|-
| {{icon|obsessive}}
| {{icon|obsessive}}
| {{ruby||Obsessive}}
| {{ruby| 废寝忘食|Obsessive}}
| {{icon|zeal}} 热忱 {{green|+1}}
| {{icon|zeal}} 热忱 {{green|+1}}
| {{icon|local output modifier}} National Citizens Output: {{red|−5%}}
| {{icon|local output modifier}} National Citizens Output: {{red|−5%}}
第470行: 第470行:
|
|
| {{icon|polymath}} Polymath
| {{icon|polymath}} Polymath
| ''When [CHARACTER.GetPraenomen] puts [CHARACTER.GetHerHis] mind to a task, [CHARACTER.GetSheHe] could quite forget about anything as trivial as eating, sleeping or at times, breathing.''
| '' [CHARACTER.GetPraenomen] [CHARACTER.GetHerHis] 的一门心思用在一项工作上,[CHARACTER.GetSheHe] 可以完全忘记任何琐碎的事,比如吃饭、睡觉,甚至是——呼吸。''
|-
|-
| {{icon|pious}}
| {{icon|pious}}
| {{ruby||Pious}}
| {{ruby| 虔诚|Pious}}
| {{icon|zeal}} 热忱 {{green|+1}}
| {{icon|zeal}} 热忱 {{green|+1}}
| {{plainlist|
| {{plainlist|
第482行: 第482行:
|
|
| {{icon|skeptical}} Skeptical
| {{icon|skeptical}} Skeptical
| ''The very gods above would struggle to find anything to complain about, looking at [CHARACTER.GetPraenomen].''
| '' 在天上的众神眼中,[CHARACTER.GetPraenomen] 无可挑剔。''
|-
|-
| {{icon|plain-speaking}}
| {{icon|plain-speaking}}
| {{ruby||Plain-speaking}}
| {{ruby| 直率|Plain-speaking}}
|
|
| {{icon|diplomatic reputation}} 外交声誉 {{green|+3}}
| {{icon|diplomatic reputation}} 外交声誉 {{green|+3}}
第491行: 第491行:
|
|
| {{icon|sarcastic}} Sarcastic
| {{icon|sarcastic}} Sarcastic
| ''There are times when matters are just exactly what they seem. For [CHARACTER.GetPraenomen], that is all the time.''
| '' 有些时候事情就是看起来的样子。而对[CHARACTER.GetPraenomen] 来说,总是如此。''
|-
|-
| {{icon|polymath}}
| {{icon|polymath}}
| {{ruby||Polymath}}
| {{ruby| 博学多才|Polymath}}
| {{icon|zeal}} 热忱 {{red|−1}}
| {{icon|zeal}} 热忱 {{red|−1}}
| {{icon|local output modifier}} National Citizens Output: {{green|+5%}}
| {{icon|local output modifier}} National Citizens Output: {{green|+5%}}
第500行: 第500行:
|
|
| {{icon|obsessive}} Obsessive
| {{icon|obsessive}} Obsessive
| ''There are few subjects upon which [CHARACTER.GetPraenomen] could not wax lyrical.''
| '' [CHARACTER.GetPraenomen] 无法侃侃而谈的学科屈指可数。''
|-
|-
| {{icon|prominent}}
| {{icon|prominent}}
| {{ruby||Prominent}}
| {{ruby| 声名显赫|Prominent}}
| {{icon|prominence}} 名望 {{green|+30}}
| {{icon|prominence}} 名望 {{green|+30}}
|
|
第509行: 第509行:
|
|
| {{nowrap|{{icon|unnoticeable}} Unnoticeable}}
| {{nowrap|{{icon|unnoticeable}} Unnoticeable}}
| ''When [CHARACTER.GetName] speaks - people listen.''
| ''[CHARACTER.GetName] 一开口——人们就会用心聆听。''
|-
|-
| {{icon|proud}}
| {{icon|proud}}
| {{ruby||Proud}}
| {{ruby| 骄傲|Proud}}
| {{icon|charisma}} 魅力 {{red|−1}}
| {{icon|charisma}} 魅力 {{red|−1}}
| {{icon|tribute income}} Tribute Income: {{green|+10%}}
| {{icon|tribute income}} Tribute Income: {{green|+10%}}
| {{icon|fort defense}} Local Fort Defense: {{green|+10%}}
| {{icon|fort defense}} 本地要塞防御 {{green|+10%}}
|
|
| {{icon|humble}} Humble
| {{icon|humble}} Humble
| ''Hubris is warned of, in the Greek tales of old. It would seem that [CHARACTER.GetPraenomen] never much cared for the theater.''
| '' 古希腊传说警惕人们切莫狂妄自大。看起来[CHARACTER.GetPraenomen] 从来都不关心剧院在演什么。''
|-
|-
| {{icon|rash}}
| {{icon|rash}}
| {{ruby||Rash}}
| {{ruby| 鲁莽|Rash}}
| {{icon|finesse}} 智略 {{red|−1}}
| {{icon|finesse}} 智略 {{red|−1}}
| {{icon|happiness}} National Citizens Happiness: {{red|−5%}}
| {{icon|happiness}} National Citizens Happiness: {{red|−5%}}
第527行: 第527行:
|
|
| {{icon|wise}} Wise
| {{icon|wise}} Wise
| ''Choices become a lot less complicated if one rushes blindly past them.''
| '' 如果一个人盲目地越过选择,那么选择就不再复杂了。''
|-
|-
| {{icon|reckless}}
| {{icon|reckless}}
| {{ruby||Reckless}}
| {{ruby| 鲁莽|Reckless}}
| {{icon|martial}} 军略 {{green|+1}}
| {{icon|martial}} 军略 {{green|+1}}
| {{plainlist|
| {{plainlist|
第539行: 第539行:
|
|
| {{icon|cautious}} Cautious
| {{icon|cautious}} Cautious
| ''[CHARACTER.GetPraenomen] always has a plan. Curiously, it always seems to be the same one.''
| ''[CHARACTER.GetPraenomen] 总是胸有成竹的样子。有趣的是,似乎每次的计划都是一样,那就是——毫无计划。''
|-
|-
| {{icon|righteous}}
| {{icon|righteous}}
| {{ruby||Righteous}}
| {{ruby| 正直|Righteous}}
| {{icon|corruption}} 腐败 {{green|−10}}
| {{icon|corruption}} 腐败 {{green|−10}}
| {{icon|aggressive expansion}} 侵略性扩张影响 {{green|−10%}}
| {{icon|aggressive expansion}} 侵略性扩张影响 {{green|−10%}}
第548行: 第548行:
|
|
| {{icon|corrupt}} Corrupt
| {{icon|corrupt}} Corrupt
| ''A singular purpose brooks no worldly distraction.''
| '' 意志坚定,不受任何世俗的干扰。''
----
----
Characters with this trait will never accept a bribe.
拥有这一特质的人物永远不会接受{{Yellow|贿赂}}。
|-
|-
| {{icon|sarcastic}}
| {{icon|sarcastic}}
| {{ruby||Sarcastic}}
| {{ruby| 尖酸|Sarcastic}}
|
|
| {{icon|diplomatic reputation}} 外交声誉 {{red|−3}}
