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	<title>Deluxe Edition Hellenistic body events - 版本历史</title>
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		<title>Pokewiz：​merge from offical wiki</title>
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		<summary type="html">&lt;p&gt;merge from offical wiki&lt;/p&gt;
&lt;p&gt;&lt;b&gt;新页面&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Version|1.5}}&lt;br /&gt;
This page lists the events for the Alexander&amp;#039;s Body event chain, which allows different countries to steal the location of the body (which starts in Alexandreia, {{flag|Egypt}}) and gives special bonuses to the province where his tomb is built and the country that holds the prestigious monument. The events here can trigger only if the [[Hellenistic World Flavor Pack|&amp;#039;&amp;#039;&amp;#039;Hellenistic World Flavor Pack&amp;#039;&amp;#039;&amp;#039;]] DLC, part of the Deluxe Edition Upgrade Pack, is enabled.&amp;lt;ref&amp;gt;These events can be found in {{path|events/dde/dde_hellenistic_body.txt}}.&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Events ==&lt;br /&gt;
{{box wrapper}}&lt;br /&gt;
{{Event&lt;br /&gt;
|version = 1.5&lt;br /&gt;
|collapse = yes&lt;br /&gt;
|event_id = dhe_body.3&lt;br /&gt;
|event_name = (Hidden event)&lt;br /&gt;
|trigger = &lt;br /&gt;
* The &amp;#039;&amp;#039;&amp;#039;Hellenistic World Flavor Pack&amp;#039;&amp;#039;&amp;#039; DLC is active&lt;br /&gt;
* Province is the location of Alexander&amp;#039;s body&lt;br /&gt;
** Note: this is checked through the &amp;#039;&amp;#039;alexander_body_location&amp;#039;&amp;#039; variable&lt;br /&gt;
|triggered only = Change in the province&amp;#039;s owner&lt;br /&gt;
|immediate = &lt;br /&gt;
* Save the current province as &amp;#039;&amp;#039;body_province&amp;#039;&amp;#039;&lt;br /&gt;
* Province owner gets the event [[#dhe_body.5|&amp;#039;&amp;#039;&amp;#039;Tomb of an Emperor&amp;#039;&amp;#039;&amp;#039;]] in &amp;#039;&amp;#039;&amp;#039;30 - 60&amp;#039;&amp;#039;&amp;#039; days&lt;br /&gt;
|options = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Event&lt;br /&gt;
|version = 1.5&lt;br /&gt;
|collapse = yes&lt;br /&gt;
|event_id = dhe_body.4&lt;br /&gt;
|event_name = (Hidden event)&lt;br /&gt;
|trigger = &lt;br /&gt;
* The &amp;#039;&amp;#039;&amp;#039;Hellenistic World Flavor Pack&amp;#039;&amp;#039;&amp;#039; DLC is active&lt;br /&gt;
* Is {{flag|Egypt}}&lt;br /&gt;
|triggered only = Game start&lt;br /&gt;
|immediate = &lt;br /&gt;
* For the province of Alexandreia (516):&lt;br /&gt;
** Set the province as the location of Alexander&amp;#039;s body and Alexander&amp;#039;s mausoleum&lt;br /&gt;
*** Note: this is set through the &amp;#039;&amp;#039;alexander_body_location&amp;#039;&amp;#039; and &amp;#039;&amp;#039;mausoleum_constructed&amp;#039;&amp;#039; variables, respectively&lt;br /&gt;
** Add the modifier &amp;#039;&amp;#039;&amp;#039;Conqueror&amp;#039;s Mausoleum&amp;#039;&amp;#039;&amp;#039; until the &amp;#039;&amp;#039;&amp;#039;end of the game&amp;#039;&amp;#039;&amp;#039;, giving:&lt;br /&gt;
*** {{icon|local population growth}} {{green|+0.10%}} Local Population Growth&lt;br /&gt;
*** {{icon|unintegrated culture group happiness}} {{green|+3%}} Unintegrated Culture Group Happiness&lt;br /&gt;
*** {{icon|happiness}} {{green|+10%}} Local Population Happiness&lt;br /&gt;
** If the Mausoleum of Alexander wonder model has not yet been placed, show it in the province&lt;br /&gt;
|options = &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Event&lt;br /&gt;
|version = 1.5&lt;br /&gt;
|collapse = yes&lt;br /&gt;
|event_id = dhe_body.5&lt;br /&gt;
|event_name = Tomb of an Emperor&lt;br /&gt;
| cond_event_text = yes&lt;br /&gt;
|event_text = After the recent conquest of [SCOPE.sP(&amp;#039;body_province&amp;#039;).GetName], our warriors spent much time prowling the streets for spoils.&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;During this predatory but tolerated activity, one of our loyal officers reported coming across a sombre edifice shrouded in an atmosphere of majesty, the likes of which he had never before experienced. On closer inspection, this mighty building contained naught but a single sarcophagus, which the we believe belonged to [ROOT.GetCountry.Custom(&amp;#039;get_knowledge_of_alexander&amp;#039;)]. [SCOPE.sP(&amp;#039;body_province&amp;#039;).Custom(&amp;#039;why_is_there_a_body_here&amp;#039;)]&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;Possessing the tomb of this great warrior is bound to bring us great prestige, not to mention the jealousy of our peers. It is true, however, that this great man commanded such respect that others may seek to wrest his body from us.&lt;br /&gt;
|trigger = &lt;br /&gt;
* The &amp;#039;&amp;#039;&amp;#039;Hellenistic World Flavor Pack&amp;#039;&amp;#039;&amp;#039; DLC is active&lt;br /&gt;
* The &amp;#039;&amp;#039;body_province&amp;#039;&amp;#039; is the location of Alexander&amp;#039;s body&lt;br /&gt;
** Note: &amp;#039;&amp;#039;body_province&amp;#039;&amp;#039; is the province that this event was sent from, and checks for the &amp;#039;&amp;#039;alexander_body_location&amp;#039;&amp;#039; variable&lt;br /&gt;
|triggered only = a [[#dhe_body.3|&amp;#039;&amp;#039;&amp;#039;Hidden Event&amp;#039;&amp;#039;&amp;#039;]]&lt;br /&gt;
|option_conditions = yes&lt;br /&gt;
|options = {{Option&lt;br /&gt;
|option_text = To disturb him would be sacrilege.&lt;br /&gt;
|effect =&lt;br /&gt;
* Current ruler gains {{icon|popularity}} {{green|15}} popularity&lt;br /&gt;
* Gain {{icon|stability}} {{green|6}} stability&lt;br /&gt;
}}&lt;br /&gt;
{{Option&lt;br /&gt;
|trigger = Owns Eboracum (2075), and Alexander&amp;#039;s Body is not already there&lt;br /&gt;
|option_text = He shall rest in the county of the Gods themselves.&lt;br /&gt;
|effect =&lt;br /&gt;
* Remove Alexander&amp;#039;s Body, Alexander&amp;#039;s Mausoleum, and related modifiers, and the Mausoleum of Alexander wonder model from &amp;#039;&amp;#039;body_province&amp;#039;&amp;#039;&lt;br /&gt;
* For the territory of Eboracum (2075):&lt;br /&gt;
** Set the province as the location of Alexander&amp;#039;s body&lt;br /&gt;
*** Note: this is set through the &amp;#039;&amp;#039;alexander_body_location&amp;#039;&amp;#039; variable&lt;br /&gt;
** Get the variable &amp;#039;&amp;#039;body_in_transit&amp;#039;&amp;#039; for 299 days&lt;br /&gt;
** Trigger the event [[#dhe_body.6|&amp;#039;&amp;#039;&amp;#039;Resting Place of a Conqueror&amp;#039;&amp;#039;&amp;#039;]] in &amp;#039;&amp;#039;&amp;#039;300&amp;#039;&amp;#039;&amp;#039; days&lt;br /&gt;
** Get the modifier &amp;#039;&amp;#039;&amp;#039;God&amp;#039;s Own County&amp;#039;&amp;#039;&amp;#039; until the &amp;#039;&amp;#039;&amp;#039;end of the game&amp;#039;&amp;#039;&amp;#039;, giving:&lt;br /&gt;
*** {{icon|slaves for surplus}} {{green|-2}} Slaves needed for Local Surplus&lt;br /&gt;
}}&lt;br /&gt;
{{Option&lt;br /&gt;
|trigger = Owns Birka (6030), and Alexander&amp;#039;s Body is not already there&lt;br /&gt;
|option_text = There is truly only one place worthy of Alexander.&lt;br /&gt;
|effect =&lt;br /&gt;
* Remove Alexander&amp;#039;s Body, Alexander&amp;#039;s Mausoleum, and related modifiers, and the Mausoleum of Alexander wonder model from &amp;#039;&amp;#039;body_province&amp;#039;&amp;#039;&lt;br /&gt;
* For the territory of Birka (6030):&lt;br /&gt;
** Set the province as the location of Alexander&amp;#039;s body&lt;br /&gt;
*** Note: this is set through the &amp;#039;&amp;#039;alexander_body_location&amp;#039;&amp;#039; variable&lt;br /&gt;
** Get the variable &amp;#039;&amp;#039;body_in_transit&amp;#039;&amp;#039; for 300 days&lt;br /&gt;
** Trigger the event [[#dhe_body.6|&amp;#039;&amp;#039;&amp;#039;Resting Place of a Conqueror&amp;#039;&amp;#039;&amp;#039;]] in &amp;#039;&amp;#039;&amp;#039;300&amp;#039;&amp;#039;&amp;#039; days&lt;br /&gt;
** Get the modifier &amp;#039;&amp;#039;&amp;#039;Arctic Slumber&amp;#039;&amp;#039;&amp;#039; until the &amp;#039;&amp;#039;&amp;#039;end of the game&amp;#039;&amp;#039;&amp;#039;, giving:&lt;br /&gt;
*** [[File:Local ship recruit speed.png|28px]] {{red|-50%}} Ship Recruit Speed&lt;br /&gt;
*** {{icon|base resources}} {{green|-1}} Base Resource Production&lt;br /&gt;
}}&lt;br /&gt;
{{Option&lt;br /&gt;