| {{icon|diplomatic reputation}} 外交声誉 {{red|−3}}
第559行: 第559行:
|
|
| {{icon|plain-speaking}} Plain-speaking 
| {{icon|plain-speaking}} Plain-speaking 
| ''Literally everyone loves [CHARACTER.GetName].''
| '' 人人都爱[CHARACTER.GetName] (才怪)。''
|-
|-
| {{icon|scholar}}
| {{icon|scholar}}
| {{ruby||Scholar}}
| {{ruby| 博学|Scholar}}
| {{icon|martial}} 军略 {{red|−1}}
| {{icon|martial}} 军略 {{red|−1}}
| {{icon|technology speed}} Technology Speed: {{green|+5%}}
| {{icon|technology speed}} Technology Speed: {{green|+5%}}
第568行: 第568行:
|
|
| {{icon|narrow-minded}} Narrow-minded
| {{icon|narrow-minded}} Narrow-minded
| ''[CHARACTER.GetPraenomen] simply devours knowledge as it were a hearty meal. It seems to sustain [CHARACTER.GetHerHim] about as much, too.''
| ''[CHARACTER.GetPraenomen] 将知识视为珍馐美馔不断吞食。知识似乎也足以维持[CHARACTER.GetHerHim] 的生命。''
|-
|-
| {{icon|secure}}
| {{icon|secure}}
| {{ruby||Secure}}
| {{ruby| 可靠|Secure}}
| {{icon|charisma}} 魅力 {{green|+1}}
| {{icon|charisma}} 魅力 {{green|+1}}
| {{icon|loyalty}} Monthly General Loyalty: {{green|+0.05}}
| {{icon|loyalty}} Monthly General Loyalty: {{green|+0.05}}
第577行: 第577行:
|
|
| {{icon|jealous}} Jealous
| {{icon|jealous}} Jealous
| ''If [CHARACTER.GetName] had feathers, not even a divine thunderbolt could ruffle them.''
| '' 如果[CHARACTER.GetName] 有羽毛,即使是天空中的霹雳也不能弄皱它们。''
|-
|-
| {{icon|self-controlled}}
| {{icon|self-controlled}}
| {{ruby||Self-controlled}}
| {{ruby| 节制|Self-controlled}}
| {{icon|zeal}} 热忱 {{green|+1}}
| {{icon|zeal}} 热忱 {{green|+1}}
|
|
第586行: 第586行:
|
|
| {{icon|greedy}} Greedy
| {{icon|greedy}} Greedy
| ''A life of fulfillment, seems to [CHARACTER.GetPraenomen] to lack all sense of purpose.''
| '' 享乐的生活在[CHARACTER.GetPraenomen] 看来缺少目的性。''
|-
|-
| {{icon|selfish}}
| {{icon|selfish}}
| {{ruby||Selfish}}
| {{ruby| 自私|Selfish}}
| {{icon|popularity}} 每月人气 {{red|−0.05}}
| {{icon|popularity}} 每月人气 {{red|−0.05}}
| {{icon|national tax}} 国家税收 {{red|−5%}}
| {{icon|national tax}} 国家税收 {{red|−5%}}
第595行: 第595行:
|
|
| {{icon|generous}} Generous
| {{icon|generous}} Generous
| ''The most important thing in the world of [CHARACTER.GetName], is [CHARACTER.GetName].''
| '' [CHARACTER.GetName] 眼中,最重要的就是[CHARACTER.GetName] ''
|-
|-
| {{icon|shrewd}}
| {{icon|shrewd}}
| {{ruby||Shrewd}}
| {{ruby| 精明|Shrewd}}
| {{plainlist|
| {{plainlist|
* {{icon|finesse}} 智略 {{green|+1}}
* {{icon|finesse}} 智略 {{green|+1}}
第607行: 第607行:
|
|
| {{icon|foolish}} Foolish
| {{icon|foolish}} Foolish
| ''Nobody fools [CHARACTER.GetPraenomen] twice - if there's a path to a bargain, [CHARACTER.GetSheHe] will be the one to find it.''
| '' 没人可以骗到[CHARACTER.GetPraenomen] 两次——如果有能占到便宜的人,那一定是[CHARACTER.GetSheHe] ''
|-
|-
| {{icon|silver tongued}}
| {{icon|silver tongued}}
| {{ruby||Silver Tongued}}
| {{ruby| 能言善辩|Silver Tongued}}
| {{icon|charisma}} 魅力 {{green|+1}}
| {{icon|charisma}} 魅力 {{green|+1}}
| {{icon|improve opinion maximum}} 提高好感度的最大值 {{green|+25%}}
| {{icon|improve opinion maximum}} 提高好感度的最大值 {{green|+25%}}
第616行: 第616行:
|
|
| {{icon|blunt}} Blunt
| {{icon|blunt}} Blunt
| ''Even the most skilled of diplomats would struggle to compare to [CHARACTER.GetPraenomen].''
| '' 即使是最熟练的外交官也很难成为[CHARACTER.GetPraenomen] 的对手。''
|-
|-
|{{icon|skeptical}}
|{{icon|skeptical}}
| {{ruby||Skeptical}}
| {{ruby| 多疑|Skeptical}}
| {{icon|zeal}} 热忱 {{red|−1}}
| {{icon|zeal}} 热忱 {{red|−1}}
| {{plainlist|
| {{plainlist|
第628行: 第628行:
|
|
| {{icon|pious}} Pious
| {{icon|pious}} Pious
| ''Questioning everything can get tiring, don't you think?''
| '' 质疑每一件事会让人很累,你不觉得吗?''
|-
|-
| {{icon|stubborn}}
| {{icon|stubborn}}
| {{ruby||Stubborn}}
| {{ruby| 固执|Stubborn}}
| {{icon|popularity}} 每月人气 {{red|−0.05}}
| {{icon|popularity}} 每月人气 {{red|−0.05}}
|
|
| {{icon|fort defense}} Local Fort Defense: {{green|+10%}}
| {{icon|fort defense}} 本地要塞防御 {{green|+10%}}
|
|
| {{icon|weak-willed}} Weak-willed
| {{icon|weak-willed}} Weak-willed
| ''The very wrath of the powers that be couldn't budge [CHARACTER.GetPraenomen] after [CHARACTER.GetSheHe] has made up [CHARACTER.GetHerHis] mind.''
| '' 一旦[CHARACTER.GetPraenomen] 下定[CHARACTER.GetHerHis] 的决心,就算当权者的愤怒也无法让[CHARACTER.GetSheHe] 退步。''
|-
|-
| {{icon|submissive}}
| {{icon|submissive}}
| {{ruby||Submissive}}
| {{ruby| 温顺|Submissive}}
| {{icon|prominence}} 每月人物名望 {{red|−0.05}}
| {{icon|prominence}} 每月人物名望 {{red|−0.05}}
| {{icon|commerce value}} National Commerce Income: {{red|−5%}}
| {{icon|commerce value}} National Commerce Income: {{red|−5%}}
第646行: 第646行:
|
|
| {{icon|assertive}} Assertive
| {{icon|assertive}} Assertive
| ''The meek aren't really due to inherit anything, just yet.''