|trigger = Owns Lavinium (3), and Alexander&amp;#039;s Body is not already there&lt;br /&gt;
|option_text = To overlook Rome is reward indeed.&lt;br /&gt;
|effect =&lt;br /&gt;
* Remove Alexander&amp;#039;s Body, Alexander&amp;#039;s Mausoleum, and related modifiers, and the Mausoleum of Alexander wonder model from &amp;#039;&amp;#039;body_province&amp;#039;&amp;#039;&lt;br /&gt;
* For the territory of Lavinium (3):&lt;br /&gt;
** Set the province as the location of Alexander&amp;#039;s body&lt;br /&gt;
*** Note: this is set through the &amp;#039;&amp;#039;alexander_body_location&amp;#039;&amp;#039; variable&lt;br /&gt;
** Get the variable &amp;#039;&amp;#039;body_in_transit&amp;#039;&amp;#039; for 300 days&lt;br /&gt;
** Trigger the event [[#dhe_body.6|&amp;#039;&amp;#039;&amp;#039;Resting Place of a Conqueror&amp;#039;&amp;#039;&amp;#039;]] in &amp;#039;&amp;#039;&amp;#039;300&amp;#039;&amp;#039;&amp;#039; days&lt;br /&gt;
** Get the modifier &amp;#039;&amp;#039;&amp;#039;Capitoline Vista&amp;#039;&amp;#039;&amp;#039; until the &amp;#039;&amp;#039;&amp;#039;end of the game&amp;#039;&amp;#039;&amp;#039;, giving:&lt;br /&gt;
*** [[File:Local ship recruit speed.png|28px]] {{green|+1000}} Local Manpower&lt;br /&gt;
*** [[File:Local start experience.png|28px]] {{green|+50%}} Cohort Starting Experience&lt;br /&gt;
}}&lt;br /&gt;
{{Option&lt;br /&gt;
|trigger = Owns Alexandreia (516), and Alexander&amp;#039;s Body is not already there&lt;br /&gt;
|option_text = Return him to the banks of the Nile.&lt;br /&gt;
|effect =&lt;br /&gt;
* Remove Alexander&amp;#039;s Body, Alexander&amp;#039;s Mausoleum, and related modifiers, and the Mausoleum of Alexander wonder model from &amp;#039;&amp;#039;body_province&amp;#039;&amp;#039;&lt;br /&gt;
* For the territory of Alexandreia (516):&lt;br /&gt;
** Set the province as the location of Alexander&amp;#039;s body&lt;br /&gt;
*** Note: this is set through the &amp;#039;&amp;#039;alexander_body_location&amp;#039;&amp;#039; variable&lt;br /&gt;
** Get the variable &amp;#039;&amp;#039;body_in_transit&amp;#039;&amp;#039; for 300 days&lt;br /&gt;
** Trigger the event [[#dhe_body.6|&amp;#039;&amp;#039;&amp;#039;Resting Place of a Conqueror&amp;#039;&amp;#039;&amp;#039;]] in &amp;#039;&amp;#039;&amp;#039;300&amp;#039;&amp;#039;&amp;#039; days&lt;br /&gt;
** Get the modifier &amp;#039;&amp;#039;&amp;#039;Final Resting Place&amp;#039;&amp;#039;&amp;#039; until the &amp;#039;&amp;#039;&amp;#039;end of the game&amp;#039;&amp;#039;&amp;#039;, giving:&lt;br /&gt;
*** {{icon|citizen output}} {{green|+50%}} Local Citizen Output&lt;br /&gt;
}}&lt;br /&gt;
{{Option&lt;br /&gt;
|trigger = Owns Aigeai (428), and Alexander&amp;#039;s Body is not already there&lt;br /&gt;
|option_text = Let him return to his ancestors.&lt;br /&gt;
|effect =&lt;br /&gt;
* Remove Alexander&amp;#039;s Body, Alexander&amp;#039;s Mausoleum, and related modifiers, and the Mausoleum of Alexander wonder model from &amp;#039;&amp;#039;body_province&amp;#039;&amp;#039;&lt;br /&gt;
* For the territory of Aigeai (428):&lt;br /&gt;
** Set the province as the location of Alexander&amp;#039;s body&lt;br /&gt;
*** Note: this is set through the &amp;#039;&amp;#039;alexander_body_location&amp;#039;&amp;#039; variable&lt;br /&gt;
** Get the variable &amp;#039;&amp;#039;body_in_transit&amp;#039;&amp;#039; for 300 days&lt;br /&gt;
** Trigger the event [[#dhe_body.6|&amp;#039;&amp;#039;&amp;#039;Resting Place of a Conqueror&amp;#039;&amp;#039;&amp;#039;]] in &amp;#039;&amp;#039;&amp;#039;300&amp;#039;&amp;#039;&amp;#039; days&lt;br /&gt;
** Get the modifier &amp;#039;&amp;#039;&amp;#039;Family Burial&amp;#039;&amp;#039;&amp;#039; until the &amp;#039;&amp;#039;&amp;#039;end of the game&amp;#039;&amp;#039;&amp;#039;, giving:&lt;br /&gt;
*** {{icon|province loyalty}} {{green|+0.10}} Territory Provincial Loyalty&lt;br /&gt;
*** {{icon|freeman output}} {{green|+50%}} Local Freemen Output&lt;br /&gt;
}}&lt;br /&gt;
{{Option&lt;br /&gt;
|trigger = Owns Babylon (918), and Alexander&amp;#039;s Body is not already there&lt;br /&gt;
|option_text = The King of Kings deserves his rightful throne.&lt;br /&gt;