| '' 恭顺者并不是为了继承什么才如此,至少现在不是。''
|-
|-
| {{icon|suspicious}}
| {{icon|suspicious}}
| {{ruby||Suspicious}}
| {{ruby| 多疑|Suspicious}}
| {{icon|max rivals}} 最大仇敌数量 {{green|+1}}
| {{icon|max rivals}} 最大仇敌数量 {{green|+1}}
| {{icon|imprison cost}} Imprison Cost: {{green|−25%}}
| {{icon|imprison cost}} Imprison Cost: {{green|−25%}}
第655行: 第655行:
|
|
| {{icon|trusting}} Trusting
| {{icon|trusting}} Trusting
| ''[CHARACTER.GetPraenomen] knows exactly who's out to get [CHARACTER.GetHerHim]. Everyone that isn't called [CHARACTER.GetName].''
| ''[CHARACTER.GetName] 很清楚谁想伤害[CHARACTER.GetHerHim] 。除[CHARACTER.GetPraenomen] 之外的每一个人。''
|-
|-
| {{icon|tolerant}}
| {{icon|tolerant}}
| {{ruby||Tolerant}}
| {{ruby| 宽容|Tolerant}}
| {{icon|zeal}} 热忱 {{red|−1}}
| {{icon|zeal}} 热忱 {{red|−1}}
| {{icon|happiness}} 不同文化组幸福度 {{green|+10%}}
| {{icon|happiness}} 不同文化组幸福度 {{green|+10%}}
第664行: 第664行:
|
|
| {{icon|zealous}} Zealous
| {{icon|zealous}} Zealous
| ''People from all walks of life can find an unbiased listener, in [CHARACTER.GetPraenomen].''
| ''[CHARACTER.GetPraenomen] 对于形形色色的人来说都是一个不偏不倚的倾听者。''
|-
|-
| {{icon|trusting}}
| {{icon|trusting}}
| {{ruby||Trusting}}
| {{ruby| 轻信他人|Trusting}}
| {{icon|max rivals}} 最大仇敌数量 {{red|−1}}
| {{icon|max rivals}} 最大仇敌数量 {{red|−1}}
| {{icon|tyranny}} Monthly Tyranny: {{green|−0.05}}
| {{icon|tyranny}} Monthly Tyranny: {{green|−0.05}}
第673行: 第673行:
|
|
| {{icon|suspicious}} Suspicious
| {{icon|suspicious}} Suspicious
| ''To give others the benefit of the doubt, one first must doubt them. [CHARACTER.GetPraenomen] never quite reaches that first step.''
| '' 假定他人无错,必先怀疑他们有错。[CHARACTER.GetPraenomen] 却向来跳过第一步。''
|-
|-
| {{icon|uncaring}}
| {{icon|uncaring}}
| {{ruby||Uncaring}}
| {{ruby| 冷漠|Uncaring}}
|
|
| {{icon|local output modifier}} National Freemen Output: {{red|−5%}}
| {{icon|local output modifier}} National Freemen Output: {{red|−5%}}
第682行: 第682行:
| {{icon|loyalty}} 忠诚增加几率 {{red|−2%}}
| {{icon|loyalty}} 忠诚增加几率 {{red|−2%}}
| {{icon|kindly}} Kindly
| {{icon|kindly}} Kindly
| ''The world could fold in on itself tomorrow, for all [CHARACTER.GetPraenomen] cares.''
| '' 就算天塌下来[CHARACTER.GetPraenomen] 也不会关心。''
|-
|-
| {{icon|unnoticeable}}
| {{icon|unnoticeable}}
| {{ruby||Unnoticeable}}
| {{ruby| 默默无闻|Unnoticeable}}
| {{icon|prominence}} 名望 {{red|−30}}
| {{icon|prominence}} 名望 {{red|−30}}
|
|
第691行: 第691行:
|
|
| {{icon|prominent}} Prominent
| {{icon|prominent}} Prominent
| ''When [CHARACTER.GetPraenomen] speaks - who is [CHARACTER.GetPraenomen] anyway?''
| ''[CHARACTER.GetPraenomen] 一开口——等等,[CHARACTER.GetPraenomen] 到底是谁啊?''
|-
|-
| {{icon|vengeful}}
| {{icon|vengeful}}
| {{ruby||Vengeful}}
| {{ruby| 有仇必报|Vengeful}}
| {{plainlist|
| {{plainlist|
* {{icon|finesse}} 智略 {{green|+1}}
* {{icon|finesse}} 智略 {{green|+1}}
第703行: 第703行:
|
|
| {{icon|forgiving}} Forgiving
| {{icon|forgiving}} Forgiving
| ''Nothing can stand between [CHARACTER.GetPraenomen] and those that have wronged [CHARACTER.GetHerHim].''
| '' 谁也不能阻止[CHARACTER.GetPraenomen] 报复伤害过[CHARACTER.GetHerHim] 的人。''
----
----
Characters with this trait will be more likely to murder their way to the top.
拥有这项特质的人物将更倾向于通过{{Red|谋杀}}登上权力的顶峰。
|-
|-
| {{icon|weak-willed}}
| {{icon|weak-willed}}
| {{ruby||Weak-willed}}
| {{ruby| 意志薄弱|Weak-willed}}
| {{icon|prominence}} 每月人物名望 {{red|−0.1}}
| {{icon|prominence}} 每月人物名望 {{red|−0.1}}
|
|
| {{icon|fort defense}} Local Fort Defense: {{red|−10%}}
| {{icon|fort defense}} 本地要塞防御 {{red|−10%}}
|
|
| {{icon|stubborn}} Stubborn
| {{icon|stubborn}} Stubborn
| ''The only thing stopping [CHARACTER.GetPraenomen] from simply laying down to die, is indecision.''
| '' 唯一阻止[CHARACTER.GetPraenomen] 躺下等死的,就是优柔寡断了。''
|-
|-
| {{icon|wise}}
| {{icon|wise}}
| {{ruby||Wise}}
| {{ruby| 明智|Wise}}
| {{icon|finesse}} 智略 {{green|+1}}
| {{icon|finesse}} 智略 {{green|+1}}
| {{icon|local output modifier}} National Citizens Output: {{green|+5%}}
| {{icon|local output modifier}} National Citizens Output: {{green|+5%}}
第723行: 第723行:
|
|
| {{icon|rash}} Rash
| {{icon|rash}} Rash
| ''Simply having knowledge is not enough; understanding how to apply it, shows true wisdom.''
| '' 只是拥有知识还不够;知道如何运用知识,才是真智慧。''
|-
|-
| {{icon|zealous}}
| {{icon|zealous}}
| {{ruby||Zealous}}
| {{ruby| 狂热|Zealous}}
| {{icon|zeal}} 热忱 {{green|+1}}
| {{icon|zeal}} 热忱 {{green|+1}}
| {{icon|happiness}} 不同文化组幸福度 {{red|−10%}}
| {{icon|happiness}} 不同文化组幸福度 {{red|−10%}}
第732行: 第732行:
|
|
| {{icon|tolerant}} Tolerant
| {{icon|tolerant}} Tolerant
| ''A raging fire burns in the heart of [CHARACTER.GetPraenomen], fueled by the spirit of religious mystery.''
| '' 被宗教的神秘精神鼓舞,[CHARACTER.GetPraenomen] 的心中燃起熊熊烈火。''
|}
|}