|effect =&lt;br /&gt;
* Remove Alexander&amp;#039;s Body, Alexander&amp;#039;s Mausoleum, and related modifiers, and the Mausoleum of Alexander wonder model from &amp;#039;&amp;#039;body_province&amp;#039;&amp;#039;&lt;br /&gt;
* For the territory of Babylon (918):&lt;br /&gt;
** Set the province as the location of Alexander&amp;#039;s body&lt;br /&gt;
*** Note: this is set through the &amp;#039;&amp;#039;alexander_body_location&amp;#039;&amp;#039; variable&lt;br /&gt;
** Get the variable &amp;#039;&amp;#039;body_in_transit&amp;#039;&amp;#039; for 300 days&lt;br /&gt;
** Trigger the event [[#dhe_body.6|&amp;#039;&amp;#039;&amp;#039;Resting Place of a Conqueror&amp;#039;&amp;#039;&amp;#039;]] in &amp;#039;&amp;#039;&amp;#039;300&amp;#039;&amp;#039;&amp;#039; days&lt;br /&gt;
** Get the modifier &amp;#039;&amp;#039;&amp;#039;Alexander in Babylon&amp;#039;&amp;#039;&amp;#039; until the &amp;#039;&amp;#039;&amp;#039;end of the game&amp;#039;&amp;#039;&amp;#039;, giving:&lt;br /&gt;
*** {{icon|local tax}} {{green|+50%}} Local Tax&lt;br /&gt;
*** {{icon|civilization}} {{green|+10%}} Local Civilization Level&lt;br /&gt;
}}&lt;br /&gt;
{{Option&lt;br /&gt;
|trigger = Owns Margineia (6697), and Alexander&amp;#039;s Body is not already there&lt;br /&gt;
|option_text = He was truly the man who would be king.&lt;br /&gt;
|effect =&lt;br /&gt;
* Remove Alexander&amp;#039;s Body, Alexander&amp;#039;s Mausoleum, and related modifiers, and the Mausoleum of Alexander wonder model from &amp;#039;&amp;#039;body_province&amp;#039;&amp;#039;&lt;br /&gt;
* For the territory of Margineia (6697):&lt;br /&gt;
** Set the province as the location of Alexander&amp;#039;s body&lt;br /&gt;
*** Note: this is set through the &amp;#039;&amp;#039;alexander_body_location&amp;#039;&amp;#039; variable&lt;br /&gt;
** Get the variable &amp;#039;&amp;#039;body_in_transit&amp;#039;&amp;#039; for 300 days&lt;br /&gt;
** Trigger the event [[#dhe_body.6|&amp;#039;&amp;#039;&amp;#039;Resting Place of a Conqueror&amp;#039;&amp;#039;&amp;#039;]] in &amp;#039;&amp;#039;&amp;#039;300&amp;#039;&amp;#039;&amp;#039; days&lt;br /&gt;
** Get the modifier &amp;#039;&amp;#039;&amp;#039;The Man Who Would be King&amp;#039;&amp;#039;&amp;#039; until the &amp;#039;&amp;#039;&amp;#039;end of the game&amp;#039;&amp;#039;&amp;#039;, giving:&lt;br /&gt;
*** {{icon|province loyalty}} {{green|+0.10}} Territory Provincial Loyalty&lt;br /&gt;
*** {{icon|base resources}} {{green|+1}} Base Resource Production&lt;br /&gt;
}}&lt;br /&gt;
{{Option&lt;br /&gt;
|trigger = Owns Antigoneia (790), and Alexander&amp;#039;s Body is not already there&lt;br /&gt;
|option_text = Alexander must rest, surrounded by mighty men.&lt;br /&gt;
|effect =&lt;br /&gt;
* Remove Alexander&amp;#039;s Body, Alexander&amp;#039;s Mausoleum, and related modifiers, and the Mausoleum of Alexander wonder model from &amp;#039;&amp;#039;body_province&amp;#039;&amp;#039;&lt;br /&gt;
* For the territory of Antigoneia (790):&lt;br /&gt;
** Set the province as the location of Alexander&amp;#039;s body&lt;br /&gt;
*** Note: this is set through the &amp;#039;&amp;#039;alexander_body_location&amp;#039;&amp;#039; variable&lt;br /&gt;
** Get the variable &amp;#039;&amp;#039;body_in_transit&amp;#039;&amp;#039; for 300 days&lt;br /&gt;
** Trigger the event [[#dhe_body.6|&amp;#039;&amp;#039;&amp;#039;Resting Place of a Conqueror&amp;#039;&amp;#039;&amp;#039;]] in &amp;#039;&amp;#039;&amp;#039;300&amp;#039;&amp;#039;&amp;#039; days&lt;br /&gt;
** Get the modifier &amp;#039;&amp;#039;&amp;#039;Court of the Diadochi&amp;#039;&amp;#039;&amp;#039; until the &amp;#039;&amp;#039;&amp;#039;end of the game&amp;#039;&amp;#039;&amp;#039;, giving:&lt;br /&gt;
*** {{icon|slaves for surplus}} {{green|-1}} Slaves needed for Local Surplus&lt;br /&gt;
*** {{icon|slave output}} {{green|+12%}} Local Slave Output&lt;br /&gt;
}}&lt;br /&gt;
{{Option&lt;br /&gt;
|trigger = Owns Lysimacheia (350), and Alexander&amp;#039;s Body is not already there&lt;br /&gt;
|option_text = A new beginning for the greatest among us, seems appropriate.&lt;br /&gt;
|effect =&lt;br /&gt;
* Remove Alexander&amp;#039;s Body, Alexander&amp;#039;s Mausoleum, and related modifiers, and the Mausoleum of Alexander wonder model from &amp;#039;&amp;#039;body_province&amp;#039;&amp;#039;&lt;br /&gt;
* For the territory of Lysimacheia (350):&lt;br /&gt;
** Set the province as the location of Alexander&amp;#039;s body&lt;br /&gt;
*** Note: this is set through the &amp;#039;&amp;#039;alexander_body_location&amp;#039;&amp;#039; variable&lt;br /&gt;
** Get the variable &amp;#039;&amp;#039;body_in_transit&amp;#039;&amp;#039; for 300 days&lt;br /&gt;
** Trigger the event [[#dhe_body.6|&amp;#039;&amp;#039;&amp;#039;Resting Place of a Conqueror&amp;#039;&amp;#039;&amp;#039;]] in &amp;#039;&amp;#039;&amp;#039;300&amp;#039;&amp;#039;&amp;#039; days&lt;br /&gt;
** Get the modifier &amp;#039;&amp;#039;&amp;#039;A New Man&amp;#039;&amp;#039;&amp;#039; until the &amp;#039;&amp;#039;&amp;#039;end of the game&amp;#039;&amp;#039;&amp;#039;, giving:&lt;br /&gt;
*** {{icon|base resources}} {{green|+1}} Base Resource Production&lt;br /&gt;
*** {{icon|freeman output}} {{green|+100%}} Local Freemen Output&lt;br /&gt;
}}&lt;br /&gt;
{{Option&lt;br /&gt;
|trigger = Owns Sousa (946), and Alexander&amp;#039;s Body is not already there&lt;br /&gt;
|option_text = Lay him to rest amongst those he defeated.&lt;br /&gt;
|effect =&lt;br /&gt;
* Remove Alexander&amp;#039;s Body, Alexander&amp;#039;s Mausoleum, and related modifiers, and the Mausoleum of Alexander wonder model from &amp;#039;&amp;#039;body_province&amp;#039;&amp;#039;&lt;br /&gt;
* For the territory of Sousa (946):&lt;br /&gt;
** Set the province as the location of Alexander&amp;#039;s body&lt;br /&gt;
*** Note: this is set through the &amp;#039;&amp;#039;alexander_body_location&amp;#039;&amp;#039; variable&lt;br /&gt;
** Get the variable &amp;#039;&amp;#039;body_in_transit&amp;#039;&amp;#039; for 300 days&lt;br /&gt;
** Trigger the event [[#dhe_body.6|&amp;#039;&amp;#039;&amp;#039;Resting Place of a Conqueror&amp;#039;&amp;#039;&amp;#039;]] in &amp;#039;&amp;#039;&amp;#039;300&amp;#039;&amp;#039;&amp;#039; days&lt;br /&gt;
** Get the modifier &amp;#039;&amp;#039;&amp;#039;At a Site of Reconciliation&amp;#039;&amp;#039;&amp;#039; until the &amp;#039;&amp;#039;&amp;#039;end of the game&amp;#039;&amp;#039;&amp;#039;, giving:&lt;br /&gt;
*** {{icon|province loyalty}} {{green|+0.10}} Territory Provincial Loyalty&lt;br /&gt;
*** {{icon|slave output}} {{green|+50%}} Local Slave Output&lt;br /&gt;
}}&lt;br /&gt;
{{Option&lt;br /&gt;
|trigger = Owns Nineue (862), and Alexander&amp;#039;s Body is not already there&lt;br /&gt;
|option_text = Lay him at the banks of the Tigris; the lifeblood of his conquests.&lt;br /&gt;
|effect =&lt;br /&gt;
* Remove Alexander&amp;#039;s Body, Alexander&amp;#039;s Mausoleum, and related modifiers, and the Mausoleum of Alexander wonder model from &amp;#039;&amp;#039;body_province&amp;#039;&amp;#039;&lt;br /&gt;
* For the territory of Nineue (862):&lt;br /&gt;
** Set the province as the location of Alexander&amp;#039;s body&lt;br /&gt;
*** Note: this is set through the &amp;#039;&amp;#039;alexander_body_location&amp;#039;&amp;#039; variable&lt;br /&gt;
** Get the variable &amp;#039;&amp;#039;body_in_transit&amp;#039;&amp;#039; for 300 days&lt;br /&gt;
** Trigger the event [[#dhe_body.6|&amp;#039;&amp;#039;&amp;#039;Resting Place of a Conqueror&amp;#039;&amp;#039;&amp;#039;]] in &amp;#039;&amp;#039;&amp;#039;300&amp;#039;&amp;#039;&amp;#039; days&lt;br /&gt;
** Get the modifier &amp;#039;&amp;#039;&amp;#039;Alexander in Niniveh&amp;#039;&amp;#039;&amp;#039; until the &amp;#039;&amp;#039;&amp;#039;end of the game&amp;#039;&amp;#039;&amp;#039;, giving:&lt;br /&gt;
*** {{icon|province loyalty}} {{green|+0.10}} Territory Provincial Loyalty&lt;br /&gt;
*** {{icon|citizen output}} {{green|+50%}} Local Citizen Output&lt;br /&gt;
}}&lt;br /&gt;
{{Option&lt;br /&gt;
|trigger = Owns Athenai (416), and Alexander&amp;#039;s Body is not already there&lt;br /&gt;
|option_text = Install him in Athens; that he may act as a reminder of the results of hegemony.&lt;br /&gt;
|effect =&lt;br /&gt;
* Remove Alexander&amp;#039;s Body, Alexander&amp;#039;s Mausoleum, and related modifiers, and the Mausoleum of Alexander wonder model from &amp;#039;&amp;#039;body_province&amp;#039;&amp;#039;&lt;br /&gt;