2019年5月1日 (三) 00:20的版本

The character view, provides ways to interact with character as well as showing summary view of family, rivals and friends.

The characters in Imperator are deeply detailed, and together with the pops and the politics are part of what makes a vibrant living world. They have portraits that age gradually, with lots of different ethnicities covering the world.

属性

角色拥有以下四项属性:

  • 军事(Martial) (军事技能点)代表一个角色战斗和领导军队的能力. 军事技能点高的角色能成为优秀的将军.
  • 魅力(Charisma) (魅力点)是一个角色吸引和说服他人的能力.
  • 热忱(Zeal) is a character's ability to inspire faith in other characters, and also in calling upon the favour of the gods.
  • 计略(Finesse) represents a character's skill in disciplines requiring a high attention to detail. High finesse characters make excellent researchers and governors.

特质

特质可分为以下四类:

  • 个性特质——This includes being Brave or Coward, Cruel or Merciful. These impacts the character attributes and stats directly, as well as...
  • 军事特质——Usually a character has a maximum of one of those, that may give a bonus or penalty.
  • 健康特质——Stressed, Maimed, Lunatic etc. Not beneficial to the character in most cases.
  • 身份特质——Some exceptional traits that can be given from actions, like Conqueror.

个性特质

特质 个人 统治者 总督 将军 对立特质 说明与注释
无礼 无礼Abrasive Max rivals 最大仇敌数量 +1 Tributary opinion of us.png 朝贡国对我们的好感 −5 和善 Good Natured 有些人就是不能和别人好好相处。
野心勃勃 野心勃勃Ambitious
  • Prominence.png 名望 +20
  • Finesse.png 智略 +1
安于现状 Content 他人将登顶之路视为挑战,但[CHARACTER.GetPraenomen]将其视为动力。

拥有这项特质的人物将更倾向于通过谋杀登上权力的顶峰。

专断 专断Arbitrary Finesse.png 智略 −1 Diplomatic relations.png 外交关系 −1 公正 Just 归根结底,是否有人真的关心何为对错?
傲慢 傲慢Arrogant
  • Prominence.png 名望 +10
  • Charisma.png 魅力 −1
All power costs Power Costs: +1% Modest Modest 在[CHARACTER.GetPraenomen]着手的每一件事中,[CHARACTER.GetSheHe]都无疑是最优秀的(至少[CHARACTER.GetHerHis]自己是这么认为的)。
果断 果断Assertive Prominence.png 每月人物名望 +0.05 Commerce value.png National Commerce Income: +5% Commerce value.png Local Commerce Income: +5% 温顺 Submissive [CHARACTER.GetPraenomen]思维敏捷、快人快语、行动迅速,了解应对大多数情况的最佳方法。
乐善好施 乐善好施Benefactor Popularity.png 每月人气 +0.05 Happiness.png National Slaves Happiness: +5% Happiness.png Local Slaves Happiness: +10% 严苛 Harsh 虽然可能并不存在所谓真正的利他主义者,但[CHARACTER.GetPraenomen]已经非常接近了。
直率 直率Blunt Charisma.png 魅力 −1 Improve opinion maximum 提高好感度的最大值 −25% 能言善辩 Silver Tongued 有时候,事实就是事实。
谨慎 谨慎Cautious Martial.png 军略 −1 Unit reorganization cost Unit Reorganization Cost: −5% 鲁莽 Reckless 如果不进行尽职调查,即使是最好的计划也会失败。
忠贞 忠贞Chaste Fertility.png 生育能力 −20% 淫荡 Lustful [CHARACTER.GetPraenomen]将自己的身体视为一座承载着美德和荣誉的不容侵犯的庙宇。其他人也这样看待[CHARACTER.GetHerHis]。
冷漠 冷漠Cold
  • Max friends 最大好友数量 −1
  • Charisma.png 魅力 −1
Bribe character cost.png Assassinate Cost: −25% 富有爱心 Loving 将[CHARACTER.GetName]的心比作束缚普罗米修斯的冰冷岩石也不为过。
安于现状 安于现状Content
  • Prominence.png 名望 −10
  • Finesse.png 智略 −1
野心勃勃 Ambitious 并不是每个人都天生自带野心。[CHARACTER.GetPraenomen]正因没有野心而更快乐。
腐败 腐败Corrupt Corruption.png 腐败 +10 National tax 国家税收 +10% Enslavement efficiency.png 抓奴效率 +1% 正直 Righteous 一个人能以正确的方式做事,或以有利可图的方式做事。[CHARACTER.GetPraenomen]知道这其中的真相。
狡猾 狡猾Crafty
  • Corruption.png 腐败 +20
  • Finesse.png 智略 +2
Enslavement efficiency.png 抓奴效率 +2% 老实 Guileless 花言巧语,阴谋诡计,狡猾诡诈,这些可能不是讨喜的品质,但也从来都不是无益的。
残暴 残暴Cruel Charisma.png 魅力 −1 Local output National Slaves Output: +5% Local output Local Slaves Output: +10% Enslavement efficiency.png 抓奴效率 +3% Merciful Merciful 他者的苦难乃创造的源泉,至少[CHARACTER.GetPraenomen]是这样说的。

拥有这项特质的人物将更倾向于通过谋杀登上权力的顶峰。

诡诈 诡诈Deceitful
  • Corruption.png 每月腐败 +0.05
  • Finesse.png 智略 +1
Bribe character cost.png Bribe Character Cost: −25% 诚实 Honest 坦诚以待或许更可敬,但至少对于[CHARACTER.GetPraenomen]来说,此举不能使其走得长远。
高洁 高洁Devout Loyalty.png 每月忠诚 +0.1
  • Omen.png Omen Power: +5%
  • Invoke devotio.png Invoke Devotio Cost: −5%
堕落 Lapsed 在黑暗的年代,祈祷可以成为希望的源泉。于[CHARACTER.GetPraenomen]而言,幸运的是,生活总是一片黑暗。
愚昧 愚昧Dumb
  • Finesse.png 智略 −2
  • Loyalty.png 每月忠诚 +0.05%
聪慧 Intelligent [CHARACTER.GetPraenomen]从来不在意对知识的追求。
精力充沛 精力充沛Energetic
  • Finesse.png 智略 +1
  • Martial.png 军略 +1
懒惰 Lazy [CHARACTER.GetPraenomen]无论干什么都会投入双倍努力——就连睡觉也是如此。

拥有这项特质的人物将更可能且更频繁地做出一些犯罪行为,如盗窃赌博谋杀

愚蠢 愚蠢Foolish Finesse.png 智略 −1 精明 Shrewd 似乎唯一一个不知道[CHARACTER.GetPraenomen]有多容易上当受骗的人就是[CHARACTER.GetPraenomen][CHARACTER.GetHerselfHimself]自己。
宽宏大量 宽宏大量Forgiving
  • Charisma.png 魅力 +1
  • Finesse.png 智略 −1
Tyranny Monthly Tyranny: −0.05 有仇必报 Vengeful [CHARACTER.GetPraenomen]宽厚的心中容得下任何罪行、侮辱和任何形式的冒犯。
敢为人先 敢为人先Founder Loyalty.png 每月忠诚 +10% build_cost修正 建造花费 −10% Local output Local Citizens Output: +10% 无能 Incapable 所罗门、罗慕路斯与旧世代的伟大法老之后,无人的远见可以与[CHARACTER.GetPraenomen]相提并论。
慷慨 慷慨Generous Popularity.png 每月人气 +0.05 Happiness.png National Citizens Happiness: +5% Unrest.png Local Unrest: −1
  • 自私 Selfish
  • Miserly Miserly
帮助他人的简单举动往往就能让[CHARACTER.GetPraenomen]感到欣慰。
和善 和善Good Natured Max friends 最大好友数量 +1 Tributary opinion of us.png 朝贡国对我们的好感 +5 无礼 Abrasive 行为讨喜,态度礼貌,善于交友。
贪婪 贪婪Greedy Charisma.png 魅力 −1 Global population growth.png Local Population Growth: +2% 节制 Self-controlled 没人敢声称[CHARACTER.GetPraenomen]是稳重自持的人。

查阅的游戏内代码为 gluttonous.

老实 老实Guileless
  • Corruption.png 每月腐败 −0.1
  • Finesse.png 智略 −2
狡猾 Crafty 如果一个人老实到连羊都能到骗他,那就是一件令人担忧的事情了。
严苛 严苛Harsh Popularity.png 每月人气 −0.05 Local output National Slaves Output: +5% Local output Local Slaves Output: +10% 乐善好施 Benefactor 很多人认为轻微的罪行只需要轻微的处罚,[CHARACTER.GetPraenomen]则认为轻微的处罚本身就是一种罪过。

拥有这项特质的人物将更倾向于通过谋杀登上权力的顶峰。

诚实 诚实Honest Corruption.png 每月腐败 −0.05 Local output National Tribesmen Output: +5% 诡诈 Deceitful 光是欺骗的念头就足以让[CHARACTER.GetPraenomen]头大。