* For the territory of Athenai (416):&lt;br /&gt;
** Set the province as the location of Alexander&amp;#039;s body&lt;br /&gt;
*** Note: this is set through the &amp;#039;&amp;#039;alexander_body_location&amp;#039;&amp;#039; variable&lt;br /&gt;
** Get the variable &amp;#039;&amp;#039;body_in_transit&amp;#039;&amp;#039; for 300 days&lt;br /&gt;
** Trigger the event [[#dhe_body.6|&amp;#039;&amp;#039;&amp;#039;Resting Place of a Conqueror&amp;#039;&amp;#039;&amp;#039;]] in &amp;#039;&amp;#039;&amp;#039;300&amp;#039;&amp;#039;&amp;#039; days&lt;br /&gt;
** Get the modifier &amp;#039;&amp;#039;&amp;#039;A Warning to Tyrants&amp;#039;&amp;#039;&amp;#039; until the &amp;#039;&amp;#039;&amp;#039;end of the game&amp;#039;&amp;#039;&amp;#039;, giving:&lt;br /&gt;
*** {{icon|citizen output}} {{green|+50%}} Local Citizen Output&lt;br /&gt;
*** {{icon|citizen happiness}} {{green|+12%}} Local Citizen Happiness&lt;br /&gt;
}}&lt;br /&gt;
{{Option&lt;br /&gt;
|trigger = Owns Rhodos (266), and Alexander&amp;#039;s Body is not already there&lt;br /&gt;
|option_text = As colossus himself; Rhodos seems a fitting resting place.&lt;br /&gt;
|effect =&lt;br /&gt;
* Remove Alexander&amp;#039;s Body, Alexander&amp;#039;s Mausoleum, and related modifiers, and the Mausoleum of Alexander wonder model from &amp;#039;&amp;#039;body_province&amp;#039;&amp;#039;&lt;br /&gt;
* For the territory of Rhodos (266):&lt;br /&gt;
** Set the province as the location of Alexander&amp;#039;s body&lt;br /&gt;
*** Note: this is set through the &amp;#039;&amp;#039;alexander_body_location&amp;#039;&amp;#039; variable&lt;br /&gt;
** Get the variable &amp;#039;&amp;#039;body_in_transit&amp;#039;&amp;#039; for 300 days&lt;br /&gt;
** Trigger the event [[#dhe_body.6|&amp;#039;&amp;#039;&amp;#039;Resting Place of a Conqueror&amp;#039;&amp;#039;&amp;#039;]] in &amp;#039;&amp;#039;&amp;#039;300&amp;#039;&amp;#039;&amp;#039; days&lt;br /&gt;
** Get the modifier &amp;#039;&amp;#039;&amp;#039;The True Colossus&amp;#039;&amp;#039;&amp;#039; until the &amp;#039;&amp;#039;&amp;#039;end of the game&amp;#039;&amp;#039;&amp;#039;, giving:&lt;br /&gt;
*** {{icon|manpower}} {{green|+100%}} Local Manpower&lt;br /&gt;
*** {{icon|starting experience}} {{green|+25%}} Starting Experience&lt;br /&gt;
}}&lt;br /&gt;
{{Option&lt;br /&gt;
|option_text = No more, shall we worship the memory of a tyrant.&lt;br /&gt;
|effect =&lt;br /&gt;
* Tooltip: Alexander&amp;#039;s remains will be {{red|lost to the sands of time.}}&lt;br /&gt;
* Remove Alexander&amp;#039;s Body, Alexander&amp;#039;s Mausoleum, and related modifiers, and the Mausoleum of Alexander wonder model from &amp;#039;&amp;#039;body_province&amp;#039;&amp;#039;&lt;br /&gt;
* Lose {{icon|stability}} {{red|5}} stability&lt;br /&gt;
* Gain {{icon|political influence}} {{green|50}} political influence&lt;br /&gt;
* If the current ruler has at most {{icon|martial}} 12 martial, add 1 martial&lt;br /&gt;
}}&lt;br /&gt;
Note: Only up the first three city options will be displayed, if more are possible.&lt;br /&gt;
}}&lt;br /&gt;
{{Event&lt;br /&gt;
|version = 1.5&lt;br /&gt;
|collapse = yes&lt;br /&gt;
|event_id = dhe_body.6&lt;br /&gt;
|event_name = Resting Place of a Conqueror&lt;br /&gt;
|event_text = The sarcophagus of Alexander the Great was carried into our city, attended by great crowds. All fell silent at the sight; perhaps awed by the sobriety of the fate of such a great and honorable man.&amp;lt;p&amp;gt;It would become us to prepare a great mausoleum, worthy of laying this paragon of virtue to his final rest.&lt;br /&gt;
|trigger = &lt;br /&gt;
* The &amp;#039;&amp;#039;&amp;#039;Hellenistic World Flavor Pack&amp;#039;&amp;#039;&amp;#039; DLC is active&lt;br /&gt;
|triggered only = the [[#dhe_body.5|&amp;#039;&amp;#039;&amp;#039;Tomb of an Emperor&amp;#039;&amp;#039;&amp;#039;]] event&lt;br /&gt;
|options = {{Option&lt;br /&gt;
|option_text = Very well.&lt;br /&gt;
|effect =&lt;br /&gt;
* Tooltip: A [[Decisions#Conqueror.27s_Mausoleum|&amp;#039;&amp;#039;&amp;#039;Decision&amp;#039;&amp;#039;&amp;#039;]] to construct a mausoleum is now available.&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Event&lt;br /&gt;