拥有这一特质的人物永远不会接受贿赂

谦卑 谦卑Humble Charisma.png 魅力 +1 Tribute income.png Tribute Income: −1% Local output Local Freemen Output: +5% 骄傲 Proud 正确认识自身在伟大的世间万物中的位置,是[CHARACTER.GetPraenomen]不断前进的原因。
无能 无能Incapable Prominence.png 每月人物名望 −0.1 Popularity.png Ruler Popularity Gain: −10% Local output Local Citizens Output: −5% 敢为人先 Founder 有的人就是什么都干不好。
聪慧 聪慧Intelligent Finesse.png 智略 +1 Loyalty.png Monthly Governor Loyalty: +0.05% 愚昧 Dumb 与众不同的头脑可以解决我们无法理解的问题,亦可制造这样的问题。
妒忌 妒忌Jealous Charisma.png 魅力 −1 Smear reputation cost Smear Reputation Cost: −25% 可靠 Secure [CHARACTER.GetPraenomen]从不满足于生活所赐,觊觎他人所有之物给[CHARACTER.GetHerHis]带来的不仅仅是一点点乐趣。
公正 公正Just Finesse.png 智略 +1 Unrest.png Local Unrest: −1 专断 Arbitrary [CHARACTER.GetPraenomen]的冷静与不偏不倚几乎使[CHARACTER.GetHerHis]成为传奇。
和蔼可亲 和蔼可亲Kindly Local output National Freemen Output: +5% Loyalty.png 忠诚增加几率 +2% 冷漠 Uncaring 从来没有人比[CHARACTER.GetName]更真诚。
堕落 堕落Lapsed Loyalty.png 每月忠诚 −0.05 Omen.png Omen Power: −5% 高洁 Devout [CHARACTER.GetPraenomen]曾经是一名狂热的信徒,但早已背弃[CHARACTER.GetHerHis]的信仰。
懒惰 懒惰Lazy
  • Finesse.png 智略 −1
  • Martial.png 军略 −1
精力充沛 Energetic 就算一项工作值得去做,[CHARACTER.GetPraenomen]也不会去做。
富有爱心 富有爱心Loving
  • Max friends 最大好友数量 +1
  • Charisma.png 魅力 +1
Diplomatic relations.png 外交关系 +1 冷漠 Cold [CHARACTER.GetPraenomen]总是非常热心,慈眉善目。
淫荡 淫荡Lustful Fertility.png 生育能力 +20% 忠贞 Chaste 多情的生活方式有诸多益处,但同时也有许多坏处。[CHARACTER.GetPraenomen]只认同前半句。
Merciful 仁慈Merciful Charisma.png 魅力 +1 Happiness.png National Freemen Happiness: +2.5% Happiness.png Local Freemen Happiness: +5% Enslavement efficiency.png 抓奴效率 −5% 残暴 Cruel 仁慈有很多种形式,而[CHARACTER.GetPraenomen]了解它们的全部。
Miserly 吝啬Miserly Finesse.png 智略 −1 National tax 国家税收 −10% Tax income.png Local Tax: −10% 慷慨 Generous 对[CHARACTER.GetPraenomen]来说,攥在手中的才算财富;而财富自然是多多益善的。
Modest 谦逊Modest Popularity.png 每月人气 +0.05 All power costs Power Costs: −1% 傲慢 Arrogant [CHARACTER.GetName]不求闻达的品质在当地留下了佳话。
Monotonous 单调乏味Monotonous Popularity.png Ruler Popularity Gain: −20% 每当[CHARACTER.GetPraenomen]开口时,从[CHARACTER.GetHerHis]嘴里传出的刺耳声音一定会让满屋子的人一走而空。
老顽固 老顽固Narrow-minded Finesse.png 智略 −1
  • Happiness.png National Tribesmen Happiness: +25%
  • Technology speed Technology Speed: −10%
博学 Scholar [CHARACTER.GetPraenomen]花了太多时间来回忆过去的美好时光,只要提及进步就会立刻引起他的怀疑。
废寝忘食 废寝忘食Obsessive zeal修正 热忱 +1 Local output National Citizens Output: −5% Research points.png Local Research Points: −10% 博学多才 Polymath 当[CHARACTER.GetPraenomen]将[CHARACTER.GetHerHis]的一门心思用在一项工作上,[CHARACTER.GetSheHe]可以完全忘记任何琐碎的事,比如吃饭、睡觉,甚至是——呼吸。
虔诚 虔诚Pious zeal修正 热忱 +1
  • Omen.png 祈求预兆花费 −10%
  • National tax 国家税收 −10%
多疑 Skeptical 在天上的众神眼中,[CHARACTER.GetPraenomen]无可挑剔。
直率 直率Plain-speaking Diplomatic reputation.png 外交声誉 +3 尖酸 Sarcastic 有些时候事情就是看起来的样子。而对[CHARACTER.GetPraenomen]来说,总是如此。
博学多才 博学多才Polymath zeal修正 热忱 −1 Local output National Citizens Output: +5% Research points.png Local Research Points: +10% 废寝忘食 Obsessive 令[CHARACTER.GetPraenomen]无法侃侃而谈的学科屈指可数。
声名显赫 声名显赫Prominent Prominence.png 名望 +30 Commerce value.png Local Commerce Income: +10% 默默无闻 Unnoticeable [CHARACTER.GetName]一开口——人们就会用心聆听。
骄傲 骄傲Proud Charisma.png 魅力 −1 Tribute income.png Tribute Income: +10% Fort defense.png 本地要塞防御 +10% 谦卑 Humble 古希腊传说警惕人们切莫狂妄自大。看起来[CHARACTER.GetPraenomen]从来都不关心剧院在演什么。
鲁莽 鲁莽Rash Finesse.png 智略 −1 Happiness.png National Citizens Happiness: −5% 明智 Wise 如果一个人盲目地越过选择,那么选择就不再复杂了。
鲁莽 鲁莽Reckless Martial.png 军略 +1
  • Aggressive expansion.png 侵略性扩张影响 +10%
  • Warscore cost.png 战争分数花费 −10%
谨慎 Cautious [CHARACTER.GetPraenomen]总是胸有成竹的样子。有趣的是,似乎每次的计划都是一样,那就是——毫无计划。
正直 正直Righteous Corruption.png 腐败 −10 link= 28px 侵略性扩张影响 −10% 腐败 Corrupt 意志坚定,不受任何世俗的干扰。

拥有这一特质的人物永远不会接受贿赂

尖酸 尖酸Sarcastic Diplomatic reputation.png 外交声誉 −3 直率 Plain-speaking 人人都爱[CHARACTER.GetName](才怪)。
博学 博学Scholar Martial.png 军略 −1 Technology speed Technology Speed: +5% Research points.png Local Research Points: +10% 老顽固 Narrow-minded [CHARACTER.GetPraenomen]将知识视为珍馐美馔不断吞食。知识似乎也足以维持[CHARACTER.GetHerHim]的生命。
可靠 可靠Secure Charisma.png 魅力 +1 Loyalty.png Monthly General Loyalty: +0.05 妒忌 Jealous 如果[CHARACTER.GetName]有羽毛,即使是天空中的霹雳也不能弄皱它们。
节制 节制Self-controlled zeal修正 热忱 +1 Global population growth.png Local Population Growth: −2% 贪婪 Greedy 享乐的生活在[CHARACTER.GetPraenomen]看来缺少目的性。
自私 自私Selfish Popularity.png 每月人气 −0.05 National tax 国家税收 −5% 慷慨 Generous 在[CHARACTER.GetName]眼中,最重要的就是[CHARACTER.GetName]。
精明 精明Shrewd
  • Finesse.png 智略 +1
  • zeal修正 热忱 −1
Mercenary maintenance.png Mercenary Maintenance: −10% 愚蠢 Foolish 没人可以骗到[CHARACTER.GetPraenomen]两次——如果有能占到便宜的人,那一定是[CHARACTER.GetSheHe]。
能言善辩 能言善辩Silver Tongued Charisma.png 魅力 +1 Improve opinion maximum 提高好感度的最大值 +25% 直率 Blunt 即使是最熟练的外交官也很难成为[CHARACTER.GetPraenomen]的对手。
多疑 多疑Skeptical zeal修正 热忱 −1
  • Omen.png 祈求预兆花费 +10%
  • National tax 国家税收 +10%
虔诚 Pious 质疑每一件事会让人很累,你不觉得吗?
固执 固执Stubborn Popularity.png 每月人气 −0.05 Fort defense.png 本地要塞防御 +10% 意志薄弱 Weak-willed 一旦[CHARACTER.GetPraenomen]下定[CHARACTER.GetHerHis]的决心,就算当权者的愤怒也无法让[CHARACTER.GetSheHe]退步。
温顺 温顺Submissive Prominence.png 每月人物名望 −0.05 Commerce value.png National Commerce Income: −5% Commerce value.png Local Commerce Income: −5% 果断 Assertive 恭顺者并不是为了继承什么才如此,至少现在不是。
多疑 多疑Suspicious Max rivals 最大仇敌数量 +1 Bribe character cost.png Imprison Cost: −25% 轻信他人 Trusting [CHARACTER.GetName]很清楚谁想伤害[CHARACTER.GetHerHim]。除[CHARACTER.GetPraenomen]之外的每一个人。
宽容 宽容Tolerant zeal修正 热忱 −1 Happiness.png 不同文化组幸福度 +10% 狂热 Zealous [CHARACTER.GetPraenomen]对于形形色色的人来说都是一个不偏不倚的倾听者。
轻信他人 轻信他人Trusting Max rivals 最大仇敌数量 −1 Tyranny Monthly Tyranny: −0.05 多疑 Suspicious 假定他人无错,必先怀疑他们有错。[CHARACTER.GetPraenomen]却向来跳过第一步。
冷漠 冷漠Uncaring Local output National Freemen Output: −5% Loyalty.png 忠诚增加几率 −2% 和蔼可亲 Kindly 就算天塌下来[CHARACTER.GetPraenomen]也不会关心。
默默无闻 默默无闻Unnoticeable Prominence.png 名望 −30 Commerce value.png Local Commerce Income: −10% 声名显赫 Prominent [CHARACTER.GetPraenomen]一开口——等等,[CHARACTER.GetPraenomen]到底是谁啊?
有仇必报 有仇必报Vengeful
  • Finesse.png 智略 +1
  • Charisma.png 魅力 −1
Bribe character cost.png Assassinate Cost: −20% 宽宏大量 Forgiving 谁也不能阻止[CHARACTER.GetPraenomen]报复伤害过[CHARACTER.GetHerHim]的人。

拥有这项特质的人物将更倾向于通过谋杀登上权力的顶峰。

意志薄弱 意志薄弱Weak-willed Prominence.png 每月人物名望 −0.1 Fort defense.png 本地要塞防御 −10% 固执 Stubborn 唯一阻止[CHARACTER.GetPraenomen]躺下等死的,就是优柔寡断了。
明智 明智Wise Finesse.png 智略 +1 Local output National Citizens Output: +5% 鲁莽 Rash 只是拥有知识还不够;知道如何运用知识,才是真智慧。
狂热 狂热Zealous zeal修正 热忱 +1 Happiness.png 不同文化组幸福度 −10% 宽容 Tolerant 被宗教的神秘精神鼓舞,[CHARACTER.GetPraenomen]的心中燃起熊熊烈火。

军事特质

A character can usually have only one military trait.

特质 个人 将军 对立特质 说明与注释
侵略如火 侵略如火Aggressive Martial.png 军略 +1
  • Unit heavy infantry.png 重步兵训练度 +5%
  • Unit war elephants.png 战象训练度 +5%
经过战争的磨砺,[CHARACTER.GetPraenomen]视[CHARACTER.GetHerHis]的兵法为一把凌厉的剑,直刺敌人心脏的最深处。
勇敢 勇敢Brave Martial.png 军略 +1
  • Morale of armies 陆军士气 +5%
  • Loyalty.png 忠诚增加几率 +2%
怯懦 Coward [CHARACTER.GetPraenomen]正视危险,志在取胜。
自信 自信Confident Martial.png 军略 +1
  • Unit heavy cavalry.png 重骑兵训练度 +5%
  • Unit chariots.png 战车训练度 +5%
相信自己的直觉是走向成功的第一步。
怯懦 怯懦Coward Martial.png 军略 −1
  • Morale of armies 陆军士气 -5%
  • Loyalty.png 忠诚增加几率 −2%
勇敢 Brave 在[CHARACTER.GetPraenomen]看来,继续存活比死亡更为可取,无论活得是否体面。
纪律严明 纪律严明Disciplined Martial.png 军略 +1 Discipline.png 训练度 +5% 对[CHARACTER.GetPraenomen]来说,没有什么比规行矩步更重要。
见解独到 见解独到Original Thinker Martial.png 军略 +1 Martial.png 围攻能力 +10% 战争后勤需要一定的创造力,[CHARACTER.GetPraenomen]看起来具备这种能力。
战术古板 战术古板Tactically Inflexible Martial.png 军略 −1 Reinforcement speed.png 补员速度 −10% 补给线、撤退路线和全面良好的规划对[CHARACTER.GetPraenomen]来说毫无意义。
战术家 战术家Tactician Martial.png 军略 +1
  • Unit archers.png 弓兵训练度 +5%
  • Unit light infantry.png 轻步兵训练度 +5%
  • Unit horse archers.png 弓骑兵训练度 +5%
普通人只能看到流于表面的刀光剑影,而[CHARACTER.GetPraenomen]却能洞穿敌人的套路、弱点,并抓住最终的——胜利。
坚毅 坚毅Steadfast Martial.png 军略 +1
  • Unit heavy infantry.png 重步兵训练度 +5%
  • Unit war elephants.png 战象训练度 +5%
[CHARACTER.GetName]的决心在军中广为流传,这份品质已经感染了[CHARACTER.GetSheHe]麾下的每一名士兵。

健康特质

Health traits represent various health conditions, mostly detrimental and sometimes fatal.

特质 个人 统治者 先天 说明与注释
关节炎 关节炎Arthritis
  • Finesse.png 智略 −1
  • Martial.png 军略 −1
No 关节炎通常被认为是身体自然衰退的结果,在全世界都很普遍。关节僵硬、损伤和疼痛是部分常见症状。
不孕 不孕Barren Fertility.png 生育能力 −10 No 对于育龄妇女来说,丧失受孕能力是一种可怕的痛苦。
失明 失明Blind Finesse.png 智略 −3 No 失明可能是先天的,也可能是由许多致命疾病引起的。在某些文化中,盲人被尊为圣人。
出血热 出血热Bloody Flux
  • Martial.png 军略 −4
  • Finesse.png 智略 −4
  • zeal修正 热忱 +1
  • Health.png 健康 −4
No 在历史的不同时期,出血热都肆虐过地中海诸国和其他地区。这种疾病通常是致命的,并伴有呕吐、细胞坏死和内出血症状。