|version = 1.5&lt;br /&gt;
|collapse = yes&lt;br /&gt;
|event_id = dhe_body.7&lt;br /&gt;
|event_name = A Disrespectful Visitor&lt;br /&gt;
|event_text = Apprehended after making a scene at the mausoleum of Alexander, a strange, but curiously intelligent man, [SCOPE.sChar(&amp;#039;alexandrine_visitor&amp;#039;).GetName], has been hauled in front of us for summary judgment.&amp;lt;p&amp;gt;He remains reticent as to his reasons for such disrespect in the presence of our memorial, but we should aim to appease those who call for his blood.&lt;br /&gt;
|trigger = &lt;br /&gt;
* The &amp;#039;&amp;#039;&amp;#039;Hellenistic World Flavor Pack&amp;#039;&amp;#039;&amp;#039; DLC is active&lt;br /&gt;
* Event has not fired in the last &amp;#039;&amp;#039;&amp;#039;50&amp;#039;&amp;#039;&amp;#039; years&lt;br /&gt;
* Any owned province has Alexander&amp;#039;s Mausoleum built in it&lt;br /&gt;
** Note: this is checked through the &amp;#039;&amp;#039;mausoleum_constructed&amp;#039;&amp;#039; variable&lt;br /&gt;
|triggered only = Random event on yearly main country event pulse&lt;br /&gt;
|immediate =&lt;br /&gt;
* Create a new character of the state religion and save him as the &amp;#039;&amp;#039;alexandrine_visitor&amp;#039;&amp;#039; scope&lt;br /&gt;
|options = {{Option&lt;br /&gt;
|option_text = He might make a fine addition to our court.&lt;br /&gt;
|effect =&lt;br /&gt;
* &amp;#039;&amp;#039;alexandrine_visitor&amp;#039;&amp;#039; creates a new major family inside the country&lt;br /&gt;
* &amp;#039;&amp;#039;alexandrine_visitor&amp;#039;&amp;#039; gains {{icon|prominence}} {{green|30}} prominence&lt;br /&gt;
* &amp;#039;&amp;#039;alexandrine_visitor&amp;#039;&amp;#039; gets the loyalty modifier &amp;#039;&amp;#039;&amp;#039;Inducted Visitor&amp;#039;&amp;#039;&amp;#039;, giving {{icon|loyalty}} {{green|10}} loyalty for &amp;#039;&amp;#039;&amp;#039;5&amp;#039;&amp;#039;&amp;#039; years&lt;br /&gt;
}}&lt;br /&gt;
{{Option&lt;br /&gt;
|option_text = Let him rot.&lt;br /&gt;
|effect =&lt;br /&gt;
* Imprison &amp;#039;&amp;#039;alexandrine_visitor&amp;#039;&amp;#039;&lt;br /&gt;
* Gain {{icon|tyranny}} {{red|2}} tyranny&lt;br /&gt;
* Current ruler gets {{icon|popularity}} {{green|10}} popularity&lt;br /&gt;
}}&lt;br /&gt;
{{Option&lt;br /&gt;
|option_text = Put him to death!&lt;br /&gt;
|effect =&lt;br /&gt;
* Execute &amp;#039;&amp;#039;alexandrine_visitor&amp;#039;&amp;#039; by crucifixition&lt;br /&gt;
* Gain {{icon|tyranny}} {{red|5}} tyranny&lt;br /&gt;
* Current ruler gets {{icon|popularity}} {{green|25}} popularity&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Event&lt;br /&gt;
|version = 1.5&lt;br /&gt;
|collapse = yes&lt;br /&gt;
|event_id = dhe_body.8&lt;br /&gt;
|event_name = Forgotten Documents&lt;br /&gt;
|event_text = During [SCOPE.sChar(&amp;#039;government_officer&amp;#039;).GetHerHis] regular obeisance at the glorious mausoleum containing the remains of Alexander, [SCOPE.sChar(&amp;#039;government_officer&amp;#039;).GetPraenomen] claims to have come across a variety of documents detailing links between members of our own elite, and the great warrior himself.&amp;lt;p&amp;gt;Many claim these documents are spurious, but the mere existence of them is surely enough to reinforce to conquer, in the same manner as Alexander.&lt;br /&gt;
|trigger = &lt;br /&gt;
* The &amp;#039;&amp;#039;&amp;#039;Hellenistic World Flavor Pack&amp;#039;&amp;#039;&amp;#039; DLC is active&lt;br /&gt;
* Event has not fired in the last &amp;#039;&amp;#039;&amp;#039;50&amp;#039;&amp;#039;&amp;#039; years&lt;br /&gt;
* Any owned province has Alexander&amp;#039;s Mausoleum built in it&lt;br /&gt;
** Note: this is checked through the &amp;#039;&amp;#039;mausoleum_constructed&amp;#039;&amp;#039; variable&lt;br /&gt;
* Has a Hellenistic culture group office holder&lt;br /&gt;
|triggered only = Random event on yearly main country event pulse&lt;br /&gt;
|immediate =&lt;br /&gt;
* Save a random Hellenistic culture group office holder as &amp;#039;&amp;#039;government_officer&amp;#039;&amp;#039;&lt;br /&gt;