游戏代码叫作 hemorrhagic_fever

脑损伤 脑损伤Brain Damaged
  • Charisma.png 魅力 −3
  • Martial.png 军略 −3
  • Finesse.png 智略 −3
  • zeal修正 热忱 −3
  • Health.png 健康 −0.3
No 脑损伤是一种可怕的损伤,让患者只剩一具空壳。这种损伤可以由多类炎症或身体受伤引起,患者通常需要在余生持续接受护理。
癌症 癌症Cancer
  • Charisma.png 魅力 −2
  • Finesse.png 智略 −2
  • zeal修正 热忱 −2
  • Martial.png 军略 −2
  • Health.png 健康 −2
No 癌症有多种形式,患上癌症如同被判处死刑。
阉人 阉人Castrated Fertility.png 生育能力 −10 No 阉割是一种极端的处理和惩罚方式,但有时又作为一种提升奴隶身份阶级的手段。其抑制或剥夺了男性生育的能力。
痴呆症 痴呆症Dementia
  • Charisma.png 魅力 −2
  • Finesse.png 智略 −2
  • zeal修正 热忱 −2
  • Martial.png 军略 −2
  • Health.png 健康 −2
No 痴呆症会侵蚀人的心智,患者仿佛失去灵魂,只留皮囊于人世。
沮丧消沉 沮丧消沉Depressed
  • Charisma.png 魅力 −1
  • Finesse.png 智略 −1
  • Health.png 健康 −0.1
No 抑郁症就像一片乌云笼罩着[CHARACTER.GetPraenomen],甚至连悲伤远远不及于此。每个动作都是机械的;说出的每一句话都是在演戏。[CHARACTER.GetSheHe]所感受到的,只有活着带来的无情讽刺。
白喉 白喉Diphtheria Health.png 健康 −2 No 一种可怕的传染病,表现为不寻常的病变、咽喉症状和萎靡不振。
痢疾 痢疾Dysentery
  • Martial.png 军略 −1
  • Finesse.png 魅力 −1
  • Health.png 健康 −0.5
No 痢疾是一种肠道疾病,如治疗得当,通常可以得到控制。然而,由于痢疾引发的脱水往往会导致严重的并发症,并可能导致死亡,特别是在污水源头周围。
癫痫 癫痫Epileptic
  • Finesse.png 智略 −1
  • zeal修正 热忱 +2
  • Health.png 健康 −0.2
Diplomatic reputation.png 外交声誉 −1 Yes 癫痫必然会缩短[CHARACTER.GetPraenomen]的寿命,但[CHARACTER.GetHerHis]的信念也因此更强大。
美丽 美丽Fair Max friends 最大好友数量 +1 Yes [CHARACTER.GetPraenomen]超凡脱俗的美貌赚足了回头率。
虚弱 虚弱Frail
  • Martial.png 军略 −1
  • Health.png 健康 −0.05
No 虚弱可能由任何数量的遗传性疾病引起,并且通常会影响患病者的一生,使其比同龄人体弱,并且通常更容易感染其他疾病。
坏疽 坏疽Gangrene
  • Martial.png 军略 −3
  • Finesse.png 智略 −3
  • Health.png 健康 −3
No 坏疽是指没有足够血液供应的组织坏死感染,可能会在严重受伤、暴露于极度寒冷环境和某些体内并发症后出现。
痛风 痛风Gout
  • Finesse.png 智略 −1
  • Martial.png 军略 −1
  • Health.png 健康 −1
No 痛风通常是由奢侈的生活方式造成,会导致慢性疼痛,还有很多其他更严重的并发症。
驼背 驼背Hunchback Martial.png 军略 −1 Yes 身体畸形让[CHARACTER.GetPraenomen]无法享受生命中的一些乐趣。
近亲缺陷 近亲缺陷Inbred
  • Charisma.png 魅力 −2
  • Finesse.png 智略 −1
  • Martial.png 军略 −1
  • Fertility.png 生育能力 −30%
  • Health.png 健康 −0.1
Yes 一代又一代的近亲繁殖可能会造成……意想不到的结果。
残疾 残疾Invalid Martial.png 军略 −3 No [CHARACTER.GetPraenomen]只能完成最基本的动作,必须得靠[CHARACTER.GetHerHis]的幻想来冒险。
感染 感染Infection Health.png 健康 −0.2 No 病痛早期阶段是最难辨别的。虽然最终可能只会导致很轻微的疾病,但也可能会发展成更严重的疾病。
炎症 炎症Inflammation
  • Finesse.png 智略 −1
  • Charisma.png 魅力 −1
No 肿胀和炎症是常见疾病,其主要症状是压痛和疼痛,同时也是某些潜在健康问题的症兆。
患麻风病 患麻风病Leper
  • Fertility.png 生育能力 −1
  • Health.png 健康 −0.5
  • Popularity.png 每月人气 −0.2
No 所有人都不敢接触麻风病人;这种可怕的疾病会慢慢侵蚀肉体,直到生命终结。
跛行 跛行Limp Martial.png 军略 −2 Yes 旧疾令[CHARACTER.GetPraenomen]无法行动自如。
口齿不清 口齿不清Lisp Finesse.png 智略 −1 Yes 轻微的语言障碍有时候会让[CHARACTER.GetPraenomen]倍感压力。
疯狂 疯狂Lunatic
  • Martial.png 军略 −2
  • Finesse.png 智略 −2
  • Charisma.png 魅力 +2
  • zeal修正 热忱 +2
  • Health.png 健康 −0.2
Yes 毫不含糊地说,[CHARACTER.GetName]是个彻头彻尾的疯子。
Maimed 残废Maimed Martial.png 军略 −2 No [CHARACTER.GetPraenomen]全身上下都是令人恐怖的伤疤。
Maniac 癫狂Maniac
  • Health.png 健康 −0.1
  • Charisma.png 魅力 −2
  • Finesse.png 智略 +2
Yes [CHARACTER.GetPraenomen]时而大发雷霆,时而心平气和,与海洋一样变化多端、神秘莫测。

游戏代码叫作 schizophrenic

Mentagra 羊须疮Mentagra Charisma.png 魅力 −2 No 羊须疮是一种神秘的疾病,被认为是通过亲吻和身体接触传播,症状为面部皮疹,伴有疮和严重的不适。
Mourning 哀悼Mourning
  • Charisma.png 魅力 −2
  • zeal修正 热忱 −2
  • Health.png 健康 −0.2
No 失去所爱的人比任何肉体上的创伤都更令人痛苦。
独眼 独眼One-Eyed Martial.png 军略 −1 No 一只眼睛失明会彻底改变深度知觉。安提柯王朝的创始人——安提柯在战斗中失去一只眼睛后,获得了绰号“独眼”。
瘫痪 瘫痪Paralysis
  • Martial.png 军略 −4
  • Health.png 健康 −0.3
No 局部瘫痪可能由多种原因引起,包括神经或脑损伤。
Plague 染疫Plague Health.png 健康 −2 No 人们对瘟疫讳莫如深;即使是疑似感染瘟疫的人也往往会被处死。
患肺病 患肺病Pneumonia Health.png 健康 −1 No 肺病是一种十分很常见的疾病,部分原因在于建成区恶劣的空气质量。尽管这种疾病多数情况下会自然痊愈,但病情极易恶化的特点依然使得肺病成为一种死亡率颇高的疫病。
疱疹 疱疹Pox
  • Charisma.png 魅力 −2
  • Fertility.png 生育能力 −20%
  • Health.png 健康 −0.1
No 性病在古代世界很常见。虽然有些病症尚未以全貌出现,但其他的已有据可查,奇怪的是,人们常常认为这种疾病可以通过增加性活动来治愈。
寻求治疗 寻求治疗Seeking Treatment Health.png 健康 +0.05 No 医学是一门扑朔迷离的学问,但再怎么说也比什么不做受病痛折磨要好。
紧张不安 紧张不安Stressed Finesse.png 智略 −1 No 有些事情是无法忍受的;对[CHARACTER.GetPraenomen]来说,这种事情说的就是怀胎到第九个月。
口吃 口吃Stutter Charisma.png 魅力 −1 Yes 在公共场合演讲对于[CHARACTER.GetPraenomen]尤其具有挑战性。
丑陋 丑陋Ugly
  • Charisma.png 魅力 −1
  • Fertility.png 生育能力 −20%
Yes [CHARACTER.GetPraenomen]在情场总是不如意。
受伤 受伤Wounded
  • Martial.png 军略 −1
  • Health.png 健康 −0.1
No [CHARACTER.GetPraenomen]身上有着过去留下的重伤伤痕。

身份特质

Status traits represent a character's current activities, lifestyle, reputation, or heritage.

特质 个人 统治者 将军 说明与注释
安提柯的血脉 安提柯的血脉Blood of Antigonus
  • Prominence.png 名望 +20
  • Finesse.png 智略 +1
  • Aggressive expansion.png 侵略性扩张变化−0.1
  • Fort defense.png (全局)要塞防御 +10%
“独眼”安提柯曾是亚历山大大帝最忠诚的总督,在亚历山大死后不久,他击败佩尔狄卡斯,一跃成为强权之一。作为第一个自行称王的继业者,他得到了其忠诚的家族的支持,并在虚弱不堪的希腊诸邦中建立了良好的声誉。

该特质可以通过父系遗传。 Given to members of the Phrygian Antigonid dynasty at game start, and inherited patrilineally. 游戏代码叫作 antigonids

安提帕特的血脉 安提帕特的血脉Blood of Antipatros
  • Prominence.png 名望 +20
  • Charisma.png 魅力 +1
  • build_cost修正 建造花费 −10%
  • Legitimacy.png 每月正统性 +0.05
作为亚历山大的好友,在亚历山大的远征期间安提帕特负责驻守马其顿。他对亚历山大极尽忠诚,并且在位期间对希腊诸城邦国咄咄逼人。他的儿子,卡山德则相反。卡山德对亚历山大的轻蔑之情路人皆知,而他的遗志则是建立和复原诸多名城。

该特质可以通过父系遗传。 Given to members of the Macedonian Antipatrid dynasty at game start, and inherited patrilineally. 游戏代码叫作 antipatrid

阿吉德的血脉 阿吉德的血脉Blood of the Argeads
  • Prominence.png 名望 +20
  • Martial.png 军略 +1
  • Aggressive expansion.png 侵略性扩张影响 −10%
  • Legitimacy.png 每月正统性 +0.05
阿那克萨图斯曾说“大千世界无穷尽也”,亚历山大听到不禁潸然泪下;他的好友问他何故落泪,亚历山大答道:“世界无穷无尽,我却连一小界也未能征服,这难道不让人悲痛么?”

该特质可以通过父系或母系遗传。 Given to Thessalonike Argead, wife of Basileus Cassander of Macedon, at game start, and inherited by her descendants born after game start. 游戏代码叫作 argeads

拉吉底的血脉 拉吉底的血脉Blood of the Lagidae
  • Prominence.png 名望 +20
  • zeal修正 热忱 +1
  • Happiness.png 不同文化组幸福度 +15%
  • Research points.png 研究点(修正) +5%
由于从小就随侍亚历山大左右,拉吉底家族的“救主”托勒密,成为了亚历山大麾下的首批七名近身护卫官之一。巴比伦分封协议之后,他将大本营安在了埃及,其治下人口文化错综复杂,但他仍旧以公正之道将自己的领土治理的井井有条。他的长盛王朝以在赞助艺术、哲学、科学方面的深远影响而广为后人所知。

该特质可以通过父系遗传。 Given to members of the Egyptian Lagid dynasty at game start, and inherited patrilineally. 游戏代码叫作 lagids

吕西马库斯的血脉 吕西马库斯的血脉Blood of Lysimachus
  • Prominence.png 名望 +20
  • Martial.png 军略 +1
  • Diplomatic reputation.png 外交声誉 +1
  • Martial.png 处决花费 −25%
亚历山大大帝的密友,同时也是传奇的近身护卫官之一;吕西马库斯是一位无情且狡诈的将军,他对继业者之间的外交关系是掌控的最好的。

该特质可以通过父系遗传。 Given to members of the Thracian Alcimachid dynasty at game start, and inherited patrilineally. 游戏代码叫作 alcimachid

塞琉古的血脉 塞琉古的血脉Blood of Seleucus
  • Prominence.png 名望 +20
  • Finesse.png 智略 +1
  • Change governor policy cost 改变总督政策花费 −25%
  • Corruption.png 每月腐败 −5%
与其他继业者不同,塞琉古在亚历山大征服期间只是一个地位平平的人。在一系列是胜利与失败之后,塞琉古最终在“救主”托勒密的帮助下建立了自己的领地,并开始了一场重夺亚历山大帝国东部地区的战役。由于强权环绕,塞琉古不可避免的成为了一位无情且狡诈的领袖。

该特质可以通过父系遗传。 Given to members of the Seleucid dynasty of Persia at game start, and inherited patrilineally. 游戏代码叫作 seleucids

征服者 征服者Conqueror Prominence.png 名望 +10 Tributary opinion of us.png 朝贡国对我们的好感 +5 assault_ability修正 (强攻)攻击能力 +10% 正如[CHARACTER.GetName]的许多先辈一样,[CHARACTER.GetHerHim]负有征服者的称号——以及与之相系的责任。

Random chance to be granted to a general after victory in battle.

舌灿莲花 舌灿莲花Orator Charisma.png 魅力 +1
  • Senate influence 元老院影响力 +0.1
  • Legitimacy.png 每月正统性 +0.1
[CHARACTER.GetName]的演讲妙语连珠,仅仅是他的声音就足以让人停下脚步侧耳倾听。
奥运会竞争者 奥运会竞争者Olympic Competitor
  • Loyalty.png 每月忠诚 +0.2
  • No Cannot be given jobs in government, political office or military command
[CHARACTER.GetName]前来参加奥运会比赛,将他的所有精力都集中在了体育赛事上。

Given to all characters who are chosen to participate in the Olympics.

诗人 诗人Poet
  • Martial.png 军略 −1
  • Charisma.png 魅力 +1
Improve opinion maximum 提高好感度的最大值 +10% [CHARACTER.GetPraenomen]拥有以新颖的方式表达[CHARACTER.GetHimselfHerself]自己的天赋。
胜利者 胜利者Victorious
  • Prominence.png 名望 +20
  • Popularity.png 每月人气 +0.1
[CHARACTER.GetPraenomen]成为了荣耀的代名词——愿[CHARACTER.GetSheHe]战无不胜,令[CHARACTER.GetHerHis]的敌人俯首称臣!

Random chance to be granted to a general after victory in battle.

基本信息

角色还拥有私人财富和四项基本信息:

  • Popularity.png 人缘(Popularity) is a measure of how the people see the character. In republics high popularity characters are more likely to elected leader of the republic. However even monarchies cannot ignore popular people.
  • Loyalty.png 忠心(Loyalty) is a measure of a character's loyalty to the state. Disloyal characters are more likely to cause problems to a ruler than loyal ones. However even the most loyal of characters has their limit.
  • Prominence.png 名望(Prominence) represents the fame of the character. Jobs and titles help bring characters to public attention.
  • Corruption.png 腐败(Corruption) is a measurement of this character’s willingness to engage in underhanded practices. Greed, bribery and the bending of rules come hand-in-hand with high corruption.

健康

The Health stat of a character ranges from 0 to 100, and is increased or decreased by various traits. If the health of a character reaches 0, that character will die. Using the Seek Treatment character interaction will increase the health of the character.

人际关系

Characters have parents, will be able to marry and get children, just as you’d expect. They can also have friends and rivals.

职位

Characters can be given various roles. Besides being ruler of a country, they could be assigned to govern a province, command an army, handle research or be given a role in the government. Some countries allow women to be given offices, and some do not.

政府中的职位包括:

  • 执政官(Consul)
  • 裁判官(Praetor)
  • 监察官(Censor)
  • 军事保民官(Tribunus Militus)
  • 医护官(Vulnerarius)

Tyranny

Tyranny is accumulated by the player by performing acts such as imprisoning characters on false charges, crucifying people, sacrificing infants, or other things generally considered malevolent to the populace. Tyranny is tracked by a meter, and as it increases, so do the negative ramifications for the player's country.

互动

There are lots of different interactions you can do with and on your characters, including arranging marriages, bribe them, loan from them, or even sacrifice them if your religions so permit and desire. Interactions can cost powers or gold.

互动 说明
Appoint Dictator Can be done to a ruler in a republic when at war or during a civil war. This will allow him to do any diplomatic or character interaction without the Senate interfering, at least until the end of the war.
Assassinate Foreign characters can be attempted to assassinate.
Banish Forces a previously imprisoned character to leave the country.
Bribe Increases the loyalty of a character.
Execute Kills a character.
Free Hands Increases loyalty and corruption if the character is a governor.
Hold Games Costs money and increases the popularity of the current ruler.
Imprison Imprisons a character.
Inspire Disloyalty Reduces the loyalty and increases the corruption of a foreign character.
Loan Loans money from a wealthy character. They will want it back later, however.
Marry Ruler Works if the ruler and target are different genders and are both unmarried.
Recruit Gets a foreign character to leave their nation and work for you.
Recruit General Gets a foreign general to leave their nation with their army and join you.
Release Prisoner Releases a character from prison.
Repay Loan Repays a loan taken from a character.
Sacrifice Prisoner Some religions allow you to sacrifice prisoners of war, making your tribesmen happy and productive and allowing you to stay tribal.
Seek/Stop Treatment Increases the health of a character.
Seduce Governor Convince a governor to join your cause.
Smear Character Reduces the popularity of a character.

参考资料


国内政策 国家属性人物内战文化政府传承法律国家理念职位叛乱宗教科技
经济政策 建筑经济食物奇观人口贸易商品
省份 区域省份领土殖民地产
军事 军事传统陆军陆军单位陆战海军围城海战
对外政策 条约战争宣战理由宣称外交附属国蛮族
脚本 事件决议使命
其他 成就对手国家游戏配置