|options = {{Option&lt;br /&gt;
|option_text = Spread them far and wide.&lt;br /&gt;
|effect =&lt;br /&gt;
* Get the modifier &amp;#039;&amp;#039;&amp;#039;Alexander&amp;#039;s Legacy&amp;#039;&amp;#039;&amp;#039; for &amp;#039;&amp;#039;&amp;#039;20&amp;#039;&amp;#039;&amp;#039; years, giving:&lt;br /&gt;
** [[File:Agressive expansion impact.png|28px]] {{green|-25%}} Aggressive Expansion Impact&lt;br /&gt;
}}&lt;br /&gt;
{{Option&lt;br /&gt;
|option_text = Denounce them as fakes.&lt;br /&gt;
|effect =&lt;br /&gt;
* Every neighbouring country gets the opinion modifier &amp;#039;&amp;#039;&amp;#039;Alexandrine Claims Denounced&amp;#039;&amp;#039;&amp;#039; towards the current country, giving {{green|+25}} opinion with a yearly decay of 1&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{Event&lt;br /&gt;
|version = 1.5&lt;br /&gt;
|collapse = yes&lt;br /&gt;
|event_id = dhe_body.9&lt;br /&gt;
|event_name = Forgotten Bloodlines&lt;br /&gt;
|event_text = During research at the great library built alongside the mausoleum of Alexander, one of our scholars discovered some potentially unsettling news.&amp;lt;p&amp;gt;Speaking in hushed whispers, he described ancient documents, showing that the [SCOPE.sChar(&amp;#039;relative_of_alexander&amp;#039;).GetFamilyDisplayName] family is in fact a long-lost cadet branch of the Argead line.&amp;lt;p&amp;gt;If we make this information public, there could be outcry from the general populace, expectant that this noble lineage should once again take the throne. There is of course, another option...&lt;br /&gt;
|trigger = &lt;br /&gt;
* The &amp;#039;&amp;#039;&amp;#039;Hellenistic World Flavor Pack&amp;#039;&amp;#039;&amp;#039; DLC is active&lt;br /&gt;
* Event has not triggered before&lt;br /&gt;
* Is a monarchy&lt;br /&gt;
* There is a character in the country&amp;#039;s court that:&lt;br /&gt;
** Is in the Hellenistic culture group&lt;br /&gt;
** Is not in the ruling family, if the ruler is not a minor character&lt;br /&gt;
** Is part of a family with more than {{icon|prestige}} &amp;#039;&amp;#039;&amp;#039;2000&amp;#039;&amp;#039;&amp;#039; prestige&lt;br /&gt;
** Does not have the {{icon|argeads}} Blood of the Argeads trait&lt;br /&gt;
|triggered only = Random event on yearly main country event pulse&lt;br /&gt;
|immediate =&lt;br /&gt;
* Save as &amp;#039;&amp;#039;relative_of_alexander&amp;#039;&amp;#039; a random character in the country&amp;#039;s court that meets the following, preferring those with an attribute above 10:&lt;br /&gt;
** Is in the Hellenistic culture group&lt;br /&gt;
** Is not in the ruling family, if the ruler is not a minor character&lt;br /&gt;
** Is part of a family with more than {{icon|prestige}} &amp;#039;&amp;#039;&amp;#039;2000&amp;#039;&amp;#039;&amp;#039; prestige&lt;br /&gt;
** Does not have the {{icon|argeads}} Blood of the Argeads trait&lt;br /&gt;
|options = {{Option&lt;br /&gt;
|option_text = Embrace this glorious news!&lt;br /&gt;
|effect =&lt;br /&gt;
* Lose {{icon|legitimacy}} {{red|20}} legitimacy&lt;br /&gt;
* For every male member of &amp;#039;&amp;#039;relative_of_alexander&amp;#039;&amp;#039;&amp;#039;s family in the current country&amp;#039;s court:&lt;br /&gt;
** Get the {{icon|argeads}} Blood of the Argeads trait&lt;br /&gt;
** Get the loyalty modifier &amp;#039;&amp;#039;&amp;#039;Argead Claimant&amp;#039;&amp;#039;&amp;#039;, giving {{red|-15}} loyalty for &amp;#039;&amp;#039;&amp;#039;5&amp;#039;&amp;#039;&amp;#039; years&lt;br /&gt;
* &amp;#039;&amp;#039;relative_of_alexander&amp;#039;&amp;#039; gets the {{icon|argeads}} Blood of the Argeads trait&lt;br /&gt;
}}&lt;br /&gt;
{{Option&lt;br /&gt;
|option_text = Find any excuse - deal with this threat.&lt;br /&gt;
|effect =&lt;br /&gt;
* Gain {{icon|tyranny}} {{red|10}} tyranny&lt;br /&gt;
* &amp;#039;&amp;#039;relative_of_alexander&amp;#039;&amp;#039; and every member of his family in the current country&amp;#039;s court is killed&lt;br /&gt;
}}&lt;br /&gt;
}}&lt;br /&gt;
{{End box wrapper}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Events]]&lt;/div&gt;</summary>
		<author><name>Pokewiz</name></author>
	</entry>
</feed>